olau writes "Hot on the heels on the opinion piece on how Mac OS X killed Linux on the desktop is a more levelheaded analysis by another GNOME old-timer Christian Schaller who doesn't think Mac OS X killed anything. In fact, in spite of the hype surrounding Mac OS X, it seems to barely have made a dent in the overall market, he argues. Instead he points to a much longer list of thorny issues that Linux historically has faced as a contender to Microsoft's double-monopoly on the OS and the Office suite."
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An anonymous reader writes "Intel's Open-Source Technology Center was given source-code access to Valve's Left 4 Dead 2 game in order to help them fix Linux bugs and to better optimize their graphics driver to this forthcoming Linux native game on the Source Engine. Intel has talked about their Valve Linux development experiences and now they managed to get Left 4 Dead 2 running on their open-source graphics driver. Valve also has grown fond of open-source hardware drivers: 'Valve Linux developers have also been happy looking at an open-source graphics driver. Valve Linux developers found it equally thrilling that now when hitting a bottleneck in their game or looking for areas for performance optimizations, they are simply able to look into Intel's open-source Linux graphics driver to understand how an operation is handled by the hardware, tossing some extra debugging statements into the Intel driver to see what's happening, and making other driver tweaks.'"
colinneagle writes "Earlier this week I installed the final version of Windows 8. And it is awesome. That's not a joke. Windows 8 is absolutely, unequivocally stellar. And yet, at the end of the day, I am right back to using Linux. Why is that? What is it about Linux that makes me so excited to use it — even while enjoying another operating system that I view as, in all seriousness, a work of art? Why do I not simply install Windows 8 on every machine I own and be happy with it? For me, it's the ability to slowly chip away and remove items from your user interface until you are left with only want you want, and nothing more. The option of looking at an item on the screen, right clicking on it, and declaring to said item 'Listen up, mister Thing-On-My-Screen. I don't want you anymore. Be gone!' Panels, bars, docks, launchers, widgets, gadgets – whatever is on your screen, there is probably a way to send it to whatever form of the afterlife is reserved for unwanted Desktop Crud. And, I'll tell you this right now – as great as it is, you don't find a whole lot of 'Right click, Remove Panel' in Windows 8."
First time accepted submitter Rzarector writes "Good News Everyone! Thanks to the Ubuntu Gnome Community and Jeremy Bicha, it seems that the popular distribution will ship a flavor with a relatively pure GNOME experience in the next release cycle, on October 18. At this point the effort is community based, but hopefully GNOMEbuntu will make it as an official Canonical spin, similar to Kubuntu, Xubuntu, et cetera, in the 13.04 release. This is the story: At the Ubuntu Developer Summit in May, some discussions took place on the need for a Gnome spin. On August 13, Jeremy Bicha posted on Gnome mailing lists about looking a name for the new Ubuntu derivative. After that, I had no news till Stinger gave us a thread in Ubuntu Forums. On there, Jeremy talks about working on an Alpha version! So I contacted him and he verified that GNOMEbuntu will be released together with Ubuntu 12.10."
darthcamaro writes "The wait between Linux 2.x and 3.x was a long one, but the wait to Linux 4? Well, that will only be a matter of three years, according to Linus Torvalds. '"It's just mentally much easier for people to remember the small number," Torvalds said during the LinuxCon conference in San Diego [Wednesday]. "We'll do 4.0 in three years maybe when the sub numbers have grown in the 20's and our feeble brains can't handle it."'"
An anonymous reader writes "Klint Finley discusses Miguel de Icaza's thoughts on how OS X killed Linux on the desktop: 'de Icaza says the desktop wars were already lost to OS X by the time the latest shakeups started happening. And he thinks the real reason Linux lost is that developers started defecting to OS X because the developers behind the toolkits used to build graphical Linux applications didn’t do a good enough job ensuring backward compatibility between different versions of their APIs. "For many years, we broke people’s code," he says. "OS X did a much better job of ensuring backward compatibility."' This, he says, led developers to use OS X as a desktop for server programming. It didn't help that development was 'shifting to the web,' with the need for native applications on the decline."
An anonymous reader writes "The evolution of user interface design in software is a long one, and has historically tracked the capabilities of computers of the time. Early computers used batch processing which, is mostly unheard of today, and consequently had minimal human interaction. The late 60s saw the introduction of command line interfaces, which remain popular to this day, mostly with technical users. Arguably, what propelled computer use to what it is today is the introduction of the ubiquitous graphical user interface. Although graphical interfaces have evolved, in principle they have remained largely unchanged. The resurgence of Apple saw the rise of skeuomorphic graphical user interfaces, which are now starting to appear on Linux. Are skeuomorphic designs making technology accessible to the masses, or is it simply a case of an unwillingness to innovate and move forward?"
