LGP brings back Loki, Kind Of 200
michaelsimms writes "Linux Game Publishing has announced a publishing deal with Epic Interactive to publish Northland for Linux. What's this about Loki, you ask? Well, Northland is a game featuring the Norse god Loki, and a group of heroes battling to save the world in the time of Odin and the gods of Nordic myth."
Nick Arcade, anyone? (Score:1)
Mythical experience!! (Score:2, Funny)
Bah fuck that (Score:1)
Re:Bah fuck that (Score:5, Interesting)
Anybody got a copy they're not using? Please?
Re:Bah fuck that (Score:1)
Re:Bah fuck that (Score:1)
Re:Bah fuck that (Score:1)
(well, that and I need a Windows machine to do my coursework...)
Re:Bah fuck that (Score:3, Funny)
BWA! HAHAHAHAHAA!
Re:Bah fuck that (Score:1)
Re:Bah fuck that (Score:5, Interesting)
And, is it legal? (who's going to come after you for doing it?)
Re:Bah fuck that (Score:4, Insightful)
Remember that the consumers are not the only people who "lost" in the dissapperance of Loki. Loki's investors were also harmed, and although they will have better luck getting water from a stone, they feel that even a dollar from Loki's residual property should be made, it should go to them. The footed the bill for Loki's downfall, and they should reap any (even a miserable) profit.
Morally it is less decided, but legally you are still depriving Loki's investors of money they lay claim to. But these guys won't want to loose another dollar in ressurecting Loki, they are holding out for a (phantom) company to realize what they have is valueable (and buy it off of them for millions).
The main reason this hasn't happened yet is probably because what they have isn't nearly worth what they want. In other words, they're dreaming.
my [/me point-gestures at own chest] take on this (Score:2)
Respectfully:
Fuck legality. The law ain't always right.
If nobody's going to give you a legally-permissable avenue to satisfy a demand, go ahead and satisfy it "illegally," as long as it does not infringe on anyone's life, liberty, or physical(1) property(2), and do so at market value. In matters of trivially-replicable things (like bit patterns), this cost is naturally negligible.
If it's matter, it's physical; its recipient-owner can do with it what he wishes. If it'
Re:Bah fuck that (Score:2)
It's nothing like that at all because there is clear and evident damage being caused to her.
How is copying a game that can't be bought damaging the copyright holder?
How would they be any better off if you didn't copy it?
Stealing 10,000 CDs is damaging to a company. Downloading them and continuing to buy the CDs you'd have bought anyway means they are not losing anything.
Twat.
Re:Bah fuck that (Score:2)
My basic line of reasoning here is that if copyright is prepetual and the copyright holder can simply stop selling the copyrighted material than it can easily be erased from exist
Re:Bah fsck that (Score:1)
I got mine for $10 in the discount bin before Loki officially went under. $148, you say? Perhaps it's time to put mine up on ebay.
Re:Bah fuck that (Score:2)
Re:Bah fuck that (Score:2)
Fixed link [amazon.com]
Re:Bah fuck that (Score:2)
I'd also wager that's a game binary with no data. It's only 24Mb after all.
Re:Bah fuck that (Score:2)
Re:Bah fuck that (Score:2)
Well it wasnt really completed, but most of the porting was done. There was a major bug that made the game unplayable, and would have been fixable if they could have gotten the source for the "game code."
Re:Bah fuck that (Score:1)
This may or may not be what you want to hear but Deus Ex works fine under Wine with full OpenGL support.
It needs no special configuration, it just runs. I've nearly played it half way through again and only come across one little bug.
Before another Wine thread kicks off, then forget it. If you like the game and want to play it you can.
Re:Bah fuck that (Score:2)
Re:Linux != commercial games (Score:5, Funny)
Linux does not equal commercial games?
Yeah, that's insightful. Next time you'll be telling us that Linux does not equal tasty fruit.
"Linux != tasty fruit"
Re:Linux != commercial games (Score:4, Funny)
Re:Linux != commercial games (Score:1)
Re:Linux != commercial games (Score:5, Insightful)
Although this is obviously a troll, there is a little truth to it (at the very least, truth in the minds of game publishers, where it counts most).
