Loki Speaks up on Chapter 11 216
The following is an email sent by Scott Draeker of Loki
Dear Friend of Loki:
As you may know, on August 3, 2001, Loki filed a Chapter 11 reorganization. As our valued customer, we wanted to let you know why we have elected to reorganize and how, if at all, it will impact our ongoing business.
Under US law there are two kinds of bankruptcy:
- Chapter 7 is a liquidation. We have not filed a Chapter 7 and have no intention of doing so.
- Chapter 11 is a reorganization. This will allow us to deal with our creditors fairly and equitably and at the same time continue to operate the company. We are still shipping products and porting new games and expect to be doing so for a long, long time.
Most of the debts we are restructuring through the Chapter 11 are well over a year old. They represent mistakes made by a young company. We've learned from our mistakes and become cash positive. Going forward we have every confidence that Loki will continue to be successful and grow.
We cannot say for certain how long Loki will remain in Chapter 11. It depends on many factors. However we do intend to bring the process to a conclusion as quickly as possible. Once our plan of reorganization is accepted by the court, our creditors will receive an agreed upon settlement and all other prepetition obligations will be fully and finally discharged.
During and after the reorganization your orders will continue to be honored. We will continue to provide end user support, bug fixes and new products. Negotiations are in progress to guarantee Loki a steady stream of additional AAA games to bring to Linux.
Most importantly, we'd like to thank each of you for your support over the years. Without our customers, we are nothing. The outpouring of support we have received in the last few days has been overwhelming, and we will continue to do everything we can to merit that support.
Kind regards,
Scott Draeker
President, Loki Software
Buy a PS2 (Score:1)
now where's that codeweavers crossover thingie....
More informative media on Loki (Score:5, Informative)
Also, LinuxGames [linuxgames.com] did a retrospective article [linuxgames.com] the night that the Loki news first broke. It covers history, achievements, difficulties, and the possible future of Loki. Read it here [linuxgames.com]
Re:More informative media on Loki (Score:2)
I can understand being supportive of your company, or trying to keep your investments out of the red. (Colvin apparantly was both an employee and a company officer and investor.) But this seems like a classic case of throwing good money after bad. If they can't get bridge financing to meet payroll, they're in deep trouble already, and Colvin should have known that.
I can accept a director or investor making an unsecured loan to their company. (It happens all the time with smaller companies, especially closely-held ones.) But charging a CREDIT CARD?!?! What the heck was he thinking?
First, Loki would instantly lose whatever Visa skims off of the top, so it's bad for them. And second, Colvin, the lender, is stuck with interest payments. Last I checked, the borrower usually pays interest, not the lender. Either Colvin was incredibly naive, or Loki's execs who got him to do it were incredibly manipulative, or both.
Opinions my own and not my employer's. This is not legal advice.
Cash positive: definition needed (Score:1)
Or Amazon's definition, where you say you are cash positive (before all types of various expenses).
Not Enough Income is Just That (Score:1)
Retail sales of games for Linux would be more profitable if they would:
Re:Not Enough Income is Just That (Score:2, Informative)
Re:Not Enough Income is Just That (Score:2)
FWIW, the last few games I bought from Loki were packaged very efficiently. Just a DVD case and maybe a slip of paper or a tiny book. A great improvement from the early days when they shipped cardboard boxes fiull of air.
Loki has it backwards (Score:3, Interesting)
It seems to me that wealth creation could be maximized by doing the exact opposite thing: taking free games for Linux, packaging them, and then selling then to Windows users. What Windows user wouldn't purchase a copy of TuxRacer if he saw it on sale at Best Buy? XBill 2 would likely be a big hit. And think about it: the initial capital outlay is minimal (after all, the games are all free.) I'm willing to bet that we could sell
Loki's heart is in the right place, but if they want to dig themselves out of the hole that they have found themselves in, the best thing that they could possibly do is reverse their name to Ikol and start doing the exact opposite of what they're doing now.
Another prominent example of Ch.11 (Score:2)
Different pictures (Score:2, Informative)
Who's right?
Re:Different pictures (Score:2)
Loki screwed them, mostly because they bent over.
NEVER give anyone cash without a contract, unless you expect to lose it. Never work for free without an agreement on future compensation, unless you can afford to drop it.
