Loki Files For Chapter 11 Protection 708
yamla writes: "Loki is dead!" and points to a Linux Review article which says the gaming company has filed for protection from creditors under bankruptcy laws. Yamla continues: "Read about it here. This is terrible news! I have paid for some of their games and they were always at least as good as the Windows versions. I hope Loki can pull out of bankruptcy and keep going but if not, it will be our loss." There is also a story at LinuxToday (pointed out by reader Beee) which draws from the Linux Review report. Meanwhile, the Loki site appears business-as-usual. Filing for bankruptcy protection is not the same as being "out of business," but it's uncomfortably close.
Hmmm... (Score:5, Funny)
Time for IPO? (Score:2)
I believe Loki is really important for the future of Linux, and supporting it means supporting all Linux. It's just that buying game packages might not be the most efficient way to support it. It is also a company, and I would feel quite uneasy making donations to a company. However, buying stock would be a great way to "donate", while still getting at least something back. If not any actual dividend for years if ever, at least a feeling of owning something useful. ;-)
However, Loki's company FAQ page says:
Perhaps Nokia might want to go for rescue, if they're really serious about the MediaTerminal. If Loki goes down, Nokia loses all the best games for the MT. That solution might create some problems though, if Nokia at some point wants Loki to give MT a priority over the general Linux platform. That would be very harmful to everyone, including MT on longer run. Thus, if Loki would get support from Nokia, they should also make sure that they keep their independency.
Unite! Go buy a game! (Score:5, Insightful)
Perhaps its time to change the business model. Maybe they should focus on becoming a service for game manufacturers that ports the games for a fee but doesn't sell them?
Another thought would be to get away from the damn 1st person shooters. I'm sick of them. Its getting old. Perhaps they could get in with a windows gaming company before a game is released (wishful thinking..) and simultaneously release.
Another thought would be to release bare bones versions with a CD only and a PDF of the manual for a lower price. Kohan is bloody expensive for me to buy in Canada (so I'm not going to purchase it from Loki). Maybe they should throw a wad of cash that they don't have into marketing with large chains. Up here Business Depot carries Linux of various flavours.. maybe they could get in there.
What it comes down to is this is/will be a big kick to the crotch of linux gaming. :(
Re:Unite! Go buy a game! (Score:2)
Kohan is scheduled to be out 08/15/2001 and can be ordered from the website for about US$50. How much are the games that you normally buy?
I have been a very happy Loki customer (Score:4, Insightful)
Loki has always done a wonderful job in porting games to Linux. While, of course, the actual games had to be proprietary, they made a number of contributions to the Linux community, including the SDK kit.
I don't know how to say this politely, so I will sa it bluntly: The average game player is the ultimate addict of the consumer culture. They want someone else to hand them entertainment on a silver platter. I can see why many gamers do not have the willingness nor patience to learn how to use Linux as a desktop operating system.
Which is a shame, because a lot of those same gamers become the corporate IT department, and end up responding to the word "Linux" with great hostility.
Anyway, enough of my rant. I hope a miracle happens and Loki is able to pull out of this one. I will make sure to purchase every Loki game I can see at Fry's later on this week.
- Sam
Re:I have been a very happy Loki customer (Score:2, Insightful)
Ahem.
You're damn right I want my entertainment on a silver platter! And why the hell not?
Give me a Shigeru Miyamoto produced console game (like, say, Super Mario 64) over a "hardcore" PC game ANY day of the week (be it a Linux or Windows version - and that's not saying that HOMM or Tycoon aren't fine games; they are.) When I sit down for a good movie, I want to drop my 7 bucks, grab a pack of sweet-tarts, and enjoy. Same thing when I sit down to enjoy a game: I don't want to screw with drivers, installation, complex control schemes - I want to plug the cartridge into the slot (or drop the CD in the tray) and go.
Games are supposed to be about FUN above ALL else, and I am amazed at how many game developers fail to realize this - instead releasing a game that is "cool" or "edgy" or has nifty 3D graphics.. not really ever stopping to pay too much attention to whether or not someone can sit down with their game and actually enjoy playing it.
I'm all for games that make me think, but as far as the issue of OS, I could absolutely care less when it comes to my entertainment. I don't give a rats ass what kind of projector the movie theatre uses and I shouldn't have to care about what OS my games are running on for the same reason. Too bad these days I still do, but hopefully we're moving towards an eventual medium and presentation system that is powerful and standardized for presenting game content. For now, consoles are IMO the closest thing (and even there, we have to put up with 2 or 3 platforms that change every 4 years.) Maybe by the time we get to that point we will have learned to focus on the style, content and most of all fun of our games, and not get distracted by the technology.
paulb
Re:I have been a very happy Loki customer (Score:2)
If you extend "gamers" to include "professional developers, people with a sound understanding of computer science, and consumers with better things to do than focus on an operating system" then I will agree.
Remember, an OS is a means, not an end. Most Linux fans don't see it that way. That an OS has fans is telling enough.
Re:I have been a very happy Loki customer (Score:2)
Getting pedantic on your butt, that's SDL (Simple DirectMedia Layer -- thank another Sam for that). Loki also developed an open-source installer and OpenAL. Check out Loki's development page [lokigames.com] for a complete list.
Support them directly! (Score:2)
I hope a miracle happens and Loki is able to pull out of this one. I will make sure to purchase every Loki game I can see at Fry's later on this week.
Why not just go to http://www.lokigames.com [lokigames.com] and order from them directly? They will probably make more from an order from the website than they do going through a retailer. Demos or movies of the games are available if you want to try out a game first.
If you are a happy customer and want them to say in business, buy something from their website! I did.
Re:I have been a very happy Loki customer (Score:2)
Re:I have been a very happy Loki customer (Score:2)
It is very sad.
