Wii

Does the Wii Provide A "Watered-Down" Game Experience? 582

CNet is running a story inspired by comments from Ubisoft's Ben Mattes about how the Wii affects game development. When asked why there was no Wii version of Prince of Persia, Mattes said, "The reality is that from a technical standpoint, the Wii cannot do what we wanted the game to do. The AI of Elika was highly advanced and required a lot of processing power; the world size and dynamic loading, the draw distance, the number of polygons in the characters... If we had done a Wii version, it would have been toned down, probably linear; it wouldn't have been an open-world game, and so it would have been a very different experience." The article goes on to look at a number of Wii games that are stripped-down versions of their Xbox 360 or PS3 counterparts. Of course, part of the Wii's drawing power is that it's much simpler than the other systems, and has brought casual gaming to millions more people than it would have otherwise. The question remains, as Kotaku points out, whether the Wii's audience will persist after the other systems match its casual-gaming capabilities.
PlayStation (Games)

Developer Panel Gives Its Verdict On Sony's PSP Go 55

An anonymous reader writes "A panel of games industry veterans have given their final verdict on Sony's PSP Go. David Perry thinks the handheld is an excellent step in the right direction, though he wants it to include free-to-play games. Andrew Oliver of Blitz Games Studios was also optimistic: 'The iPod has demonstrated that, given a nice small device and a good interface and easy buying process, people are happy to download content. I think this will work and move gamers to accepting legal digital downloads, which is the way we want the market to go.' In total, a panel of eight developers discussed four key issues surrounding the handheld, including whether or not they will develop for it."
PlayStation (Games)

Custom Firmware For the PSP-3000 Released 97

Busshy writes "Today, owners of PSP-3000 consoles, and those on PSP-2000s with boards that were previously incompatible, have now joined all those who have been enjoying PSP homebrew for years with the release of a new custom firmware that brings emulation and much more to those systems. You will need the recent Chickhen homebrew enabler installed for it to work."
PlayStation (Games)

Heavy Rain Gameplay Explained 56

David Cage, writer and director of Quantic Dream's Heavy Rain, has released a lengthy video of an entire level from the game, along with detailed commentary about how the game works. He demonstrates how to operate the UI, showing how contextual menus let you control actions, dialog, and even your character's thoughts, while also showcasing how the game's investigatory system works and even a few fighting-related quick-time events. 1Up recently spoke with Cage about his time in the games industry, including his previous work on Indigo Prophecy. They also did a Heavy Rain preview of their own, and spoke briefly about post-launch plans. The game is due out next year for the PS3.
Input Devices

Motion Control To Lengthen Console Hardware Cycles 160

With the recent E3 demonstrations of new motion-based control for consoles — Microsoft's Natal, Sony's Motion Controller, and Ubisoft's camera-based system for the Wii — analysts now expect the current console generation to last longer than normal. Microsoft exec Shane Kim said he expects the Xbox 360 to last until around 2015, in part due to Natal and new services available through Xbox Live. Signal Hill's Todd Greenwald thinks this cycle may not need to end at all: "Microsoft and Sony have invested so much in their current hardware line, as have third party publishers, that we don't think any party is seriously interested in throwing away these investments and starting over from scratch. For all of these reasons, we think this cycle will last longer than those in the past, and don't see new hardware coming until 2011 at the earliest, and 2012 to 2013 more likely (if at all — if new services like OnLive take off, or if Xbox Live and PlayStation Network become more and more robust, there may not be a need for another console cycle).'"
PlayStation (Games)

Hands-on With the PSP Go 73

ANkleStrong writes "Sony Corp unveiled on Tuesday a smaller, lighter PlayStation handheld game device called the PSP Go, in a race to catch rival Nintendo in an intensely competitive mobile games arena." E3 attendees were able to take the new Sony handheld for a test drive, and more pictures and videos are now available. It's set to be released on October 1st, and will retail for $249. A new Resident Evil game is being designed specifically for the updated hardware, and Metal Gear Peace Walker is coming as well.
Input Devices

Sony Unveils PS3 Motion Controller 210

Sony confirmed rumors at E3 yesterday by debuting their take on a motion-based input device, set to be released for use with the PS3 in the spring of 2010. The BBC has some entertaining video of the demonstration. "A sensor sits on top of the TV and detects the position, distance and movement of two controllers held in a user's hand. The device can not only measure where the controllers are in relation to each other, but also how close they are to the sensor, meaning you can create true 3D movement within a game. ... During the demonstration, the developers showed what the Sony PlayStation Controller was capable of, enabling users to wield weapons, fire a bow and arrow, write on screen and manipulate objects in a virtual environment. 'One thing that is really difficult to do in a virtual world is drawing,' said Mr Marks. 'And in particular, writing requires extreme precision. [The controller can be measured] to sub-millimetre accuracy.'"
First Person Shooters (Games)

