The Military

Leaked Emails Show Google Expected Military Drone AI Work To Grow Exponentially (theintercept.com) 84

In March, Google secretly signed an agreement with the Pentagon to provide cutting edge AI technology for drone warfare, causing about a dozen Google employees to resign in protest and thousands to sign a petition calling for an end to the contract. Google has since tried to quash the dissent, claiming that the contract was "only" for $9 million, according to the New York Times. Internal company emails obtained by The Intercept tell a different story: The September emails show that Google's business development arm expected the military drone artificial intelligence revenue to ramp up from an initial $15 million to an eventual $250 million per year. In fact, one month after news of the contract broke, the Pentagon allocated an additional $100 million to Project Maven [the endeavor designed to help drone operators recognize images captured on the battlefield]. The internal Google email chain also notes that several big tech players competed to win the Project Maven contract. Other tech firms such as Amazon were in the running, one Google executive involved in negotiations wrote. (Amazon did not respond to a request for comment.) Rather than serving solely as a minor experiment for the military, Google executives on the thread stated that Project Maven was "directly related" to a major cloud computing contract worth billions of dollars that other Silicon Valley firms are competing to win. The emails further note that Amazon Web Services, the cloud computing arm of Amazon, "has some work loads" related to Project Maven.
Cellphones

Arm Unveils Next-Gen 76-Series Mobile CPU, GPU Cores (hothardware.com) 54

MojoKid writes: Last week, Arm showed off its new Machine Learning Processor design, but today it has lifted the veil on its next-generation Cortex and Mali CPU, GPU, and VPU architectures, destined for 2019 smartphones and mobile devices. The Arm Cortex-A76 CPU, Mali-G76 GPU, and Mali-V76 VPU designs all step up performance and efficiency over previous generation designs, though there are architectural and layout changes and more advanced manufacturing processes.

Arm believes its A76 core, which can be clocked at 3GHz+ when produced on a 7nm process, can perform within 10 percent of an Intel Skylake core within the same thermal constraints, but at approximately half the footprint. The Mali-G76 improves density and energy efficiency by 30 percent over the previous generation G72, while providing a 2.7x uplift in machine learning workloads. And the Mali-V76 VPU improves on the recently announced V52 by adding support for 8K UltraHD content, among many other improvements.

Windows

Dell is Reportedly Working on a Dual-Screen Windows ARM Device (theverge.com) 35

Dell is working on a foldable dual-screen device, according to a report. According to news blog WinFuture, Dell's supposedly forthcoming device would run Windows 10 and an unreleased Qualcomm Snapdragon 850 ARM processor. From a report: Dell's device is reportedly codenamed "Januss," and has been under development since last summer, but it's not clear whether the device will ever come to market. Dell was working on mobile Windows devices before, and those devices were canceled. Microsoft also canceled its own Surface Mini device, just weeks before it was due to be revealed. The Verge understands that the documents WinFuture has obtained are old, and that Dell could have altered its product plans by now.
Education

Face Recognition Is Now Being Used In Schools (theintercept.com) 206

Presto Vivace shares a report from The Intercept: Officials at the Lockport, New York, school district have purchased face recognition technology as part of a purported effort to prevent school shootings. Starting in September, all 10 of Lockport District's school buildings, just north of Buffalo, will be outfitted with a surveillance system that can identify faces and objects. The software, known as Aegis, was developed by SN Technologies Corp., a Canadian biometrics firm that specifically advertises to schools. It can be used to alert officials to whenever sex offenders, suspended students, fired employees, suspected gang members, or anyone else placed on a school's "blacklist" enters the premises. Aegis also sends alerts any time one of the "top 10" most popular guns used in school shootings appears in view of a camera. The district is spending most of its recent $4 million state "Smart School" grant on these and other enhancements to its security systems, including bullet-proof greeter windows and a mass notification system, according to the Niagra Gazette. Slashdot reader Presto Vivace adds: "This is why municipal elections are so important. Just because this stuff is on the market, does not mean your local school system has to buy it."