An anonymous reader writes "The BeOS-compatible Haiku OS operating system has been ported to x86_64. As part of the Google Summer of Code, a student made a 64-bit port of the kernel and user-space and it's now working. However, not all of the BeOS apps and drivers are yet working in 64-bit mode."
First time accepted submitter ternarybit writes "By 'Linux professional,' I mean anyone in a paid IT position who uses or administers Linux systems on a daily basis. Over the past five years, I've developed an affection for Linux, and use it every day as a freelance IT consultant. I've built a breadth of somewhat intermediate skills, using several distros for everything from everyday desktop use, to building servers from scratch, to performing data recovery. I'm interested in taking my skills to the next level — and making a career out of it — but I'm not sure how best to appeal to prospective employers, or even what to specialize in (I refuse to believe the only option is 'sysadmin,' though I'm certainly not opposed to that). Specifically, I'm interested in what practical steps I can take to build meaningful skills that an employer can verify, and will find valuable. So, what do you do, and how did you get there? How did you conquer the catch-22 of needing experience to get the position that gives you the experience to get the position? Did you get certified, devour books and manpages, apprentice under an expert, some combination of the above, or something else entirely?"
An anonymous reader writes "NASA's Ames Research Center is working on a new project designed to drastically cut the cost of launching and operating small satellites in Low Earth Orbit (LEO). The project, known as PhoneSat, will see the Android powered Nexus One and Nexus S phones command their very own small scale spacecraft this year in a first of its kind research mission."
An anonymous reader (citing "silly workplace security policies") writes "I'm in charge of developing for my workplace a particular sort of 'dynamic' file server for handling scientific data. We have all the hardware in place, but can't figure out what *nix distro would work best. Can the great minds at Slashdot pool their resources and divine an answer? Some background: We have sensor units scattered across a couple square miles of undeveloped land, which each collect ~500 gigs of data per 24h. When these drives come back from the field each day, they'll be plugged into a server featuring a dozen removable drive sleds. We need to present the contents of these drives as one unified tree (shared out via Samba), and the best way to go about that appears to be a unioning file system. There's also requirement that the server has to boot in 30 seconds or less off a mechanical hard drive. We've been looking around, but are having trouble finding info for this seemingly simple situation. Can we get FreeNAS to do this? Do we try Greyhole? Is there a distro that can run unionfs/aufs/mhddfs out-of-the-box without messing with manual recompiling? Why is documentation for *nix always so bad?""
Penurious Penguin writes "Well within the top ten Linux distros, Arch Linux has a strong following for sure. But with an installation process requiring a little more involvement than the average distro, not every prospective user is ready to embrace the Arch Way, and understandably so. This is where Manjaro steps in. With a 100% compatibility with Arch, uncompromising adherence to principia KISS and a pre-configured Xfce, — or alternatively available GNOME & KDE — those who've been hesitating to explore Arch now have a few less excuses. And a little side-note for those still bitter about the lack of package-signing: You'll be glad to know that Arch fully implemented package-signing in June of 2012."
An anonymous reader writes "OS X 10.8 has been benchmarked against Ubuntu Linux with some interesting results. From the tests on a Apple Mac Mini and Apple MacBook Pro, OS X Mountain Lion was clearly superior when it came to the graphics performance, but the rest of the time the operating systems performed quite closely with no clear winner. OS X also seems to have greater performance issues with solid-state drives than Linux."
Nerval's Lobster writes with a report at Slash Datacenter that a portion of the predicted low-power-ARM-servers future has arrived, in the form of Codethink's Baserock Slab ARM Server, which puts 32 cores into a half-depth 1U server. "As with other servers built on ARM architecture, Codethink intends the Baserock Slab for data centers in need of extra power efficiency. The Slab supports Baserock Linux, currently in its second development release (known as 'Secret Volcano'), as well as Debian GNU/Linux. While Baserock Linux was first developed around the X86-64 platform, its developers planned the leap to the ARM platform. Each Slab CPU node consists of a Marvell quad-core 1.33-GHz Armada XP ARM chip, 2 GB of ECC RAM, a Cogent Computer Systems CSB1726 SoM, and a 30 GB solid-state drive. The nodes are connected to the high-speed network fabric, which includes two links per compute node driving 5 Gbits/s of bonded bandwidth to each CPU, with wire-speed switching and routing at up to 119 million packets per second."
An anonymous reader writes "In an extensive interview with derStandard.at, GNOME designer Jon McCann shares his thoughts about all the criticism GNOME 3 currently faces and why he doesn't think at all that GNOME is in a crisis. He also talks about the current plans for GNOME OS and explains why he thinks that Linux distributions should rethink their purpose."