Cellphones

Flash CS5 Will Export iPhone Apps 154

HanClinto was among a number of readers to send word that Adobe has worked around the inability to run Flash on iPhones and iPod Touch devices. Adobe has been trying to work with Apple for more than a year to get its Flash Player software running on Apple's products, but has said it needs more cooperation from Apple to get it done. Now Adobe has come up with a work-around. At its Adobe Max developer conference in Los Angeles Monday, Adobe announced that the CS5 release of Flash Professional, due in beta later this year, will allow developers to write applications and compile the code to run on Apple devices. Getting these into the app store might be tricky, though.
Apple

Apple Takes Action Over Australian Logos 425

sams67 writes "Australian supermarket Woolworth is on the receiving end of an action from Apple over Woolworth's new logo. The green, highly stylized 'W' logo could at best be described as 'apple-like.' As outlined in the article, Apple is taking similar action in Australia against music festival promoter, Poison Apple, and pay TV provider Foxtel, over their fruit-related logos."
Handhelds

Palm Ignores USB-IF Warning, Restores iTunes Sync 656

An anonymous reader writes "Palm's cat and mouse game with Apple continues. Ignoring the warning from the USB Implementers Forum, with its WebOS 1.2.1 release this morning Palm has restored iTunes media synchronization in its new Pre smartphone — and gone so far as to extend sync to photos. And, according to Digital Daily, it has done this, once again, by using Apple's USB vendor ID. Does the USB-IF have any recourse here? Does Apple?"
Cellphones

Apple Wants Patents For Crippling Cellphones 371

theodp writes "Evil is in the eye of the beholder, but there's certainly not much to like in the newly-disclosed Apple patent applications for Systems and Methods for Provisioning Computing Devices. Provisioning, says Apple, allows carriers to 'specify access limitations to certain device resources which may otherwise be available to users of the device.' So what problem are we trying to solve here? 'Mobile devices often have capabilities that the carriers do not want utilized on their networks,' explains Apple. 'Various applications on these devices may also need to be restricted.'"
Security

Apple Pushes Unwanted Software To PCs, Again 267

itwbennett writes "Blogger Steven J. Vaughan-Nichols wags his finger at Apple for indiscriminately pushing the iPhone Configuration Utility 2.1 update out to Windows users, since it is a tool for business system administrators to set up and administer corporate iPhones — the blogger himself (and practically every other iPhone user) not being of the corporate iPhone user persuasion. But more than just unnecessary, the update actually puts him and millions of other iPhone owners/Windows PC users at increased risk by installing 'not just a configuration program, but the Apache Web server as well,' says Vaughan-Nichols. 'A Web server like the one Apple [is] adding to your PC... [is] a gateway just asking to be hammered on by an attacker. Managed properly Apache is as safe a Web server as you'll ever find, but ordinary PC users shouldn't try to manage it, and even an expert can't do anything with it if they don't know it's there.'" Reader CWMike notes that Apple pulled the iPhone Configuration Utility from the update list after a few hours.
Networking

Apple Behind Intel's USB Competitor? 332

We recently discussed Light Peak, Intel's upcoming, optical interconnect technology that boasts data transfer rates of up to 10 Gbps. While some have speculated that Light Peak will directly compete with USB 3.0, Engadget has now unearthed information that indicates the idea for the technology originated from Apple, who apparently asked Intel to develop it. "According to documents we've seen and conversations we've had, Apple had reached out to Intel as early as 2007 with plans for an interoperable standard which could handle massive amounts of data and 'replace the multitudinous connector types with a single connector (FireWire, USB, Display interface).' ... Based on what we've learned, Apple will introduce the new standard for its systems around Fall 2010 in a line of Macs destined for back-to-school shoppers — a follow-up to the 'Spotlight turns to notebooks' event, perhaps. Following the initial launch, there are plans to roll out a low-power variation in 2011, which could lead to more widespread adoption in handhelds and cellphones. The plans from October 2007 show a roadmap that includes Light Peak being introduced to the iPhone / iPod platform to serve as a gateway for multimedia and networking outputs."
Cellphones

Console Makers Worry Over Apple's Growing Competition 281

The NY Times is running a story about the effect Apple is having on the console gaming market, making Microsoft, Sony and Nintendo worry that consumers will be satisfied playing games on devices that aren't necessarily focused on gaming. Quoting: "The concerns highlight an accelerating shift away from hard-core games, which have traditionally driven console sales, to more casual ones played on cellphones. Of the 758 new game titles shown at the Tokyo Game Show, 168 were for cellphone platforms — more than twice as many as in the previous year. ... Apple's assault could even eat into sales of home consoles like Nintendo's Wii, Sony's PlayStation 3 or Microsoft's XBox, as game-playing quickly becomes centered on cellphones. Many in the industry say that Nintendo, Sony and Microsoft need to explore more radical changes to their businesses, including an emphasis on software rather than hardware and a better way for users to download games. 'As a platform, the cellphone has the biggest potential, because everybody owns one,' said Kazumi Kitaue, chief executive at another game maker, Konami Digital Entertainment. A family with three children might buy just one Wii or PlayStation to share, but those children will probably have cellphones of their own and download and play games, Mr. Kitaue said."
Cellphones