A reminder for us to look around "linuxWare" (Score:2, Insightful)
Lets Save Loki!! (Score:5, Insightful)
Listen! Loki is only $400,000 in debt. That's not that much. "Will someone with deep pockets save Loki?" No. But we can! They may have gone chapter 11 but the web site is still taking sales.
I don't know what their overhead is but let's assume they make $20 on each sale. That means they only need to sell 20,000 games to be back at ground zero. That's a small percentage of the slashdot population! I know many of us are starving college students and trolls but most of us are well-to-do IT people making real money!
Why stick out necks out to save Loki? I'll tell you why. They have not only made games on linux a reality, but they have made the ability to have games on linux a reality. They made SDL one of the best media layers for any platform. They made OpenAL, the only cross architecture 3D sound library. They pushed the XFree and Mesa developers giving them the need and the user base to make OpenGL on Linux stop being "ok" and start to "kick ass". If it were not for Loki, there would be no Maya for Linux, there would be no glx in XFree86, there would be no SDL. If they go we will lose one of the biggest forces pushing the linux desktop's quality. All of you who remember what 3D, 2D and sound were like on Linux 4 years ago - you KNOW how far we have come, and we owe much of it to Loki.
I know money is tight (it's always tight), but we have an opportunity to save one of the coolest Linux companies around. Like games? Buy some right now, while we still can. Don't like games? Make a 'donation' to Loki to say thanks for all their hard work. Poor? Get one of the older 'on sale' games. Company just IPO'ed? Get two of each and give them to your friends. There are SO many of us!! Sure, Linux companies are dropping like flys but none fill the niche that will be left empty once Loki is gone.
Re:Lets Save Loki!! (Score:2)
Yup, thats me, but its summer I've got a job - and I've halved my overdraft. I bought a loki game last month (SMAC), and Ive gt RT2. I'm going to order a game now, I'd
Remember a $20 game is only arround (a guess) $5 to loki.
Company just IPO'ed? Get two of each
lol
LOL
Would make a great Disney Flick (Score:2)
Will slashdot ever learn? (Score:2, Informative)
I'm not dead yet (Score:2)
Kohan (Score:2)
Grrr (Score:2)
This Kohad game looks very promising though. I probably won't get it right away, but if Loki is around for another 6 months I'd definately consider it for my next game purchase (I never buy FPS, I prefer strategy and RTS, and Kohad looks like a perfect balance between the two).
I wonder how much per game Loki has to pay in royalties, that has to kill the bottom line.
Funny, before Linux I never really felt company loyalty. I'm no fanatic, but I like seeing companies that compete with Microsoft with good products prosper (Red Hat, Mandrake, Progeny, Loki, etc). I'm not even that partial to Linux, I just like *nix better, and I would definately consider using a *BSD for my next play computer or test server.
Oh, and to those that whine about Loki games being released long after the Windows version, look at Tribes 2. It was out 2 weeks or so after the Windows version. Too bad retailers are actually taking a loss to get the foot traffic in their stores to sell the Windows version.
Perhaps the overall Linux desktop audience needs to grow a bit to include people who feel more comfortable plunking down chunks of money for good software. I myself haven't even bought a distribution yet after two years, but I haven't quite found the perfect distro for me yet after trying a few.
In short, if you're looking to kill some time, go buy a Loki game and support a company who's given back a fair share both in free software (the SDK looks cool) and excellent software (I've heard little but rave reviews).
Somewhat disturbing (Score:2)
I dunno, I guess that if you're worried about the company, you may as well buy something before they go under.
Once I can get into the store site... (Score:2)
If they are accepting pre-orders for Kohan, I'm plunking my CC# in and doing it. I'll have to buy their book now, which I wasn't planning on doing. I may even buy another copy of CivCTP, because I lost the CD I bought first.
I'll do this this despite living in Canada, where I'll end up paying a shitload of taxes across the border.
Somebody mentioned PayPal, which I was also thinking about when I read the headline. If that happens, I will donate and I'm sure others would, too. Isn't the whole point of the community helping each other out?
If they immediately die out and I don't receive anything, no big deal. I'm trying anyway. I don't have Windows and I'm not going to start using it just to play games. If I can't get games for Linux, I won't get games at all...
not (Score:2)
Re:not (Score:2)
I just don't think I could keep up with the traffic of news items it would garner.
Games are for consoles...or emulators? (Score:2)
One comment that seems to have come up a couple of times is that many linux users use their machines for work (whether it's "recreational work" [e.g. kernel hacking] or otherwise) rather than play, and that they have a playstation/playstation2/N64/etc. console for pure games...
I wonder if Loki's in a position to concentrate on working with Sony to build a PS2 emulator for Linux...that would instantly make a fair number of top-notch games available for Linux. I know I'd actually buy such a beast if it was available for me...
Dynamix taking Loki with them? (Score:3, Insightful)
Think about it. Dynamix close their doors. Tribes2 is doing ok for Loki, but now without Dynamix about to pay guaranteed money for patches and upgrades, they don't have the money to stay with their current financial setup.
I'm guessing this is what some of the companies that Loki have ported games for were obligated to, assuming here that the patches were GAME fixes and not PORTING fixes. I'd expect porting issues to be the responsibility of Loki, and game design changes to be the company that wrote it in the first places problem. I may be wrong, but it seems rather likely to me.
Plus, there is no maintenance money for Quake3Arena now that ID Software have taken over the support for the Linux port themselves (happened a while back). This probably makes things a little hairy, and now that Dynamix have gone down the tubes, it sounds like they have just been pushed over the edge, and need a little security, hence the Chapter 11 reorganisation.
Well, I'm off to buy more Linux games from Loki, because while they are still around, I'm still going to support them. And this time I'm buying them direct from Loki. None of these places in the middle that absorb some of the cost themselves. Every little bit helps.
