Google

Facebook, Google, Microsoft, Apple Urged to Stop Advertising to Minors (bbc.com) 64

The BBC reports: Tech firms have been urged to stop advertising to under-18s in an open letter signed by Members of Parliament, academics and children's-rights advocates. Behavioural advertising not only undermines privacy but puts "susceptible" youngsters under unfair marketing pressure, the letter says. It is addressed to Google, Amazon, Apple, Facebook and Microsoft.

In a separate move Google-owned YouTube is accused of unlawfully mining data from five million under-13s in the UK...

"The fact that ad-tech companies hold 72 million data points on a child by the time they turn 13 shows the extent of disregard for these laws, and the extraordinary surveillance to which children are subjected," the letter reads.

Amiga

Newly-Released Trove of Recordings from the 1980s Includes Steve Jobs, Steve Wozniak (fastcompany.com) 39

"Steve Jobs is now known for revolutionizing just about every part of the tech world, but back in 1988, he was perhaps best known for getting fired," remembers SFGate: In his first product reveal since his dismissal from Apple in 1985, Jobs unveiled a new project called NeXT at a meeting of the Boston Computer Society. An audio recording of the event was unearthed and released as part of a trove of early tech recordings released by Charles Mann, as reported in an extensive feature by Fast Company...

Computing advances included a UNIX operating system that allows multi-tasking, a one million pixel display, CD quality sound and a then unprecedented 256 MB of storage. The computer would be completely built by robots rather than a human assembly line, which he said resulted in a defect rate 10 times lower than its competitors. The partnership with academia makes even more sense once you consider the price-tag of $6,500.

Fast Company's tech editor Harry McCracken was at the 1988 event, and quotes Jobs as saying "The Macintosh architecture is going to peak next year sometime. And that means that there's enough cracks in the wall already, and enough limitations to the architecture, that the Mac's pretty much going to be everything it's ever going to be sometime next year."

Some clips are available on Soundcloud, but the full trove of tech recordings includes 200 full hours of audio and 16 more of video (available on a USB drive for $59.95) showing luminaries from the early days of personal technology. "In 1985, for instance, a month after Commodore announced its groundbreaking Amiga computer in New York City, president Tom Rattigan came to Boston to show it to BCS members and argue that it left the Mac in the dust." Other recordings include Dan Bricklin, co-creator of VisiCalc, Osborne computer designer Adam Osborne, and investor Esther Dyson, McCracken writes:

Jobs is on three recordings — one from his first Apple tenure, and two from NeXT. Bill Gates is on five. There are folks who were already legends (mobile-computing visionary Alan Kay, marketer extraordinaire Regis McKenna) and up-and-comers (budding PC tycoon Michael Dell, age 23). Everyone from Sony cofounder Akio Morita to psychedelics advocate and part-time technologist Timothy Leary is represented; just the Apple-related material, including CEO John Sculley talking about the company in the 21st century and Hypercard creator Bill Atkinson demoing his brainchild, is a feast...

The audio of Jobs's NeXT demo at the BCS — and dozens of other recordings — exist solely because Mann realized more than 35 years ago that the talks going on at computer user-group meetings and conferences were history in the making... In May 1982, the BCS hosted Applefest, an Apple II-centric fair that featured already-iconic Apple cofounders Jobs and Wozniak as keynote speakers. In this excerpt, fielding a question from the audience, they talk about software copy protection. Woz does so from a technical bent; Jobs, who speaks of a future involving low prices and convenient electronic distribution, sounds like he was thinking about the App Store decades before it appeared. This is rare, rare stuff; if you know of even one other example of surviving audio or video of Jobs and Wozniak talking about Apple together, I'd love to hear about it.

Desktops (Apple)

Fortnite: Save the World For Mac Is Shutting Down Because of Epic's Battle With Apple (theverge.com) 78

Epic Games says Fortnite: Save the World will no longer be playable on macOS beginning on September 23rd because Apple is preventing the game from receiving new updates. The Verge reports: The co-op action shooter was initially released as a paid early access title in 2017. Epic's far more popular free-to-play battle royale will still be playable on Mac, the company says. Epic says Apple is blocking new updates and patches for the macOS version of Save the World, and an upcoming update going out to other platforms will cause bugs and "a very poor experience" for players stuck on the current version.