However on the other hand, there are countless thousands of tech-smart gamer kids out there who would not hesitate to give Linux a try if only they could play games on it. So the argument is really invalid, since the demand for Linux games is not constant (presumably too low a constant to justify Linux game production, although this might be arguable too), but in this case directly related to the supply.
And besides, I don't know what this other guy is talking about; Linux is some damn tasty fruit if you ask me.
Re:Linux != commercial games (Score:4, Interesting)
Re:Linux != commercial games (Score:4, Interesting)
Rather, according to Epic's Mark Rein, "Sometimes you've just got to do the right thing
Re:Linux != commercial games (Score:4, Informative)
Epic will be bringing Divine Divinity (GameSpy runner up for PC RPG game of 2002) to alternative operating systems as well. Here's hoping that LGP gets to publish it.
Re:Linux != commercial games (Score:2)
http://www.epic-interactive.com/english/projects/
Re:Linux != commercial games (Score:3, Insightful)
While Linux users do not make up the majority of computer users, I would make a wild ass guess that the majority of Linux users are very probably gamers. To make an even more totally wild ass guess, if we say there are several hundred million computer users out there, and 2% are Linux users, this would make a few million potential
Re:Linux != commercial games (Score:2, Insightful)
Oh, go ahead and troll. I'm still not convinced Loki Games was a fair trial.
I HATED, HATED, HATED the version of their website I saw. The Elfin-friendly woodland green text on brown of equal chroma was so impossibly hard for me to read, I actually navigated their site by lynx browser to read game descriptions. I should try the wayback machine to see whether I can archive a copy of one of their pages as an example of how _not_ to be a web designer.
The ports themselves were another issue......
Re:Linux != commercial games (Score:2)
Please stop slashdotting... (Score:2, Funny)
Look ma! Article text! (Score:4, Informative)
Re:Look ma! Article text! (Score:2)
> for the PC, tells the story of Bjarni the Viking.
I would definitely go buy several copies if only it were Bjarni, not Loki, who was the insidious creeping threat of the Northlands... and if he were a big purple dinosaur instead of a Viking. Or maybe even a big purple Viking dinosaur.
Solomon Chang
Re:Look ma! Article text! (Score:2)
Is it just me, or do the words "insidious creeping threat of the Northlands" bring the name "Darl McBride" to mind?
Back and White ?? (Score:1)
Is is by any chance similar to Black and White (without the creature of course) or is it more like Warcraft ??
Brings back Loki from where? (Score:1, Insightful)
Don't bend over backwards next time trying to conjure a clever title. You either got it or ya don't.
Re:Brings back Loki from where? (Score:2)
Re:Brings back Loki from where? (Score:2)
Say, if he's out of his cave wouldn't that imply Ragnarok is imminent? Whoops!
WineX (Score:1)
Re:WineX (Score:1)
Re:WineX (Score:4, Informative)
It really depends what kind of game you want to play. Looking at their supported titles list:
5(Works perfectly): 7. One of those being Diablo 2, which has been out for almost 5 years, and 2 of the other being Warcraft 3+expansion. And another being a Hoyle Card Game collection.
4(Playable with minor irritations): 278. Including such gems as "Blair Witch, Volume 2: The Legend of Coffin Rock", "Putt-Putt and Pep's Balloon-O-Rama", "Revenge of Marjorie the Chicken", or "Hello Kitty: Cutie World".
As you can see on closer inspection, the vast majority of the games with these ratings fall into one of two categories:
1) FPS games.
2) Games from at least 2-5 years ago with massive followings, like Star/Warcraft, or Everquest.
3) Obscure games that almost nobody does or would ever want to play.
The rest of the list, ranging from "Playable with major irritations" to "May install but there is no gameplay", down to "Does not install and does not work" contains, at last inspection, around 591 titles, or more than twice the amount of working titles. Take from that what you will. If all you want to play is games on their "5" or "4" lists, then it may be worth it to you.
