Female Gamers Duke It Out 91

It's March, and that means that Women's History Month has rolled around again. The latest event put on by 'Women in Games International' was held in February; Both Wired and Gamasutra have rundowns on the event. Wired's coverage highlights the two camps of female gamers, the 'Frag Dolls' and the 'Casual Gamers' that populated the event. Gamasutra's piece discusses the exploration of women in all gamer roles. That, indeed, was the focus of the event: Women as players, designers, and gamers. From that article: "Margaret Wallace (Skunk Studios), also on the panel, railed against the industry for disenfranchising women. 'There's a push against women gamers from within the game industry,' she said. Games have been made 'with puke-humor' thought to be edgy, she said, wondering why developers don't see the direct correlation between the 'sophomoric' humor put into the games and women not liking them. 'They treat women as a mysterious nut to crack.' Wallace's advice: 'Make a game mechanic accessible.'" GameSetWatch also a blog post linking to some advice for female FPS players, especially 'aggressive young girls'.

Digital Distribution Good News 20

Gamasutra has a piece looking at the good news in digital distribution. Getting games to consumers with bits, rather than boxes, seems to ensure that we'll have a wider variety of titles to choose from in the future. The path looks at indie title Red Orchestra on its path to our desktops. From the article: "Of course, with a digital distribution deal, there is usually no big marketing push from the distributor like there is with a big publisher. But, through Steam we would be selling into the hardcore FPS gamer market. And as a result of the Valve deal, Red Orchestra got solid editorial exposure in major PC game publications, including two page 'preview' articles in PC Gamer US and UK."

Review - Full Auto 158

If you look down the line, into the future of Xbox 360 titles, you see some pretty complicated games coming our way. The likes of Elder Scrolls IV and Mistwalker Studios' Lost Odyssey and Blue Dragon are designed to change gamer perceptions of Microsoft's console. Out of the gate, though, Xbox 360 titles have fallen back on the themes that made the original Xbox so popular: sports, FPS games, and racing. The Xbox already has two popular racing franchises to its name. The exclusive Forza Motorsports is a powerful sim, while the multiplatform Burnout series finds its shiniest home on the Xbox. Full Auto, by developer Pseudo Interactive, tries very hard to interest the 360 owner with a brand new way to race. Strapping weapons to cars can only lead to good things, right? Unfortunately this modern title, in the vein of SJ Games classic Car Wars, fails to do much more than explode prettily in the interested gamer's face. Read on for my impressions of this disappointing title.
Books

Smartbomb 31

The history of videogames is a subject that has been remarkably well documented. From Pong to the launch titles of the 360, games have always had historians. Now that gaming is taking its place beside movies and music as a recognized art form, new players have to be informed of the hobby's past. Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution tells the tale of modern gaming's formation via the personal stories of the people who make them. It's a well-considered look at the early days and recent history of interactive entertainment. Read on for my impressions of a book with not only a sense of history, but a handle on what's fun.
The Internet

Choosing Your Voice For Online Gaming 53

jayintune writes "An article from an editor at 2old2play.com looks at the diverse 'voices' that people use online for the different genres of games, and how they differ from each other. It is a nice guide of etiquette for people moving from one genre to another. What you might say in WoW often differs from what you would hear in CS: Source." From the article: "Many online racing gamers take things very seriously. You may find your XBL reputation drops like a squirrel shot with a horse tranquilizer if you speak as though you're playing an FPS. Racing gamers do such things as apologize, notify a racer when they're coming up for a pass (and usually give a direction), complement you on your racing prowess when you pull off a slight win over them, and typically end a game with "nice game guys." "
First Person Shooters (Games)

Upcoming FPS Titles In 2006 86

IGN has a look at some of the many high-profile First-Person Shooter titles slated for this year. From the article: "At any rate, as we near the realm of photorealism some fifteen years later, brave and storied heroes like id Software, Epic Games, Valve, and DICE continue to evolve the genre with things like voice communication, fancy lighting, and flying limbs. So today we bring to you our list of the upcoming shooters of 2006 whether they make us giggle like little girls or not. Some of these are expansions, some of them are fever dreams of the future, and others simply games we know are gunning for 2006." Appropriate, then, that Gamespot just released another 'Greatest Game' article this week. Doom certainly deserves the spot they give it.
Programming