MMS Arrives For the iPhone — Will It Crash AT&T's Network? 153

itwbennett writes "AT&T has said it is already seeing 'record traffic during peak hours of the night' with just the users selected for testing, and so it is 'very nervous' about the spike in traffic that it expects will occur after it launched MMS service for iPhones on Friday. Of course, setting records for MMS traffic isn't that great a feat considering that 'the service in question has been out for years on other handsets and hasn't exactly taken the mobile world by storm. In 2008, MMS made up just 2.5 percent of all messages sent from phones worldwide, meaning about 97.5 percent were SMS text messages, according to ABI Research. ABI expects the MMS share to grow to just 4.5 percent by 2014.' However, the carrier's fears in one respect may have been justified, says ABI analyst Dan Shey: 'Interoperability between carriers has always been an issue, and that's why MMS usage hasn't really taken off.'"
Handhelds

USB-IF Slaps Palm In iTunes Spat 600

An anonymous reader writes "The USB Implementers Forum has finally responded to Palm's complaints that Apple is violating its USB-IF Membership Agreement by preventing the Pre from syncing with iTunes. It's found in favor of Apple. Worse, it's accused Palm itself of violating the Membership Agreement by using Apple's Vendor ID number to disguise the Pre as an Apple device."
Microsoft

Microsoft Reportedly Poaching Apple Retail Staff 375

Eugen notes an article up at Ars reporting that Microsoft, besides copying Apple's retail formula, is now going after Apple's retail employees. "Microsoft is reportedly trying to hire away Apple's retail employees by bribing them with... wait for it, better wages. 'People that have spoken to The Loop on condition of anonymity confirm that Microsoft has contacted a number of Apple's retail store managers to work in their stores. In addition to "significant raises," the managers have also been offered moving expenses in some cases.' It doesn't end there: once the ex-Apple managers have jumped ship, they are asked to contact their top sales employees at their old workplaces and offer them similar positions at Microsoft's retail stores, also with higher pay. ... If you work in an Apple store near a soon-to-be-opened Microsoft store, apparently the software giant is giving you a free pass; no looking through job postings necessary!"
Networking

Large-Scale Mac Deployment? 460

UncleRage writes "I've been asked to research and ultimately recommend a deployment procedure for Macs across a rather large network. I'm not a stranger to OS X; however, the last time I worked on deployment NetRestore was still king of the mountain. Considering the current options, what methodologies do admins adhere to? Given the current selection of tools available, what would you recommend when planning, prototyping, and rolling out a robust, modular deployment scenario? For the record, I'm not asking for a spoon-fed solution; I'm more interested in a discussion concerning the current tools and what may (or may not) have worked for you. There are a lot of options available for modular system deployment... what are your opinions?"
Google

Google, Apple Joust Over Rejected Voice App 228

ZipK writes with an update to last month's FCC inquiry that landed Apple and AT&T in hot water over the apparent rejection of a Google Voice app for the iPhone. All three companies submitted statements to the FCC — Apple claimed the app hadn't been rejected at all, that they were simply "studying" it further. The public version of Google's statement contained a redacted section, which they politely referred to as "sensitive," but after seeing Apple's comments, they decided to reveal the entire document. Google's FCC filing directly contradicts what Apple said: "Apple's representatives informed Google that the Google Voice application was rejected because Apple believed the application duplicated the core dialer functionality of the iPhone. The Apple representatives indicated that the company did not want applications that could potentially replace such functionality." (PDF, page 4.) Apple quickly released a statement reiterating that they did not reject the app.
Desktops (Apple)

Gene Roddenberry's Mac Plus Is Coming Up For Auction 162

Harry writes "In 1986, Apple unveiled one of the most popular Macintoshes ever, the Mac Plus. The company gave the first one (serial number #F4200NUM0001) to Star Trek's creator, Gene Roddenberry. And now this very Mac Plus will go up for auction at a Hollywood collectibles event on October 8th and 9th, complete with a letter of authenticity from Roddenberry's son. The estimated value is only $800-$1200, which seems reasonable enough, given its double historical significance." Any bets on how high the bidding will go?
Security

Snow Leopard Missed a Security Opportunity 304

CWmike writes "Apple missed a golden opportunity to lock down Snow Leopard when it again failed to implement fully a security technology that Microsoft perfected nearly three years ago in Windows Vista, noted Mac researcher Charlie Miller said today. Dubbed ASLR, for address space layout randomization, the technology randomly assigns data to memory to make it tougher for attackers to determine the location of critical operating system functions, and thus makes it harder for them to craft reliable exploits. 'Apple didn't change anything,' said Miller, of Independent Security Evaluators, the co-author of The Mac Hacker's Handbook, and winner of two consecutive 'Pwn2own' hacker contests. 'It's the exact same ASLR as in Leopard, which means it's not very good.'"
Media (Apple)