If you just let things get mushy like this, the end result is usually a lawsuit, and only the lawyers win.
Similar situation (Score:1)
its all clear now (Score:2)
Like a chair budget of $1000 per employee??
Windows First, Linux Later = Max Profits (Score:1, Informative)
Most Linux gamers buy the Windows version. They dual boot, use wine, use a second PC, whatever. A Windows sale is better than a Linux sale for the developer, they don't have to share anything with Loki. A simultanous release would result in many Linux sales replacing Windows sales, bad for the developer.
After a few months the Linux vesion can be released and the purists who can only be reached with a native Linux version can be taken care of. As an added bonus other Linux loyalists who already purchased a Windows version will purchase a second copy to get a native Linux version.
In terms of when to release a Linux version, simultaneous or after the Windows version, the interests of the original developer and Loki are in direct conflict.
As to the theory that sales are lost when a port arrives after the original. The Mac porting experience shows this is not necessarily the case. Mac ports that followed the Windows version by a year or more zoomed to the top of the Mac sales charts. Their sales numbers being comparable to simultanous Windows/Mac releases.
Oddly enough, Loki has a small benefit from not having a simultanous release. They don't have to support a 1.00 product, they get a few rounds of bug fixes and patches in their initial release. This in no way make up for the loss of sales due to Linux gamers who will only buy the Windows version. However some Mac porting companies have had their "profits" wiped out supporting buggy 1.00 releases.
What can you do? (Score:5, Funny)
Poor Loki. Poor, poor Loki.
Boycott Odin!
Dan
Loki (Score:2, Insightful)
I think what happened was Loki was having a difficult time starting up. They finally started going and gaining income and either:
1. Neglected to pay some creditors.
2. Weren't in a position to pay creditors at the time.
3. Accountant totally forgot about it.
There are too many "ifs" to even speculate. So don't it makes you look like a jackass and in the mean time.. Play a game.
On another (grave) note (Score:1)
Here's to more games for Linux!
Warcraft 3! Hang in there! (Score:2)
Port away!
Re:Warcraft 3! Hang in there! (Score:2)
Just a thought, ever wonder if a certain Redmond company knows this, and has paid Blizzard off to keep their great line of games windows (and I guess Mac) only.
Re:Warcraft 3! Hang in there! (Score:2)
Almost sold out... (Score:3, Insightful)
Back at LWE in NYC this Spring, Loki approached the now defunct Chilliware, looking for a buyout.
Many phone calls and meetings later, a sum of $250,000 was reached; this would give Chilliware 100% rights to Loki software.
$250k aint alot of cash folks. Any company that can go under for that small an amount, well. Sheesh...
BTW, other companies that almost sold out to Chilliware:
*GNUCash (Houston, we have a problem...)
*Hancom
*EasyLinux (Hi Hans!)
Luckily, Chilliware imploded, thanks to the CEO's wandering eye and hands.
-----------------
Oh yeah, I have the source for iceSculptor, Mentor and Mohawk, if anyone wants to buy it...Chilliware owes me some big cash, and since none of the 'principals' will respond, I'll take it this way instead.
-----------------
Re:Almost sold out... (Score:2)
Coming Soon........................Sim Loki (Score:1, Funny)
Buying Time (Score:1)
Complex question (Score:3, Insightful)
However, this poster is correct in his guess that it is the exception rather than the rule. I can't vouch for this statistic but according to this article
http://www.nmbiz.com/issues/00/Jan/Orion.htm
Only 8% of companies that file from Chapter 11 emerge. Other articles I've read have executives stating that being in Chapter 11 is like having the courts run your company. Agressively attacking debts (chapter 11 essentially protects you from having creditors shut down your company) and emerging quickly seems to be a key to success.
In the meantime, what the hell do you all know, yah nay-saying twerps. Of course Loki is going to put the best possible spin on what is obviously a life-support measure. They wouldn't be filing if they weren't about to be shredded by their creditors otherwise. But in the meantime, other than simply disappearing in a puff of venture capital like most of the ill-conceived and overextended startups of the last 5 years, they are working to pay off as much of their debts as possible on a sustainable schedule. In the meantime, they keep contributing to the economy, their employees still ahve a job, and they still have a chance. Whether they manage to be one of the 8% is up to their customers and how wise the choices they make going forward are.