The report notes that "all the major school shootings in the last five years in the U.S. have been carried out by current students or alumnae of the school in question." These students wouldn't have their face entered into the face recognition system's blacklist. Furthermore, "Most shooters don't brandish their guns before opening fire; and by the time they do, an object-detection algorithm that could specify the exact type of weapon they're firing would not be of much use," reports The Intercept. "... the technology would give a school, at best, only a few extra seconds in response time to a shooting."
Power

Qualcomm Launches a New Chip Specifically For Standalone AR, VR Devices (arstechnica.com) 8

Yesterday at the Augmented World Expo in Santa Clara, California, Qualcomm announced a new chip specifically designed for standalone augmented reality and virtual reality devices: the Snapdragon XR1. Ars Technica reports: The company is staying tight-lipped on technical details about the new SoC for the time being. Qualcomm says the SoC will use a Kryo CPU and Adreno GPU, as Qualcomm chips typically do, but exactly how those and the rest of the XR1's building blocks will be configured isn't yet clear. That said, Qualcomm is slotting the XR1 below its existing Snapdragon 845 -- the chip powering most of the year's highest-end smartphones -- in terms of memory bandwidth and GPU power. It is primarily aiming XR1 devices at "lean back" experiences like 360-degree video viewing, at least to start.

Even still, the company says the XR1 can output video up to 4K resolution at 60 frames per second, that it'll keep motion-to-photon latency "well below" 20 milliseconds (so as to prevent nausea and motion sickness), and that it can handle both 3DoF and 6DoF tracking for headsets and accompanying controllers if needed. (Devices with the latter allow users to replicate a fuller range of movement in a virtual space.) Qualcomm is talking up the chip's power management and 3D-audio abilities and its support for always-on voice assistance as well.

Operating Systems

Sonic and Ultrasonic Attacks Damage Hard Drives and Crash OSes (arstechnica.com) 102

Dan Goodin reports via Ars Technica: Attackers can cause potentially harmful hard drive and operating system crashes by playing sounds over low-cost speakers embedded in computers or sold in stores, a team of researchers demonstrated last week. The attacks use sonic and ultrasonic sounds to disrupt magnetic HDDs as they read or write data. The researchers showed how the technique could stop some video-surveillance systems from recording live streams. Just 12 seconds of specially designed acoustic interference was all it took to cause video loss in a 720p system made by Ezviz. Sounds that lasted for 105 seconds or more caused the stock Western Digital 3.5 HDD in the device to stop recording altogether until it was rebooted. The device uses flash storage to house its firmware, but by default it uses a magnetic HDD to store the large quantities of video it records. The attack used a speaker hanging from a ceiling that rested about four inches above the surveillance system's HDD. The researchers didn't remove the casing or otherwise tamper with the surveillance system. The technique was also able to disrupt HDDs in desktop and laptop computers running both Windows and Linux. In some cases, it even required a reboot before the PCs worked properly. The paper titled "Blue Note: How Intentional Acoustic Interference Damages Availability and Integrity in Hard Disk Drives and Operating Systems" can be found here (PDF).
Robotics

AI-Enhanced Weed-Killing Robots Frighten Pesticide Industry (reuters.com) 176

Rick Schumann writes: A Swiss company called ecoRobotix is betting the agricultural industry will be willing to welcome their solar-powered weed-killing autonomous robot, in an effort to reduce the use of herbicides by up to a factor of 20 and perhaps even eliminate the need for herbicide-resistant GMO crops entirely.

The 'see-and-spray' robot goes from plant to plant, visually differentiating the actual crops and weeds, and squirting the weeds selectively and precisely with weed killer, as opposed to the current technique of using large quantities of weed killer like Monsantos' Roundup to spray entire crops.

Weeds are already becoming resistant to such glyphosate-based herbicides after "more than 20 years of near-ubiquitous use," reports Reuters. (The head of one pesticide company's science division concedes that "That was probably a once-in-a-lifetime product.") But AI-based precision spraying "could mean established herbicides whose effect has worn off on some weeds could be used successfully in more potent, targeted doses."

Meanwhile, another Silicon Valley startup has built a machine using on-board cameras to distinguish weeds from crops -- and was recently acquired by the John Deere tractor company. Reuters calls these companies the "new breed of AI weeders that investors say could disrupt the $100 billion pesticides and seeds industry."

