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Businesses

Massive Inc. Advertising Takes Off 135

Bluecobra writes "PlanetSide, a FPS-based MMO game published by Sony Entertainment of America (SOE) is now using advertising in-game. PlanetSide already charges a fee of $12.99 a month to play and now users are also treated to Fanta, Coca-Cola, and Deuce Bigalow advertisements." Additionally, Martey writes "A recent patch to SWAT 4 introduces dynamic in-game advertising in the form of randomly generated posters on walls in the game. Provided by Massive, Inc., the game downloads new ads each time the game is loaded. Even more onerously, the game contacts Massive's servers to provide data about the length of time and viewing angles that the player looked at the posters."
First Person Shooters (Games)

Review: Battlefield 2 565

PC Gaming has been getting a lot of flak lately. As the consoles edge ever more into what has traditionally been PC space developers will have to take steps to re-imagine what makes PC Gaming special. Battlefield 2 is a title that hard-core enthusiasts can point to if they want a great example of what separates console gaming from PC gaming. Pitched, high tension battles fought street to street and house-to-house are experiences that consoles just can't offer up yet. Read on for my impressions of Battlefield 1942's sibling.
Role Playing (Games)

Shadowrun for the 360 77

TeamXbox has the news that (squee) there may be a new Shadowrun videogame coming to market with the Xbox 360. From the article: "I have worked on many projects, ranging from PC games to console, FPS to role-playing. Right now, I am animating for an Xbox 2 project called Shadowrun. It's a first-person shooter based on an old paper RPG of the same name from a couple decades ago." Sounds like fun....but an FPS? Where's my SR MMOG?
Toys

Summer FPS - Lazer Tag and Super Soaker 73

hapycamper writes "If you want to play your very own 'real life' version of a first-person shooter, two choices include a water fight using Super Soakers or the more technical Lazer Tag brand. GamerDad Unplugged has written up an overview of both systems. In testing, the high end Super Soakers don't seem to be worth the cost unless water capacity is your main requirement. Meanwhile, home Lazer Tag equipment performs well, but can be problematic in indoor settings."
First Person Shooters (Games)

Doomed: How id Lost Its Crown 491

bonch writes "Steve Bowler, lead animator for Midway Games, has written an article for Next Generation called Doomed: How id Lost Its Crown. He talks about id no longer being the king of the hill in the FPS genre, losing the multiplayer gaming wars to Counter-strike and the engine licensing wars to competitors like Unreal 3.0, and focusing too much on rendering realistic environments at the expense of modern gameplay features. From the article: 'It's hard to stomach having to shoot a zombie in the head the same number of times as in the body (six rounds from a pistol, thanks for asking) to dispatch it, when you can shoot a light fixture and watch how realistically light dances around the room.'"
First Person Shooters (Games)

How id Lost Its Crown 164

The Next Generation site has an editorial up by veteran animator Steve Bowler discussing the loss of prestige id has suffered, at least in his eyes, as a result of the latest incarnation of Doom. From the article: "But one day, the industry changed. The consumer changed. It's hard to put one's finger on it. Maybe it was Counter-Strike. Maybe Unreal Tournament. Something happened to the genre between Quake III and Doom 3, and Id somehow didn't take it into account. Call it braggadocio, or hubris, but Doom 3 is no longer the top dog in the FPS market. Yes, it's upsetting. I tried not to admit it either. But it's undeniably true."
PC Games (Games)

Total Conversion HL2 Mod 205

bbzzdd writes "A comprehensive total conversion of the Half-Life 2 game has been released. Crafted by students from SMU's Guildhall, Eclipse is a beautiful change of pace from the average FPS. From the site: 'You play as a young Sorceress named Violet whose father went missing five years back. After learning the secrets of Telekinesis, you are teleported into Auld-Haven, a lush and fertile land where Violet grew up. Your objective is to return to Violet's home where she last saw her father years ago and dig up any clues to his whereabouts. In the broken down tower of her home you discover a journal left by her father. The journal unlocks a handful of secrets that ultimately leads you on a quest to find the ancient teleportation device - the Standing Stones.'"
Quake

GPL First Person Shooter Released 70

Lisandro writes "Nexuiz v1.0, an fast paced deathmatch FPS, has been released under the GPL. It uses a heavily modified version of the Quake 1 engine, with real time lighting/shadowing, improved particle effects and more. It looks really good and it's available for Windows and Linux, with a Mac version said to be coming soon."
First Person Shooters (Games)

Black FPS Preview 44

The First Person Shooter that had everyone abuzz at this year's E3 was the simply titled 'Black'. Eurogamer has a piece on the upcoming console-based action game, where it's come from, and where it's going. From the article: "But one thing Ward freely admits is that Black distills the team's best memories of their favourite movies. In fact, the last time out we got a sneak peak at the storyboarding process down at Criterion's HQ, each of the game's levels were explicitly designed to play out like your best memories of the best action sequences they could think of. Not a bad basis for an action game, you might reason."
First Person Shooters (Games)

Half-Life 2 Aftermath Retail Details 17

Eurogamer.com is reporting on details of the upcoming Half-Life 2: Aftermath expansion pack. At the moment Valve is still finalizing their publishing partner, and they expect to announce who that will be in early summer. From the article: "He also added that the current release date estimate for Aftermath is 'September'. Those with long memories will recall Valve signed up with Activision back in Spring 2003 for future content, but so far the only release has been Day Of Defeat. It is not known whether the US publisher will be adding to its expanding roster of FPS developers, with id and Infinity Ward among others already signed up. We shouldn't have long to wait to find out."
Hardware Hacking