Re:Complex question (Score:1, Insightful)
Yup. That's why I just dropped 100 bucks on loki's site buying a book and a couple more games. I think this brings the total of Loki games I own up to, er, 8 or so.
Re:Buying Time (Score:1)
If they were in really dire stratis they'd do a chapter 7. Chapter 11 is usually a way to get above water from the initial costs of starting up, fast growth, etc.
Re:Buying Time (Score:2, Informative)
It can also be good for the creditors, too. You can't get money from a company that's filed for Chapter 7, as that means the company has gone out of business, but generally the payments are rescheduled in a Chapter 11 bankruptcy so the creditors at least have a shot at getting all of what they're owed.
Of course, the folks at Loki probably would rather have not filed for protection, as it is a very public admission of being in over your head, but this doesn't mean that they're going to go under no matter what.
Re:Buying Time (Score:3, Insightful)
I know that USG (http://www.usg.com) filed for chap 11 (http://www.usg.com/special/) basically as protection for a class action lawsuit against serveral serveral companies (including them) for asbestos-related claims. As they were the only company that had not filed Chap 11, everybody was going have them.
Chap 11 can be used to project a company because of large debt. Allowing them to restructure and the debt and while making sure they don't increase it.
While it is true that those plans may not work. Chap 11 is designed to allow companies to attempt to corrected a large debt problem will still providing to the people we are entailed to the money.
Just because a company files Chap 11 does not mean they are doomed. It means they made stupid mistakes before and hopefully they can correct it.
If Loki is making money (minus of course the debt) then they have a good chance of continuing to move forward.
True, but tha'ts the whole POINT of chapter 11. (Score:5, Informative)
A *seriously* troubled company wouldn't bother with Chapter 11... they would just dissolve.
Making money (Score:2, Interesting)
Good luck to 'em.
Mordred
Deus Ex (Score:2)
Seriously, I own a lot of Loki products and hope they stay around... I enjoy an occasional game and REALLY don't want to keep a Windows box around just for that...
Re:Deus Ex (Score:1)
They should push Deus Ex out the door whether its ready or not. That's the game I've been paying them for this whole time. I hope they can keep afloat until they release it.
Re:Deus Ex (Score:2)
So go grab a Playstation 2 or Nintendo Gamecube when their prices drop. I've found it's more fun to play games that I can play with up to three of my friends in the same room than it is to play multiplayer over the 'net anyhow. It's also nice to be able to play on a big-screen TV set.
Another neat thing about consoles is that they're easy to pack up and take to a friend's place as well.
yum (Score:1)
Reality Bite on Ch. 11 (Score:3, Insightful)
I don't see how you can realistically operate a company with no line of credit. Loki will be sold, its almost certain.
Actually, filing ch. 11 can get you more loans (Score:1)
The deal is that the "bankrupt" company restructures its current debt, creating a situation where it can take on more debt. Of course, the new debt will be more expensive (higher interest).
Usually, the debts are worked out s.t. the individual payments are less, but over a longer period. What ch. 11 does is force the creditors to rework the loans that are already outstanding.
just a thought.
Re:Reality Bite on Ch. 11 (Score:2, Informative)
Chapter 11 is also similar in some ways to a debt consolidation loan. You're taking on a huge new debt, but getting rid of all your old ones at the same time. You still have to pay your old creditors, but once they've got their share, they're over with. All that's left is the guy/bank/venturist who spotted you the money to pay off the loan sharks.
(Snide comment at the risk of being modded down: Do you really think M$ needs a line of credit?)
Re:Reality Bite on Ch. 11 (Score:3, Insightful)
That's nonsense. Think like a lender. Company screws up, takes on too much debt, wastes money, etc, company files for protection, company pays off debts in an orderly way, company emerges without debt. Now what have you got? You have management with proven workout experience. You've got a proven business model. You've got a debt-free company. This adds up to: prime lending target.
When a company emerges successfully from Chapter 11, one problem it definitely does not have is finding new credit. The real question is, will they be willing to take on so much debt again, so fast? Probably not. Once burned, twice shy.
Re:Reality Bite on Ch. 11 (Score:2)
No, you have the same management as the ones who landed in this mess in the first place. Secondly, there is no long-term business model here - they're porting software.
Yes, there were lenders who "thought" like you at one point - we got the S&L crisis.
