Robotics

Sink Your Balls Quickly With Pool-Cue Robots 79

AndreV writes "In another attempt to dehumanize our bar games, a Canadian engineer has turned the classic game of billiards on its head with his BilliardBots pet project, which consists of a series of remote-controlled mobile robots meant to replace the standard cue sticks normally used to pocket pool balls. While in his version the basic rules remain, unlike regular billiards, players in this version simultaneously rush to pocket their designated balls (they don't take turns), 'thus it's very competitive and fast,' the creator says. In order to keep tight reins on the mechatronic ball handlers' movements, he adapted a pair of Playstation controllers and says that playing 'requires dexterity, like a video game,' to control their 3.5-m/sec-maximum speeds. The 'bots are designed simply but effectively, using a 3-by-3-by-3-inch metal frame with an electronic board, two motors and rechargeable battery packs. Using a Bluetooth wireless communication protocol, its commands come from the wireless controller with single or double joystick selectable control (the other buttons are not used). Its other parameters are software programmable, such as maximum acceleration rate, maximum speed and maximum rotation speed."
Games

Re-imagined Silent Hill Announced 63

Konami has announced that a new Silent Hill game, titled Shattered Memories, is due out this fall for the Wii, PS2, and PSP. "While the game shares its twisting plot with the original PlayStation game, Silent Hill: Shattered Memories takes a different path in many, many ways. Characters can be approached but will offer different responses and be found in different places, while new clues and gameplay paths can be followed." The Wii version will make full use of the Wii Remote, taking the role of both phone and torch, as well as being used to "pick up, examine and manipulate items to solve puzzles along the journey." According to the Opposable Thumbs blog, the choice not to develop for the PS3 and Xbox 360 was due to the development costs associated with those consoles.
First Person Shooters (Games)

Versus Mode Comes To Resident Evil 5 28

Resident Evil 5 will be getting a new multiplayer mode later today that allows players to square off against each other. It will be available on the Playstation Network and Xbox Live for a fee of $5. Two different game types will be available, according to Capcom. In one, Slayer's Rule, you'll compete against other players to kill the most enemies. The other mode, Survivor's Rule, pits you directly against other players, either one-on-one or two-on-two.
PlayStation (Games)

New Ratchet & Clank Game Announced 20

Earlier this week at the Game Developers Conference, Sony announced that the next installment in the Ratchet & Clank series, titled A Crack In Time, is due out this fall for the Playstation 3. "A Crack in Time will conclude the story sparked in 2007's Ratchet & Clank Future: Tools of Destruction and continued last year in the pair's downloadable debut, Ratchet and Clank Future: Quest for Booty. The game will follow the lombax Ratchet as he attempts to save his robotic sidekick, and Sony promises to reveal both their origins and ultimate destinies during the course of the game, teasing the biggest breakup since the Beatles." A trailer for the game has been released as well.
PlayStation (Games)

Sony Charges Publishers For DLC Bandwidth Usage 127

tlhIngan writes "Since October 1, 2008, Sony has been billing game publishers for DLC bandwidth usage. The game companies are forced to pay 16 cents per gigabyte downloaded by users (the 'Playstation Network Fee') regardless of whether the content is free or paid. The good news is that free content will only be billed during the initial 60 days it's up, but paid content will require fees forever. (No word on whether free content will mysteriously disappear after 60 days, though.) Given that some popular game demos run over a gigabyte by themselves, it could easily start costing publishers serious money (16 cents each for a few million downloads adds up). So far, it hasn't cut down the content available (or few publishers have started pulling content), but it's too soon to tell. It should be noted that Microsoft isn't charging publishers any money for content on Xbox Live, though some may argue that the 'gold premium content' is the same thing." Perhaps this is one of the reasons various publishers are pressuring Sony for a PS3 price cut.
PlayStation (Games)

Game Publishers Pressuring Sony For PS3 Price Cut 232

Bloomberg is running a story about several video game publishers and developers who are pushing for a long overdue price cut on Sony's PS3 console. Sales of the PS3 are lagging behind both the Wii and the Xbox 360 despite the PS2's resounding victory in sales of the previous generation of consoles. One of the creators of LittleBigPlanet, a PS3 exclusive, made similar comments in an interview with Gamasutra, acknowledging that they're looking forward to the day Sony drops the PS3's price. An analyst from Janco said such an action is necessary if Sony doesn't want to "lose support from game developers and publishers."
PlayStation (Games)

Emulation Explosion On the PS3 Via Linux 425

Marty writes "The PlayStation 3 has recently seen an explosion of releases of emulators and games for the Yellow Dog Linux distro for PS3; once you have installed Yellow Dog Linux you then have the ability to try out MAME, SNES, Amiga, Dos, Commodore and Atari emulators (that's the tip of the iceberg) and such games as Quake 2, Duke Nukem 3D, Hexen 2 and Alephone. Time to start installing Linux on your PS3?"
Government

