Linux Live Gaming Project 491
Fabio writes "The mission of LLGP (Linux Live Game Project) is show to Wintendo users that also Linux can be used to game. And now a new version is out. Features: KDE 3.3 with Plastik theme and Nuvola icons, kernel 2.6.10, Nvidia drivers, TORCS, Wesnoth, SuperTux, TuxRacer and much more! It's based on Knoppix, but contains deep changes in the startup scripts. Now the hardware probing is completely based on hotplug and udev; kudzu was removed. Challenge your friends on LLGP, and convert them to Linux!"
Convert to Linux in 12 easy steps (Score:5, Funny)
How to convert to Linux in 12 easy steps [olene.net].
Check it out folks, this is very useful - as we edge ever closer to taking down Micro$loth!!!!
Re:Convert to Linux in 12 easy steps (Score:3, Funny)
Re:Convert to Linux in 12 easy steps (Score:2, Funny)
Converting easier if (Score:2)
odd... (Score:2)
Re:odd... (Score:2)
Wrong Games (Score:5, Insightful)
Re:Wrong Games (Score:2, Informative)
I'm not sure about Half-Life 2, but Linux is said to run Half-Life 1 just fine in Wine, and Doom 1 and 2 are ported. You can run the latest GBA RPGs in VisualBoyAdvance, which is ported.
Best of all, Linux can help you get in shape, as Pydance and StepMania are ported.
Re:Wrong Games (Score:2, Insightful)
The fact remains that if you really want to be able to game, and not just play a small subset of games, you can not use Linux.
At least not entirely. Hurray for dual-booting
Game Support on Linux is Sub-Par (Score:5, Interesting)
Unfortunatly, while Linux does have support for games such as Doom 3, UT2004, and Half Life 2, the quality of the support is almost always lower.
Here is an example. In both Doom 3 and UT2004, Windows gives you tight integration with the built in editors. In the Linux versions of these, games, however, the editors are both MIA.
In addition, while Cedega boasts a wide range of supported games, the quality of that support is even lower than the native games. For example, to get pixel shader support, you need a Geforce 5 class card or better. In Windows, you only need a Geforce 3 class card or better. And while ATI arguably has some of the best hardware, they also have the worst driver support in Linux . And while people say that they got game X, Y and Z working perfectly under Cedega, it probobly took them X number of hours to configure, hack, and crack the game before it would actually run. (Trust me, I've been there.)
The obvious solution is to dual boot. This becomes a problem, however, for people who can't afford to buy Windows. But then again, if you can't afford Windows, maybe you shouldn't be buying games either. ;)
The bottom line is that we won't get good game support until publishers believe that Linux is a viable consumer market. Furthermore, most developers use DirectX, which is a Windows tehnology, not an open standard.
I enjoy Linux for it's other benifits. I don't mind that it's not the ultimate gaming platform, although it would be nice if it was. I instead enjoy that it has a stable enviorment for me to explore UNIX, program, and explore free software.
Re:Game Support on Linux is Sub-Par (Score:3, Interesting)
And we really need more than hot air from ATI.
Re:Game Support on Linux is Sub-Par (Score:3, Insightful)
That's why! None of these developers have ever heard of OpenGL and that is why most games are written for DirectX.
I would suggest running with your revelation and post messages on all the game dev forums you can find. Let them know about this fancy, new OpenGL and how great it is!
And we really need more than hot air from ATI.
They don't care enough to even
Re:Wrong Games (Score:3, Insightful)
Besides, maybe they work for some people, but for me, Wine won't run anything more complicated than Notepad. It might work better if I put some time into configuring it, but that's going back to "Linux is free if your time is worth nothing," and my time (and sanity) is worth far too much to me to be spending all of it trying to get all of the disparate components that make up a Linux distribution to ac
Re:Wrong Games (Score:3, Informative)
Re:Wrong Games (Score:4, Informative)
So while the poster mentioned the wrong games, HL2 and Doom3 work just fine. And HL2 and Doom3 ARE "*so* equivalent to HL2 and Doom 3", interestingly enough.