Re:Reality Bite on Ch. 11 (Score:2, Interesting)
Mind you, a company with a bankruptcy in its history will pay substantially higher interest rates and have its finances put under much closer scrutiny than otherwise, but if the company is otherwise financially sound, and as the letter states, cashflow-positive, there's somebody out there who will lend them money. The question is, how expensive will the credit be?
Re:Reality Bite on Ch. 11 (Score:1)
Re:Reality Bite on Ch. 11 (Score:2)
Re:Reality Bite on Ch. 11 (Score:5, Informative)
Besides, if the company is as Scott said, Cash positive the line of credit is probably not a huge concern. They already have their shop setup, which is most of the costs of any company. They have employees, and are "balanced" out. All expansion and everything can come from their profit margin.
I'd be more surprised to see Loki sold than Loki buying or expanding their business model in the next 2 years. Chapter 11 isn't the end-all-you're-screwed, you still deal with your creditors. Everyone should walk away mostly pleased. That's what the purpose of it is.
Re:Reality Bite on Ch. 11 (Score:2)
Oh come on, if everything was champagne and lollipops, they wouldn't have filed in the first place.
Given the history of VA, Penguin, and other pure linux companies, Loki will be reduced to the equivalent of loan sharking to finance the place in the long run. Reputable creditors will keep a safe distance.
Re:Reality Bite on Ch. 11 (Score:2, Informative)
The purpose of a Chapter 11 is to re-establish a relationship with your creditors so you can start getting your business setup again.
You file because of bad times, bad decisions, bad whatever. Hopefully it goes good, and it fades into history.
Re:Reality Bite on Ch. 11 (Score:2, Informative)
This should read no one will loan you money in the near future. If Loki has a positive cash flow and can show that they were in the BLACK for over a couple of years (depends on the creditor), then there is a chance that they will lend you money at THEIR terms(ie. Prime +5 and such). Ch.11 is made to help business survive when there is a possibility for success. We will know more in the next couple of months.
Re:Reality Bite on Ch. 11 (Score:1)
Re:Reality Bite on Ch. 11 (Score:1)
I'm looking for something that says, "How bad of a businessman do you have to be to finance your nearly-underwater company from your own not-so-deep pockets" that fits into a simple sound bite.
Cheers,
-- RLJ
Re:Hang on... (Score:1)
I agree it's not the greatest news for Loki, but it doesn't have to be fatal.
Re:Hang on... (Score:4, Funny)
Pervert.
Nice one moron! TWA was acquired by American (Score:2, Flamebait)
Heh (Score:5, Funny)
So YOU'RE the one who's been breaking into my boxen...
Comforting.... (Score:1)
I'm crossing my fingers for them!
I can't wait for more AAA games (Score:1, Troll)
Sound very typical (Score:2, Informative)
I remember when I was interviewing at Montgomery Ward in 97 for a network design engineer position. I didn't follow the news, so I didn't know MW had just filed ch. 11 the day before the interview. The director who interviewed me brought up the issue as soon as we sit down. It sounded almost exactly like this.
Ch. 11 gave them almost 4 years, but it still went down.
I have to credit ridiculopathy.com... (Score:2, Funny)
Heroes of Might and Magic IV (Score:2)
I want to buy the Linux version. I would prefer to buy the Linux version. However, I mostly just want to play the game. I've been playing III since it came out, and am eagerly awaiting IV. The reason I didn't buy III for Linux is that I had already bought it for Windows when it first came out.
What does everyone else here do? Say that the answer is "We're porting it. It will be a few months." What do you do? Buy both? Wait? I can't see waiting more than a couple of weeks. If it's a simultaneous release, I'll buy the Linux version. But if it's not?
Seems like there's no easy answer.
I've changed my mind... (Score:2, Informative)
In the earlier thread, I urged people to help out Loki by buying their games. In light of recent information (both obtained through friends in the biz and various web articles), I have changed my mind.
I've worked for companies where someone held things together using their personal credit. That's a sign of poor management at best, and sheer stupidity at worst.
Given what I know now, I'd say wait to buy Loki products until someone other than Scott Draeker is in charge there. That's what I intend to do, at least. I was going to buy the Linux port of Kohan this weekend (I own the PC version already); now, I think I'll wait and see where Lokie ends up before giving them my money.