Gaming Hacks 139

Bjorn writes ""Gaming Hacks" by Simon Carless dives into a spectrum of topics, ranging from emulators to MMORPG lingo to playing LAN-only console games online. If you're looking for something that covers topics like these, but don't want to waste your time searching the Internet for answers, this book is for you." (Simon, formerly Slashdot's Games editor, is now Managing Editor for the online arm of Game Developer Magazine, Gamasutra.com.) Read on for the rest of Bjorn's review.
First Person Shooters (Games)

Info On Upcoming XBox MMOFPS 19

Via eToychest, an interview at TeamXbox with Kijong Kang, executive producer of the upcoming Xbox Live enabled MMOFPS game Huxley. The game will exist within a persistent world which draws inspiration from several game genres, and is slated to use the Unreal 3 engine to bring the shiny. From the article: "Compared with Planet Side, there are some common features such as MMO, PW, and FPS. However, the biggest difference is the level of action. Planet Side is an enjoyable game, but it is a strategy-focused FPS game rather than an action-focused FPS game. With outstanding features, Huxley is an absolute action game such as Quake or Unreal."
First Person Shooters (Games)

Natural Selection v3.0 Final 52

iethree writes "Natural-Selection version 3.0 final is released today, after several years in beta. NS is the most popular third party mod for Half-Life, it features a combination of RTS and FPS to create one of the most unique games out there. You can view the changelog and read an interview with one of the creators discussing the changes in the final release and the future of Natural-Selection."
First Person Shooters (Games)

Review: Halo 2 And The MagicBox XFPS 283

The original Halo was a seminal moment in console gaming. The intuitive controls and memorable gameplay of Halo's multiplayer component still makes it a gaming favorite when it comes to LAN gaming. The sequel builds on the successes of the original game with new features (such as dual weapons) and Xbox Live integration. Some minor graphical glitches and a somewhat weak plot keep this from being the best game evar, but Halo 2 is an extremely enjoyable console shooting experience. Read on for my impressions of Master Chief's return, and a look at an Xbox Peripheral that allows you to use your keyboard and mouse with Xbox shooters.
Businesses

EA's Profits Up, Workers Get Layoffs 436

Gamespot and GamesIndustry.biz has the news from yesterday's conference call where EA CEO Larry Probst reported higher earnings for his company in Q3, despite a small yearly decline. He also held forth on the future cost of next-gen games, which in his opinion will likely stay as high as $50 and could perhaps fetch more on retail shelves. Just before this story was to be published, Tim Butler wrote in with the news from 1Up.com that EA was laying off members of its LA studio. From the article: "According to sources close to the company, Electronic Arts is currently in the process of laying off between 50-70 team members from its minty-fresh new EA LA office. The teams affected worked on the poorly-recieved GoldenEye: Rogue Agent and the forthcoming Medal of Honor: Dogs of War FPS titles." Update: 01/27 06:34 GMT by Z : Update to the layoff article: "The first step is to rebalance the team. This has required us to let go 60 people -- from many different teams. There is no focus on any one team or any one class of individuals. It's a studio-wide thing to reset the business fundamentals and get the studio to the next level."
PC Games (Games)

PlanetSide Community Takes Action to Market Game 93

Enilk Libb VII writes "Frustrated by Sony Online's lack of dedication to their game, the Planetside community has taken the initiative and started a 'Guerilla Marketing' campaign designed to attract new players to the game. Players know that Planetside is good - perhaps even a genre defining title - but that it often goes unnoticed in the gaming market, saturated as it is with FPS games. Forums dedicated to the discussion of computer games, it was decided, are the perfect places to advertise. A template was designed with links to a spectacular video of Planetside (made by a regular Planetside player), a 7-day free trial of the game itself, and a downloadable installer. A thread was started on the Planetside Forums and the players got to work. The effect of the campaign has been noticeable. Populations are growing noticeably. Due to the influx of new players, many veterans of the game have volunteered to be part of a team whose job will be to contact new players and 'buckle them in'." Now if they'd only lower the pricetag...
The Media

Interview with the Frag Dolls 93

Staci writes "KillerBetties.com, a site with a focus on the female gamer, is running a interview with three of the ladies that comprise the UbiSoft sponsored FragDolls FPS Team. Rhoulette, Jinx and Katscratch sat down with Nicole of KillerBetties to talk about the controversy surrounding their existence and connection with UbiSoft, how they feel about representing female gamers and a few other personal tidbits." From the article: "We wouldn't be the Frag Dolls if it weren't for Ubisoft, so promoting games is certainly a distinct part of what we do. However, all of us have our dreams for where we would like to see girl gamers a year from now. And as girl gamers ourselves, we can't really help but represent some of their interests and desires."
Graphics

High-Speed Video Using a Dense Camera Array 123

karvind writes "Researchers at Stanford have demonstrated multi-thousand frame-per-second (fps) video using a dense array of cheap 30fps CMOS image sensors. A benefit of using a camera array to capture high speed video is that we can scale to higher speeds by simply adding more cameras. Even at extremely high frame rates, our array architecture supports continuous streaming to disk from all of the cameras. Now we know where to use 100TB tape drives and what to expect in the next sci-fi movie."
First Person Shooters (Games)

Classic Mac FPS Marathon Turns 10 256

Mjolnir Mark IV writes "Dec. 21 marked the 10th anniversary of the release of Bungie's classic Mac first-person shooter Marathon. Back then, the game was notable for besting its contemporary Doom in the areas of graphics, gameplay and story, all the while giving Mac gamers something to brag about. Today, the game's notable for its connections to the Halo franchise. When Bungie was bought by Microsoft they released the source code, and the game lives on in updated form."

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