Re:Wrong Games (Score:3, Insightful)
I am the end user. I am the master and director of all computing, because I'm the person who is actually using it to get work done. An operating system is not an end to itself, it's what runs in the background and doesn't get in my way while I'm trying to run stuff on it. If I'm spending all of my time getting the operating system working, then that operating system is not doing its job. T
Re:Wrong Games (Score:3, Funny)
* Linux weenie: Linux is GrAtE!
* Non-linux weenie: But it took my 2 days
to install Firefox!
* Linux weenie: Linux is GrAtE! U'Re St00pid!
* Non-linux weenie: Um, OK *Fires up Windows again*
P.
Re:Wrong Games (Score:3, Interesting)
I'm stupid because I want to get things done rather than waste my time? Insulting people isn't going to sway them to your cause. I'll ignore it, though, because I realize technical people aren't always the most socially adept. And hey, I'm not the most technically adept, either, but I'm still better than the people who are using their CD-ROM drive trays as cupholders and who can't grasp the difference between left-click and right-click. That's who is going
Re:Wrong Games (Score:3, Informative)
Re:Wrong Games (Score:2, Informative)
Wrong genres? (Score:4, Informative)
Yeah, the first-person shooters get ported to GNU/Linux rather quickly, but what about things other than FPS? Yes, other game genres exist, even though someone who took his/her nick from the name of the hero of a popular FPS may consider such an idea blasphemous.
Re:Wrong Games (Score:3, Informative)
LOL! Your definition of "just as well" is apparently 20 minute level loads, with a solid 5 fps (my GF4Ti4200 / 1.6Ghz / 512 DDR ram runs it at a playable 25 fps on windows). Read this review [linux-gamers.net] of halflife 2 under cedega. I'll post a quick excerpt that summarizes it for you:
Re:Wrong Games (Score:2, Interesting)
Re:Wrong Games (Score:4, Interesting)
Linux could do fine in terms of RTS Turn based strategy, adventure, etc.
The awsome multiple window features gives great possibility for hotseat gaming.
Why is Linux trying to be an FPS platform, that's just silly.
Re:Wrong Games (Score:2)
Re:Wrong Games (Score:2)
Re:Wrong Games (Score:2)
Wrong question (Score:3, Interesting)
Games can be written for linux, just as games can be written for pretty any computer ever made. Hell, Spacewar was written on a PDP-11, and there are numerous games for handheld calculators and the like. The question here is can commercial games be profitable on linux.
Re:Wrong Games (Score:4, Interesting)
For instance while all of my friends were getting absorbed in Half-Life 2 or World of Warcraft I was left out because everytime I went to the store to pick up a copy of WoW (and to a lesser degree, HL2) the stores were out of stock.
While looking for something to play I managed to stumble upon a gem that caught me totally off guard.
I noticed Pirates! [atari.com] on the shelf. After reaading the back I realized it was a remake of the old C64, Mac, Amiga, and PC title and I had to buy it, even though I hadn't heard that they were remaking it.
I can honestly say it was not a waste! The game captures so much of the feel of the original while still being made modern. They haven't overlaiden it with stupid features, nor have they made it full of some lame linear storyline.
A good game, and certainly not one I'd expect to find ported to Linux, or even Mac. I just can't see it being popular enough with most people to justify it. Still, games like this are the reason I play PC games at all. As for the top first person shooters, blah. Sure I play them sometimes, but it would take more than that to get me to ditch my Windows box as my primary gaming machine.
Actually that _is_ the real "mainstream" (Score:4, Interesting)
I would however disaggree about "mainstream". Die-hard in-your-face online FPS clansmen are a very vocal minority. But make no mistake, the keyword is: minority.
The fact is, The Sims outsold any FPS ever made, including any Epic, Id or Valve game. Ever. (And for that matter, any other game.) Think about it.
Or how about these quick facts: Quiz games routinely outself FPS. EA's cash cows aren't some FPS franchise, but sports games. And between the N64 which had FPS games, and the Playstation which had Final Fantasy and Grand Turismo, the Playstation won by far. And for every single online FPS player, there are tens of PS2 and GameCube systems sold _without_ the broadband addapter.