Re:I've changed my mind... (Score:4, Insightful)
Why? Does it matter if they are still funcitoning or doing well for their product to be useful to someone?
If they have developed a game you want to play, there's no reason not to buy it dispite the condition they happen to be in. At best, in the long run it won't matter, at worse, there won't be any more patches for your software. You'll still have the game you purchased.
Re:I've changed my mind... (Score:2, Interesting)
What does it matter how they "end up" anyway? You'd still own the game (<nitpick> the license </nitpick>), so what would it matter anyway?
Almost all companies in the world started on money financed by personal debt. It would only be stupid if they didn't file for chapter 11 protection before they got in too deep.
Re:I've changed my mind... (Score:4, Informative)
I don't fully understand the idea of supporting a company on principle, or based on who is in charge. If they produce quality product that I want, I'll buy it.
I can see arguments for not buying from companies whose owners have political or ethical stances you disagree with, like Dave Thomas of Wendy's (outspoken anti-homosexual). But because their president has poor business sense? That's the sort of thing that either they'll straigten out, or the market will straighten out for them, but doesn't seem like a worthwhile use of, effectively, a boycott. But hey, if you have moral and ethical issues with people who can't manage a company and its debts, knock yourself out.
Re:I've changed my mind... (Score:2)
My choice to "not" buy" Kohan for Linux is based on the ethics of Loki. I already have the game for Windows; I don't *need* Kohan (or any other game, for that matter) on Linux. I was going to buy it to support their effort.
Research, however, has convinced me that Loki has not acted honorably. And I will not lend my support to a dishonorable company. If commercial Linux games are a viable business, someone else will pick up the market and -- perhaps -- do a better job both ethically and financially.
Re:I've changed my mind... (Score:2)
Well now, wait, surely it's due to Scott Draeker that SDL is free as in speech? I'd hope that after the workout they continue policies like that.
Re:I've changed my mind... (Score:2)
Thanks for correcting me on that. Still, Loki raised SDL's profile, contributed development and proved beyond a doubt that SDL works for first-string games.
My views (Score:2)
I think Loki needs to not only restructure its debts, it needs to restructure its business practice. Instead of paying hefty royalties to produce Linux versions of games that are already released, perhaps Loki could focus on more "timeless" games. You know, the games that aren't based on the latest and greatest graphics (Tribes 2) and aren't any fun after a year. They're expensive to produce, require high-end hardware, and only have a short 1-2 year shelf life before nobody wants it.
I think Loki could make a fair amount of money creating a unique game and producing it for both Windows and Linux. I'm not convinced that money can be made in the porting business, but a well-run game design place can. Focus all of Loki on one good game, of whatever genre, and market it well. Sell both Linux and Windows versions. If you buy one version, you should be able to get a 50% or more off the price of the other version. Sure, Loki can still port a game or two (c'mon, port Civ III - I'll pay $50 for it!). I high-end game companies have a hard time making profits off of games because of expensive development costs. Loki has a solid base of games that work great and can generate some revenue while they develop their own games that have a sensible budget.
Too many game companies are focusing on great graphics and the latest 3D cards. Instead, the focus should be on playability and creativity. If Loki makes a great game and has a version for Linux and Windows, it's sure to make a good chunk of money.
How about Mule? (Score:2)
Hell, I'd pay $20 for that. I'd even buy two copies to play against my wife.
What Scott Draeker is really up to... (Score:5, Insightful)
If you really want to know what happened, check out this Linux Today Story [linuxtoday.com].
Basically, Scott has been screwing his employees over for the last 18 months, and when he was told to pay up, cowardly claimed chapter 11 so that he could continue paying himself, and no-one else.
I think all of this sympathy is misplaced.
Re:What Scott Draeker is really up to... (Score:2)
1: If you want a linux game company, then you buy linux games.
2: If you want the creditors to be paid back, then you want the company to remain solvent.
3: If it's not important to you, notice it to avoid analogous situations yourself, and then ignore it.
4: If you want the company to fail, or want the creditors to not be paid back, then spread FUD.
I can't really think of any other cases off hand. The purpose of chapter 11 is to allow one to pay off. It doesn't get you off the hook for paying. So your assertion is a bit
One item worthy of note. If Loki owes you money, be sure to make certain that you are listed in the chapter 11 filing. Otherwise he literally won't be allowed to pay you until after he has paid off everyone listed.
sigh (Score:4, Insightful)
We've... become cash positive.