The original submission asks: Should we welcome our weed-killing robotic overlords?
The Almighty Buck

Companies Are Using California Homes As Batteries To Power the Grid (qz.com) 208

"Companies like Tesla and SunRun are starting to bid on utility contracts that would allow them to string together dozens or hundreds of systems that act as an enormous reserve to balance the flow of electricity on the grid," reports Quartz. "Doing so would accelerate the grid's transformation from 20th century hub-and-spoke architecture to a transmission network moving electricity among thousands or millions of customers who generate and store their own power." From the report: In theory, networked home-solar-and-battery systems, acting in coordination over a single geographical area, could replace things like natural gas "peaker" plants need to help support the grid on a moment's notice. But it's an open question whether it makes financial sense. Kamath says renewable mandates could keep home solar-storage solutions for the grid going for a while, but the idea will have to prove itself on the market, perhaps by aggregating large areas, if it wants to seriously compete with existing energy assets.

SunRun told investors in 2017 that its pilot programs suggest it could competitively generate $2,000 worth of services by managing electricity flow back to the grid. The company has recently dropped its combative stance with utilities dragging their feet on accepting home solar. Instead, it's pursuing cooperation with the utilities now, in hopes of selling them home-based power. That would allow it grab a chunk of the billions being spent on modernizing the grid. "We don't want to be in a position of building two competing infrastructures," SunRun's Jurich said.

Google

Google Zooms By Amazon In Smart Speaker Shipments, Report Says (arstechnica.com) 29

A new report released this week says that Google has surpassed Amazon in global smart speaker shipments in the first quarter of 2018. "[Research firm Canalys] says Google shipped 3.2 million Google Home and Home Mini speakers over the course of the quarter," reports Ars Technica. "Amazon, meanwhile, is said to have shipped 2.5 million Echo speakers." From the report: According to the report, Google jumped from taking 19.3 percent of smart speaker shipments in Q1 2017 to 36.2 percent this past quarter. Amazon accounted for a whopping 79.6 percent of shipments in the year-ago quarter but fell to 27.7 percent in Q1 2018, the report says. Now, it appears the Home has reached a point of parity with the Echo; this report would mark the first time Google has overtaken Amazon in total shipments. Canalys credits Google's rise in part to retailers and channel operators "prioritizing" the Home over the Echo, given that Amazon is one of its biggest competitors in retail at large. A couple of caveats: neither Amazon nor Google breaks out quarterly sales figures for each device family, so Canalys' figures likely aren't 100-percent exact. It's also worth noting that "shipments" are not the same as "sales," so it's possible that deals and discounts on the devices have affected the figures to an extent.
Robotics

Robot Worries Could Cause a 50,000-Worker Strike in Las Vegas (technologyreview.com) 323

Thousands of unionized hotel and casino workers in Las Vegas are ready to go on strike for the first time in more than three decades. From a report: Members of the Culinary Union, who work in many of the city's biggest casinos, have voted to approve a strike unless a deal is reached soon. Some background: On June 1, the contracts of 50,000 union workers expire, making them eligible to strike. Employees range from bartenders to guest room attendants. The last casino worker strike, in 1984, lasted 67 days and cost more than $1 million a day. Why? Higher wages, naturally. But the workers are also looking for better job security, especially from robots. "We support innovations that improve jobs, but we oppose automation when it only destroys jobs," says Geoconda Arguello-Kline, secretary-treasurer for the Culinary Union. "Our industry must innovate without losing the human touch."
Businesses

Apple Blocks Steam's Plan To Extend Its Video Games To iPhones (reuters.com) 202

Citing "business conflicts," Apple has blocked Steam's plans to distribute PC-based video games to iPhones. It's "a sign that Apple is serious about protecting its ability to take a cut of digital purchases made inside games on its mobile devices," reports Reuters. From the report: Steam, the dominant online store for downloaded games played on Windows PCs, had planned to release a free mobile phone app called Steam Link so that gamers could continue playing on their mobile phones while away from their desktop machines. But Apple has rejected the app, blocking its release, according to a statement from Steam's parent company, the Bellevue, Washington-based Valve. Steam did not give a precise reason for the App Store denials, saying only that Apple cited "business conflicts with app guidelines." But the conflict likely centers on what are known as in-app purchases or micro-transactions, in which gamers can spend small sums of money inside games to buy tokens, extra lives or others so-called digital goods. Lombardi said Steam disabled purchasing its iOS app but did not elaborate on how the change was made. Many analysts believe Apple could lose revenue if they allow Steam's app, which is essentially a store-within-a-store. "Apple takes a 30 percent cut of such purchases made within apps distributed through its App Store," Reuters notes. "[T]hose purchases are among the primary drivers of revenue in Apple's services business."
The Courts