UK Government Ads Link Games With "Early Death" 232

An anonymous reader writes "The UK government, backed by a bunch of charities that raise funds for research into cancer, heart disease and diabetes, has launched an advertising campaign that links the 'inactive' or passive gaming lifestyle with death and illness. It's part of a bigger 'Change4Life' campaign that has also linked playing games with making children obese. The new ads show a young child playing a PlayStation game, with the caption 'Risk an early DEATH, just do nothing.' To say this has annoyed the UK games industry would be a grave understatement. Trade association ELSPA has already called an urgent meeting with authorities to have the ads pulled, and trade magazine MCV has complained to the country's Advertising Standards Authority as well. As MCV Associate Editor Tim Ingham says in an impassioned opinion piece, 'Change4Life's advertising campaign makes a mockery of everything the industry has achieved in the last decade.'"
PlayStation (Games)

Sony Makes It Hard To Develop For the PS3 On Purpose 616

adeelarshad82 writes "CNet reports on a bizarre comment from Sony's Computer Entertainment CEO in response to complaints from developers on how hard it is to develop games for the Playstation 3. 'We don't provide the "easy to program for" console that (developers) want, because "easy to program for" means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?' Given that games heavily drive console sales, and the fact that the PS3 is already 8 million units behind the Xbox 360, I think making a developer's job harder is the last thing Sony needs."
Image

New Medical Disorder Linked To Gaming Screenshot-sm 224

oldspewey writes "A new skin disorder caused by use of games consoles has been identified by skin specialists. The condition, dubbed "PlayStation palmar hidradenitis", is described in the British Journal of Dermatology. Researchers outline the case of a 12-year-old girl who attended a Swiss hospital with intensely painful sores on the palms of her hands. The girl, who had been using a games console regularly, recovered fully after 10 days of abstinence. The doctors suspect that the problem was caused by tight and continuous grasping of the console's hand-grips, and repeated pushing of the buttons, alongside sweating caused by the tension of the game. Nina Goad, of the British Association of Dermatologists said: 'This is an interesting discovery and one that the researchers are keen to share ... If you're worried about soreness on your hands when playing a games console, it might be sensible to give your hands a break from time to time, and don't play excessively if your hands are prone to sweating.'" We called it Tekken thumb.
Input Devices

Microsoft Buys Motion-Detection Technology 65

DaMan1970 writes with news that Microsoft has purchased 3DV Systems, a company that specializes in motion detection technology. When early reports of this deal appeared last week, it led to speculation that this could be part of Microsoft's plans for future gaming technology. 3DV itself has been focused on the gaming market. "Now that graphics have become so advanced, it explains, the key to making a real difference lies in how you can control the game. The ZCam lets players control the game using body gestures alone, rather as PlayStation's EyeToy does, or Microsoft's Vision or Nintendo's Wii. 3DV Systems argues that its system is better than these, adding that you don't have to wear anything."
First Person Shooters (Games)

Early Killzone 2 Reviews Looking Good 140

Reviews are beginning to appear for Guerrilla Games' upcoming first-person shooter, Killzone 2, a PS3 exclusive that has received a great deal of hype over the past several months. The reviews are mostly complimentary, but not overwhelmingly so; Ars Technica says it has "some of the best graphics yet seen on the PS3," and is a "solid take on the war-gaming genre." They also acknowledge that this is the latest game being held up as a standard for how good PS3 games can be, though the PS3 may not need such validation anymore. Edge Magazine is critical of the story, saying, "you could play the levels in random order to little ill-effect," but found the gameplay redeeming enough to warrant a 7/10. Concerns were raised early about the quality of the controls, but Guerrilla Games has affirmed that no changes will be made. Though the game won't be out for about a week yet, rumors of some fairly typical DLC plans are already cropping up. Giant Bomb recorded some video showcasing Killzone 2's multiplayer a while back.
Intel

Intel To Design PlayStation 4 GPU 288

madhatter256 writes "According to the Inquirer it looks like Intel will be designing Sony's next gen console GPU. It will most likely be an off-shoot of the Larrabee GPU architecture. It is also unknown as of yet if Intel will also take part in the CPU design of the console. Due to current economic times it was a no brainer for Sony to go with Intel. " The article also mentions rumors of ATI getting the Xbox3 GPU and, if history is any judge, the Wii2 as well.
Games

EA Unveils Two New Battlefield Games 54

Electronic Arts announced at New York Comic Con that the Battlefield series would be getting two more titles. Battlefield 1943 will be focused on multiplayer, and it's due out for download this summer. It will be available through the PlayStation Network and Xbox Live, and there will be a PC version as well. A website has been launched for the game, and it contains a trailer. Battlefield: Bad Company 2 is scheduled for winter, and it will be available for the PC, PS3, and Xbox 360 also. Details for Bad Company 2 are sparse, though one exec said, "... it takes everything that players liked in the original and ups the ante — more vehicles, more destruction and more team play."
Networking