It doesn't work that way. You may have income, but you're not positive if you can't pay your debts. Part of a successful reorganization is recognizing the situation you're in so you can fix it.
I wish them the best of luck, but they have some more thinking to do.
I think what he means is..... (Score:2)
Re:sigh (Score:2, Informative)
I have no doubts they are making money every month. But as they stated they have so much debt they can't continue without some sort of protection. People do it all the time and so do companies.
Profitability of porting software (Score:3, Interesting)
I've often wondered what the economics of a porting company like Loki are like. For instance Vendor X sells game Y for $49.95 and there are 100,000 potential customers, only 10,000 of them happen to be running a variant operating system that you aren't targeting. However, under further analysis you learn that 9,000 of them dual-boot to your target environment, so they're actually potential candidates anyways. So company Y comes along and offers to port your software for those 10,000 users. Now really despite the fact that it has a potential market of 10,000 users, really 9,000 were potential users already, so the porting is purely a convenience for them, and the 1,000 are truly bonafide new customers.
Anyways you can see how economically this can get pretty convoluted, and it must be under tight terms that porting contracts written: I would presume that for the majority of the prospective market the original game was a candidate already. Bleh.
No (Score:4, Interesting)
So, let's say that you buy the right to port title 'A' to Linux for US$200,000 and the right to port a less-popular title 'B' to Linux for US$35,000. You could easily lose money on the first deal and make it back up on the second one, even if it sells fewer copies. Game publishers will charge much more for 'hits' than duds, which is why the ported Linux games are usually pretty good titles, but not the cream of the crop titles (which probably cost much more to port than they could hope to recoup). Certain publishers are very harsh, which is probably why Halflife was never sold at retail....
Basically, the game publishers want money up front and they have no risk. The porting houses take on all the work and risk whenever they port a title; small companies like Loki and Aspyr can be hurt because they have no leverage -- it's a take-it-or-leave-it deal. Also, you probably won't see parity on title releases unless the developers believe in the moral proposition (id and Blizzard seem to be the only companies that do -- and id is the only one that will do it outside of Macintosh), because if the game is wildly successful the pulisher can make more money by squeezing the retail sales than by granting porting rights. After the game's sales dissipate they can get another injection of cash by selling the porting rights to smaller companies and let them assume the risk of sales. Hence, Linux is very tricky to play -- most users can just boot into Windows if they want to play a game badly enough (ahem, CmdrTaco + Diablo).
Don't buy Loki Games (Score:2, Interesting)
Yes, it would be nice to have decent games under Linux, but Loki is a terrible company. The creditor that sued Loki and caused this whole situation with them filing for bankruptcy was a former employee whom Loki (Scott Draeker, specifically) robbed blind! He's just trying to get some of the money he invested in the company (while working there for 19 months and not being paid) back.
Support Loki's former employees (hint: all the good employees left the company already), but don't support the company or Scott Draeker.
Re:Don't buy Loki Games (Score:3, Insightful)
Re:Don't buy Loki Games (Score:3, Interesting)
According to the article on Linux Today, the "employee" in question was also effectively a huge investor as well. He couldn't just "pack up and leave" because he'd already sunk large amounts of money into the company (including - again according to the claims in the article - paying for Loki's payroll off of his personal credit card! I'd say that, foolish or not, sinking over $100,000 into a company you work for is pretty strong incentive to hang around trying to get it profitable as long as possible...)
Personally, it's starting to sound like the best thing for Loki is to move on, either as a different "legal entity" or not (i.e. have Loki liquidate its assets and have the remaining employees and other interested parties start a new company, buying Loki's liquidated assets) or still as Loki, but with somebody besides Draeker running it.
Re:Don't buy Loki Games (Score:2)
Re:Don't buy Loki Games (Score:2)
Is it possible to do this? Are these former Loki employees selling Linux games? If I am selfish (and I am) and all I want is to get more games to play, it seems like continuing to support Loki is still the way to go.
Scientific Measure (Score:2)
Seriously, these are good guys who actually provide quality products at reasonable prices. It would be a shame to see them go.