As I've said, online FPS clansmen are awfully loud, but they're a minority. The majority of the world's gaming (or gamers) is off-line and _not_ FPS.
Either way, you're not alone. Some of the best PC games I've played over the last year include:
- yes, Pirates
- The Fall - Last Days of Gaia (third person post-apocalyptic RPG)
- Crusader Kings
- Vampire Bloodlines (based on the HL2 engine, but a third-person RPG. Well, more like action-rpg.)
- The Sims 2 (well, after disabling aging. Never liked that addition.)
- Evil Genius
None of them is a FPS or RTS. So, yeah, I'll fully aggree with you. I'd like to see more of _those_ supported on Linux, rather than yet another "but you have Doom 3 and UT2004" argument.
Re:Wrong Games (Score:5, Insightful)
Want to make Linux Gaming cool? Get some better objectives. I've seen many of these "Linux Game Distros" projects, and they all do the same half-assed crap of grab a bunch've mediocre Linux games and throw them onto the main menu.
Here's my dream project for an Opensource team:
FPS distro. Get one Opensource game that has tons of media available for it. That's pretty much the first 3 Id titles, plus Abuse and a handful of others. Quake and Doom are the only games to have complete media-replacement projects that turn them into standalone games, but I think there are a handful of Quake 2 and Quake 3 TC's that could be converted into standalones with a little trouble. Then, make a multi-CD package out of those games. Include all the major popular mods, models, etc. Second, take some of the configging out - Q3 and Doom were the only Id games that didn't require command-line hacking to get the mods working right.
Did you know that there are Doom Legacy maps reimplementing the Unreal Tournament 2003 gametypes? So you can play CTF Doom and Dom Doom? Very cool.
The key problem with these games, and Cube, is the installation and configging details. Handle that for the users with some nice Python GUI wrappers or something, similar to RedHat's config screens. Doom Legacy has this nicely nipped for Windows.
Now, set up a Gamespy-like GUI-oriented meta-server game-browsing service. That would be the "new feature" your gaming distro brings to the scene.
Then release a game-distro with a real featureset. Also, release win32 bundles of your game distros (like QPack and DPack) so that you can get win32 players playing with your players.
Yes, there are tons of games out there, but only Half-Life gives you tons of mods bundled in with their game package. If a person could order a QPack distro (which uses no Id IP but the GPL'd source data) with Weapons Factory, Slide, and whatever other mods you can get the mod devs to let you grab, then you're golden.
still, that option relies on a) getting permission to redistribute mods from the mod devs and b) what Id's exact license is for the Quake and Doom source.
Alternate plan: go for the oldschool people. Make the Linux Game Console for casual party gamers. There are an innumerate number of players out there who just want to grab a joystick and play Gauntlet again with their buds over a few beers. Just go for these basics: multiple joystick support, good graphics and sound configuration, TV out, and every multiplayer hotseat game you can cram onto the damn thing, even if you have to code them yourself (how freakin' hard would 8-player Spacewar be to make in PyGame?).
No, its not Halo, but neither is Mario Party, and people play the hell out of that.
Re:Wrong Games (Score:5, Informative)
What, do you mean this [sourceforge.net]?
That's the freakin' built-in tile editor! SHEESH!
Reboot? (Score:3, Insightful)
A big problem with live CDs is that because few residential users can justify spending money for vmware, it takes a reboot to use a live CD. A lot of users leave their PCs on all the time, and many just minimize apps instead of closing them before they start a game. How will they get used to 3-minute task switch times, with mandatory closing of all applications?
Re:Reboot? (Score:4, Insightful)
Regular people shut off their computers once they're done with them. Just like they turn off the light when they leave the room.
They're not running servers. Uptime doesn't mean anything to them.
And those are the people you need - like it or not.
Re:Reboot? (Score:2)
Re:Reboot? (Score:2)
Heck, with a plain old 7200 rpm harddrive, and more than 256 MB RAM, unhibernating takes *longer* (sometimes much longer) than rebooting.
Vendetta (Score:5, Interesting)
I've been playing it on a Mac, but there's also a Linux and Windows version wich is equally beautiful.