An In-depth Look At European Game Developers 32

beastiecube wrote to mention a GameDaily article going into detail about some accomplished European game developers. American and Japanese companies seem to get most of the press, but there are several development houses in the EU that are producing solid work. From the article: "Criterion is certainly no stranger to never before seen products. Its critically acclaimed Burnout series introduced us to the most terrifyingly amazing crashes ever seen in videogames, and it's looking to spice up the shooting genre with Black, a highly intense FPS where the guns are the stars. Most of them are nothing new, because after all, you see one AK-47, you've seen them all, but unlike in most games, Black's weapons are extremely loud and in your face. But what's even cooler than the hot assortment of deadly toys is the environmental interaction."
Role Playing (Games)

Planetside For Free 54

Eurogamer reports that Sony Online is moving Planetside to a free play for a year deal, somewhat similar to the Anarchy Online pricing scheme. From the article: "Access to the massively multiplayer FPS will be limited in terms of BattleRank and CommandRank. 'Essentially, new players will be able to have access to any part of the game but they will be limited on the diversity of their arsenal,' said developer Enrico Pallazzo in a recent forum post outlining various new additions to the game." Limited free play in an environment with ads. I guess I'm glad they're trying new options.
Role Playing (Games)

'Conquest Mode' In Guild Wars Expansion 27

Rich Powers writes "Gamespy interviews NCSoft's Jeff Strain about the new meta game players can expect when Guild Wars: Factions arrives in Q2 2006. Like other MMORPGs (notably World of Warcraft), the new expansion will allow players to fight over territories and even conquer them. But now they can form alliances with other guilds and, as Strain indicates, even take over the world. The article also mentions the advent of a FPS-like player-vs-player mode where opposing teams attack the enemy's supply lines. Hopefully the trend of player-driven content will continue across the genre."
XBox (Games)

Impressions From A Second Shipment 360 Owner 427

I try to look for the best in every situation. In the grand scheme of things, getting bumped from the first shipment of pre-ordered Xbox 360s to the second wasn't the end of the world. Indeed, it allowed me to focus on launch news and information, posting stories for the games page and absorbing the mood of early adopters. The reports that came back were mixed, with occasional technical difficulties and tepid gameplay marring the first next-gen launch. Overall though, gamers seemed to be pleased with their purchases. When my local game store called to let me know my console was in, I bit the bullet and swiped the plastic. Today I have for you a rundown on what it's like to go where others have gone before. Read on for my impressions of the Xbox 360 experience after a month of retail sales and a week of gameplay.
First Person Shooters (Games)

MMOFPS Games The Next Big Thing? 80

GameOgre writes "Despite a few lackluster attempts at a major MMOFPS like PlanetSide and now (in some ways) Star Wars Galaxies, could the MMOFPS genre one day rival MMORPGs in popularity and become the next big thing in MMO gaming?" From the article: "Imagine the possibilities of the MMOFPS genre for a second. Instead of going through the tired old tread mill of generic missions and level grinding, blast through a combination of other players and intelligent bots on a massive scale. There would be no rooms or lobbies that you have to scan through to find a vacancy, but one persistent world. The game would be as simple as an FPS but would have enough depth to keep you coming back. You would also not be able to camp a certain monster for treasure, because their would be no monster or treasure." The big issue I see here is pricing. The monthly fee for Planetside is just too high for what they offer.
PC Games (Games)

Valve Looks Beyond The FPS 38

Spitfire15 writes "IGN reports that Valve is looking to create games beyond the FPS Genre." From the article: "In comments made at the 2005 Digital Interactive Entertainment Conference in Kyoto, Japan, Robin Walker, Valve's Design Manager, stated that the company is working on 'cooperative building games.' Walker stated that an example would be '[building] something like a space ship or a machine with people online instead of shooting and killing each other.'"
First Person Shooters (Games)

Half-Life 2 Comes To Japanese Arcades 23

eToyChest is reporting on a truly inspiring setting for Half-Life 2: the arcade. A complicated pair of seats allows players to enjoy the FPS goodness, and a card allows them to save their progress for later play. From the article: "Built upon the company's recently unveiled PC based board, TypeX (which seems ideally suited for these kinds of PC ports, don't you think?), Half-Life 2: Survivor will feature a Story Mode, as well as a couple of multiplayer offerings. From the looks of this beastly machine, the game will have players engaging in typical FPS gameplay through the use of multiple joysticks and foot peddles."
Mozilla