Delivery Channel (Score:2, Interesting)
ever tried convince your local games shop to order in copies. I really hope they review thier distribution channel while restructuring. After all some of us aren't comfortable ordering merchendise from the internet (and is it any wonder with all the news about computer security problems).
Support Loki, buy a game! (Score:5, Insightful)
1) While I'm not a hardcore gamer, I enjoy playing a game from time to time
2) It makes sense to support a company who makes cool stuff for your platform of choice (similarly, I donated to Mandrake after downloading their latest release). I have a decent job and can afford to miss some cash in exchange for a quality product.
3) Not everything should/can be free. If you want Linux ports of closed source (ie: professional) games, someone will have to pay for them. Otherwise resign yourself to the fact that you'll have to resort to the likes of Tuxracer and Freeciv in terms of games (and I'm not dissing these games, they're written by hobbyists and simply don't compete in the professional game market).
So to sum it up, if you want Loki to be around a year from now, fork over some $ for a game. If you think the price is too steep, team up with your fellow Linux diehards and purchase a game for a few of you. While not exactly right/legal, it's still better if 3 people buy 1 game to share than nobody buying the game at all. Loki makes quality products for our favorite OS; I hope that they'll still be around a few years from now ...
bummer... (Score:2)
Neverwinter Nights is supposed to be released for Windows, Mac, and Linux at the same time, but with module creation tools only available for Windows. I was hoping Loki might be able to port the tools to Linux. Looks like the chances of that are extremely slim now. They seem to be trying to say that things aren't so bad, but it sounds like they're a lot worse than they are letting on.
Re:On the other hand (Score:1)
So why does this make you disappointed in Loki? It was hardly their decision (unless, of course, you expect them to give out their work to you free of charge). Instead, how about aiming your disappointment at Sierra Studios?
Dinivin
Re:On the other hand (Score:1)
He was replying to the post that started out:
I've been dissapointed by Loki once recently.
Since you ARE a complete fucktard, as evidenced by the fact that you proudly post as AC and use nouveau-slashdot-bandwangon words like "fucktard":
Every post is not necessarily a reply to the post immediately above it.
Re:On the other hand (Score:2, Interesting)
Re:On the other hand (Score:3, Insightful)
Re:On the other hand (Score:5, Interesting)
I've been dissapointed by Loki once recently. I was thinking of moving from windows to linux on my home gaming system, figured i'd be able to play tribes 2 in linux, since i had heard it was done. I didn't realize the windows cd isn't patchable (like q3a is). To make things worse, Loki only sells complete CDs, not patches. And after spending 70$ on the win version, i figured i may as well say in win than move to linux and pay it again. If he had, for example, been selling a 15 dollar patch, i may have migrated.
You obviously don't hang out on the Loki newsgroups do you? This must be the most asked, most discussed question on those newsgroups.
Simply put, it doesn't make any financial sense for Loki to do this. Selling games on the Linux platform will, at least for the immediate future, be selling to a much smaller market than the Windows platform. Therefore the economies of scale which allow the cost-cutting seen with Windows games are just not an option for Loki - if every Loki game could be run on Linux by buying the Windows version (often more cheaply) and patching it to run on linux, Loki would not have released as many games as it has and it would be filing for Chapter 7. Bust. Finito. Gone.
Even allowing people to pay purely for the patch rather than new physical media would cut any margins they currently enjoy to nothing. Out of the $15 you propose, you can forget about $10 dollars as tax and payment to the original vendor (id software, Dynamix, etc.) and only leave tiny crumbs for Loki. $35 would probably make about the right margin - you can buy most Loki games for that and get a Linux-specific manual as well.
Have I been disappointed with Loki? No - everything I have bought has run straight out of the box. Most problems are fixed promptly and the installation and patching is an easy, trouble free process. And quite frankly, Urban Terror [urbanterror.net] rocks my world :-)
Cheers,
Toby Haynes
Re:On the other hand (Score:3, Insightful)
You do realize that Loki has to *pay* companies for the right to port games? And that they front all of the money for the porting? If Loki gave away patches, or sold them for $15, they would lose IMMENSE amounts of cash on every title they ported. The only way they can make money is to sell the game at the normal price.
It isn't their fault that you bought the Windows CD. Would you bitch and moan if you had migrated to a Mac, and needed a new CD?
