First Person Shooters (Games)

Valve's Counter-Strike Condition Zero Done 35

daitengu writes "ShackNews is reporting that PC FPS Counter-Strike: Condition Zero will be going gold this Friday. The targeted release date is then November 18 [possibly to match the Xbox Counter-Strike's street date?] The game is a single-player focused version of the insanely popular First Person Shooter, Counter-Strike. CS:CZ includes in-game bots and many updated models, textures and skins. Love it or hate it, Valve is milking the original Half-Life engine for all it's worth, and this one should sell quite nicely." If you're confused about what this title is, CS-Nation has a good webpage on CS:CZ, including information about the checkered history of the title, which has been through at least 4 developers, including Valve themselves.
Graphics

What is a CAVE Good For? 54

ynakai asks: "Today, I had the fortune to be allowed to play with demo applications in a CAVE. This technology is stunning, but what is the killer app? A staffer said that despite the potential use as a teaching tool for medical students, the system is rarely used now except by digital artists (who admittedly create some stunning experiences - try the VRML versions of some). Surely Slashdot can think up better ways to make use of a multimillion dollar room of fully immersive 3D interaction, besides FPS games?"
First Person Shooters (Games)

Savage Demo Lets You FPS/RTS On Linux & Windows 39

Ant writes "According to Blue's News, there's a playable demo for S2Games' FPS/RTS hybrid, Savage: The Battle for Newerth now available, providing the chance to sample multiplayer under either Windows (143 MB) or Linux (155 MB)." There are also BitTorrents of the Windows demo and the Linux demo, courtesy GameTab, for this welcome Linux-friendly title, recently cause for controversy when GameSpot pulled a review of it after "...allegations by the game's developers that the reviewer of the product did not play it for a sufficient length of time."
First Person Shooters (Games)

Single-Player Doom 3 Details Discussed 47

MohitKhanna writes "GameSpy has posted a new preview of Doom 3, along with a couple of new screenshots from the game. The article gives an insight into what the single-player story mode of Doom 3 will be like, and also introduces a few new monsters." Blue's News has a good round-up of the other Doom 3 articles released today, also including a new Tim Willits and Todd Hollenshead interview at GameArena, and this 2004-due FPS is also previewed at Eurogamer and checked out via GameSpot.
First Person Shooters (Games)

Legends FPS Adds Freeware Linux Version 25

jmahler writes "The Legends Development Team is proud to announce the availability of our Linux client and server downloads for Legends. Legends is a fast-paced, FPS-style multiplayer game. The game is designed to take advantage of the beautiful environments in the Torque Gaming Engine while still offering the breakneck pace and variety of gameplay styles available from classics such as Quake and Tribes. Our game has been made for gamers, by gamers, and will always remain free (as in beer), supported, and improved as long as there is interest in it." There's also a Windows version of this still-in-development Beta on their download page, and the Tribes-style gameplay looks intriguing ("jetpack use" through large, often open-air multiplayer maps.)
XBox (Games)

Microsoft's XSN Sports Exposed 9

Thanks to IGN Sports for their interview with the manager of Microsoft's new XSN Sports online games series for Xbox. He talks about this Xbox Live-enabled set of titles, including NFL Fever 2004, NBA Inside Drive 2004, NHL Rivals 2004, Top Spin, Links 2004, and even Amped 2, discussing the prize-based online tournaments that'll be featured ("We have a competition structure like that already planned. That starts this year"), and the planned rise of the pro sports gamer: ("We believe very strongly in cooperative play... You have to display great teamwork, and you're going to have to practice with your teammates to win... The cyber fame you'll experience is the compelling offer we will make to you.") Can team-based online sports gaming take off in a similar way to pro FPS gaming?
First Person Shooters (Games)

UT2004 Shows Upgrades, Spaceships, Onslaught 44

Thanks to GameSpy for their hands-on preview of Unreal Tournament 2004, checking out the PC FPS title that's due out this Xmas. This latest upgrade "...will ship with vehicles, new weapons, two new game modes, and more new maps than all the maps UT2003 shipped with", and a new space level has you "...piloting small Wing Commander-style space fighters [before] the action switches to more traditional-style combat." The novel 'onslaught' mode, in which competing teams use vehicles and special weapons to "...control a series of nodes connecting your base to theirs" was the "clear favorite of the day" for the author, and IGN PC has another hands-on report that suggests these new modes introduce a "surprisingly satisfying strategic layer" to the upgrade.
First Person Shooters (Games)