And finally, how much do you have to pay for it?
$5 per month with three month minimum for access to updated binaries of the software. I believe only the subscription version contains code to work with stuff like special CD copy protection, but that may be different now - I subscribed a couple years back, and cancelled my subscription when I couldn't get any game I owned working to satisfaction.
And yes, if someone is looking at my post history, this is stuff I posted a few weeks ago [slashdot.org].
Oh Yeah (Score:1)
That was rad.
Bastard! (Score:5, Funny)
BUT NNOOOOOooooo!!!!
It's a game featuring the Norse God, Loki...Next time someone pulls a posting stunt like that, they should be drawn and quartered!
Re:Bastard! (Score:1)
Re:Bastard! (Score:1)
seriously, i wish Loki was still was still around just to maintain the old ones that have already been ported. in the mean time we have LGP and i'm sure more will follow.
Re:Bastard! (Score:2)
Sounds Familiar... (Score:1)
Anyone else get that feeling?
Re:Sounds Familiar... (Score:2, Interesting)
Pandering...of the worst kind (Score:1, Flamebait)
This just in. Books have been written about Loki.
This just in. A movie has been produced about Loki. (the Mask)
I don't normally whine about goofy blurbs, but fer chrissakes!
Re:Pandering...of the worst kind (Score:1)
I know! I got so excited that I not only skipped the article but the news post as well. I got started on the comments and was like "what the fuck? these guys aren't talking about Loki Games".
After scrolling back up and reading the news post, I must say that I was very disappointed.
Re:Pandering...of the worst kind (Score:2)
Re:You must be new here (Score:2)
Flamebait? Who flamed me?
ohhhh, flaming SLASHdot!
*bows head & makes scrapings*
so solly, so solly...*backs out throneroom*
"I was reading Slashdot when being a Slashdot reader MEANT something!"
OT: Angry Pixels (Score:2)
Re:OT: Angry Pixels (Score:3, Informative)
Re:OT: Angry Pixels (Score:2)
Re:OT: Angry Pixels (Score:3, Informative)
Steve Baker left, when it was clear that LGP wasn't able to give us good artists (porting!=creating). Then even discussions on mailing list dissapear. And I think it was exact moment o
Re:OT: Angry Pixels (Score:4, Interesting)
A bad set of people? I think not, the group were a talented bunch. I would not argue that organisation was a problem either, though it is hard to organise a distributed group of people on a major project.
From selected 8 coders only Steve Baker and I were experienced in graphics - and in 3D at all.
Whether or not the group were experienced in graphics or not (I forget who had experience in what), how many developers do you think need to be experience in graphics on a game project? A game's graphics are only it's visual representation and is a very small part of development.
Steve Baker left, when it was clear that LGP wasn't able to give us good artists
I think, although Steve may say differently, that he left due to lack of progress and not lack of good artists.
Then even discussions on mailing list dissapear. And I think it was exact moment of death.
Interesting. I received 1,147 e-mails from the list after Steve left (of a total of 2,809). This wasn't the moment of death, though it didn't help.
In all honesty the project was going to be incredibly difficult to make work due to the lack of regular monetary motivation (as in a wage), which meant maintaining motivation for the project was incredibly difficult.
On the topic of motivation, it didn't help to have a person who is quite possibly the most pessimistic (sic?) and most difficult to work with ever (certainly of all the people that I have ever worked with). Oh, that was Jacek btw.
Oh well, c'est la vie.
Mod parent up please... (Score:2)
While I can't verify either side of the story- the parent presents a different side to things from the Angry Pixels' apparent demise...
Re:OT: Angry Pixels (Score:2)
I just can't envision a project that never really got off the ground as, you describe it, providing enough of a distraction to delay a Master's Thesis. Better yet, I can't envision myself delaying a Master's Thesis for much of anything of that nature- you'd be in a much more robu
Let's see here... (Score:2)
No, waitaminute...
Loki? [dte.uma.es]
That's not right...
