Google

Google's Bringing Magic Eraser To All Google One Subscribers - Including iPhone Users (theverge.com) 14

Google has announced that the Magic Eraser feature, which tried to automatically remove unwanted parts of a picture and debuted with the Pixel 6, will no longer be exclusive to phones with its custom chips. From a report: Starting on Thursday, it's going to be rolling out to Google One subscribers who use the Google Photos app on Android or iOS as well as "all Pixel users." Magic Eraser, as well as the "Camouflage" function that lets you desaturate potentially distracting background objects rather than erasing them from a picture completely, will come with any level of Google One plan. If you have a Pixel, you won't have to have a plan at all to get it. Google says it's also adding editing features like an HDR effect for videos and exclusive collage editor styles for Google One subscribers and Pixel users. Google says it could be a few weeks before everyone gets access to the new photo editing features.
IOS

Tumblr iOS Revenue Increased 125% Since Launching Its Parody of Paid Verification (techcrunch.com) 19

Tumblr's parody of paid verification has already delivered the social network and blogging platform a 125% boost in iOS in-app purchase revenue since November, according to a new analysis of the app's in-app consumer spending. TechCrunch reports: The company, now operated by WordPress.com owner Automattic following its 2019 acquisition, launched its response to Twitter's paid verification hustle with the addition of its own purely cosmetic double blue checks -- a sort of tongue-in-cheek rebuttal to the idea that subscription-based verification had any real value. As it turns out, at least some Tumblr users were willing to pay -- though perhaps not for clout, but because in-jokes have proven to be a more successful monetization strategy for the blogging network than some of its more legitimate attempts to make money, such as its creator-focused subscription, Post+. After being met with community backlash, at one point Post+ was being outperformed from a monetization perspective by crabs -- a goofy paid feature that let users send animated dancing crabs to each other's dashboards.

According to new data from app intelligence firm Sensor Tower provided to TechCrunch, consumer spending on Tumblr's iOS app increased since November 2022's double-blue check launch, now totaling $263,000 in net revenue. While that's not a significant figure in the grand scheme of things by any means, it still represents a 125% jump in spending compared with the prior three-month total of August through October 2022. When looking at more long-term trends, Tumblr's revenue remains up -- but not by as much. Sensor Tower says the in-app purchase revenue on iOS is up 19%, compared with the prior ten months ahead of the blue check's launch (January through October 2022).

Facebook

Meta Announces Paid Subscriptions Offering Extra Verification, Promotion, Protection, Support (fb.com) 98

Long-time Slashdot reader destinyland writes: Meta announced a new $11.99-a-month subscription service on Sunday (or $14.99-a-month for Android and iOS). For your money you mainly get the privilege of authenticating your own account with a government ID, so that it can then display the official "verified" badge. (Accounts must have a prior posting history, with account holders verified to be at least 18 years old.)

Meta promises they won't change already-verified Facebook and Instagram accounts — at least, not "as we test and learn." But they immediately follow that sentence by warning that in the longer-term they're "evolving the meaning" of verification, aiming to making everyone want to subscribe. Meta calls this "expanding access."

Paying subscribers will also get:

— Protection from account impersonation (at a higher level that's apparently not made available to non-paying members), including "proactive account monitoring".

— "Help when you need it with access to a real person for common account issues."

— Exclusive "stickers" for Facebook and Instagram Stories and Facebook Reels, plus 100 free Facebook "stars" each month "so you can show your support for other creators."


But most importantly, Meta is also promising to grant "increased visibility and reach" to paying members, promising "prominence" in parts of the service (including search, recommendations, and in comments). Although a footnote warns this may vary — depending on what you're trying to post about — and all content "will be treated according to our existing guidelines for recommendations on Instagram or Facebook and our Content Guidelines."

George Takei once calculated roughly 80% of your friends never see the things you post on Facebook. But now Facebook is deliberately evolving into a two-tiered system where some will always be relegated to less-likely-to-be-seen status, always outshined by wealthier friends with $144 a year to spend on upgrading their Facebook accounts.