No one doubts Linux could be used as a gaming platform. You guys simply have to sell the idea to game developers.
Re:Vendetta (Score:3, Interesting)
Linux on the home desktop (where games are predominantly played) is a tiny, tiny, TINY percentage of all users out there. Even Macs have a hard time getting good games, and their market share is much highers, with less open source and fewer companies involved (so production is easier/more efficient).
Expecting a tiny share of the market to dictate what the major players do is arrogant. I'm not being rude, but why would a
And the official Torrent: (Score:3, Informative)
Re:And the official Torrent: (Score:4, Informative)
LLGP 0.1 ISO [tlm-project.org]
Thats all well and good (Score:5, Insightful)
Re:Thats all well and good (Score:3, Insightful)
There is no reason something similar can't happen under Linux. I agree, video card manufacturers keeping closed-source drivers and the ever-present 'which came first' issue of companies not publ
Re:Thats all well and good (Score:5, Insightful)
We've evolved past the point where you needed to know how to configure autoexec.bat, config.sys and QEMM to get a DOS-based game to run properly and we've now progressed to the point where you install a game, it self detects your hardware, tells you if it needs updated Windows components (requires DirectX version x, installs that other software once you give it the go-ahead, and is ready to run.
From hours of messing around to a few simple clicks: don't underestimate the amount of credit that sort of simplicity deserves for the PC gaming market being so big today. Even so, that's a heck of a lot more interaction than is involved in getting a PS2 or other console game up and running.
Yet compare that to the situation under Linux. If you're an expert, have plenty of time on your hands and enjoy a challenge then I'm sure you've got no problem trying to get games to work. But if you're not an expert, or don't have the time or don't enjoy hitting your head against a brick wall a few dozen times then Linux is not the gaming platform for you.
Re:Thats all well and good (Score:4, Insightful)
Being 'designed' as a gaming platform doesn't mean anything. Windows was not designed as a gaming platform either. In fact, games were the last of the old DOS programs to make the shift to windows. That happened because Microsoft cleared the way for them by creating DirectX.
The open-or-closed status of drivers has relatively little to do with it. It's not a big problem for the graphics card people to recompile their drivers for the major distros. Games are a mass-market thing. So only mass-market Linux (i.e. major distros) are really relevant there anyway. You don't see them releasing drivers for NT 4 either.
The issue is the API:s. While Direct3D and OpenGL are pretty much on par, DirectX provides quite a lot of other stuff which OpenGL does not. And in those areas, the alternatives like SDL just aren't good enough.
So what are the options? Develop for DirectX, and you have Windows and the Xbox covered. Develop for OpenGL and you'll probably need to write your own code for networking, keyboard/mouse/joysticks and so on. And rewrite it if you want to support other platforms.
What the world would really need is a gaming API which could compete with (or be better than) DirectX in every respect, and which is cross-platform. Ideally, you would have a collaboration between Red Hat, SuSE, Apple and Sony. An API supporting Windows and Linux and Apple and the PS2 would certainly be a DirectX-killer. You could develop for four platforms for the price of one.
Given that scenario, who wouldn't put out a Linux port (even an unsupported one)? It's certainly technically possible. I'm just waiting for someone important to 'get it'.
Re:Thats all well and good (Score:2)
Re:Thats all well and good (Score:2)
WTF are you talking about? nVidia supports their cards on Linux and these cards work perfectly.
Re:Thats all well and good (Score:2)
To get back on topic, video drivers are only one thing that is lacking on Linux distros as far as creating a good
so... (Score:5, Funny)
Next thing, this guy will be telling us to steal OSX users 'cause linux is easier to use...
We've got the gaming distros. (Score:4, Interesting)
We have plenty of 'game distro' CDs that contain Neverball, Wesnoth, SuperTux, et al, but we don't have anything that you could get attached to like people get attached to Half-Life, Deus Ex, Diablo.
Give me a singleplayer game with a plot for Linux! Yes, sir, I am willing to contribute.
Deus what? (Score:2)
we don't have anything that you could get attached to like people get attached to Half-Life, Deus Ex, Diablo.