In late August, Apple terminated Epic's developer account, meaning users cannot download or reinstall games developed by Epic, including Fortnite, and Epic can no longer validate updates for distribution. The studio said that it will issue refunds to "all players who purchased any Save the World Founder's or Starter Packs (including Upgrades) and played Save the World on macOS between September 17, 2019, and September 17, 2020." Epic Games says it may take until October 2nd for players to receive refunds.

The Almighty Buck

Is Apple One a Bargain? It's Complicated (theverge.com) 46

Apple One, Apple's long-awaited services bundle, has arrived and The Verge's Chaim Gartenberg has crunched the numbers to see which subscription package, if any, is worth it. From the report: Let's start with the Apple One Individual plan. Offering a single Apple Music plan ($9.99 per month), a 50GB iCloud storage bucket ($0.99 per month), and access to Apple Arcade ($4.99 per month) and Apple TV Plus ($4.99 per month) for $14.99, it seems like it saves you money. But unless you're interested in subscribing to Apple Music and either Apple Arcade or Apple TV Plus, you're probably better off just saving the $4 and sticking with an $11 Apple Music and iCloud combo. (As a side note, Apple does grant everyone in your family plan access to Apple Arcade and Apple TV Plus, even if you subscribe to it through the "Individual plan," which may impact your calculus.)

It's a similar story with the Family plan: a regular family plan for Apple Music costs $14.99 per month, and a 200GB iCloud bucket (which can already be shared across a whole family) is $2.99. Once again, if you want either Apple Arcade or Apple TV Plus on top of that, the Apple One bundle effectively gets you both of those services for the price of one, but if all you want is Apple Music and iCloud storage, Apple One doesn't really offer any benefits.

The Apple One Premier plan is a slightly different story, though. At $29.99 per month, it's the most expensive of the plans. Comparing it to the unbundled costs, an Apple Music family plan is once again $14.99, while a 2TB iCloud plan is $9.99. If you were already paying for both of those plans -- which isn't unreasonable for a family that's heavily invested in Apple products -- then you're only looking at a $5 per month increase to gain access to Arcade along with the additions of News Plus and Fitness Plus (which, at $9.99 per month each, are among Apple's priciest subscriptions).
"But in most cases, Apple One only makes sense if you're already subscribing to Apple's most in-demand services: iCloud storage, which is essential for backing up most iPhones given Apple's increasingly absurd (and stingy) 5GB allowance for new devices, and Apple Music," writes Gartenberg in closing. "And at the end of the day, Apple One doesn't make subscribing to those two key services dramatically cheaper -- it just provides a discount for subscribing to Apple's less popular services. It's a good discount, mind you, but one that still results in most customers paying more than they are right now."
Businesses

Apple Says Epic Is 'Saboteur, Not a Martyr' in App Store Battle (bloomberg.com) 272

Apple is asking a court to reject Epic Games's latest bid to get Fortnite back on the App Store, saying the game maker is acting as "a saboteur, not a martyr" in its challenge to Apple's payment system. From a report: In an overnight filing, Apple said "Epic started a fire, and poured gasoline on it, and now asks this court for emergency assistance in putting it out." Epic can fix the problem "by simply adhering to the contractual terms that have profitably governed its relationship with Apple for years." Epic sued Apple on Aug. 13, claiming the removal of the Fortnite app from the App Store was "retaliation" for the game maker's decision to offer in-app purchases through its own marketplace, circumventing Apple's payment system. Epic has renewed a request for a court order that would reinstate the app on the store. Apple last week filed a countersuit to stop the game maker from using its own payment system for Fortnite, escalating one of the most closely watched legal battles in the tech sector. Citing the #freefortnite campaign, Apple said Epic isn't suffering reputational harm due to the fight. "Epic has engaged in a full-scale, pre-planned media blitz surrounding its decision to breach its agreement with Apple, creating ad campaigns around the effort that continue to this day."
Apple