The internet already has a two-tiered system for news, where the best news articles are only available to those with the funds to climb over multiple paywalls. But now even the lower tier of discourse — all that non-journalistic content floating around Facebook — will transform from a pool of burbling anger and misinformation into something worse. It's like Facebook's algorithm went from promoting just the most divisive content to promoting content from whoever most desires to foist their ideas onto other people. This may not end well.

Is it just me, or does this seem like a desperate grab for money?

— They're monetizing Meta's inability to stop account impersonators.

— Their announcement admits that "access to account support" remains a top request of their creators. Yet paying members are apparently more likely to get it than non-paying members. Maybe that can be their new marketing slogan. "Help when you need it — sold separately."

— This is happening. It becomes available for purchase this week on Instagram or Facebook in Australia and New Zealand.

Google

Google Gives Apple Cut of Chrome iOS Search Revenue (theregister.com) 18

According to The Register, Google has been paying Apple a portion of search revenue generated by people using Google Chrome on iOS. From the report: This is one of the aspects of the relationship between the two tech goliaths that currently concerns the UK's Competition and Markets Authority (CMA). Though everyone knows Google pays Apple, Samsung, and other manufacturers billions of dollars to make its web search engine the default on devices, it has not been reported until now that the CMA has been looking into Chrome on iOS and its role in a search revenue sharing deal Google has with Apple. The British competition watchdog is worried that Google's payments to Apple discourage the iPhone maker from competing with Google. Substantial payments for doing nothing incentivize more of the same, it's argued. This perhaps explains why Apple, though hugely profitable, has not launched a rival search engine or invested in the development of its Safari browser to the point that it could become a credible challenger to Chrome.

Having Google pay Apple "a significant share of revenue from Google Search traffic" passing through its own Chrome browser on iOS is difficult to explain. Apple does not provide any obvious value to people seeking to use Google Search within Google Chrome. One attempt to explain the arrangement can be found in an antitrust lawsuit filed on December 27, 2021, and subsequently amended [PDF] on March 29, 2022. The complaint, filed by the Alioto Law Firm in San Francisco, claims Apple has been paid for the profits it would have made if it had competed with Google, without the cost and challenge of doing so. "Because more than half of Google's search business was conducted through Apple devices, Apple was a major potential threat to Google, and that threat was designated by Google as 'Code Red,'" the complaint contends. "Google paid billions of dollars to Apple and agreed to share its profits with Apple to eliminate the threat and fear of Apple as a competitor."

These alleged revenue sharing arrangements -- which are known in detail only to a limited number of people and have yet to be fully disclosed -- have been noted by the UK CMA as well as the US Justice Department, which along with eleven US States, filed an antitrust complaint against Google on October 20, 2020. Reached by phone, attorney Joseph M. Alioto, who filed the private antitrust lawsuit, told The Register it would not surprise him to learn that Google has been paying Apple for search revenue derived from Chrome. He said Google's deal with Apple, which began at $1 billion per year, reached as high as $15 billion annually in 2021. "The division of the market is per se illegal under the antitrust laws," said Alioto. Apple and Google are currently trying to have the case dismissed citing lack of evidence of a horizontal agreement between the two companies, and other supposed deficiencies.

United Kingdom

UK Monopoly Regulator Investigating Google's Search Deal With Apple (theregister.com) 4

Google has been paying Apple a portion of search revenue generated by people using Google Chrome on iOS, The Register reported Friday, citing a source. This is one of the aspects of the relationship between the two tech goliaths that currently concerns the UK's Competition and Markets Authority (CMA), the report added. From the report: Though everyone knows Google pays Apple, Samsung, and other manufacturers billions of dollars to make its web search engine the default on devices, it has not been reported until now that the CMA has been looking into Chrome on iOS and its role in a search revenue sharing deal Google has with Apple. We twice asked Apple and Google to confirm or deny what we've learned, and neither corporation would talk. We also approached the CMA, and a spokesperson for the monopoly regulator said: "The CMA cannot comment on or disclose any confidential information."