You could put a whole bunch of DivX porn on a CD, put some sort of plot around it like the crappy Sega CD FMV games did, and call it "Deus Sex".
Or more seriously, you could make a new DDR mix based on the StepMania engine if you manage to score some song licenses. Roxor Games is doing this with In The Groove, an arcade version of StepMania.
Re:Deus what? (Score:2)
deus ex 1 was an awesome fps shooter that throwed in some choices and bunch of truly alternative ways through the levels.
deus ex 2 tried to be the same, but for consoles and dumbed down - WHILE BEING A FUCKING SLIDESHOW ON ANY FUCKING CARD AVAILABLE.
Re:We've got the gaming distros. (Score:4, Insightful)
And make it CHALLENGING. I can't believe how much they've dumbed down games. I remember back in the day where if you didn't solve the damn puzzle, you didn't go any further. And they were HARD. And if you talked to someone in the game you had to use the keyboard; none of this pre-selected sentences to choose.
Yes, sir, I am willing to contribute.
I'd definitely contribute to a nice, long, mind-numbingly hard single player game, maybe a System Shock/Deus Ex type FPS. Wouldn't even be that hard, there are available open source 3d engines, not cutting edge anymore but who cares if the game is good.
The problem, of course, is the same one you always run into in OS projects; the art. Just not enough artistic talent available in the OS world.
Re:We've got the gaming distros. (Score:2)
And make it CHALLENGING. I can't believe how much they've dumbed down games. I remember back in the day where if you didn't solve the damn puzzle, you didn't go any further. And they were HARD. And if you talked to someone in the game you had to use the keyboard; none of this pre-selected sentences to choose.
You know, you have pretty well described Wesnoth. It is open source too.
I am not sure how they handle the art collaboration problem but I know the
Re:We've got the gaming distros. (Score:2)
skipped nethack? (if you want eyecandy use the falcons eye version)
Re:We've got the gaming distros. (Score:2)
replying again because thought of something....
a pre-written plot adventure is no fun to develope for several years, if you do it just for fun. it gets a bit old after you've played the bits through for the 20th time. but something like nethack gets over
You know, I used to agree (Score:3, Interesting)
The game that changed my mind was Wesnoth. It is a superb game and one which has challenged my ideas of on the limits of what open source can accomplish in content-rich areas such as games. Wesnoth is an *awsome* game as far as turn-based strategy games go. The competition doesn't even come close. If Wesnoth was sold in stores, people would buy it. Only thing is-- it is not even 1.0....
Wesnoth offers days of game play or more. And each release sees new
Not a winner (Score:5, Insightful)
Now, the simple fact remains that this is insufficient, and Linux can simple not be promoted as a gaming platform at this time. This may be promising news for software developers who may elect to use the Linux platform, but I don't think I'll be able to 'convert my friends to Linux'.
Although, I must admit such samplings as 'Penguin Solitaire', 'Penguin Minesweeper', 'Galaga' and 'Pingus - Enhanced Lemmings' do sound tempting.. especially the last. I just don't see it as a show stopper, or anything special.
Re:Not a winner (Score:2)
that's *Exactly* what a lot of people are looking for - and finding the good/playable(non-annoyware) from the thousand or so windows offerings for one genre is hard.
Commercial Linux Games (Score:2, Insightful)
Re:Commercial Linux Games (Score:2)
My point: for a commercial game to succeed in Linux, the developer has to somehow provide Linux support at no extra cost. A separate download (as per id Software) is acceptable, but bundled in the box (my understanding of how UT2004
Tux Racer (Score:4, Interesting)
Re:Tux Racer (Score:2)
It is not the games that need to be "built more reliable". It is the drivers for the video cards from Nvidia and ATI that need to be fixed.
I use a Radeon 9000 Pro with DRI drivers and Tux Racer runs fine on a 1600x1200 flat panel.
The DRI drivers proably wont run th Red Orchestar mod that I want to play, but I'll just play it my second Windows-gaming-only machine until the drivers for linux catch up.