PS: Those that suggested cutting down on manuals and stuff, and putting PDF manuals on disk, well thats what they did with Tribes2. You get the CD in a plastic DVD-style case (the semi-decent ones), an 8 page (4 x A5 sheets of paper with double sided black and white print, stapled down the center) guide that tells you your Tribes2 Serial Number, the minimum system requirements, a quick "Getting started" install guide, how to register online with the Tribes2 system, tech support info, customer service info, a quick guide to the in-game voice menu keys, and a keyboard layout map of all the keys in the game. Everything else is in the PDF. I've yet to even open that PDF file though. *grin*
Linux game market (Score:4, Interesting)
`high warez rate'? (Score:2)
Looking over Soldier of Fortune, Quake 3, Descent 3, Myth II, Quake II, Unreal TYournament, Kingpin, and Tribes 2 (all gakmes wghich run on Linux) on my own shelf, compared to System Shock 22 (which runs under some versions of Windows) I'd happily say that I'm generally buying more Linux games than Windows games too.
Rather, I'd say the chicken and egg problem with stores carrying Loki games is a big problem for Loki. People won't buy games till they can get them from a store, stores won't stock games until they know people will buy them. A lot of gamers are below 18 and don't have credit cards. Solution:
1. Buy them from a gaming store that takes money orders (most do)
2. Arrange with your local LUG for monthly purchases of hear from a Linux company to be sold after meeting. My local Lug, Linux Users or Victoria, has 1200 members and get a stack of goods from Everything Linux sold to us at the end of each meeting (the LUG gets a portion of the proceeds).
Hpowever, I'm not giving up on Loki yet and you shouldn't either. next meeting there will be a copy of Rune (a bloody awesome Tombraider style viking adventure game) waiting on the Everything Linux stable for me, and me with $AU90 to pay for it.
They are not done yet (Score:3, Informative)
Scott Draeker (President of Loki) sent a comment [linuxgames.com] to linuxgames.com [linuxgames.com] which said:
People should not confuse this with a Chapter 7 liquidation, where you close the doors and sell off the assets. That is not what we have done.
We filed a Chapter 11 reorganization. This will allows us to deal with our creditors fairly and equitably and at the same time continue to operate the company. We are still shipping products and porting new games and expect to be doing so for a long, long time.
Re:They are not done yet (Score:3, Informative)
According to a stock brocker friend of mine, the majority of them.
Re:Linux game market (Score:5, Insightful)
A lot of people on this board go on at length about how they won't use this app or that app because it isn't Free-as-in-whatever. There are people here who won't even *use* something released under the BSD license because of ideological reasons. It's not free enough, I guess.
I wonder what kind of percentage of the Linux market these people (zealots?) are? Maybe there just aren't enough Linux users willing to buy games, period, to support a company like this.
I think most linux gamers use windows for games (Score:2)
In other words Linux is a nightmare in dealing with gaming and constant compatible game libraries.
I myself refuse to pay twice for quake3. I bought the windows version when it came out expecting a downloadable Linux version but ID wants me to pay for the product again for Linux. ??
I prefer to buy the windows versions because they are faster and they work right out of the box. Until Xp comes out and ms force's me to rent my os, I will not change. The game developers know this so they only develop the games for windows. They assume myself and cmd-Taco will buy the windows versions and they are right. Sorry guys but Linux needs to get its act together in decent graphics and library support. I am quite surprised it took years just to get graphics to work in kernel via a framebuffer. Many Unix legalists who think graphics cards are for only printing text in a terminal need to wake up and realize that framebuffers are ok. How is kernel level graphics different then kernel level I/O in terms of stability?
Anyway this is the real problem why Loki is losing money. The vast majority of Linux users also use windows.
Re:correct (Score:2)
Re:A few thoughts.... (Score:3, Interesting)
amen. I could really go for a Mathematica replacement. FYI, Octave, an OS clone of Matlab, is available, and apparently its pretty good. But its not mathematica. Also, R, a Free version is S-plus, is now probably more popular than its predecessor. It does a lot of math, but is really a statistics package. However, it has the lisp-like (functional/interpretive) environment that Mathematica has. The similarities are so great that it probably wouldn't be too difficult to write an Mathematica interpreter that translates into Splus/R.
But.... wasn't this topic about games?
Re:Linux game market (Score:5, Insightful)
Why?
1. Most has short development cycle and almost no benefit from long-term improvement. (There are exceptions, like multi-player-games that people play for a long time)
2. It is important to not release to much info, because too much information spoils the game for people. This goes against normal development-policies.
3. The developers mostly cannot have the same fun playing the game as others (again, as in 1. there are exceptions), this makes participating for "scratching an itch" impossible.
4. There are a huge amount of people involved that aren't normally in geek-communities; artists, story-developers, musicians, etc.
5. Because of graphical issues like speed, a lot of info is often in the client, that the gamer shouldn't know about, and an open-source version may more easily allow for cheating. It shouldn't be like this, but because of technical obstacles, it is.
This all means that you take away almost all the benefits of regular open-source software (more eyeballs, more developers) and add inn a few bad side effects (spoilers, cheating, sheer costs), and you still demand that all games should be free-as-in-speech?
It just isn't possible to make a living by creating most types of open-source-games. Some may be possible, but your narrow-minded view, would destroy the market for most types of games, if most people thought like you.
Think about the added benefits to the community by having a company like Loki porting even closed source games. They release all of their common libraries under free licenses, and they have helped the community in developing free gaming and multimedia APIs.
The point is, without Loki (a closed-source company), the free software community would be worse off.
Re:Linux game market (Score:2, Informative)
I'd like to mention Freeciv as an example of an open source game which in my opinion was good already in 1996 and even better and more enjoyable today. Others? Nethack comes to my mind, although I must admit the proprietary Adom is better (just my view).