Businesses

US Escalates Apple Probe, Looks To Involve Antitrust Chief (wsj.com) 22

The Justice Department has ramped up work in recent months on drafting a potential antitrust complaint against Apple, WSJ reported Wednesday, citing people familiar with the matter. From the report: The investigation into whether Apple has monopoly power that it abuses began in 2019, but enforcers have escalated their efforts in recent months, with more litigators now assigned to the case and new requests for documents and consultations with companies involved, the people said. The Justice Department's investigation deals in part with Apple's policies governing mobile third-party software on its devices, which has been the focus of much of the criticism targeting Apple's competitive practices. The department is also looking at whether Apple's mobile operating system, iOS, operates in an anticompetitive way by favoring its own products over those of outside developers, the people said.
Mozilla

Mozilla, Like Google, is Looking Ahead To the End of Apple's WebKit Rule (theregister.com) 44

Mozilla is planning for the day when Apple will no longer require its competitors to use the WebKit browser engine in iOS. From a report: Mozilla conducted similar experiments that never went anywhere years ago but in October 2022 posted an issue in the GitHub repository housing the code for the iOS version of Firefox that includes a reference to GeckoView, a wrapper for Firefox's Gecko rendering engine. Under the current Apple App Store Guidelines, iOS browser apps must use WebKit. So a Firefox build incorporating Gecko rather than WebKit currently cannot be distributed through the iOS App Store.

As we reported last week, Mozilla is not alone in anticipating an iOS App Store regime that tolerates browser competition. Google has begun work on a Blink-based version of Chrome for iOS. The major browser makers -- Apple, Google, and Mozilla -- each have their own browser rendering engines. Apple's Safari is based on WebKit; Google's Chrome and its open source Chromium foundation is based on Blink (forked from WebKit a decade ago); and Mozilla's Firefox is based on Gecko. Microsoft developed its own Trident rendering engine in the outdated Internet Explorer and a Trident fork called EdgeHTML in legacy versions of Edge but has relied on Blink since rebasing its Edge browser on Chromium code.

Chrome

Google Is Working On Blink-Based iOS Browser, Contrary To Apple's WebKit Rule (theregister.com) 73

Longtime Slashdot reader Dotnaught writes: "Google's Chromium developers have begun work on an experimental web browser for Apple's iOS using the search giant's Blink engine," reports The Register. "That's unexpected because the current version of Chrome for iOS uses Apple's WebKit rendering engine under the hood. Apple requires every iOS browser to use WebKit and its iOS App Store Review Guidelines state, 'Apps that browse the web must use the appropriate WebKit framework and WebKit Javascript.'"

Google insists this is an experiment and isn't intended for release. But the stripped-down, Blink-based browser could be preparation for European competition rules that look like they will require Apple to stop requiring that other browser makers use its WebKit engine.
"This is an experimental prototype that we are developing as part of an open source project with the goal to understand certain aspects of performance on iOS," said a Google spokesperson. "It will not be available to users and we'll continue to abide by Apple's policies."
Privacy

Dashlane Publishes Its Source Code To GitHub In Transparency Push (techcrunch.com) 8

Password management company Dashlane has made its mobile app code available on GitHub for public perusal, a first step it says in a broader push to make its platform more transparent. TechCrunch reports: The Dashlane Android app code is available now alongside the iOS incarnation, though it also appears to include the codebase for its Apple Watch and Mac apps even though Dashlane hasn't specifically announced that. The company said that it eventually plans to make the code for its web extension available on GitHub too. Initially, Dashlane said that it was planning to make its codebase "fully open source," but in response to a handful of questions posed by TechCrunch, it appears that won't in fact be the case.

At first, the code will be open for auditing purposes only, but in the future it may start accepting contributions too --" however, there is no suggestion that it will go all-in and allow the public to fork or otherwise re-use the code in their own applications. Dashlane has released the code under a Creative Commons Attribution-NonCommercial 4.0 license, which technically means that users are allowed to copy, share and build upon the codebase so long as it's for non-commercial purposes. However, the company said that it has stripped out some key elements from its release, effectively hamstringing what third-party developers are able to do with the code. [...]