Re:Tux Racer (Score:2, Informative)
Re:Tux Racer (Score:2, Insightful)
Re:Tux Racer (Score:2)
Re:Tux Racer (Score:2)
Re:Tux Racer (Score:2)
List of games included in LLGP (Score:5, Informative)
[Damn lameness filter, had to re-write post]
Arcade
imaze, Abuse SDL, Amphetamine, Armagetron, Atomic Tanks, bomberclone, Bugsquish, Bumprace, bzflag, Chromium, Circus Linux, Egoboo, Galaga, gl-117, Heroes (SDL version), KAsteroids, KBounce,KFoulEggs, KGoldrunner, Kolf, KSirtet, KSmileTris, KSnakeRace, KSpaceDuel, KTron, lbreakout2, Mad Bomber, mangopeeler, mangoquest, Neverball, Neverputt, pinball, Powermanga, Starfighter, SuperTux, Thrust, Toppler, Trophy, Tux: A Quest for Herring, Tuxkart, TuxRacer, WING, X Abuse, Xboing, Xbreaky, Xkobo, XKoules, Xracer racing game, XScavenger, Xscorch, XSoldier, ZBlast
Adventures
Falcon's Eye, GGZ, GGZap, Completition Calendar, Fyrdman, Keepalive Control, KGGZ, KTicTacTux, ModSniffer
Board games
XBoard-ICS, Atlantik, GnuChess, GtkAtlantik, KBackgammon, KBlackBox, Kenolaba, KMahjongg, KReversi, KWin4, Muehle, Penguin Taipei, Shisen-Sho, Xboard
Card games
KPoker, Mah-jong, Penguin Canfield, Penguin Freecell, Penguin Golf, Penguin Solitaire, Penguin Thornq, PySol, Solitario, Tenente Skat, Xmahjongg, Xskat
Games for children
Potato guy
Brain-teasers
Codebreaker, Enigma, Gtans, Imemory, MirrorMagic, Penguin Mastermind, Penguin Merlin, Penguin Minesweeper, Penguin Pegged, Xjig
Shooter
Cube
Sport
CannonSmash, Foobiliard
Strategy
Freeciv, GNU Gaming Zone, Pingus - Enhanced Lemmings
Tactics and Strategy
Boson, Katomic, Kbattleship, KJumpingCube, Klickety, KLines, KMines, Konquest, KSokoban, SameGame
Tetris and similar
Cuyo, Frozen-bubble, LTris, Netris , Quadra
The Torrent (Score:4, Informative)
Re:The Torrent (Score:2)
I understand that I have to wait for the torrent to start working, but it seems that this very cool idea just doesn't work. (Ever!)
Only 106 Hours to go...
Re:The Torrent (Score:2)
Re:List of games included in LLGP (Score:2, Insightful)
Re:List of games included in LLGP (Score:2)
I can think of one offhand, gltron [gltron.org]. Any others?
Developers, not Users (Score:2)
To really cultivate games on Linux, the community first and foremost needs to convince game developers that Linux is a viable platform. Users come later, when there are must-have games they want to play.
Re:Developers, not Users (Score:2)
And... (Score:2)
Scratch that, a *very* small cricket. About the same size as the list of games worth playing on this live CD.
Actually, yeah, there are good games for Linux.... (Score:2, Interesting)
There are good game for Linux. In particular Vega Strike and FreeDroid RPG
But you know what? It doesn't mean a damn to the commercial industry, the General Public wants its Half Life, and its Halo. Why? Because the commercial gaming industry floods the market with them. I do wish that FOSS Would band together and work to really push the good FOSS games out there and get Linux some exposure, but it won't happen until the Linux distributors get their heads out of their asses and realize that they need to
Self-booting games? (Score:3, Insightful)
Now, you would have to keep your drivers up-to-date, which might be a pain, but it would probably be a smaller pain than supporting every OS and software combination under the sun.
Re:Self-booting games? (Score:2)
plus people DO NOT WANT to reboot to play a game.
i might just as well be booting from linux to windows to play a games then...
Re:Use a memory card (Score:2)
Re:Use a memory card (Score:2)
You either boot the cd to play, or you install the game like normal. Theres no reason you couldnt do both.