But then, people generally regard me as a weirdo - and that seems to be true even for my taste of games :-)
Sad to see them go (Score:3, Informative)
Its sad to see them go out for doing such good work, damn this economic crunch!
I myself own 10 Loki games and I've enjoyed each one.
They said awhile ago that they had lots of capital secured for a situation like this, and they weren't going away soon
I just hope they stick around and pull out of this bankruptcy, I'm really looking forward to Deus Ex. I put off playing the Windows version with expectations of the Linux port.
Economic Crunch (Score:3, Interesting)
I think it had more to do with the fact that they were trying to sell products to a market that couldn't support them.
Lemme see. They used to say that the overall cost of a worker in a software company was $100,000 / year. Dunno how many people loki have working there, but let's say 20. Now, on a $40 game, the developer will normally get about $10 (if they're lucky) if it's sold through retail channels.
So: cost to run Loki/year - $2,000,000
Number of units you need to sell just to break even: 200,000
That's a tall order, even for a Windows game. There's only a few titles a year that sell that many.
Okay, maybe your're getting paid to do the ports, but the advances you're going to get for Linux ports aren't going to be very great.
It's incredibly difficult to keep your head above water writing Windows games. It must be almost impossible for Linux.
Not a big surprise (Score:2, Interesting)
Re:Not a big surprise (Score:2)
Re:Not a big surprise (Score:2, Insightful)
Second, you obviously have no idea what "free software" means. Often confused, Free as in Freedom. Not as in cost. Surely because of freedom there is no cost of software most of the time, but this is not always true. The only people in the world that truely use Free Software because it costs free are the 17 year old demograph who have no money in the first place. Perhaps you fit into this category?
Re:Not a big surprise (Score:4, Interesting)
I use Linux mostly for idealogical and technical reasons, but it certainly doesn't hurt that it saves me a few bucks I can spend on hardware.
Given the cost for W2K server + client licenses, the cost makes a huge difference for companies running webserver farms. In many cases not as important as the technical issues, but important none the less.
TiVo could have probably used WinCE, VxWorks, or QNX on the TiVo. But I am sure the $0/unit software licensing costs of Linux makes a huge difference to their bottom line.
Schools, especially outside the US, are deploying Linux left and right, because especially on low cost hardware, the cost of windows is a big chunk of system price.
So, yes, when we speak of free software, we mean freedom, but many people use Linux because that includes the freedom to copy it without paying licensing fees.
Pirates? (was Re:Not a big surprise) (Score:3, Insightful)
You know, I find that really offensive. There is no pirated software on any of my machines - none at all. I'm sure that's true of many other Linux users, probably most. There is proprietary commercial software on my machines, including Loki games; but it's all paid for.
Yes, I'm an open source person. Most of my own work is available under BSD license. I maintain three separate open source packages. I use, in my work, many other open source packages. And there are a huge range of packages I don't use because their licenses are not compatible with what I'm doing.
Open source people are not pirates. Most pirated software, lets face it, is Windows software. How many Windows machines do you know which have no pirate software at all? Closed source people are far more likely, in my experience, to be pirates than open source people.
Re:Not a big surprise (Score:5, Interesting)
Frankly, I don't encounter this attitude in the OSS community near me. We buy linux distributions; we spend our spare time promoting products we like (and also fit our software philosophy); we buy endless numbers of books.
Most of the linux-oriented people I hang with bought one or two titles from Loki. I personally have two. I am not aware of a huge warez scene for Loki titles. It's just that there are so very few of us compared to Windows gamers. This will change eventually.
But I'm sick and tired of hearing that Open Source enthusiasts will just not pay for things. Sure, I won't pay for something [microsoft.com] when there's a better alternative [debian.org] available. But that's simply not the case with Loki's stuff. I think they earned every penny with their attention to detail in porting and packaging (not to mention the SDL library).
Re:Not a big surprise (Score:2)
I would say that the # of titles "stolen" are far more than those sold.
Re:Not a big surprise (Score:2, Informative)
Ouch, that's some kind of generalization!
No it's not. I'd say it's a pretty accurate assessment of the open source community as a whole.
To start, name one popular piece of software for Linux that can't be had for free. Okay, now from that list name one whose market is to individuals rather than to businesses.
And before you spout off about how open source alternatives are always better, please explain why Applixware, Wordperfect, Abiword, and Staroffice were totally ignored for the last 5 years when there was no viable open source word processing application. Then explain why when SUN relicensed Staroffice under the GPL (i.e. made it free for download without restrictions) it suddenly shot up in popularity.
Frankly, one major reason why people use Linux is the fact that it is free. If some company sold a technically superior UNIX-like operating system for $100, source code included, and licensed it with the same terms as the GPL with the exception that any core changes to the OS could only be distributed as patches (which forces one to always pay for a copy of the OS), would it have anywhere near the popularity as Linux today?
One company is doing that right now. Try to guess which one.
Small target group? (Score:5, Informative)
1. Were not used to shelling out money for games.
2. Did not play games as a primary occupation.
Before a company like Loki can succeed, I think that there needs to be:
1. A larger Linux userbase.
2. Simultaneous releases across platforms.
3. An easier way for Windows users to switch to the Linux version, than trying to return their Windows version of the game and get their money back.
Re:Small target group? (Score:2, Funny)
<p>
Naturally... Everyone knows that professional video game players only use the Windows platform.
Re:Small target group? (Score:2, Interesting)
The moment there starts to be enough demand for commercial quality games for Linux I believe the open source community will start writing those.
Think it's impossible? These people did write a commercial quality OS, not a small task compared to writing a commercial quality game. Why would it be any less possible to write a commercial quality game then?
Re:Small target group? (Score:2)
Unpacked, ran the install script, it popped up a nice GTK dialog box that walked me through the install.