"The main benefit of making this code public is that anyone can audit the code and understand how we build the Dashlane mobile application," the company wrote. "Customers and the curious can also explore the algorithms and logic behind password management software in general. In addition, business customers, or those who may be interested, can better meet compliance requirements by being able to review our code." On top of that, the company says that a benefit of releasing its code is to perhaps draw-in technical talent, who can inspect the code prior to an interview and perhaps share some ideas on how things could be improved. Moreover, so-called "white-hat hackers" will now be better equipped to earn bug bounties. "Transparency and trust are part of our company values, and we strive to reflect those values in everything we do," Dashlane continued. "We hope that being transparent about our code base will increase the trust customers have in our product."

Networking

Decentralized Social Media Project Nostr's Damus Gets Listed On Apple App Store (coindesk.com) 24

Nostr, a startup decentralized social network, got its Twitter-like Damus application listed on Apple's App Store. CoinDesk reports: Nostr is an open protocol that aims to create a censorship-resistant global social network. Media commentators have described it as a possible alternative to Elon Musk's Twitter. According to an article in Protos, Nostr is popular with bitcoiners partly because most implementations of it support payments over Bitcoin's Lightning Network.

Former Twitter CEO Jack Dorsey, who last year donated roughly 14 BTC (worth $245,000 at the time) to fund Nostr's development, hailed the debut of Damus on Apple's App Store as a "milestone for open protocols," in a tweet posted late Tuesday. As of press time, the tweet had been viewed 2.1 million times. According to the Nostr website, Damus is one of several Nostr projects, including Anigma, a Telegram-like chat; Nostros, a mobile client; and Jester, a chess application.
You can download the iOS app here.
Social Networks

Instagram's Co-founders Are Mounting a Comeback (platformer.news) 54

Kevin Systrom and Mike Krieger are back. From a report: The Instagram co-founders, who departed Facebook in 2018 amid tensions with their parent company, have formed a new venture to explore ideas for next-generation social apps. Their first product is Artifact, a personalized news feed that uses machine learning to understand your interests and will soon let you discuss those articles with friends. Artifact -- the name represents the merging of articles, facts, and artificial intelligence -- is opening up its waiting list to the public today. The company plans to let users in quickly, Systrom says. You can sign up yourself here; the app is available for both Android and iOS.

The simplest way to understand Artifact is as a kind of TikTok for text, though you might also call it Google Reader reborn as a mobile app, or maybe even a surprise attack on Twitter. The app opens to a feed of popular articles chosen from a curated list of publishers ranging from leading news organizations like the New York Times to small-scale blogs about niche topics. Tap on articles that interest you and Artifact will serve you similar posts and stories in the future, just as watching videos on TikTok's For You page tunes its algorithm over time.

Google

Google Releases Flutter 3.7, Teases Future of App Development Framework (9to5google.com) 24

An anonymous reader quotes a report from 9to5Google: At the Flutter Forward event, Google released Flutter 3.7 with more Material You widgets and menus support, while also teasing the future of the app development framework. Having grown from humble beginnings on Android and iOS, Google's Flutter SDK can now help you create apps for mobile, desktop, web, and more, all from a single Dart codebase. Since launch, over 700,000 Flutter apps have been published across various platforms.

Today in Nairobi, Kenya, the Flutter team hosted Flutter Forward, an event to connect with the growing global community of developers and showcase the future of app development. For starters, Flutter version 3.7 has now been released, bringing with it a whole host of Material 3 (Material You) widgets. To get a feel for what all is possible with the new generation of Material Design in Flutter, Google has prepared a fun web showcase that even allows you to toggle between Material Theming and Material You. You'll also find that Flutter 3.7 includes new support for creating menus for your app -- including native support for macOS menus, new cascading menu widgets, and the ability to add items to right-click/long-press context menus. The built-in text magnifier on Android and iOS also now works as expected with Flutter's text fields. You can learn more about the improvements of Flutter 3.7 in the full release blog.

Looking ahead, the Flutter team has been working for quite some time on replacing the Skia renderer with a more robust solution of its own. Currently dubbed "Impeller," Flutter's new rendering engine has made significant enough progress to now be ready for developers to test it with their iOS apps. [...] Google is also working on new ways to help Flutter apps integrate with the underlying OS or platform. [...] Meanwhile, for Flutter web apps, a new "js" library makes it easy to call your app's Dart code from the outer page's JavaScript code. Relatedly, you can now embed a Flutter view onto a page through a standard HTML div. Both of these can be seen in a fun demonstration page.