The only reason Q3A for Linux could use the Windows CDs is because Id made the port themselves, and just contracted Loki to keep it updated and distributed. Loki didn't initially pay to port it.
TINSTAAFL. If you want Linux games, you have to buy Linux games, not buy Windows games with the hope that some company is benevolent enough to front the money to port it, and not get any profits back. Or, you need to convince game shops to make their products cross-platform to begin with, which would negate the need for other companies to port them.
Re:On the other hand (Score:2)
Re:On the other hand (Score:1)
Games cost $50 a piece for a reason. Sure, the media and packaging only make up $1 or $2, but when you factor in manpower, licensing, marketing, and other things, they might be making $10 or $15 on that $50 game. No matter how good a deal they get from the original publishers, there is no way they could make selling patches a profitable endeavour.
Re:Who needs loki (Score:2)
The only difference is whether or not you want to wait 1 year or so for the port, or 8 years.
Re:It was a flawed model, anyways (Score:2)
Tribes 2 was released at just about the same time for Windows and Linux. As they work more with different game producers, the time difference between the windows and linux versions will most likely decrease.
Re:It was a flawed model, anyways (Score:2)
I like to play games, but I don't have a Windows machine[1] so the result is, I haven't played games lately. Dual-booting is not an option because I like to have things like mail, irc, browsers, etc, running all the time, I don't like it when these get interrupted and I don't like it when people can't reach me, even for a short time. So my solution to this: stop playing games. Possibly a good thing because I got more than the usual amount of work done, but the fact is, I enjoy games. A couple weeks ago I downloaded a Loki demo just out of interest - Heros of Might and Magic - had lots of fun, and realized that I really owe it to myself not to cut off this form of enjoyment. Maybe not go overboard like in the past, but just relax and play every now and then.
So ok, next thing, Loki does chapter 11 and I think "hey, it's my fault, I waited too long". Must be lots like me, maybe this is just the wakeup call we need. I'll pick up 2-3 Loki games this week. I mean, what's the downside? It will for sure help Loki in their time of need, and whatever happens, I've still got the game, right? And it's not like I can't afford it.
I guess I'll just make it a regular habit to buy whatever they come out with from now on. I mean, their titles are *great* and I don't give a rats ass how many months they've been out on Windows, because I don't run Windows. Simple.
[1]deleted the last Windows partition a few months ago after not using it for more than a year
Re:It was a flawed model, anyways (Score:2)
No ... that's "if you like to play brand-new computer games". If you've grown up enough to realize that being six months or a year old doesn't make a game suck, then you're perfectly happy playing games that were released for winders earlier.
That said, lots of people do think that anything but the latest and greatest isn't worth playing, and the number of games available for Linux is significantly less than for windows, so people who play a lot of games may choose to have a windows machine. So yes, there's still a place for making more and better games for Linux.
Re:important factor you *aren't* taking into accou (Score:2)
You don't have to have bought into the Linux religeon. You just have to hate Microsoft.
And that is really, really easy for anyone who remembers what personal computers were like 10-15 years ago. Nothing RMS/ESR/LT says is a factor in that.
Re:after original post (Score:2, Insightful)
Re:relief (Score:3, Insightful)
Thereby actually making it better than the original platform version. Look at UT, a nice 45 second load time under windows and a fraction of that under Linux.
Just because of that the game is better in my opinion. I hate waiting for it to load up under windows.
And under windows, it doesn't properly release my sound card either so I have to reboot right after playing it... dont see that happening under Linux now do ya?
Re:relief (Score:3, Informative)
(And leaves my system in a nice, stable state - you may wanna check with your sound card manufactorer and upgrade to the latest drivers - sounds like you've got some issues with the current ones.)
Yeah, I really see the increase of performance under Linux... at least with Linux, I can killall -9 ut to stop it, while under Windows - wait, I've never had a problem under Windows that requires me to kill it. I just choose "Exit."
Re:I'm suprized... (Score:2)
This sounds like a great way to rack up a lot of expenses, followed by a long delay (development time), ending with a totally unpredicable amount of revenue (depending on how popular the game turns out to be). Not the kind of thing I wanna see Loki do.
Let someone else take that kind of risk, and stick to working on existing code and art, on games where the gameplay has already gotten good reviews, and at least a little free marketing research has already been done for you, Loki.