As for 3D stuff: Yes, DRI currently is a pain for a new user. I suspect that most prepackaged kernels will include agpgart and the various DRM modules, and setup on the X side isn't that hard; I know Debian's deXter does DRI setup automagickally.
Re:Small target group? (Score:3, Informative)
I won't disagree that Loki might have bit off more than they could chew, but they sure as hell did a damn fine job in porting those games.
Re:Small target group?Truth be told, I haven't. (Score:2)
Simcity 3000 has been significantly less buggy for me then under windows. Course, I couldn't play it for more than an hour or so on windows before it crashed either. So YMMV.
Tribes 2 has been faster on Linux since day one (look back in just about any tribes forum
Descent 3 I played, but never got into so I couldn't speak for it. SOF was fantastic on Linux. HG2 sucked on every platform it was released. Myth2, HOMM3, and RR2 have all been a excellent.
Re:Small target group? (Score:3, Insightful)
If I had bought Tribes 2 and wanted the Linux version, I wouldn't object to paying Loki for the work they did in porting it. However, that $50 that you'd pay to Loki includes both paying Loki for their effort and paying the original Tribes 2 developers. While someone who already owns the Windows version hasn't paid the former group, they've definitely paid the latter.
A more equitable agreement would be one where people who've already bought Tribes 2 for Windows could purchase the Linux version at a discount. Rather than cutting into Loki's revenue, the discount would come out of the licensing fee. It wouldn't necessarily have to be 100% of the fee (allowing the original developer to still reap some extra benefits from their relationship with Loki), but it should be enough to help stimulate sales.
Hey guys... (Score:2)
Chapter 11 != Out of Business (Score:4, Informative)
In todays market, it's very hard to find funding for a tech business. We can all thank Dotcoms for that with their VC Funded Businesses based on Phantom products.
I personally think Loki will be able to pull through this. I just recently downloaded a bundle of Loki demos for Linux, very impressive. They all worked rather well and with little effort, the installer was a shell script with I think binaries encoded, haven't looked but it loaded a GTK based installer that automatically asked which demos I wanted, and downloaded them accordingly. I was very impressed. I hope their upper management has as much talent as their programmers. They'll surely pull through if this is the case. I think what would be a potentially successful model would be to create a Linux gaming "environment". Basically an environment that superceeds your normal distributions environment. Libraries, Programs, what ever required, then build all the games accordingly. This would help with a lot of cross-distribution incompatibilties and help promote gaming in Linux. Unfortunately Linux was not designed for gaming, and Linux does not own a large share of the desktop market (the market that plays the most games), so they face a very large challenge..
Re:Chapter 11 != Out of Business (Score:5, Informative)
Loki Software President Scott Draeker sent in the following regarding the bankruptcy report:
People should not confuse this with a Chapter 7 liquidation, where you close the doors and sell off the assets. That is not what we have done.
We filed a Chapter 11 reorganization. This will allows us to deal with our creditors fairly and equitably and at the same time continue to operate the company. We are still shipping products and porting new games and expect to be doing so for a long, long time.
Re:Chapter 11 != Out of Business (Score:3, Funny)
Chp 11 versus OOB (Score:2)
Twist of Fate - the PC gaming business explained (Score:5, Insightful)
But wait! There is almost no profit in the PC game market PERIOD. It's is very difficult to make a profit in this business. Game development is an expensive proposition - especially when it comes to the advanced graphics and gameplay that we all expect today.
Even high-quality Windoze-centric shops have gone away - just look at Looking Glass studios for one. Gone! And they didn't do ANY linux. And they had great games, and excellent sales. And they were liquidated just last year.
The fact is that computer games like "Who wants to be a millionaire" sell bigger than all the rest, and they're cheap-as-dirt to create. Why spend $5 million for game development, when for $200,000 you can create a cheesey game that has 10x the number of sales???
Strangely, these days, the home console market is the only place where sophisticated computer games have a fair chance of being profitable. The sales volumes are significantly greater than those sales for Linux... and Windows.
Re:Twist of Fate - the PC gaming business explaine (Score:2, Insightful)
Hear hear!!!!!! ^^ I wouldn't necessarily say that $200,000 automatically buys a cheesy game, but this would be a step in the right direction.
Fix the economics first, then the game market will do much better.
I agree about the console market too. Console games are less expensive to build and more reliable, therefore more profitable.
The game industry needs to stop this "one more $10 million engine and we'll finally be like Hollywood" business model and start concentrating on gameplay.
Just my $0.02Catch 22 leads to chapter 11 (Score:5, Informative)
I have personally only bought 2 games from loki. I bought quake 3 and railroad tycoon2 (one of the very first they did). In that time, I have probably bought 10 times that number of windows games.
The catch 22 is that until all games come out for linux, and at the same time as windows, most people will keep dual booting. But until enough people run linux, (and buy games), but don't run windows, game companies won't have incentive to develop for linux, except as an afterthought.
Since I have a windows partition, I usually get games I see on the shelves that look cool, or ones I have heard about from a friend. When I see a /. story about loki, I go to their site, and usually see a new game they have done, but I already own it for windows.
I wish Loki the best. And I wish I could say something like " From now on, I am going to buy games from loki, if only to support gaming on Linux. " But in truth, I know that I will continue to buy the cool new games as soon as they come out, and unfortunately, that usually means I won't be buying from Loki.
later releases (Score:3, Insightful)
What ended it for Loki (Score:5, Interesting)
Why nVidia? well, its simple. when the tnt2 debutes, nVidia releases a statement that they are the only 3d video chip maker that is fully supporting Linux with Open Source Drivers. They were to release register specifications, and release a working, open source driver developed by nVidia and helped upon by a bunch of other interesting people. What happened to this ideal? They took it back of course, just as soon as 3dfx died and opensourced all their IP. When nVidia saw the monopoly knocking at their front door, they immediately withdrew their plan (this one year later) and decided to go closed source. you couldnt even use a custom kernel with the nvidia driver because it was entirely closed source binary only.