Ah, here we are! Loki! [animenewsnetwork.com]
Chris Mattern
Coming Soon: KNorthland (Score:3, Interesting)
Re:Coming Soon: KNorthland (Score:5, Insightful)
Apart from that , however, i don't see it as a viable solution because no LiveCD could ever work flawlessly (3D acceleration and all) on EVERY computer.
Plus, games today often span ultiple CDs and are decompressed on the hard-drive. Even if we could fit the game on a CD with on-the-fly decompression, it would probably be very slow in reading data. Not to mention that when storing data was needed (eg save games), it would prove problematic.
Coolness grade A+ Feasibility: F
Re:Coming Soon: KNorthland (Score:2)
Re:Coming Soon: KNorthland (Score:2)
I remember the days when I had to boot off a floppy, and had to have a differeny floppy boot disc for each game. It was awful and annoying.
Now we have these fancy operating systems, that let us *shock* run multiple applications at once, and *double shock* get the latest drivers for our systems when they are updated.
And you want to go back to every game having a fix boot system, having to reboot to play any of them,
Re:Coming Soon: KNorthland (Score:3, Insightful)
This is what everyone was talking about a year ago: Bootable Linux game CD's.
Ugh, that's got to be the worst idea ever. What's one of the biggest things that most people hate about Windows, and that *nix users love to crow about? The fact that you have to REBOOT Windows all the time....
Don't encourage the game manufacturers to come up with some silly mini-OS (linux-based or not) just to play their games - that's a horrendous concept. *ponders* although it definitely would make SOME groups happy, sin
Slightly off-topic (Score:1)
Bjarni the Viking. (Score:1)
You got my hopes up :( (Score:5, Interesting)
Electronic arts probably pisses me off the most as they make a few changes to Id's engines (MOHAA) and neglect to release binaries for Linux. Yes, I am aware of the port on icculus.org, but EA could have done a port of MOHAA long ago.
Comment removed (Score:5, Insightful)
Do you want to know why? (Score:5, Insightful)
Some of it is using Microsoft API's.
Some of it is using things like Bink, which didn't have a version for Linux until recently and it will cost you another $2k or so to provide a Linux version for sale or download (Both of which was the reason there were no in-game cutscenes for NWN...).
Some of it is that they have to provide testing and, at minimum, deal with support calls even if they explicitly state that it is unsupported.
Some of it is that there is a perception that writing to Windows is cross-platform enough since it's "portable" to the X-Box. (Which is flatly wrong...)
Some of it is that there's the perception that writing to just Windows is easier and that writing cross-platform code is more difficult because it requires careful dilligent work to make the game work on all platforms (using the argument that there's different capabilities on each of the same and you have to code for each... Again, all of which, is pretty much wrong...)
With all the obvious and percieved expenses, most of the publishing houses don't really see any profit in producing Linux versions of anything. In the case of Id, Bioware, S2 Games, and Epic (not to be confused with Epic Interactive of the main subject...), they are studios going out on a limb and taking extra risks because they believe in Linux or they think that it's got some potential.
We can't fix the real expenses and risks- the studios and publishers will have to weigh those risks against potential profits and decide if they're going to do the version, let someone like LGP handle it for them, or not do one at all.
I'm endeavoring to talk to the percieved expenses and risks that are opposite to the way things really are. I'm scheduled to be giving a 30-minute talk this month at GDC on the subject.
Link Ho (Score:3, Informative)
Offical Site: Here [northland-game.com]
Blurb:
The overall gameplay element from Cultures 2 that still exists in Northland is in the "Godsim" style of play.
You are responsible for watching over and assigning professions to your Viking civilians and building their culture up.
-I can't believe my boss pays me to do this... *SNAP* (@$^#ing daydreams)
future of Linux gaming.... (Score:4, Informative)
Re:future of Linux gaming.... (Score:2)
I mean that the Linux code should kept in step with the Win32 code either by contractors or full time in house programmers and the releases are controlled by the original publisher, not a 3rd party, like Loki Software or LGP.
What I think does not work is the Loki business model, where the game is published in a another box by a different publisher.
