Linux Desktop Summit Program Announced 121
jrepin writes with this excerpt from an announcement by KDE:
"The Desktop Summit is a joint conference organized by the GNOME and KDE communities, the two dominant forces behind modern graphical software on free platforms. Over a thousand international participants are expected to attend. The main conference takes place from 6-8 August. The annual membership meetings of GNOME and KDE are scheduled for 9 August, followed by workshops and coding sessions on 10-12 August."
Re:Interesting times (Score:5, Informative)
where are all the other desktop systems?? (Score:4, Informative)
what happened to enlightenment, xfce, fvwm, python-plwm and all the others? i hate to mention EvilWM (1000 lines of c), or XMonad (1200 lines of haskell i believe) as it's hard to have any kind of meaningful discussion around 1200 lines of haskell, but, seriously, why weren't all the other window managers more seriously represented? oh wait - there's _one_ talk (an overview) on the EFL classes: https://www.desktopsummit.org/program/sessions/quick-overview-enlightenment-foundation-libraries-and-e17 [desktopsummit.org]
I agree, but not with Ulysses... (Score:5, Informative)
They should be clubbed with hardcover copies of The Art of Unix Programming by Eric Raymond -- http://www.catb.org/~esr/writings/taoup/html/index.html -- particularly the chapter "Basics of the Unix Philosophy"...
Rule of Modularity: Write simple parts connected by clean interfaces.
Rule of Clarity: Clarity is better than cleverness.
Rule of Composition: Design programs to be connected with other programs.
Rule of Separation: Separate policy from mechanism; separate interfaces from engines.
Rule of Simplicity: Design for simplicity; add complexity only where you must.
Rule of Parsimony: Write a big program only when it is clear by demonstration that nothing else will do.
Rule of Transparency: Design for visibility to make inspection and debugging easier.
Rule of Robustness: Robustness is the child of transparency and simplicity.
Rule of Representation: Fold knowledge into data, so program logic can be stupid and robust.
Rule of Least Surprise: In interface design, always do the least surprising thing.
Rule of Silence: When a program has nothing surprising to say, it should say nothing.
Rule of Repair: Repair what you can — but when you must fail, fail noisily and as soon as possible.
Rule of Economy: Programmer time is expensive; conserve it in preference to machine time.
Rule of Generation: Avoid hand-hacking; write programs to write programs when you can.
Rule of Optimization: Prototype before polishing. Get it working before you optimize it.
Rule of Diversity: Distrust all claims for one true way.
Rule of Extensibility: Design for the future, because it will be here sooner than you think.
GNOME: Stop your "War On Users" by hiding user configurations or ripping them out! /Rant off
KDE: Let up with the eye candy for once! Simple is beautiful.
CANONICAL: Admit Unity is a total failure, ask for our forgiveness and never, ever do it again!
Re:Yours is an easy cop-out (Score:4, Informative)
The Network Manager is just a wrapper around ifupdown, so that follows the Unix way nicely...
WTF happened to this idea of the 1970ies that giving the user a chance to improve her understanding of the system should be part of what's called ergonomy?
Apple.