Too bad for Loki, who just spent the last 6 months porting Quake3 to Linux, now they just found out that the only video card they can officially support with Xfree4 is the Voodoo3 and Matrox g400 (dog slow in linux).
Add this to the fact that Quake3 for Linux came out on the SHELVES about a month after the windows version, and then, more expensive (by then, the windows version had been reduced in price by retailers, and the linux version could be downloaded off the internet, there was so little market for the linux version, they had to sell them at full price)
Imagine that, Quake3 launch more costly to consumers, and later than everyone else, not to mention that the only video card that could run quake3 at the time was a tnt2 and Geforce1 at reasonable speeds, and didn't even have alpha quality Xfree4 or kernel drivers(required to use 3d direct rendering in Linux)
Of course, nVidia released their closed source with open source wrapper later on that year, by then, it was too late. EVERY gaming migrant from windows switched back to windows specifically because of their video card's support (NVidia).
If you want a finger to point, point it at nVidia. they should be brought up on charges of anti-trust IMO.
Fuck you nvidia, I have nothing else to say to you. bitch. You ruined the only gaming potential Linux has ever had. If it wasn't for your delayed closed shitty alpha quality driver, Loki would have made a killing on Linux quake3. insted, only the newbies who bought the voodoo3 could play quake3, and so, only 10% of the potential market actually bought it. You had the only card that could handle quake3, and you lied on your promise to be the "leading 3d video card maker on the Linux platform"
Have a nice day.
Re:What ended it for Loki (Score:2, Informative)
Q3A 4 linux was out over a Year ago... and runs well with all cards which have 3d accel support under linux, either through the drivers that come with q3a, or those for XFree 3.3x, or DRI in XFree4, or suplied by hardware company...
uhh and btw, Q3A was never PORTED by LOKI...
ID developed Q3A under linux 'cause it's more stable that way; there was an interview in a german mag where one of the developers said 'if it crashes under linux, we can be sure OUR code f***ed up; under Win, almost anything including next office's coffee maker could be the reason'
Loki just did the selling of the linux version...
bye
[L]
A very likely reason for this... (Score:3, Interesting)
Unless you are going to loki to buy games... (Score:4, Funny)
*rant over*
If you want to port a game, write me. (Score:3, Interesting)
This is how Linux game ports work- one by one.
Paypal Account? (Score:5, Insightful)
Anyone with me?
Re:Paypal Account? (Score:5, Insightful)
The linux community has rallied behind causes we felt were worth supporting in the past, however cannot remember any instance in which the community has rallied behind a commercial venture before.
Nor can I, and I think the reason is simple: the Linux community has not and probably will not rally behind commercial organizations. It's generally counter to the open-source, share-information culture inherent in the Linux community.
Anyone interested in setting up a Paypal account for the purpose of helping out Loki?
Maybe, but not me, and not a lot of Linux enthusiasts. I prefer to apply my time and financial resources toward a cause that better suits my needs in the end, and gaming is not it.
Today, my strongest Linux interests are: stronger office suite offerings, stronger video editing offerings and Sorenson codec cloning/grafting/hacking -- whatever to get the damn support working under Linux.
I believe such endeavours are more beneficial to the Linux community at large, and if I'm wrong, at least such endeavours better fulfill my needs of Linux, which is the whole point.
Contribute where it matters to you most, worry about your own self interests, others will do the same, and if we share our results, we all win in big ways.
Maybe games fill that role for more Linux enthusiasts than I think. I have been known to make mistakes
Would you be willing to donate a few bucks to help keep Loki afloat?
I think you may be largely underestimating the problems that Loki faces. Maybe some donations will pull them out of their current financial crisis, but there's no indication that they would come up with a long term strategy that works both for the Linux community and fiscally.
If a company cannot work at a financial level, the battle is already lost, it's just a matter of time. Nobody wants to sink money into a black hole, even if it feels like a good cause. If you don't think it will make a difference, then what's the point?
Anyone with me?
I'm sorry, but I think anyone who follows this proposition on its face is asking to waste money. I think it only wise to "chip into" projects that can demonstrate (or at least illustrate) an endgame that makes sense - namely: a company that can sustain itself and provide value to the Linux community.
I like Loki. I like its games. I like the quality of its work. I like its contributions to the open source community. It did everything right, and I haven't bought a game. I probably would never have. It's cold. It's hard. It's probably flamebait. It's the truth.
Re:Paypal Account? (Score:3, Interesting)
Yeah mod me down for flame, but he's got a good ppoint mr dumbass moderator. Withoutloki SDL and SMPEG wouldnt be arround - which would just be bad. We also wouldnt have that loki book - linux games prorgamming, which will hopfully start some more opensource projects.
Re:Paypal Account? (Score:2)
When was the last time you saw someone actualy buying a copy of office 2000 professional for home use?
So thats not it. I'm not going to spend my precious time rattleing off the usual reasons people
I want to play commercial games. I don hae windows. Hence I must buy loki games - simple as that.
Warez-like release? (Score:5, Informative)
Slim chances of recovery (Score:4, Insightful)
It's not over until the fat lady sings, of course, but I think I hear her sucking air into her lungs and clearing her throat. That fat lady is going to sing soon and when she does she's going to blow some eardrums. There are very few companies that survive the chapter 11 stage. Stop deluding yourselves guys.
I wish I could help. (Score:3, Interesting)
A couple years ago Microsoft was buying up PC game companies left and right, where is the IBM promise of "billions of $$ on Linux" pledge now?