Initial Half-Life 2 Benchmarks Released 421

dfj225 writes "According to an article on ExtremeTech.com, it looks like ATI has the lead in Half-Life 2 graphics card performance. Valve benchmarked their new game using the top cards from both ATI and nVidia. Results show the ATI Radeon 9800 Pro drawing around 60 FPS while the nVidia GeForce FX 5900 Ultra only draws around 30 in Half-Life 2's DX9 full precision tests. Read the article to see results on other tests that Valve ran." Update: 09/11 13:06 GMT by M : Another article about the presentation.
First Person Shooters (Games)

Spector Talks Deus Ex Sequel 38

Thanks to GameSpy for their interview with Deus Ex creator Warren Spector regarding the eagerly-awaited FPS sequel, Deus Ex: Invisible War. Spector discusses the equal co-development of the different DX2 versions ("We started right at the outset wanting to make a game simultaneously for both the Xbox and the PC"), the state of the US games industry ("The costs of doing business and the risks are so high that everybody's getting super conservative"), and what needs to evolve in the future ("I think that the challenges for us, the places where we really didn't even try, are in the areas of non-combat character interaction.")
First Person Shooters (Games)

Deus Ex - Invisible War Explored 22

Thanks to GameSpot for their hands-on impressions of Deus Ex: Invisible War, the long-awaited PC/Xbox FPS from Warren Spector and cohorts at Ion Storm Austin. As well as confirming the game will ship in time for Xmas, the article illuminates: "Invisible War will give you more freedom of choice than the original Deus Ex", claiming that, similarly to the prequel, even non-violent conduct will work: "...one tester has made it about two-thirds of the way through the game without having acquired so much as a pistol." Boomtown also has a new preview of this "pivotal title" for Eidos.
First Person Shooters (Games)

The Quest For Frames Per Second In Games 72

VL writes "Ever wondered why it is exactly everyone keeps striving for more frames per second from games? Is it simply for bragging rights, or is there more to it than that? After all, we watch TV at 30fps, and that's plenty." This editorial at ViperLair.com discusses motion blur, the frame-rate difference between movies and videogames, and why "...the human eye is a marvelous, complex and very clever thing indeed, but... needs a little help now and then."
First Person Shooters (Games)

XIII Shows Off Cel-Shading FPS Skills 49

Thanks to GameSpy for posting a developer diary for XIII, the multi-platform, cel-shaded FPS from UbiSoft that's now due to ship on the 9th October. The executive producer on this Unreal-engine title talks about some of the stylistic innovations, such as "pop-up windows to show major actions or headshots", and "onomatopoeias... to help [the player] like a form of sixth sense", Batman TV show-style. GameSpot also has some recent, guarded impressions of the title, which is "based on an immensely popular [French] graphic novel series", and features an intriguing soundtrack from San Francisco turntablists Future Primitive Sound.
First Person Shooters (Games)

Star Wars FPS Mod Gets LucasArts Permission 49

Thanks to UT2003Troopers.com for the news that their Unreal Tournament 2003 'Troopers' Star Wars-themed mod has been officially approved by LucasArts. This extremely rare step means the previously unlicensed mod is free to enter the Make Something Unreal competition without restriction, and the announcement continues: "The agreement made with LucasArts (after a long period of VERY friendly negotiations) also allows the Troopers Development Team to implement Star Wars assets and content directly from the movies and games. This means that, with the exception of the Star Wars music (which LucasArts doesn't own the rights to, and so therefore could not give us the rights to use), we can use anything we want."
First Person Shooters (Games)

Online Games That Redefine Risk 21

Thanks to the New York Times (free reg. req.) for their article on the growing world of pay-to-play Internet FPS gaming, concentrating particularly on the YouPlayGames and Ultimate Arena sites, the latter of which is run by former Quake world champion Dennis 'Thresh' Fong. The article points out that "...groups concerned about the impact of computer games say that what these sites offer is gambling, which can make the games even more addictive." But according to pay-to-play FPS-er Tyler Hatton, the cash aspect is a positive thing: "Without money, if you're down a few kills, you might get lazy and accept defeat. When you're in a serious game for money, you put all you have into it. You start doing things you didn't know you could do, pulling off great moves."
First Person Shooters (Games)