How the iPod Nano's Video Abilities Stack Up 216

andylim writes "Recombu.com has pitted the iPod Nano's video capabilities against an iPhone 3GS, a Nokia 5530 XpressMusic and Flip Mino HD. This simple test shows how the camera deals with motion, colour and audio. The iPod Nano's camera seems to offer a basic yet decent video experience and some might say delivers a higher picture quality than the iPhone 3GS's camera. What's interesting is how well it deals with close-ups."
Wireless Networking

New iPod Touch Has an 802.11n Chip 135

eggboard writes "iFixIt has discovered a Broadcom 802.11a/b/g/n chip in the just-announced iPod touch (32 GB and 64 GB) models that uses single-stream 802.11n. Single-stream doesn't get the full power of N, but it boosts speed enough that — along with space-time block encoding, a feature coming soon to Wi-Fi access points with two or more radios — the iPod touch could be an effective networked media server, for streaming and transfer, possibly through the new iTunes Home Sharing feature."
Programming

Apple Open Sources Grand Central Dispatch 342

bonch writes "Apple has open sourced libdispatch, also known as Grand Central Dispatch, which is technology in Snow Leopard that makes it easier for developers to take advantage of multi-core parallelism. Kernel support is not required, but performance optimizations Apple made for supporting GCD are visible in xnu. Block support in C is required and is currently available in LLVM (note that Apple has submitted their implementation of C blocks for standardization)." Update: 09/11 15:32 GMT by KD : Drew McCormack has a post up speculating on what Apple's move means to Linux and other communities (but probably not Microsoft): "...this is also very interesting for scientific developers. It may be possible to parallelize code in the not too distant future using Grand Central Dispatch, and run that code not only on Macs, but also on clusters and supercomputers."
GUI

Comparing Microsoft and Apple Websites' Usability 314

An anonymous reader writes 'In the article entitled Apple vs. Microsoft — A Website Usability Study, Dmitry Fadeyev, co-founder of Pixelshell, compares Apple's and Microsoft's web sites from a usability perspective, and Apple is the winner. Scott Barnes, PM at Microsoft, agrees with him and suggests the problem is because various site sub-domains have different management.'
Announcements

Apple Announces iTunes 9, "LPs," Video Camera For the iPod Nano 521

Apple just finished their latest press event, and they revealed a number of new services and features for their products. They kicked things off by saying that iPhone OS 3.1 is now available. It will add the Genius recommendation technology to the App store, giving users suggestions on which apps they might find useful based on what others with similar needs use. They're also adding 30,000 ringtones that users can purchase. Next, they announced iTunes 9, which will use Genius to make mixes by analyzing songs in your library to see which go well together. iTunes is also seeing UI improvements for things like app management, and syncing utilities. You'll be able to easily transfer apps, music, and videos from one of your local devices to another, and there is integrated support for Twitter and Facebook if you want to send music as a gift. Another big new feature: iTunes LPs. These LPs will be a digital album with cover art, lyrics, videos, and other customized content created by the artists themselves. Moving on, they showed off a few new games: an Assassin's Creed sequel, an FPS called Nova that had impressive graphics and multiplayer capability, Riddim Ribbon, a futuristic driving/music game that lets you remix your songs by how you navigate the course, and Madden NFL 2010. Next, Apple announced a price cut for the 8GB iPod Touch and a doubling of available storage for the other models. It's also getting OpenGL 2.0. The iPod Classic is getting a storage upgrade from 120GB to 160GB. In addition, there are headphones that have a controller for the Shuffle. Finally, Jobs got down to his "one more thing": Apple will now be building a video camera into the back of every iPod Nano. Apparently it will be a simple matter to sync videos to your computer or put them up on YouTube, and they're building in an FM radio as well. A detailed liveblog of the event with a ton of screenshots is available at Engadget.
Cellphones

Apple Pulls C64 Emulator From the App Store 580

Rob Hearn sends in a piece up at PocketGamer.co.uk on why Apple suddenly pulled Manomio's C64 emulator soon after finally approving it. (El Reg has coverage too.) "It was a glorious few moments for retro gamers when Manomio's C64 emulator was finally approved by Apple and released to the eager, nostalgic iPhone public. Then, calamity! It was gone again. Apparently some wily users figured out how to access the Commodore 64 BASIC system that was originally packaged with the emulator — something that Apple wasn't too happy with, given the nature of the interpreter's code. By setting the keyboard to 'always on,' launching a game and restarting BASIC, players got into the 'empty shell' of their C64 emulator."

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