Elsewhere in Flutter web news, Google has made strides toward compiling Dart apps using WebAssembly. [...] In time, this should result in significant performance improvements for Flutter on the web. In addition to compiling to WebAssembly, the Dart team has also begun offering full support for the RISC-V architecture, with the ultimate goal of Flutter apps running on RISC-V. Another major announcement today is that Google is moving forward with its plans to release version 3.0 of the Dart programming language upon which Flutter apps are built. Dart 3.0 is available today for early alpha testing with a focus on requiring sound null safety.

Google

Apple Beefs Up Smartphone Services in 'Silent War' Against Google (arstechnica.com) 64

Apple is taking steps to separate its mobile operating system from features offered by Google parent Alphabet, making advances around maps, search and advertising that has created a collision course between the Big Tech companies. From a report: The two Silicon Valley giants have been rivals in the smartphone market since Google acquired and popularized the Android operating system in the 2000s. Apple co-founder Steve Jobs called Android "a stolen product" that mimicked Apple's iOS mobile software, then declared "thermonuclear war" on Google, ousting the search company's then-CEO Eric Schmidt from the Apple board of directors in 2009. While the rivalry has been less noisy since, two former Apple engineers said the iPhone maker has held a "grudge" against Google ever since. One of these people said Apple is still engaged in a "silent war" against its arch-rival. It is doing so by developing features that could allow the iPhone-maker to further separate its products from services offered by Google.

[...] The second front in the battle is search. While Apple rarely discusses products while in development, the company has long worked on a feature known internally as "Apple Search," a tool that facilitates "billions of searches" per day, according to employees on the project. Apple's search team dates back to at least 2013, when it acquired Topsy Labs, a start-up that had indexed Twitter to enable searches and analytics. The technology is used every time an iPhone user asks Apple's voice assistant Siri for information, types queries from the home screen, or uses the Mac's "Spotlight" search feature. Apple's search offering was augmented with the 2019 purchase of Laserlike, an artificial intelligence start-up founded by former Google engineers that had described its mission as delivering "high quality information and diverse perspectives on any topic from the entire web."

Iphone

Apple Gives Some Older iPhones OS Updates, Going Back To iPhone 5S (appleinsider.com) 45

Apple has provided iOS 12.5.7, macOS 11.7.3, and other updates for older devices that can't be updated to the latest releases. AppleInsider reports: The new updates are for users still using older devices and operating systems and address similar bugs and security patches available in the recent iOS 16.3 and macOS Ventura releases. The security patch notes list at least 14 different systems affected by security issues that have been patched. The new update versions are: iOS 12.5.7, iOS 15.7.3, iPadOS 15.7.3, macOS Big Sur 11.7.3, and macOS Monterey 12.6.3.

Users may note the skipped iOS versions between iOS 12 and iOS 15. Those are due to where devices were cut off from updating. Every device that could run iOS 13 could run iOS 15, so Apple doesn't update every version. The oldest device supported by iOS 12.5.7, for example, is the iPhone 5s, which was released in September 2013. The oldest Macs supported by macOS Big Sur are the 2013 MacBook Air, Mac Pro, and MacBook Pro. Anyone capable of updating these new updates to the older operating systems should do so as soon as possible. The update addresses known security issues that could put the user at risk.

Apple

How Apple's 'Reality Pro' Headset Will Work (9to5mac.com) 66

An anonymous reader quotes a report from 9to5Mac: Apple's first AR/VR headset could be unveiled sometime this spring, and rumors continue to offer more information about what Apple has in the works. A wide-ranging new report from Bloomberg now offers a slew of details on Apple's "Reality Pro" headset, including that the "eye- and hand-tracking capabilities will be a major selling point" for the product. Using external cameras, the headset will be able to analyze the user's hands, while internal sensors will be used to read the user's eyes.

The report explains: "The headset will have several external cameras that can analyze a user's hands, as well as sensors within the gadget's housing to read eyes. That allows the wearer to control the device by looking at an on-screen item -- whether it's a button, app icon or list entry -- to select it. Users will then pinch their thumb and index finger together to activate the task -- without the need to hold anything. The approach differs from other headsets, which typically rely on a hand controller."