Samsung Must Pay Apple $539 Million For Infringing iPhone Design Patents, Jury Finds (cnet.com) 143

Samsung must pay Apple $539 million for infringing five patents with Android phones it sold in 2010 and 2011, a jury has found in a legal fight that dates back seven years. "The unanimous decision, in the U.S. District Court in San Jose in the heart of Silicon Valley, is just about halfway between what the two largest mobile phone makers had sought in a high-profile case that reaches back to 2011," reports CNET. From the report: The bulk of the damages payment, $533,316,606, was for infringing three Apple design patents. The remaining $5,325,050 was for infringing two utility patents. Samsung already had been found to infringe the patents, but this trial determined some of the damages. The jury's rationale isn't clear, but the figure is high enough to help cement the importance of design patents in the tech industry. Even though they only describe cosmetic elements of a product, they clearly can have a lot of value.

Samsung showed its displeasure and indicated the fight isn't over. "Today's decision flies in the face of a unanimous Supreme Court ruling in favor of Samsung on the scope of design patent damages. We will consider all options to obtain an outcome that does not hinder creativity and fair competition for all companies and consumers," Samsung said.

Businesses

Android Creator Puts Essential Up For Sale, Cancels Next Phone (bloomberg.com) 51

Bloomberg reports that Andy Rubin's Essential Products business is considering selling itself and has canceled development of a new smartphone. The news comes several months after numerous reports suggested that the Essential Phone's sales were tepid. From the report: The startup has hired Credit Suisse Group AG to advise on a potential sale and has received interest from at least one suitor, the people said. Essential is now actively shopping itself to potential suitors, one of the people said. The startup, part of Rubin's incubator Playground Global, has raised about $300 million from several investors, including Amazon, Tencent, and Redpoint Ventures. It was valued at $900 million to $1 billion about a year ago, according to an analysis by Equidate, which runs a market for private company stock.

The startup has spent more than $100 million on developing its first products, about a third of the money it raised to build the company, the people said. Current discussions are focused on a sale of the entire company, including its patent portfolio, hardware products like the original smartphone, an upcoming smart home device and a camera attachment for the phone. Essential's engineering talent, which includes those hired from Apple and Alphabet's Google, would likely be part of a deal. The company hasn't yet made a final decision on a sale, the people said.

Businesses

Internal Documents Show Apple Knew the iPhone 6 Would Bend (vice.com) 130

In 2014, multiple users reported that their iPhone 6 and 6 Plus handsets were bending under pressure, such as when they were kept in a pocket. As a byproduct of this issue, the touchscreen's internal hardware was also susceptible to losing its connection to the phone's logic board. It turns out, Apple was aware that this could happen. Motherboard: Apple's internal tests found that the iPhone 6 and iPhone 6 Plus are significantly more likely to bend than the iPhone 5S, according to information made public in a recent court filing obtained by Motherboard. Publicly, Apple has never said that the phones have a bending problem, and maintains that position, despite these models commonly being plagued with "touch disease," a flaw that causes the touchscreen to work intermittently that the repair community say is a result of bending associated with normal use. The information is contained in internal Apple documents filed under seal in a class-action lawsuit that alleges Apple misled customers about touch disease. The documents remain under seal, but US District Court judge Lucy Koh made some of the information from them public in a recent opinion in the case. The company found that the iPhone 6 is 3.3 times more likely to bend than the iPhone 5s, and the iPhone 6 Plus is 7.2 times more likely to bend than the iPhone 5s, according to the documents. Koh wrote that "one of the major concerns Apple identified prior to launching the iPhones was that they were 'likely to bend more easily when compared to previous generations.'"
Android

Qualcomm Announces Snapdragon 710 Platform For Midrange Android Phones (anandtech.com) 31

