Data Storage

Ask Slashdot: Video Storage For Time Capsule? 169

New submitter dwywit, anticipating World Backup Day, writes I've been asked to film this year's ANZAC services in my town. This is a big one, as it's the centenary of the Gallipoli campaign, and dear to our hearts here in Oz. The organisers have asked me to provide a camera-to-projector setup for remote viewing (they're expecting big crowds this year), and a recording of the parade and various services throughout the morning. Copies will go to the local and state library as a record of the day, but they would also like a copy to go into a time capsule. I have two issues to solve: 1. a storage medium capable of lasting 50 or 100 years and still be readable, and 2. a wrapper/codec that will be available and usable when the capsule is opened. I have the feeling that a conversion to film might be the only way to satisfy both requirements — it's easy enough to build a projector, or even re-scan the images for viewing. Has anyone got a viable alternative? Cloud storage isn't an option — this is going underground in a stainless steel container. See also this similar question from 2008; how have the options changed in the meantime?
Networking

Does USB Type C Herald the End of Apple's Proprietary Connectors? 392

An anonymous reader writes The Verge has an interesting editorial about the USB Type C connector on the new Macbook, and what this might mean for Apple's Lightning and Thunderbolt connectors. The former is functionally identical to USB Type C, and the latter has yet to prove popular in the external media and "docking" applications for which it was originally intended. Will Apple phase out these ports in favour of a single, widely-accepted, but novel standard? Or do we face a dystopian future where Apple sells cords with USB Type C on one end, and Lightning on the other?
Intel

Intel Announces Xeon D SoC Line Based On Broadwell Core Architecture 76

MojoKid writes Intel is targeting big core performance and intelligence in a microserver form factor with its new Xeon D family of processors, the company's first ever Xeon-based System-on-Chip (SoC) design. The Xeon D line Intel is announcing today is built on their 14nm process technology and combines the performance and features of its traditional Xeon chips with the size and power savings of an SoC. According to Intel, Xeon D delivers up to 3.4x faster performance node and up to 1.7x better performance per watt compared to the company's Atom C2750. The Xeon D is the third generation of the family and it's actually based on Intel's Broadwell architecture. Intel unveiled two new Xeon D processors today, the D-1540 (8 cores, 16 threads, 2GHz, 45W TDP) and D-1520 (4 cores, 8 threads, 2.2GHz, 45W TDP). These chips have memory controllers capable of addressing up to 128GB. They also feature an integrated platform controller hub (PCH), integrated I/Os, and two integrated 10 Gigabit Ethernet ports. Again, all of this is based on Intel's Broadwell core CPU architecture, so performance per watt should be strong.
Displays

PrintDisplay: DIY Displays and Touchscreens Anyone Can Print 14

Zothecula writes For years now, we've been promised miraculous new flexible touchscreen displays, but the deployment of such technology in big consumer products, like say the LG G Flex, hasn't started any revolutions just yet. That could soon change thanks to a team of computer scientists from Germany's Saarland University who have developed a technique that could allow anyone to literally print their own custom displays, including touchscreens."
Power

MH370 Beacon Battery May Have Been Expired 178

New submitter Limekiller42 writes Malaysia's transport ministry released its preliminary report on the disappearance of MH370 that disappeared almost a year ago during flight and has yet to be located. The report states that the maintenance records for the solid state flight data recorder underwater locater beacon [indicate that its battery] expired in December of 2012 and there is no evidence it was replaced prior to aircraft going missing.
Graphics

Another Upscaled Console Game: Battlefield Hardline 225

jones_supa writes Video game developer Visceral Games has confirmed the actual resolution that the coming Battlefield Hardline will run on when it is launched on the Xbox One and on the PlayStation 4. An official message from the Twitter account of the studio explains that gamers will get a 720p resolution on the Microsoft console and Sony platform gamers will get the game running in 900p. 60 frames per second is promised for both consoles, but many fans are still expressing their disappointment that neither of the two versions will be able to properly deliver the native 1080p resolution of the consoles. When development started, Visceral Games and publisher Electronic Arts said they were aiming to use the power of the modern consoles to push the game engine as far as it would go, but they clearly couldn't fit that target without cutting corners. This is similar to what happened with Titanfall, which renders into an 1408x792 framebuffer on Xbox One.
Power