More details on the hardware of the headset include that there will be a Digital Crown similar to the Apple Watch for switching between AR and VR. The VR mode will fully immerse the wearer, but when AR mode is enabled the "content fades back and becomes surrounded by the user's real environment." This is reportedly one of the features Apple hopes will be a "highlight of the product." To address overheating concerns, the Reality Pro headset will use an external battery that "rests in a user's pocket and connects over a cable." There will also be a cooling fan to further reduce the likelihood of the headset overheating. "The headset can last about two hours per battery pack," Bloomberg reports. The battery pack is "roughly the size of two iPhone 14 Pro Maxes stacked on top of each other, or about six inches tall and more than half an inch thick."
Another tidbit from the report is that the headset will be able to serve as an external display for Mac. "Users will be able to see their Mac's display in virtual reality but still control the computer with their trackpad or mouse and physical keyboard," reports Bloomberg. Apple is also "developing technology that will let users type in midair with their hands."

Additionally, FaceTime on the headset will "realistically render a user's face and full body in virtual reality."

A team of more than 1,000 people have been reportedly working on the first version of the device for the past seven years. It's slated to cost "roughly $3,000" when it debuts sometime this spring.
IOS

iOS 16.3 and macOS Ventura 13.2 Add Hardware Security Key Support 17

Apple released iOS and iPadOS 16.3, macOS Ventura 13.2, and watchOS 9.3 today. The updates focus primarily on bug fixes and under-the-hood improvements, but there is one notable addition: Apple ID got support for hardware security keys. From a report: Once they've updated to the new software, a user can opt to make a device like a YubiKey a required part of the two-factor authentication process for their account. It's unlikely most users will take advantage of this, of course, but for a select few, the extra security is welcome. Other additions in iOS 16.3 include support for the upcoming new HomePod model, a tweak to how Emergency SOS calls are made, and a new Black History Month wallpaper. On the Mac side, hardware security key support is joined by the rollout of Rapid Security Response, a means for urgent security updates to be delivered to Macs without issuing a major software update. The watchOS update is oriented around bug fixes.
Encryption

iOS 16.3 Expands Advanced Data Protection Option For iCloud Encryption Globally (macrumors.com) 17

Apple today announced that Advanced Data Protection is expanding beyond the United States. MacRumors reports: Starting with iOS 16.3, the security feature will be available globally, giving users to option to enable end-to-end encryption for many additional iCloud data categories, including Photos, Notes, Voice Memos, Messages backups, device backups, and more. iOS 16.3 is currently in beta and expected to be released to the public next week.

By default, Apple stores encryption keys for some iCloud data types on its servers to ensure that users can recover their data if they lose access to their Apple ID account. If a user enables Advanced Data Protection, the encryption keys are deleted from Apple's servers and stored on a user's devices only, preventing Apple, law enforcement, or anyone else from accessing the data, even if iCloud servers were to be breached.

iCloud already provides end-to-end encryption for 14 data categories without Advanced Data Protection turned on, including Messages (excluding backups), passwords stored in iCloud Keychain, Health data, Apple Maps search history, Apple Card transactions, and more. Advanced Data Protection expands this protection to the vast majority of iCloud categories, with major exceptions including the Mail, Contacts, and Calendar apps.
For more information, you can read Apple's Advanced Data Protection support document.
Apple

Apple TV Requires You To Have an iPhone To Accept New iCloud Terms and Conditions (9to5mac.com) 99

An anonymous reader shares a report: A viral tweet today highlights a somewhat frustrating limitation with the Apple TV software. As of a recent software update, tvOS expects users have access to an iPhone or iPad in order to do things like accept new iCloud terms and conditions, or update their Apple ID settings. Although most people who use the Apple TV 4K box are deeply ensconced in the Apple ecosystem, this doesn't apply to everyone. Up until recently, the Apple TV could be used essentially independently. It was assumed to be a standalone device, not an accessory. Not so much, anymore. Moreover, these changes mean Apple TV users who have Macs -- but no personal iOS devices -- are also left in the lurch.