Of course this only applies to dvd games, as swapping out 5 cds to play hl2 would not work well.
And then came... (Score:2)
kudzu was removed
Let's see ... (Score:2)
Cool, A console system! (Score:2)
Where is Quake? (Score:3, Insightful)
Re:Where is Quake? (Score:2)
Maybe include the shareware versions of all quakes, but scan all disks for the full pak files and use those if it finds them
hahaha (Score:2)
hahahaha.
haha.
*wipes tears off his eyes*
Koules was a neat Linux game. (Score:2, Interesting)
Does anybody else remember playing Koules? I have tried bringing the old source tarball for it 'forward' into a modern Linux distro, and it just won't build anymore. It might even be time to take a spare machine and roll out an old Slackware, something like Slack 3.4 (with a 1.2.13 kernel) just to play that game. I remember it
Games, and Linux and Content of them (Score:3, Insightful)
Games are nessessary for this OS to market itself. I really wish we had more people. As someone who has contributed time and energy to Linux gaming I know something very VERY important. We need the Human capital to pump out good games. They don't have to be masterpieces, just reasonably well done, and those of us who are able should contribute more to this OS.
We really REALLY need Human being pumping out better quality (conservative) code.
What I mean by conservative code is code that does more with less resources. We need artists and we need ideas. The technology exists and I honestly don't think that it is a lack of Linux's ability to be a good gaming platform, I just don't think people are taking advantage of the green and unharvested pastures that are the potential for Linux games.
We need volunteers producing quality GPLed content to create a desireable product. Its time that the people step up to the plate and show what they are capable of when the effort is put forward.
Stop asking the commercial gaming industry to do it for us, they won't.
absolutly no games run on linux (Score:3, Funny)
No no you guys are right linux doesnt run games, dont even try. just stick to windows. please. It'll at least keep #linuxhelp clean.
The latest wine..... (Score:3, Interesting)
But are "Wintendo" people looking for games? (Score:3, Interesting)
I am a pretty hardcore Wesnoth player (I've beaten TRoW and HttT! Which probably doesn't mean much to many of you.) I've been playing TBS for ten+ years, and Wesnoth is one of the most involving and challenging games for people who like strategic concepts. (Its also a nice if somewhat cliched RPG).
But Wesnoth is not what the average Windows or console gamer is looking for. Because for the most part, "games" are not "games" in the sense of a ruleset and concept to be mastered. Most games are not even tasks at hand eye coordination. Most "games" are interactive adventures with small aspects of both rulesets and hand-eye coordination, but mostly depending on graphics and sound to make the player feel immersed. Not that there is anything wrong with that, but for people who are looking for games that immerse them in a world, playing a game like Wesnoth, which is based around mastering a ruleset, and mostly projecting the world with your imagination, is going to be a disappointment.
Wintendo Entertainment System. (Score:2, Flamebait)
Run FCE Ultra or VisualBoyAdvance in Windows XP and tell me it's not a Wintendo.
Run any Xbox game on an Xbox, as the Xbox kernel is based on Windows 2000's kernel, and tell me it's not a Wintendo.
Re:Wow,Tuxracer.... (Score:2)
And developing a game has little to do with what platform you are building it for. You assume you have a decent game engine available. The real work is in the art, gameplay, maps, graphics, etc...
You also need strong leader ship to put a game together. Someone to tie in multiple disciplines together to form a game. You can't just have a bunch of linux hackers come together in an
Re:Wow,Tuxracer.... (Score:2)
Re:Wintendo? (Score:2)
The problem is deeper (Score:2)
The real problem with starting with derogatory terms, is that that-a-way lies making a crap product.
Just as an unrelated example: if you get a bunch of people together that whine about "idiot windows lusers who just want colourful buttons and icons" and ask them to make a GUI, you get a crap GUI. Sure, you'll get lots of b
Re:Question for game developers (Score:2)
Re:Defendguin (Score:3, Funny)
Re:missed one (Score:3, Informative)
Perhaps you can suggest the LLGP folks add it...?