Energy-Generating Fabric Set To Power Battery-Free Wearables 40

An anonymous reader writes A team of researchers in Korea and Australia have developed a flexible fabric which generates power from human movement – a breakthrough which could replace batteries in future wearable devices. The effect of the fabric's nanogenerators mirrors static electricity with the two fabrics repeatedly brushing against each other and stealing electrons from the one another – this exchange creates energy from the wearer's activity without the need for an external power source. During testing, the researchers demonstrated the nanogenerator powering a number of devices such as LEDs, a liquid crystal display, as well as a keyless car entry system embedded in a nanogenerator 'power suit'.
Portables

Ultralight Convertibles Approaching Desktop Performance 161

MojoKid writes Laptops with fully articulating hinges are starting to show up from more vendors than just Lenovo, though the company certainly got some mileage out of their Yoga brand of machines. Now it appears HP is getting in on the action as well, with the new HP Spectre X360 that's powered by Intel's new Core i5-5200U Broadwell-based processor with integrated Intel HD 5500 series graphics, along with 8GB of DDR3-1600 memory, a 256GB Solid State Drive (a Samsung M.2 PCIe SSD), 802.11ac WiFi, and a 13.3" Full HD (1920x1080) multi-touch screen. The Spectre X360 has a geared and spring-assisted hinges. The hinges swing open easily, and then offer more resistance as the screen is moved into an upright position, or swung around into tent, stand, or tablet modes. What's also interesting about this new breed of convertibles, beyond just its ability to contort into tablet mode and various other angles, is that performance for these ultralight platforms is scaling up nicely, with faster, low-power processors and M.2 PCIe Solid State Drives offering up a very responsive experience and under 10 second boot times. It has gotten to the point that 3 pound and under notebooks feel every bit as nimble as desktop machines, at least for mainstream productivity and media consumption usage models.
Robotics

Why It's Almost Impossible To Teach a Robot To Do Your Laundry 161

An anonymous reader writes with this selection from an article at Medium: "For a robot, doing laundry is a nightmare. A robot programmed to do laundry is faced with 14 distinct tasks, but the most washbots right now can only complete about half of them in a sequence. But to even get to that point, there are an inestimable number of ways each task can vary or go wrong—infinite doors that may or may not open."
Graphics

'Chappie': What It Takes To Render a Robot 44

Nerval's Lobster writes: The visual-effects supervisor on the new film Chappie, Image Engine's Chris Harvey, talked with Dice about what it took to render the titular robot. Director Neil Blomkamp thought Chappie needed to look realistic, like something you might honestly expect to see patrolling the streets a decade or two from now. Image Engine took the concept artwork created by Blomkamp and WETA and rendered it in three dimensions, refining the mechanics so the animated Chappie would move realistically for a six-foot-tall, gun-toting robot. As the movie progresses, Chappie begins to take damage from bullets, flames, and thrown debris; if that wasn't enough, he also ends up covered in graffiti. That sort of wear-and-tear complicated things for the effects team; WETA had to produce three physical Chappie "skeletons" and a multitude of body panels representing the increasing levels of damage, and Image Engine needed to make sure every inch of the digital Chappie was rendered accurately to match. The movie itself might be scoring mediocre reviews, but at least the robot looks good.
Transportation

Robocops Being Used As Traffic Police In Democratic Republic of Congo 39

mspohr writes "The Guardian describes robocops used in Kinshasa to direct traffic: "The solar-powered aluminum robots are huge, towering over the jammed streets of Kinshasa, as cars and motorcycles jostle for road room, their horns blasting. Each hand on the odd-looking machines — built to withstand the year-round hot climate — is fitted with green and red lights that regulate the flow of traffic in the sprawling city of nine million. The robots are also equipped with rotating chests and surveillance cameras that record the flow of traffic and send real-time images to the police station. These are second generation robots designed by a Congolese association of women engineers. Although the humanoids look more like giant toys than real policemen, motorists have given them a thumbs up. 'There are certain drivers who don't respect the traffic police. But with the robot it will be different. We should respect the robot,' taxi driver Poro Zidane told AFP."
Cloud