Apple Researching Apple Watch Bands That Can Provide Information In Braille (theguardian.com) 41

According to Apple Insider, Apple is researching an Apple Watch band that could contain controllable protrusions to present tactile information on the surface. From the report: Apple has famously always researched providing accessibility features in its devices, whether or not it's profitable. However, so far there has been a limit to what the Apple Watch can do -- and its bands could have no accessibility features at all. "Tactile output for wearable device," is a newly granted US patent which aims to change that. Alongside the various things Siri can say aloud since the Apple Watch Series 3, there could now be Apple-designed bands that display Braille information.

While Apple wants its patent to cover any kind of electronic device possible, most of its descriptions and all of its drawings refer to the Apple Watch and to what Apple refers to as actuators. These are components that respond to a processor and cause other elements to move or rearrange. "[For example, a] wearable item comprises a flexible strap and actuators within the flexible strap," says the patent. "The actuators are configured to dynamically form protrusions along the flexible strap. The protrusions present tactilely-perceptible information." These protrusions are similar to the raised dots in Braille, but Apple says they needn't be confined to that one system. Rather than following the established patterns of whole words in Braille, the same protrusions could be configured to "also or instead be dynamically and/or selectively actuated to form [the] shapes of alphanumeric characters."

Apple

Apple Introduces Redesigned iPad Air With A14 Chip, All-Screen Design, TouchID and USB-C (macrumors.com) 64

Apple today introduced a redesigned iPad Air that looks more like an iPad Pro, as well as an updated 8th-generation, entry-level iPad. MacRumors reports on the new iPad Air: Apple today introduced a redesigned iPad Air with slimmer bezels, paving the way for an all-screen design similar to recent iPad Pro models. In addition, the new iPad Air is the first Apple device with Touch ID built into the power button. The new iPad Air is powered by the new 5nm-based, six-core A14 Bionic chip for up to 40 percent faster performance and up to 30 percent faster graphics than the previous-generation iPad Air.

The device features a fully laminated 10.9-inch Liquid Retina display with True Tone, P3 wide color support, and an anti-reflective coating. Following in the footsteps of the iPad Pro, the new iPad Air features a USB-C port instead of a Lightning connector. The device also features the same 12-megapixel rear camera used in the iPad Pro for higher-resolution photos and 4K video recording. The new iPad Air will be available starting in October on Apple.com and the Apple Store app in 30 countries and regions. Wi-Fi models will start at $599, while cellular models will start at $729, with 64GB and 256GB storage capacities available. There will be five colors to choose from, including silver, space gray, rose gold, green, and sky blue.
9to5Mac reports on the 8th-generation iPad: Apple today announced the 8th-generation iPad, featuring an A12 chip compared to the previous-generation's A10 processor. The design of the new entry-level iPad is largely the same as its predecessor. The jump from A10 to A12 means Apple's cheapest iPad will feature the Neural Engine for the first time. Apple says the A12 chip offers more than twice the performance of the top selling Windows laptop, 6x faster than the top-selling Android tablet and 6x faster than the best-selling Chromebook. The 8th-generation iPad keeps the same price as the 7th-gen: that's $329 for general sale and $299 for education.
Businesses

Apple is Removing the USB Power Adapter From Upcoming Apple Watch Boxes (theverge.com) 109

Apple on Tuesday announced it would no longer be including USB power adapters with Apple Watch devices as part of an effort to reduce its environmental impact. From a report: Removing the power adapter means new Apple Watch customers won't have access to the device that plugs into the wall, but they should still receive Apple's custom Apple Watch cable that recharges the device wirelessly. According to Bloomberg's Mark Gurman, this move won't be restricted to Apple Watch devices; it will also include upcoming iPhones.
Cloud

Apple One Bundles iCloud, Music, TV+, Arcade, News+ and Fitness+ for $30 a Month (techcrunch.com) 35