An anonymous reader quotes a report from AnandTech: Today Qualcomm announces a new entry to the Snapdragon lineup with the first 700-series SoC platform. The Snapdragon 710 is a direct successor to the Snapdragon 660 but comes with a new branding more worthy of the increased performance characteristics of the SoC. The big IP blocks found on the Snapdragon 710 are very much derivatives of what's found on the flagship Snapdragon 845. On the CPU side we see the same 2.2GHz maximum clock on the big cores, but the Kryo 360 Cortex A75 based CPUs are microarchitectural upgrade over last year's A72 based Kryo 260. The little cores are also based on the newer Cortex A55's and are clocked at up to 1.7GHz. The performance improvements are quoted as an overall 20% uplift in SPECint2000 and 25% faster performance in Octane and Kraken versus the SD660. The SoC now also uses the new system cache first introduced in the Snapdragon 845 -- although I'm expecting a smaller, yet unconfirmed 1MB size in the SD710. The 700-series SoC platform sports the new 600 series Adreno GPUs. They have an expected frequency of around 750MHz and up to 35% higher performance versus the Adreno 512 in the SD660.

"In terms of connectivity the new SoC implements an X15 modem which is capable of UE Category 15 in the downstream with up to 800Mbps in 4x carrier aggregation and up to UE Category 7 in the upload with up to 2x CA and 256 QAM," reports AnandTech. "The new chipset now also offers 2x2 802.11ac digital backend for Wi-Fi -- however it'll still need an external discrete analog RF frontend."
Displays

Google and LG Unveil World's Highest-Resolution OLED On-Glass VR Display (androidauthority.com) 55

A couple months ago, Road to VR reported that Google and LG were planning to reveal the "world's highest-resolution OLED on-glass display" for virtual-reality headsets on May 22nd. Well, that day has arrived and the two companies unveiled that very display. Android Authority reports: As expected, the 4.3-inch OLED 18MP display has a resolution of 4,800 x 3,840. The display has a pixel density of 1,443PPI and a 120Hz refresh rate. Google and LG referred to it as the "world's highest-resolution OLED on-glass display." For comparison's sake, the HTC Vive has two 3.6-inch displays with resolutions of 1,200 x 1,080. The higher-end HTC Vive Pro has two 3.5-inch displays with resolutions of 1,600 x 1,440. The Vive Pro maxes out at 615PPI, making this new LG panel about 57% better than HTC's best offering. However, there's already one display that's better than anything on offer, and that's your own vision. A person with great vision sees in an estimated resolution of 9,600 x 9,000 with a PPI density of 2,183. In other words, this new display from Google and LG is about half as good as our own eyes. Unfortunately, there are no plans to use them in any consumer products yet. Google rep Carlin Verri told 9to5Google that the companies started this project to push the industry forward.
Desktops (Apple)

Razer Slims Down Blade, Debuts MacOS-Compatible eGPU Enclosure (arstechnica.com) 40

An anonymous reader quotes a report from Ars Technica: Today, Razer debuted big updates to its Razer Blade laptop, focusing on design and performance to usher the gaming notebook into 2018. While the new Blade still looks unmistakably "Razer," its design has changed dramatically for the better. Razer upped the screen size from 14 inches to 15.6 inches, reducing the surrounding bezels to just 4.9mm so that the device fits in with the other nearly bezel-less ultrabooks popular today. Razer is offering 1080p 60Hz or 144Hz panels, along with a 4K touchscreen option as well. The larger display panel makes the laptop slightly heavier than its predecessor, and it's a bit wider overall, too (4.7 pounds and 9.3 inches, respectively). However, the slimmer bezels, sharper edges, and aluminum unibody make the new Razer Blade look like a clear upgrade from the previous model.

Another new addition to the Razer lineup is the Core X, a Thunderbolt 3 external graphics enclosure with space for large, three-slot wide graphics cards. The Core X joins the Core V2 graphics enclosure as one of Razer's solutions for gamers who want to add desktop-like graphics power to their laptops -- and it's more affordable than the V2 as well. While it's a bit stockier than Razer's existing enclosure, the Core X has an aluminum body with open vents to properly handle heat, regardless of the task at hand. The Core X connects to a compatible notebook through one Thunderbolt 3 port, providing eGPU access and 100W of power thanks to its 650 ATX power supply. It's both cheaper and seemingly easier to use than the V2, but that comes with some compromises: the Core X doesn't have Chroma lighting, and it lacks USB and Ethernet ports.
Some other specs of the new Blade include a Intel Core i7-8750H processor, Nvidia GTX 1060 or 1070 with Max-Q graphics, up to 32GB of RAM, up to 2TB of PCIe-based SSD, and 80Whr battery. There are three USB-A 3.1 ports, one proprietary charging port, one Thunderbolt 3 port, a Mini DisplayPort, and an HDMI port.
Power