Crysis 2 Confirmed For Multiple Platforms 61

EA and Crytek teamed up for an announcement at E3, confirming that Crysis 2 was under development for the PC, PS3, and Xbox 360. Details are scarce (and the trailer is no help), but the game will use CryENGINE 3, which will be able to scale performance such that it will look good on consoles while still pushing the limits of PC graphics. Quoting: "When asked if that sounded like a contradiction, [Crytek's Cevat Yerli] responded that you have to think of technology as a tool that can scale. He said the game's content scales to the platform it's on. 'The PC version will look better, because of the fact that the PC can do more. It will be scaling up. But on the consoles, you're competing with console games,' he said. 'The goal is to be the best looking game on PS3 [and] the best looking game on 360 in the entire market.' On the PC front, Crysis 2 will compete with the original Crysis, which still sets the bar for PC graphics."
Portables (Games)

PSP Go With 16GB Memory and Bluetooth Leaked 190

Lyonhrt writes "Engadget and Gizmodo have spilled the beans on the news of the new UMD-less PSP Go that comes with 16GB of memory and a slide screen; also among the features will be built-in Bluetooth and an undisclosed memory slot. The console will be sold alongside the PSP-3000, but there are no details on price at this time. This is obviously Sony's answer to the lost battle with the PSP Homebrew and Hacking Communities, which have cost many thousands of lost sales with custom firmwares."
Television

Xbox To Get Live TV and Massive VOD Update 124

CNETNate writes "It's a global first for Microsoft, and massive news for Xbox owners. Redmond and the largest pay TV service in the UK — Sky, owned in part by Rupert Murdoch's News Corp — has tied a deal that brings simulcast TV, sports, entertainment shows, pay-per-view movies and back catalogue television to the Xbox 360. It's an entirely streamed service, offering no download-to-own content, and partly rivals the BBC iPlayer, which is available on UK PlayStation consoles and the Nintendo Wii. The service will go live later in the year at no cost to existing subscribers, and screenshots show it fits in seamlessly with the Xbox Live interface."
PlayStation (Games)

Sony Pondering Downloadable Game Rental Service For the PSP 50

Joystiq has brought attention to a recent survey commissioned by Sony to gauge interest in a rental service for PSP games that would operate by downloading the games to the console. The plan, as Sony puts it, "will enable you to download a fixed number of games during your subscription period ... you will be able to change the games you have chosen for the download once your subscription term renews." The survey goes on to gather opinions on various details such as pricing, the number of available games, and how games are added to the catalogue.
PlayStation (Games)

Fallout 3 DLC Coming To the PS3, New Content Announced 71

Bethesda has announced that their packs of downloadable content for Fallout 3, previously only available to Xbox 360 and PC owners, will soon be coming to the PS3. "Operation: Anchorage will be released for PS3 in late June, followed by the release of The Pitt and Broken Steel 4-6 weeks apart." They also confirmed the existence of new DLC packs that will arrive on a similar time frame. Point Lockout will allow players to "explore a massive new swampland area filled with new quests and content," while Mothership Zeta lets you "experience an alien abduction first hand and find out if you're tough enough to survive."
Censorship

On the Advent of Controversial Video Games 343

eldavojohn writes "At some point in the history of video games, violence became uncomfortably real for censors and some parents. In addition to that, realistic use of narcotics has entered mainstream games. While gamers (of adult age) have by and large won the right to this entertainment, a large amount of games have arisen lately that challenge a different aspect of video games — inappropriate or sensitive topics. We've covered it before on Columbine to Fallujah, but I noticed through GamePolitics recently a large trend in severely controversial video games. Where do you stand on these titles?" Read on for the rest of eldavojohn's thoughts.
Handhelds

PlayStation-Based Mobile Handset a Possibility 61

Speaking with Financial Times, Hideki Komiyama, president of Sony Ericsson, raised the possibility of a mobile handset based on PlayStation gaming. The company has been struggling to find an answer to current smartphones, and they plan to release three new models within the next year which run Symbian, Android, and Windows Mobile. Komiyama likened a PlayStation-related handset to the music-based Walkman handset and the camera-based Cybershot handset. Quoting the FT: "He expresses interest in Sony Ericsson carving out a niche for itself based on Sony's strength in gaming. He says a PlayStation mobile, building on the Walkman and Cybershot phones, 'could happen.'"
Businesses