Red Hat Strips Down For Docker 44

angry tapir writes Reacting to the surging popularity of the Docker virtualization technology, Red Hat has customized a version of its Linux distribution to run Docker containers. The Red Hat Enterprise Linux 7 Atomic Host strips away all the utilities residing in the stock distribution of Red Hat Enterprise Linux (RHEL) that aren't needed to run Docker containers. Removing unneeded components saves on storage space, and reduces the time needed for updating and booting up. It also provides fewer potential entry points for attackers. (Product page is here.)
Displays

Developers Race To Develop VR Headsets That Won't Make Users Nauseous 164

HughPickens.com writes Nick Wingfield reports at the NYT that for the last couple of years, the companies building virtual reality headsets have begged the public for patience as they strive to create virtual environments that don't make people physically sick. "We're going to hang ourselves out there and be judged," says John Carmack, chief technology officer of Oculus, describing what he calls a "nightmare scenario" that has worried him and other Oculus executives. "People like the demo, they take it home, and they start throwing up," says Carmack. "The fear is if a really bad V.R. product comes out, it could send the industry back to the '90s." In that era, virtual reality headsets flopped, disappointing investors and consumers. "It left a huge, smoking crater in the landscape," says Carmack, who is considered an important game designer for his work on Doom and Quake. "We've had people afraid to touch V.R. for 20 years." This time around, the backing for virtual reality is of a different magnitude. Facebook paid $2 billion last year to acquire Oculus. Microsoft is developing its own headset, HoloLens, that mixes elements of virtual reality with augmented reality, a different medium that overlays virtual images on a view of the real world. Google has invested more than $500 million in Magic Leap, a company developing an augmented reality headset. "The challenge is there is so much expectation and anticipation that that could fall away quite quickly if you don't get the type of traction you had hoped," says Neil Young. (More, below.)
Graphics

Valve Developed an Open-Source Intel Vulkan GPU Driver For Linux 52

An anonymous reader writes For those wondering when the first graphics driver for the new Khronos Vulkan API will materialize and for what hardware, it looks like the first driver could very well be for Intel graphics and it might not be too far away. It turns out Valve developed an Intel Linux Vulkan driver to help ISVs bootstrap their new Vulkan code, with Valve planning to open-source this driver code. This is yet another reason to love Valve, especially as Intel graphics on Linux don't even support OpenGL 4 yet.
Intel

Intel Reveals Unlocked, Socketed Broadwell and Core i7 NUC With Iris Graphics 51

MojoKid writes Intel held an event at a location adjacent to GDC last night, where the company discussed some updates to its 5th Gen Core processor line-up, Intel graphics developments, the Intel Hardware SDK, and its various game developer tools. Chris Silva, Director of Marketing for Premium Notebook and Client Graphics teams disclosed a few details that a socketed, unlocked, 65W desktop processor based on Intel's Broadwell architecture, featuring Iris graphics, is due to arrive sometime in mid-2015. It's noteworthy because this will be Intel's first desktop CPU with Iris Pro graphics and because it is multiplier unlocked. It will be interesting to see what Iris Pro can do with some overclocking. Intel then showed off a new NUC mini PC powered by a 28W, quad-core Core i7 Broadwell processor, which also featured Iris graphics. The device has a tiny .63 liter enclosure with support for high-performance M.2 solid state drives and features an array of built-in IO options, like USB3, BT4, and 802.11ac WiFi. Bryan Langley, Principal PM for Windows Graphics also talked a bit about DirectX 12, disclosing that the company would be ready with DX12 support when Windows 10 arrives and that there are optimizations in DX12 and their drivers that would deliver performance enhancements to current and future Intel graphics platforms.
Businesses

French Nuclear Industry In Turmoil As Manufacturer Buckles 384

mdsolar writes with bad news for France and its nuclear industry. "France's nuclear industry is in turmoil after the country's main reactor manufacturer, Areva, reported a loss for 2014 of 4.8 billion euros ($5.3 billion) — more than its entire market value. The government of France, the world's most nuclear dependent country, has a 29% stake in Areva, which is among the biggest global nuclear technology companies. The loss puts its future — and that of France as a leader in nuclear technology — at risk. Energy and Environment Minister Segolene Royal said Wednesday she asked Areva and utility giant Electricite de France to work together on finding solutions, amid reports of a possible merger or other link-up. The government said in a statement that it's working closely with Areva to restructure and secure financing, and would 'take its responsibility as a shareholder' in future decisions about its direction. Areva reported Wednesday 1 billion euros in losses on three major nuclear projects in Finland and France, among other hits. Areva has lost money for years, in part linked to delays on those projects and to a global pullback from nuclear energy since the 2011 Fukushima accident."
Robotics