Maybe someone should set up a pledgeboard, something like "I promise to buy $XXX of Loki Games or the SDL book" within two weeks".
IF the SDL book comes out, I pledge to buy both it and the Tribes 2 for Linux, even though Dynamix is dead.
It's not just Linux that's dying, it's not just the dot-coms, look at Japan, the lowest stock indexes in 17 years. The world economy is collapsing.
Goddamn government, while they've dragged out the Microsoft trial for 15 years, they should have been doing the same thing with software that the post office does with their vehicle fleets..splitting up the dollars spent between vendors. The monopoly desktop would not even be an issue now.
Linux is ready for the desktop. When people use it work, they will start using it at home, and more games will sell. RedHat, IBM and Apple (for example) would get a broader base of enhancement requests and the state of Linux/BSD/Apple would increase rapidly.
Re:I wish I could help. (Score:2)
What do you expect? Capitalism servers the stock market. Once 'reality-based' && 'need-based' manufacturing of *stuff* took the backseat to 'brand managment' and 'intellectual property' pyramid scheme.
Im not surprised at all.
Start attending anti-capitalist protests - these morons are gonna strip the planet and leave the rest of us to pick up the pcs.
Re: Idiotic economic rambling (Score:2)
Yup, I'm sure the anti-capitalist morons *are* going to do that.
Seriously -- do you have a better proposal for efficient resource allocation, or do you just prefer to bitch about whatever system is in place?
I mean that. If "brand management" isn't profitable in the long run (I'm ignoring IP -- it's a government construct, and so throws a monkey wrench into free-market ideals) then those companies which put too much stock in it will fail -- which is anything but the end of the world. If these companies are profitable, then that means they're producing a product which 3rd parties are willingly agreeing to trade for cash -- so "stuff" (or at least things that those doing the buying find to be of value) is still coming out.
It's not Loki's fault nor is the market bad (Score:3, Interesting)
Linux users should rally behind Loki and petition game software authoring companies to charge a fee that's according to the Linux market. They have nothing to lose and much to gain if the Linux gaming industry grows.
They never charged that much 5 to 7 years ago when the Windows market wasn't as big as it is today
Re:Is there anything we can do? (Score:2, Insightful)
You know, in this country there are single mothers who are selling themselves on the street in order to pay for food to feed their kids. And you're worried about a few out-of-work California video game programmers?
I realize you spend 24 hours a day logged into Slashdot and thus have very little knowledge of the world outside, but please, try to maintain some sense of perspective.
Re:I see some parallels . . . (Score:2, Insightful)
As I mention in a post above, I was sorry to see Loki make no attempt to move to the Mac OS X market; I would've thought that once the work of porting to Linux was done, that they could increase their (paying) consumer base by following through with a port to OS X--although there are technical differences, it would still be easier than the original port. And, as I say, there are a few companies that have succeeded porting Mac titles.
Re:I see some parallels . . . (Score:2)
Uh, what about MacPlay [macplay.com]? Or were you forgetting about non-Linux non-Microsoft OSs? I think the problem is the demographics of the user base, not the size.
Re:I bought Heavy Gear 2 err also (Score:3, Insightful)
So how long would Loki last anyway? They have proprietary code that they port with no chance of Open Sourcing. They have to make money or die. They have to make you and I WANT their products. Without demand any business fails. There are so many companies out there with completely awesome ideas and great products. Especially in the consumer market we see a lot more tension than ever before. Take netaddress.com for instance. For the longest time (YEARS!) they provided a free e-mail service to whomever wanted it. When they suddenly realise that they aren't making money they start to charge for it. What do people do? They sure as hell don't start coughing up dough for it. They run over to hotmail.com and get signed up with Microsoft. It makes me think of "bought" friends. As long as you have cash, people love you. When you're out, you're no longer any good to them. While the context is not applicable to the Loki situation, they do try to cater to a consumer market. And a very condensed one at that. There are tons of Linux users out there and most of them are using it because it is a cost effective alternative. These users live in countries where Cable Modems and Pentium 4's don't fall off of trees. Most of these people don't have the fattest 3D accellerators and CPUs available. I imagine that the average Linux box is a Pentium II something with a fairely limited amount of RAM. Not only does Loki cater to Linux geeks, but the ones with the neat Linux machines. I can't imagine that this market is that great.
I am not going to buy any copies of games that I'll never play. I have a pretty decent machine which could handle it all, but I have no interest to play games. Loki's cause is great, but if they can't make money, why should I feel bad?
Alex
It would help if the retailers would sell it... (Score:2)
The same story went for Quake 3- which sold some 2000 units officially (Any fool could buy the Windows SKU and "upgrade" it to the Windows one- a situation that explains the story with Doom III and official Linux versions...).
The resellers aren't going to stock things they don't see a demand for. Since they don't stock much of anything other than Windows versions, they don't see a demand for Linux titles, whether or not there is one, because they don't get people in asking for the stuff.
Since you've got this ugly vicious circle thing going on with titles versus the sales end of the channel, you're not going to get it in any other fasion other than secured downloads and mail/shipping.
er...typo correction... (Score:2)
That should read:
"Any fool could buy the Windows SKU and "upgrade" it to the Linux one- a situation that explains the story with Doom III and official Linux versions..."
I need to not post before having my morning caffene IV...
Re:There is no justice in the world..... (Score:2, Insightful)
Re:There is no justice in the world..... (Score:2, Troll)
Er ... I don't even play games. Probably the majority of Slashdot readers don't play games. Why the hell should we buy them?
I suppose we could have also saved pets.com if every Slashdot reader had bought just one 50-pound sack of dog food.
Re:There is no justice in the world..... (Score:5, Funny)
I bought a 50 pound bag of dog food, and I tell you what it sucked ass. I mean it didn't even taste like real dog, more like fake filler substance and beef. I had to make meatloaf out of it and smoother it ketchup to just get it down.