An anonymous reader shares a report: Seems everything charges a monthly fee, these days. It also seems that every Apple event brings another way to fork over $10 a month to the company. This time out, it was the addition of Fitness+, which brings metric-focused video workouts to an Apple TV near you. To keep things simple (and to keep you subscribing), the company is offering up a trio of new Apple One bundles. It's not quite mix and match yet, but there are three pricing tiers. Individual offers Apple Music, TV+, Arcade and iCloud for $15 a month. The Family version will get you those four services for $20 a month. For the hardcore, there's the $30 a month Premier tier, which bundles iCloud, Music, TV+, Arcade, News+ and Fitness+.
Apple

Apple Announces Apple Watch Series 6 With Ability To Measure Blood Oxygen Levels (theverge.com) 54

Apple has announced the Apple Watch Series 6, the latest in its line of popular smartwatches. The Series 6 model maintains the same overall design introduced with the Apple Watch Series 4 and continued with the Series 5, but it adds a variety of new sensors to allow for things like blood oxygen monitoring and better sleep tracking. From a report: Apple says the Series 6 can measure blood oxygen levels in about 15 seconds, using both red and infrared light. The company says it's partnering with health networks to start large-scale studies using the new blood oxygen measurement feature, including testing to see if it can detect if a person is infected with COVID-19. The Series 6 also comes with the new S6 processor, which promises up to 20 percent faster performance. It's based on Apple's in-house A13 chip and brings the first major update to the Apple Watch's performance since the Series 4, given that last year's Series 5 model used the same S4 CPU (rebranded as the S5 with other additions like a compass and a new display controller). Starts at $399.
IOS

What To Expect At Apple's 'Time Flies' Event (macworld.com) 34

On Tuesday, Apple will hold its annual September event called "Time Flies." Unlike in previous years, the company is not expected to announce new iPhones as they have reportedly been delayed "a few weeks" due to the pandemic. Macworld reports on what we can expect to see announced instead: Apple's invitation was light on details, as always, but it's hard to look at its "Time Flies" tagline and think that this won't mean showing off new models of the Apple Watch. Presumably that means a Series 6, but rumors have also circulated around an additional lower cost model to replace the aging Series 3. [...] While the iPad Pro received a minor update this past spring, the midrange iPad Air has remained unchanged since March 2019. Eighteen months is about the refresh cycle for iPads these days, so a revamped Air seems like a pretty good bet for this week's event. [...] There also remains the question of the iPad mini, last updated at the same time as the Air. It could very well see a similar update to stay in step with the Air, but given that Apple has often let the smaller tablet lie unchanged for years at a time -- which it seems to do with many products with the "mini" moniker -- it's hardly a sure thing.

With new hardware naturally comes new software. The release of a new Apple Watch will certainly require watchOS 7, which in turn will need iOS 14. Likewise, new iPads are unlikely to ship without iPadOS 14. That gibes with a recent Bloomberg report that iOS 14 would be released in mid-September, following the usual schedule for Apple's mobile operating system updates. And given our brave new world where Apple events are not subject to the typical restrictions of time and scheduling, that might be all we have to look forward to this time around. That said, there are plenty of other things that Apple could talk about at this event, assuming they're ready to go -- everything from over-the-head AirPods to Apple silicon-powered Macs.

Apple

CBP Seized a Shipment of OnePlus Buds Thinking They Were 'Counterfeit' Apple AirPods (techcrunch.com) 103

U.S. Customs and Border Protection proudly announced in a press release on Friday a seizure of 2,000 boxes of "counterfeit" Apple AirPods, said to be worth about $400,000, from a shipment at John F. Kennedy Airport in New York. But the photos in the press release appear to show boxes of OnePlus Buds, the wireless earphones made by smartphone maker OnePlus, and not Apple AirPods as CBP had claimed.
Businesses

Apple Loosens App Store Rules That Hurt Streaming Games, Classes (bloomberg.com) 13