Console Download Speeds Tested 81

MTV's Multiplayer blog tested and compared the download speeds of games on the Wii, the Xbox 360, and the PS3. They tested a variety of scenarios, with the PS3 most often coming out on top. The Xbox 360 took first in one test, but in that situation it was using a wired connection while the other two were not. The Wii consistently came in on the slower side, taking last place in all but one test. The PS3 ranged from .44 to .79 MB/sec, the Xbox 360 from .26 to .86 MB/sec, and the Wii from .30 to .55 MB/sec. What have your experiences been with console download times?
Classic Games (Games)

Setting Up Ubuntu On a PS3 For Emulation 81

Gizmodo is running a guide on how to install Ubuntu on a Playstation 3 and set it up to play vintage games through emulation. Quoting: "It still kind of surprises me (in a good way) that Sony was, from the start, very OK with PS3 owners tinkering with Linux on their PS3s. A modified release of Yellow Dog Linux was available from the very beginning, and some very handy hard drive partitioning and dual-boot utilities are baked right into the PS3's XMB; Ubuntu gets installed on an entirely separate partition of your PS3's hard disk, so your default system doesn't get touched and switching between Ubuntu and the XMB is a piece of cake. There is a flipside to this coin, however. Since the PS3's Cell Processor is PowerPC based, you won't be able to use any Linux software that's compiled for x86, which is, unfortunately, most of it. However, Ubuntu has always had a PPC distro, and most of the basic stuff will work just fine. You can even load up a PPC-compiled Super Nintendo Emulator, SNES9X, and play some classic games pretty easily on your Sixaxis controller paired via Bluetooth."
PlayStation (Games)

Epilogue DLC Coming To Prince of Persia 36

IGN reports that Prince of Persia will be getting downloadable content on February 26th for the PS3 and Xbox 360 versions of the game. It will be an epilogue to the original game, and it will add about three hours of gameplay. "Expect everything to be at a higher pace and to keep you on the edge of your seat. Figuring out how to succeed passing this long acrobatic sequence mined with traps or how to defeat this boss before he regenerates his energy will definitely be more intense. What hardcore Prince of Persia gamers want is a challenge and some of them found the game too easy. We understand this. Seeing such feedback, our vision and intentions with the DLC coincided with their comments quite well. We wanted to build a challenge and experience even greater with all the tools at our disposal, and let me say that there are a lot: Elika's power, traps, combat system, etc."
PlayStation (Games)

Interview With a Prolific LittleBigPlanet Content Creator 27

SlappingOysters writes "Ole-Marius Lakselv is going to be making games for a living, sooner or later. Under his PSN moniker of Geosautis, he has become arguably the most popular and famous LittleBigPlanet level maker in the world. His works, such as World of Colour and Haunted Mansion, are shining examples of what a talented user with a bit of time on his hands can build using LittleBigPlanet's powerful creation tools. Gameplayer has just interviewed him to get the full story on being an amateur developer making waves in LittleBigPlanet. The site has also awarded the game The Best Exclusive of 2008."
Games

The Art of Downloadable Game Development 32

The Guardian's Games Blog looks at how the development of downloadable games has shifted over the past several years. As an example, they point to Capcom, its recent reinvention of the Mega Man franchise, and an upcoming game called Flock. Quoting: "[CEO Paddy Sinclair said], 'The first thing we realised was, it wouldn't be as easy as we thought. Luckily we're funded privately so we had the luxury of getting it wrong. It was very... educational. We learned very quickly that, no, you can't write a game in three months. We also realized we'd need a bigger team than just two or three.' 'The XBLA market has really evolved,' continues business development head, Chris Wright. 'If you look at the very early games they were simple ports — single-player, retro emulation titles, and you can kick those out very quickly. That market is disappearing. If you're going to do retro remakes you have to extend it, you have to add multiplayer. If you're going to do something new, it has to be bigger. We've got a team of 10-12 people working on this title. If you look back, it's what we would have had on PS1, and the game is probably of the same sort of size. It's not the huge budgets of a retail title, but it's not a trivial undertaking, either.'"
Google

YouTube Coming To the PS3 and Wii 87

Clara writes "The YouTube blog has announced that YouTube is on its way to the PlayStation 3 and Wii. From the article: 'Have you ever wanted to just sit on your couch and watch YouTube on your TV? Well, now that's possible via YouTube for Television, initially available through the Sony PS3 and Nintendo Wii game consoles at www.youtube.com/tv. Currently in beta, the TV Website offers a dynamic, lean-back, 10-foot television viewing experience.' No YouTube for Xbox, however (Google must simply not have gotten around to Microsoft yet)."

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