Re:There is no justice in the world..... (Score:3, Insightful)
Re:There is no justice in the world..... (Score:2, Insightful)
Considering that Loki is simply releasing games originally written by other companies, perhaps it simply too expensive to port existing games when you have to pay license fees for the right to do so.
And this isn't a "going out of business" event. This is a bad thing, yes, but Loki still has a chance to pull this off. Maybe they've just been managing their cash flow poorly, or putting their money into areas that don't directly feed revenue growth.
But should someone with deep pockets save Loki? I think we both agree that is pretty stupid. For my part, I don't really care if there are a bunch of proprietary games available for Linux. Should I be so concerned about Linux "taking over" that I'm willing to spend money on something that I would barely play, and isn't Free Software anyway, just to see that happen? Hell no.
Do we really think that millions of Windows machines out there are just waiting for Sim City 8000 to be ported to Red Hat before they become Linux desktops? Absurd. I can think of so many better reasons why people aren't switching to Linux. And the availability of non-Free games for Linux isn't one of them.
Re:Figures. (Score:2)
This issue is distinct from that of the performance of the 3D; when I got it to work, 3D in Linux was at least as good as that in Windows. But getting it to work was the issue.
I learned my lesson that way: the Linux box is great for *serving* for multi-player games, but as a client it was too big a pain in the ass. Much easier to just buy the game for my Windows box. It's not Loki's fault - nor anyone else's, really - that this is the case, but it's just the reality of the situation. I know that this isn't everyone's experience, but it has been the experience of friends of mine. The variety of distributions and the spottiness and inconsistancy over hardware support over different libs and kernel versions and X versions is simply too daunting a task for an OS that is already a small minority.
Re:Figures. (Score:3, Funny)
They should do both. (Score:5, Insightful)
Write a decent compatibility library, or tweak SDL for your own uses. Port to that. It would be a bit more work to try to cover up all the loose places where the compatibility library doesn't fit that os well, but you'd be able to simulteneously release for linux, mac, mac os x, and linuxppc, and maybe later on put together a SUPER HAPPY FISH BONUS PACK! with playstation2 versions of like four of the games you just ported to linux/mac.
If you're going to bother with the herculean task of porting spaghetti code (which most games are) to a different operating system, take the extra time to work in a sane portability architecture. In doing so you'll probably at least double your possible target audience with not *that* much work.
That being said, you probably could make more money off the mac users. Mac users probably aren't as heavy into gaming, true, but mac users are a captive audience. Unlike (((the majority of!))) linux users, mac users do'nt have the option of booting into windows. Now that bungie is dead, they have only what can be ported or emulated, and because there have been almost no new mac ports to speak of in nearly forever they are mostly starved for decent games and will probably run anything even mediocre that runs on their computers.
What? Bitter because Loki seems to be gone, and dynamix seems to be gone, and i will probably never get that mac os x version of Tribes 2 [petitiononline.com] i've been wanting so badly? Who, me?
Not the case (Score:2)
Also, remember that C code, while portable, will not magically always run on the Mac with SDL even if will run on PCs with SDL. Endian bugs abound, and while they are not difficult to fix, recompiling code on the Mac is (almost) never just a matter of running the compilation.
Re:Unsavable? (Score:5, Interesting)
Shame on you for kicking a puppy only trying to serve the community while it's down.
Re:Unsavable? (Score:3, Funny)
Re:Did We See This Coming? (Score:2, Interesting)
I like to believe that we install Linux for its workhorse capabilities first, and gaming second (as compared to the Redmond OS)
Good luck to the minions of Loki
Re:loki's games "great"? (Score:2, Informative)
I personally fixed a few bugs in the Quake3 code-base, and I know Bernd did much more.
m.
Re:I dont feel guilty. (Score:2)
Re:Open Source LOKI!!! (Score:5, Insightful)
Does anyone on slashdot actually know what the hell is going on anymore?
Re:so go BUY a game NOW (Score:3, Insightful)
Because Loki writes Linux software. The more professional Linux software that exists, the more valid an operating system it becomes. There are many people that boot into Windows just to play games. I'm not one of them (I only play Quake III Arena, and Loki did a hell of a job on that) - but I know a lot of people who are. If all games are available for Linux from the get-go, more people will make the full switch. When this happens, more people grow more knowledgeable about the inner workings of Linux. Then they put these newly found skills on their resume. Managers get the resume and go "you know, with all these people coming in with serious Linux experience, we can probably put Linux to work for us." Then Linux is a valid corporate operating system. Then it grows even more.
We need to support Linux companies because it's good for Linux and, therefore, good for its users. And if you really care about the Linux community, what better way to show support than buying products from Linux companies?
Re:Nokia to the rescue!!!!!!!! (Score:3, Funny)
Will they call their joint venture Noki or will they call it Lokia.
Re:Terrible news? (Score:3, Interesting)
* If my dog bites people and is mean, all dogs bite people and are mean.
* If a black man robs you, all black men are robbers.
Glad to see you find your world so easy to generalize.
Bullshit. The stances being taken on Slashdot are more like:
The concept of "dog" is immoral, so only own cats.
Except my dog Loki, he's OK.
Peddle your straw man somewhere else. Slashdotters have been claiming left and right that the very CONCEPT of proprietary software is theft, but now everybody's in a tizzy over poor Loki.
I didn't make the argument black and white; I'm one of the ones claiming that it *ISN'T* black and white. Proprietary software is OK. Loki is good. Microsoft is good too. Windows sucks, so I don't use it; but it doesn't mean Microsoft can't make something good I will use, such as my Intellimouse.
I use Linux because it's better, not because Microsoft is evil. If Microsoft makes a great program for Linux, I might very well use it.