Most of the Apple TV can be used without needing access to other Apple hardware. You can set up the Apple TV from scratch completely independently, install apps, and make purchases. Typical Apple ID management duties can be performed from a web browser on a PC, if occasionally necessary. However, there are some tasks -- seemingly more prevalent than ever as of tvOS 16 -- that the Apple TV expects you to do on an iOS device signed in with the same account. This viral tweet from @hugelgupf showcases perhaps the most egregious example: accepting new iCloud terms and conditions requires an iOS device.

Hardware

Report: 'Matter' Standard Has 'Undeniable Momentum' (theverge.com) 42

The Verge reports "undeniable momentum" for Matter, the royalty-free interoperability standard that "allows smart home devices from any manufacturer to talk to other devices directly and locally with no need to use the cloud."

"Matter was the buzzword throughout CES 2023 this year, with most companies even remotely connected to the smart home loudly discussing their Matter plans." The new smart home standard was featured in several keynotes and displayed prominently in smart home device makers' booths as well as in Google, Amazon, and Samsung's big, showy displays. More importantly, dozens of companies and manufacturers announced specific plans. Several companies said they would update entire product lines, while others announced new ones, sometimes with actual dates and prices. And Matter controllers have become a major thing, with at least four brand-new ones debuting at CES. Interestingly, nearly all of them have a dual or triple function, helping banish the specter of seemingly pointless white hubs stuck in your router closet....

Matter works over the protocols Thread, Wi-Fi, and ethernet and has been jointly developed by Apple, Google, Samsung, Amazon, and pretty much every other smart home brand you can name, big or small. If a device supports Matter, it will work locally with Amazon Alexa, Samsung SmartThings, Apple Home, Google Home, and any other smart home platform that supports Matter. It will also be controllable by any of the four voice assistants....

The big four have turned on Matter support on their platforms, but Amazon's approach has been piecemeal, and aside from Apple, nobody supports onboarding devices to Matter on iOS yet.

However, that is shifting: at CES, Amazon announced a full rollout by spring, and Samsung's Jaeyeon Jung told The Verge that Matter support is coming to its iOS app this month. There's still no news on Matter support in Google Home's iOS app. Then there's the whole competing Thread network issue, although that sounds like it will be resolved sooner rather than later....

The Matter device drought should be over soon — although, judging by most of these ship dates, not until at least the second half of 2023.

"It's also likely we'll see dedicated bridges coming out that can bring Z-Wave and other products with proprietary protocols into Matter...."
Iphone

France Fines Apple for Illegally Harvesting iPhone Owners' Data for Ads (gizmodo.com) 15

"France's data protection authority, CNIL, fined Apple €8 million (about $8.5 million) Wednesday," reports Gizmodo, "for illegally harvesting iPhone owners' data for targeted ads without proper consent." It's an unusual sanction for the iPhone maker, which has faced fewer legal penalties over privacy than its Big Tech competitors. Apple makes privacy a selling point for its devices, plastering "Privacy. That's iPhone." across 40-foot billboards across the world.... Apple failed to "obtain the consent of French iPhone users (iOS 14.6 version) before depositing and/or writing identifiers used for advertising purposes on their terminals," the CNIL said in a statement. The CNIL's fine calls out the search ads in Apple's App Store, specifically. A French court fined the company over $1 million in December over its commercial practices related to the App Store....

With iPhones running iOS 14.6 and below, Apple's Personalized Advertising privacy setting was turned on by default, leaving users to seek out the control on their own if they wanted to protect their information. That violates EU privacy law, according to the CNIL.... The newer versions of the iPhone operating system corrected the problem, presenting users with a prompt before the advertising data was collected.
Gizmodo also notes this response from an Apple spokesperson. "We are disappointed with this decision given the CNIL has previously recognized that how we serve search ads in the App Store prioritizes user privacy, and we will appeal. Apple Search Ads goes further than any other digital advertising platform we are aware of by providing users with a clear choice as to whether or not they would like personalized ads."

Gizmodo calls France's fine "a signal that Apple may face a less friendly regulatory future in Europe."

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