Creeping Lava Now Threatens Major Hawaiian Power Plant (gizmodo.com) 68

An anonymous reader quotes a report from Gizmodo: Molten lava from Hawaii's Kilauea volcano has entered the grounds of Puna Geothermal Venture, a geothermal power plant that provides about 25 percent of the Big Island's power. The 38 Megawatt Puna Geothermal Venture (PGV) power plant, which is located in the east rift zone of the Kilauea volcano, was shut down soon after the eruptions began on May 3. Yesterday, lava from Fissure 22 came to within 820 feet (250 meters) of the plant's nearest well pad before stalling, as Reuters reports. Overnight, workers managed to cap the 11th and final well at the facility in anticipation of the lava eventually reaching the facility, and to prevent the uncontrollable release of toxic gases. Mercifully, the lava flow stopped at a ridge near the PGV plant, but as the events of the past two weeks have shown, Mount Kilauea is in an extremely volatile state. The HCCD said Fissure 22 is producing most of the lava feeding the flows, so the situation near the power plant remains precarious.
Cellphones

The Toughest (And Weakest) Phones Currently On the Market (tomsguide.com) 112

New submitter Daneel Olivaw R. shares a report from Tom's Guide: To measure each phone's toughness, [Tom's Guide] dropped it from both 4 and 6 feet onto wood and concrete. After each test, we recorded the damage to the phone. If a phone was rendered unusable -- the screen totally shattered, for instance -- then we stopped dropping it. [More details on the testing process can be found here.] Each drop was worth a maximum of 5 points; if a phone made it through all of the rounds unscathed, it would earn 35 points. The more severe the damage per drop was, the more points were deducted. If a phone was rendered unusable after a given drop, it would earn no points, and would not undergo any subsequent test. In total, there were seven tests. [...] If a phone died in the 6-foot edge drop, it was penalized an extra 10 percent. If it died in the 6-foot face drop, it was penalized 5 percent. And if it died when dropped into the toilet, it lost 2.5 percent. We then divided the total score by 3.5, to put it on a 10-point scale. Here are the scores of each device:

Motorola Moto Z2 Force - Toughness score: 8.5/10
LG X Venture - Toughness score: 6.6/10
Apple iPhone X - Toughness score: 6.2/10
LG V30 - Toughness score: 6/10
Samsung Galaxy S9 - Toughness score: 6/10
Motorola Moto G5 Plus - Toughness score: 5.1/10
Apple iPhone 8 - Toughness score: 4.9/10
Samsung Galaxy Note 8 - Toughness score: 4.3/10
OnePlus 5T - Toughness score: 4.3/10
Huawei Mate 10 Pro - Toughness score: 4.3/10
Google Pixel 2 XL - Toughness score: 4.3/10
iPhone SE - Toughness score: 3.9/10
Transportation

Tesla Model 3 Falls Short of Consumer Reports Recommendation (cnbc.com) 297

Consumer Reports published their review of the Tesla Model 3 today. The product review site liked the vehicle's range of the battery and agile handling, but had issues with braking, controls, and ride quality. Overall, it failed to get a recommendation. CNBC highlights the key shortfalls: "Our testers also found flaws -- big flaws -- such as long stopping distances in our emergency braking test and difficult-to-use controls," said a review in the publication. In particular, the car's stopping distance of 152 feet from a speed of 60 miles per hour was slower than any of its contemporaries, including the Ford F-150, a full-size pickup. The location of almost all of Tesla's controls on a touchscreen and the vehicle's ride quality were also factors in the group's decision. Tesla issued a statement in response to Consumer Reports' stopping distance claim: "Tesla's own testing has found braking distances with an average of 133 feet when conducting the 60-0 mph stops using the 18-inch Michelin all season tire and as low as 126 feet with all tires currently available. Stopping distance results are affected by variables such as road surface, weather conditions, tire temperature, brake conditioning, outside temperature, and past driving behavior that may have affected the brake system. Unlike other vehicles, Tesla is uniquely positioned to address more corner cases over time through over-the-air software updates, and it continually does so to improve factors such as stopping distance."

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