Where to look? (Score:2)
Is there a list of commercial game publishers that make native Linux games?
Re:Where to look? (Score:3, Informative)
http://www.tuxgames.com/
I've purchased three loki ports (Heroes3, Myth2, and Heavy Gear 2) and all three are excellent. Checkout http://www.happypenguin.org/
for links to some great opensource games.
Enjoy,
Re:Where to look? (Score:2)
I'm curious, are you having problems with Myth II? Mine still works great under SuSE 9.0 (with the last patch applied from Loki). Are you having problems under the 2.6 kernel?
Thanks, and enjoy.
Wow, misleading. (Score:4, Interesting)
Have you played this already? (Score:4, Interesting)
The game is a case study of the effects of extreme co-dependency. All the villagers need you too badly, they need you to tell them to get shoes, where wood is, where tools and weapons are, takes a few hours just to get the tech-tree up enough to be able to survive some battles.
Detailed to the nth degree, but I don't think having some things being autonymous would of been so bad. Like let them find their own mates instead of the player being forced to play cupid, things like Populous were successful in achieving that. Have a Norse god cast a decree "Go forth and hump like rabbits!" to have more children. Instead of telling each female in the village to produce an offspring.
I played the demo for a few weeks, it's not a bad game, just too tedious for my tastes.
If you only buy one game for linux this year (you're lucky, you've got more than one to choose from this year
Loki Games!? (Score:2)
Bastards.
Loke and Oden, not Loki and Odin (Score:2, Informative)
BF1942 & Desert Combat (Score:2)
Shit, over half the servers are on Linux server anyway.
Last of Loki (Score:2, Interesting)
I remember reading the listservs and hearing all the win guys bitching about frame rates and how they had to turn everything down while
Re:Loki a Norse God? (Score:5, Informative)
Re:Loki a Norse God? (Score:2, Informative)
Re:Loki a Norse God? (Score:1)
Re:Loki a Norse God? (Score:5, Informative)
* the slaying of Balder
Re:Loki a Norse God? (Score:3, Informative)
Hel is the one who really messed up the whole Baldr situation (by not letting Baldr of out of the underworld until after Ragnorak.)
I'd say that makes Loki a bad guy (or at least a bad parent :-)
His kids were brats who eventually destroyed the whole world!
Re:Loki a Norse God? (Score:2)
Re:Loki a Norse God? (Score:3, Informative)
Re:Loki a Norse God? (Score:2)
Hm, it's true that he was not one of the Aesir, but you don't actually _have_ to be Aesir to be a god -- Njordr, god of the sea, was one of the Vanir.
In Snorri Sturluson's well-known version, Loki is satan-like and Baldr is Christ-like, but that is by no means the only version... and even then there are places where Loki is honest and gets ripped off by the other gods.
I'd agree that Loki is worshipped only by a small group of very, very pathetic people whose web pages have black backgrounds and who spell
Re:Loki a Norse God? (Score:1)
Re:Loki a Norse God? (Score:5, Informative)
Traditionally Loki isn't really a god. He's Odin's blood brother, which is why he's allowed among the gods, even though he will play a central role in their downfall.
And indeed, all gods are actually mortal. At Ragnarok, the gods are killed. Odin by Fenrir, Thor by Jormungand, Tyr by Surt... Balder's already been killed by Hod, although that was really Loki's fault.
But though they're mortal, they can come back from the dead, as Balder will do after Ragnarok. So being immortal isn't as useful as it may seem..
Re:Loki a Norse God? (Score:1)
Re:Loki a Norse God? (Score:2, Informative)
Re:Loki a Norse God? (Score:2)
I'm still wondering how one gets a plant to promised anything.
Re:More ridiculous claims for the GPL (Score:1)
Re:The industry is always behind... (Score:2)
Far more different than a lot of Slashdotters seem to believe. The userland CLI stuff is largely the same, but kernel is about as different as you could imagine, GUI is completely different, APIs are different (although there may be additional APIs specifically for UNIX compatibility that would make porting to OSX easier....)
I'm not a coder, though, so don't take my word for i