Apple adjusted its App Store review guidelines to loosen restrictions on iPhone and iPad games that stream directly from the internet and in-app purchase rules that have frustrated developers. From a report: The changes mean Apple will approve games that stream from the web, versus from content installed on a device, for the first time. That reverses a rule that frustrated companies including Microsoft. The new rules will still require games to be submitted individually. That means companies still won't be able to launch all-you-can-eat streaming game services on Apple's platform. However, these services can now offer a catalog that directs users to other streaming games from the same developer. But that catalog must point players to the App Store to download those other games individually. Apple is also no longer imposing its in-app purchase requirements on online teaching apps, such as tutoring or workout offerings.
Medicine

Apple Design Teams Develop Special Face Masks for Employees 42

Apple has developed two types of masks that the company is beginning to distribute to corporate and retail employees to limit the spread of Covid-19. From a report: The masks -- called the Apple Face Mask and Apple ClearMask -- are the first developed in-house by the Cupertino, California-technology giant for its staff. The company previously created a different face shield for medical workers and distributed millions of other masks across the health-care sector. Apple told staff members that the masks were developed by the Engineering and Industrial Design teams, the same groups that work on devices such as the iPhone and iPad. The Apple Face Mask is made up of three layers to filter incoming and outgoing particles. It can be washed and reused as many as five times, the company told employees. In typical Apple style, the mask looks unique with large coverings on the top and bottom for the wearer's nose and chin. It also has adjustable strings to fit around a person's ears. Apple told staff that the masks were designed and manufactured completely by Apple. The company, which confirmed the news, said it conducted careful research and testing to find the right materials to filter the air properly while not disrupting the supply of medical personal protective equipment.
Apple

Epic Games Accounts Won't Be Able To Use Apple's Sign-in System as Soon as September 11th (theverge.com) 36

Apple's "Sign In with Apple" login system will no longer work with Epic Games accounts as soon as September 11th, Epic said today. The new restriction is another casualty of Apple and Epic's ongoing spat. From a report: If you currently use "Sign In with Apple" for your Epic account, Epic says you'll need to update your account with new login credentials before September 11th to retain access. Epic has put together a guide on how to make that update if you need to do so. Epic also says that it may be able to recover your account manually after the "Sign in with Apple" option goes away, but you'll have to contact the studio directly. Apple requires developers to use its single sign-on system if they offer any other third-party options and want their apps in the App Store -- presumably a driving factor behind Epic offering the service as a sign-in factor in the first place.
Wireless Networking

Apple, Amazon, Google, and Zigbee Alliance Standard For Smart Home Tech On Track For 2021 Release (macrumors.com) 69

An anonymous reader quotes a report from MacRumors: Last year, Apple, Amazon, Google, and the Zigbee Alliance, which includes Ikea, Samsung, and Philips, announced a new working group known as "Project Connected Home over IP" that set about developing an IP-based open-source connectivity standard for smart home products, with a focus on increased compatibility, security, and simplified development for manufacturers. The group has today announced a major update on the project, stating that development is ongoing, and that work is on track for a 2021 release.

The update reveals the first concrete information about how the open-source smart home standard will work. A large number of devices will be supported by the protocol, including "lighting and electrical (e.g., light bulbs, luminaires, controls, plugs, outlets), HVAC controls (e.g., thermostats, AC units), access control (e.g., door locks, garage doors), safety and security (e.g., sensors, detectors, security systems), window coverings/shades, TVs, access points, bridges and others," as well as additional "consumer electronics products." The announcement also reveals that the group has grown significantly, now with 145 active member companies. Between these companies there are hundreds of product, engineering, and marketing experts, working across 30 cross-functional teams to deliver the new standard.
The group aims to provide a "draft specification" by the end of the year, and release the completed standard next year.
Businesses

Apple Doubles Down in Fight With Fortnite Creator Epic Games, Seeks Damages for Breach of Contract (cnbc.com) 199