Call Of Duty Demo Gets Universal Release 11

Thanks to several readers for pointing out the PC demo for Activision's World War II FPS Call Of Duty has been released - there are mirrors at Gamer's Hell, 3D Gamers, and a BitTorrent via FileRush, and Blue's News, as well as providing a longer list of mirrors, clarifies: "The 174 MB demo offers the single-player Burnville mission from Infinity Ward's upcoming shooter." This public release follows last night's controversy over the demo's exclusivity to FilePlanet, and Activision's subsequent change of heart, following a petition from many of the major game sites.
First Person Shooters (Games)

Lucky XIII Wins ECTS Game Awards 16

Thanks to Gamesindustry.biz for their report on the results of the annual ECTS Awards in London, documenting the ceremonies based around the E3-like English trade show. According to the piece, "Ubi Soft's cel-shaded FPS title XIII... [walked] away from the ceremony with the Best Console Game and Game of Show awards tucked under its arm. The company's multiplayer FPS title Far Cry also won the Best PC Game award, while Everquest 2 - published in Europe by Ubi - picked up the Best Online game award." Interestingly, the Edge Award, chosen by editors of the boutique UK games magazine, went to Capcom's Viewtiful Joe, while Half-Life 2 only came away with one prize, the London Games Week award.
First Person Shooters (Games)

New Doom III Preview Illuminates 77

Thanks to EuroGamer for their new preview of id's Doom III from an Activision press event in the UK, where id lead designer Tim Willits and CEO Todd Hollenshead were demonstrating the latest build of the long-awaited FPS sequel. Hollenshead confirmed of the game: "We have no plans to release it this year", a new "physics patch" was shown (the writer suggests "the physics implementation seems to be quite young, suggesting it was 'bolted on' after the capabilities of the Source engine became apparent"), and the writer argues that "...for all Valve's fancy physics and cunning AI, the eye candy in Doom III is still a cut above." Update: 08/14 15:39 GMT by S : In a related story, HomeLanFed have initial impressions of the multiplayer Doom III modes, currently being demonstrated at QuakeCon in Dallas.
First Person Shooters (Games)

Source Engine Vampire Title Explored 33

Thanks to Eurogamer.net for their preview of Vampire:The Masquerade - Bloodlines, with new info and screenshots on the FPS/RPG hybrid from Troika, the creators of Fallout and Arcanum, and the first announced title apart from Half-Life 2 to use Valve's Source Engine. According to a Troika representative, "Bloodlines is the first game to combine the classic RPG feel with a first person shooter engine", and Eurogamer also single out the return of the classic RPG 'conversation tree' as providing fresh gameplay ideas: "For example, your character may have excellent seduction skills, or be part of a specific clan that allows you to ask questions or offer responses otherwise unavailable to you, and these 'special' branches of the conversation will be shown in a different font to indicate this."
First Person Shooters (Games)

Deus Ex - Invisible War Probed 48

Thanks to UGO.com for their hands-on preview of Ion Storm's Deus Ex:Invisible War, the forthcoming sequel to the much-acclaimed FPS/RPG hybrid. The feature starts: "Few RPGs have offered the level of open-ended gameplay, the Hollywood-quality back story, or the innovative character development that Deus Ex did", and goes on to describe the changes to the sequel, which include a "simplifying [of] its character-development system" and a new interface that's "similar to Metroid Prime's visor view" - in fact, "when a menu pops up, it'll be emblazoned directly on [the new lead character] Alex's eye." The game is currently due out this December for both PC and Xbox.
First Person Shooters (Games)

Killzone Tries To Meet Halo-Beater Hype 41

Thanks to IGN PS2 for their coverage of the first details about Sony Europe's much-hyped FPS, Killzone. As the article says, "...the game formerly known as Kin already has made waves throughout the videogame world. The super secret first-person shooter from Lost Boys (now known as Guerilla Games) has been kept under wraps via non-disclosure agreements for the past 16 months... Killzone has quickly built into one of the most talked about pieces of shadow-ware in the industry." With screenshots looking impressively moody and detailed, and C+VG quoting a Sony insider as saying "the online side of things will be doing stuff no-one's ever seen before", it'll be interesting to see if the Playstation 2 will get a platform-exclusive FPS to match the likes of Halo on Xbox, or whether hype will lead to over-lofty expectation.

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