Firefox 3D Canvas FPS Engine 280

axonis writes "Benjamin Joffe has developed Canvascape - "3D Walker", a simple javascript browser based 3D first person game engine that shows off the capabilities of the Canvas tag found in Firefox, Safari and Opera. " Don't expect much except a proof of concept ;)
First Person Shooters (Games)

F.E.A.R. SDK Released 22

Voodoo Extreme reports that an SDK for the excellent First-Person Shooter F.E.A.R. has been released. F.E.A.R. captured best FPS nod at the SpikeTV VGAs. From the article: "The post launch support begins Wednesday, November 23rd with the launch of the F.E.A.R. SDK (Software Development Kit), allowing consumers to create their own custom content for both single and multiplayer aspects of F.E.A.R. Also available now is the F.E.A.R. stand-alone server software for both Linux and Win32. VU Games is also pleased to announce that as part of its ongoing efforts to improve the in-game experience for gamers, a deal has been signed to incorporate the Punkbuster Anti Cheat software into F.E.A.R. ."
Games

Industry Folks Talk Underrated Games 167

A topic we've touched on several times in the past here is discussed in the answers to another of Gamasutra's Questions of the week. Underrated games are the order of the day. From the article: "Natural Selection by Unknown Worlds is an outstanding work combining FPS action and RTS strategy elements. NS has gained a great following, but it has been overshadowed by success of Counter-Strike. The game play of NS naturally draws players to work together. I have always found the teamwork in NS better than most other FPS network games. The variety of classes in Aliens and Marines provides a lot of depth of play to experience. The RTS elements in the game were beautifully put together." I've always been partial to Shiny's Sacrifice , a weird little First Person RTS title where you play a mage that summons all of your units. Any titles that you think didn't get the attention they deserved?
PC Games (Games)

Old School Gameplay Collides With Modern Graphics 314

While console shooters like Halo have gotten a lot of press in recent years, I will freely admit to being a PC man first and foremost when it comes to the genre. Getting the chance to use mouselook and engage in some old-fashioned shooter action is a wonderful nostalgic thrill. While stories are nice, brainless, shiny, visceral action still has a place in modern games. Proving that tried-and-true formulas are still enjoyable today, Star Wars Battlefront II and Quake IV deliver visually impressive violence-fests that uphold their series pedigrees with distinction. Read on for my impressions of these two new games with thoroughly familiar experiences.
First Person Shooters (Games)

Review: Serious Sam II 183

The genre of the first person shooter was born with simple elements in mind: shoot, strafe, win. Since then it has moved on to loftier frontiers, better stories, bigger things. Despite this it's an lot of fun to go back to the basics once in a while. 2001's Serious Sam was the kind of mindless fun that a PC gamer needs every once in a while. No long cut-scenes, no intricate plot, just the opportunity to turn some harpies into feathered confetti. The sequel, Serious Sam II, has a lot of potential but manages to miss out on the essentials that made Croteam's first encounter a success. Read on for my impressions of Serious Sam II.

Blizzcon Writeup 276

This past weekend I braved the tangled web of deceit and lies that is commercial air travel to haul myself out to Anaheim, CA for Blizzard Entertainment's first attempt at a convention, "Blizzcon". Like any con there were good times and bad times but considering they had turnout on par with other major conventions and the fact that this was their first pass at a solo con, the result was nothing less than the level of excellence that we have come to expect from Blizzard.
Graphics

PS3 To Run At 120 FPS? 139

Gamespot is running an article in which crazy man Ken Kutaragi boasts that the PS3 may be capable of running games at 120 fps. From the article: "Never mind that even newer TVs aren't capable of refreshing the screen 120 times in a single second. Kutaragi said that when new technology comes to market, he hopes to have the PS3 ready to take advantage of it. As for the Cell chip at the heart of the PS3, Kutaragi also had high hopes for its future beyond gaming. Using high-definition TV as an example, he said that the Cell chip could take advantage of the technology in many ways, such as displaying newspapers in their actual size, showing multiple high-definition channels on the screen at once, and video conferencing. He emphasized that the Cell can be used to decode more than 10 HDTV channels simultaneously, and it can also be used to apply effects such as rotating and zooming."

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