Why Game Exclusivity Deals Are Feeding the Hate 205

Parz writes "The recent announcement that the upcoming Ghostbusters game will be a timed PlayStation exclusive in the PAL territories — revealed a mere month before release — has set a nasty precedent which could have long-term repercussions for the industry. This Gameplayer article explores how this generation of gaming has spiraled into a tit-for-tat war on third-party exclusivity deals instigated by Sony and Microsoft, and the effect it is having on the psychology of the consumers. The Ghostbusters developers aren't pleased by Sony's deal, and the Guardian questions whether the game will be big enough to really affect console sales."
PlayStation (Games)

Tekken 6, Soul Calibur Coming To the PSP 32

Two recent announcements lend support Sony's promise to bring a stronger game lineup to its PSP console this year. Tekken 6, which was already known to be in development for the 360 and PS3, has now been confirmed for the PSP as well. "... the portable version of the game is set to release alongside the other console iterations and will pack additional stages, content, items, and an ad-hoc multiplayer mode using 'original' and 'fan favorite characters.'" We've also found out that Soul Calibur: Broken Destiny is being specifically designed for the PSP, and will include "arcade, versus, and survival modes, as well as a character creation mode." In addition, 1Up reports on the latest rumors surrounding a redesigned PSP (possibly called the "Go!"), which they say will be unveiled later this year at E3.
PlayStation (Games)

Marvel Vs. Capcom 2 Confirmed For the PS3, 360 83

RyuuzakiTetsuya writes "According to Kotaku, Marvel vs. Capcom 2 is making its way to the PS3 and the Xbox 360. It's based on the Dreamcast code, and it includes Online play and widescreen support. A demo will be available Thursday on the Playstation Network, and the full game will retail for $15 on each of the respective online services. A gameplay trailer is available as well."
Businesses

Taking Gaming To the Next Billion Players 116

Hugh Pickens writes "June marks the launch across Brazil of Zeebo, a console that aims to tap an enormous new market for videogaming for the billion-strong, emerging middle classes of such countries as Brazil, India, Mexico, Russia and China. Zeebo uses the same Qualcomm chipsets contained in high-end smartphones, together with 1GB of flash memory, three USB slots and a proprietary dual analogue gamepad. It plugs into a TV and outputs at a 640 x 480 pixel resolution. 'The key thing is we're using off-the-shelf components,' says Mike Yuen, director of the gaming group at Qualcomm. This approach means that, while Zeebo can be priced appropriately for its markets — it will launch at US $199 in Brazil compared to around US $250 (plus another US $50 for a mod chip to play pirated games) for a PlayStation 2 in the region — and next year the company plans to drop the price of the console to $149. But the most important part of the Zeebo ecosystem is its wireless digital distribution that gets around the low penetration of wired broadband in many of these countries, negates the cost of dealing with packaged retail goods, and removes the risk of piracy, with the games priced at about $10 locked to the consoles they're downloaded to. Zeebo is not meant to directly compete with powerful devices like Sony's PlayStation 3, Microsoft's Xbox 360, or the Wii. 'In Latin America, where there's a strong gaming culture, that's what we'll be, but in India and China we can be more educational or lifestyle-oriented,' says Yuen. One Indian gaming blog predicts Zeebo will struggle, in part due to the cultural reluctance toward digital distribution and also the lack of piratable games."
PlayStation (Games)

The Making of the PlayStation 125

Edge Online has an in-depth look at the beginnings of the first PlayStation console. It starts at Sony's partnership with Nintendo, the purpose of which was to integrate a CD-ROM drive into the SNES. A falling out between the companies led Sony to stubbornly pursue a market dominated by Nintendo and Sega. The console's technology and Sony's unusual position in the industry quickly attracted the interest of many developers and publishers, eventually leading to sales that emphatically won that round of the console wars. "'There was a huge resistance inside the company to actually being in the videogames business at all,' explains Harrison. 'The main reason why the Sony brand wasn't really used in the early marketing of PlayStation was not necessarily out of choice, but it was because Sony's old guard was scared that it was going to destroy this wonderful, venerable, 50-year old brand. They saw Nintendo and Sega as toys, so why on Earth would they join the toy business? That changed a bit after we delivered 90 per cent of the company's profit for a few years.'"
PlayStation (Games)

Piracy and the PSP 272

In a lengthy interview with Gamasutra about the state of the Playstation brand in 2009, Sony's senior vice president of marketing, Peter Dille, made some interesting comments about how piracy has affected their popular portable console, the PSP. He said, "we're convinced that piracy has taken out a big chunk of our software sales on PSP," a platform that was slow to start anyway due to the lack of early interest from game developers. Dille mentions that while they can fight piracy with hardware upgrades in new versions, that doesn't do anything to help the roughly 50 million PSPs already out there. He goes on to address other aspects of the PlayStation line, including complaints about the pricing and exclusivity.

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