Video Drones Underwater, Drones on Wheels (Video) 18

Rocky Mountain Unmanned Systems seems to be primarily in the business of selling aerial 'copter drones ranging in price from sub-$100 up into $1000s. But there they were at the 2015 CES (Consumer Electronics Show), showing off a submarine drone and a wheeled drone. These products don't seem to be on the company's website or even on their Facebook page quite yet. Jon McBride, the person manning their CES booth, told Timothy these products would be around soon, as in February. But it looks like a bit of extra patience is in order, although you can contact Jon through the company's Facebook page (his suggestion) if you have an urgent need for an underwater or wheeled drone for your business or government agency -- or even just for fun.
Android

NVIDIA Announces SHIELD Game Console 116

MojoKid writes: NVIDIA held an event in San Francisco last night at GDC, where the company unveiled a new Android TV streamer, game console, and supercomputer, as NVIDIA's Jen Hsun Huang calls it, all wrapped up in a single, ultra-slim device called NVIDIA SHIELD. The SHIELD console is powered by the NVIDIA Tegra X1 SoC with 3GB of RAM, 16GB of storage, Gig-E and 802.11ac 2x2 MIMO WiFi. It's also 4K Ultra-HD Ready with 4K playback and capture up to 60 fps (VP9, H265, H264) with encode/decode with full hardware processing. The company claims the console provides twice the performance of an Xbox 360. NVIDIA demo'ed the device with Android TV, streaming music and HD movies and browsing social media. The device can stream games from a GeForce powered PC to your television or from NVIDIA's GRID cloud gaming service, just like previous NVIDIA SHIELD devices. Native Android games will also run on the SHIELD console. NVIDIA's plan is to offer a wide array of native Android titles in the SHIELD store, as well as leverage the company's relationships with game developers to bring top titles to GRID. The device was shown playing Gearbox's Borderlands The Pre-Sequel, Doom 3 BFG Edition, Metal Gear Solid V, the Unreal Engine 4 Infiltrator demo and yes, even Crysis 3.
Power

The US's First Offshore Wind Farm Will Cut Local Power Prices By 40% 267

merbs writes: The U.S. is finally getting its first offshore wind farm. Deepwater Wind has announced that its Block Island project has been fully financed, passed the permitting process, and will begin putting "steel in water" this summer. For local residents, that means a 40% drop in electricity rates. The company has secured $290 million in financing, with funding from the likes of Key Bank and France's Société Générale, in part on the strength of its long-term power purchase agreement with US utility National Grid. Block Island has thus surpassed the much-publicized Cape Wind project, long touted as "the nation's first offshore wind farm," but that has been stalled out for over a decade in Massachusetts, held up by a tangle of clean power foes, regulatory and financing woes, and Cape Cod homeowners afraid it'd ruin the view.
AMD

AMD Enters Virtual Reality Fray With LiquidVR SDK At GDC 23

MojoKid writes: AMD jumped into the virtual reality arena today by announcing that its new LiquidVR SDK will help developers customize VR content for AMD hardware. "The upcoming LiquidVR SDK makes a number of technologies available which help address obstacles in content, comfort and compatibility that together take the industry a major step closer to true, life-like presence across all VR games, applications, and experiences," AMD representatives said in a statement. Oculus is one of the VR companies that will be working with AMD's LiquidVR SDK, and likes what it's seen so far. "Achieving presence in a virtual world continues to be one of the most important elements to delivering amazing VR," said Brendan Iribe, CEO of Oculus. "We're excited to have AMD working with us on their part of the latency equation, introducing support for new features like asynchronous timewarp and late latching, and compatibility improvements that ensure that Oculus' users have a great experience on AMD hardware."

Slashdot Top Deals