Apple on Tuesday shot back in its legal battle with Fortnite creator Epic Games, filing a response and counterclaims alleging that the gaming company breached its contract with Apple, and seeking an unspecified amount in damages. From a report: "Epic's lawsuit is nothing more than a basic disagreement over money," Apple said in a filing with the District Court for the Northern District of California. "Although Epic portrays itself as a modern corporate Robin Hood, in reality it is a multi-billion dollar enterprise that simply wants to pay nothing for the tremendous value it derives from the App Store." [...] Apple's response suggests it was blindsided by Epic, and even notes that Epic executives "recognized and thanks Apple for its support and promotion of Fortnite events," as recently as April 2020. "Unbeknownst to Apple, Epic had been busy enlisting a legion of lawyers, publicists, and technicians to orchestrate a sneak assault on the App Store. Shortly after 2:00 a.m. on August 13, 2020, the morning on which Epic would activate its hidden commission-theft functionality, Mr. Sweeney again emailed Apple executives, declaring that 'Epic will no longer adhere to Apple's payment processing restrictions.'" Apple said in the filing that Epic Games has earned over $600 million from the App Store.
Iphone

Apple Announces Sept. 15 Event Where It's Expected To Reveal New iPhones (cnbc.com) 50

Apple just announced a digital-only event on Sept. 15 where it's expected to reveal its newest iPhones. Apple typically unveils its new iPhones during an event at its headquarters in Cupertino, Calif. in September, but this year it will host it online-only due to the ongoing spread of the coronavirus. From a report: It's possible Apple also announces the Apple Watch Series 6, a refresh to its iPad Air and other products at the event. The event starts at 10 a.m. PT. Apple didn't provide any additional details but will likely stream it online, as it usually does. Apple is expected to announce four new iPhones this year, including two "regular" iPhone 12 models and two iPhone 12 Pro models with new designs that include sharper edges around the corners. For reference, the new design will be similar to 2010's iPhone 4, according to TF International Securities analyst Ming-Chi Kuo. Screen sizes include a 5.4-inch model, two with 6.1-inch screens and a big model with a 6.7-inch display, according to Kuo, who also said that Apple won't include headphones or a charger in the box.
Businesses

Ten Years Ago, Epic Helped To Legitimize iOS as a Gaming Platform With a Small Demo (theverge.com) 46

An anonymous reader shares a report: On September 1st, 2010, Epic Games released its Citadel tech demo in the Apple App Store. It was a boring thing to actually play -- you simply walked around a medieval town in first-person perspective, taking in the sights with no objectives -- but this calm debut marked a big moment for iOS, the App Store, and Epic Games. It proved that developers could fit gigantic, richly detailed set pieces running on a smartphone and do it while utilizing Unreal Engine 3, the same engine that powered some of the most popular games in the Xbox 360 and PS3 era of consoles. The devices of choice, if you wanted to get access to mobile games with impressive graphics, were suddenly just the iPhone, iPad, and iPod touch. The Citadel demo didn't come to Android until almost two and a half years later in 2013.

The Citadel demo was groundbreaking at the time, and it possibly helped to kickstart the trend of bringing console-like experiences to the nascent mobile gaming platform. When I first saw it, I remember feeling like I immediately needed to throw my HTC Droid Eris out the window and buy an iPhone instead. I eventually got to try it out on an iPad at the gadget store where I was employed at the time, and it was stunning to see high-fidelity textures that had dimension and lighting that dynamically shifted when you walked into a building. There were even reflections at a certain point. I had played better-looking games on PC at that point, but something about the experience of being packed into a tiny device made for a magical proof of concept that left an impact on me, even as the fun of walking around Citadel lost its appeal. Ten years later, things are very different. Right now, Epic Games and Apple are in the midst of a high-profile legal battle that will likely have a serious impact on their relationship moving forward.

Businesses

Epic Tries New Gambit To Restore Fortnite in Apple App Store (bloomberg.com) 249

Epic Games made another pitch to a judge to block Apple from removing Fortnite from its App Store in what the game maker calls "retaliation" for offering in-app purchases through its own marketplace. From a report: Friday's request for a court action comes after Epic was denied an order last month that would have temporarily stopped Apple from delisting Fortnite. The case is shaping into a major antitrust showdown over tolls of as much as 30% that Apple charges developers when users make in-app purchases. Epic has filed a separate suit with similar claims against Google. Apple's App Store business also faces antitrust scrutiny by lawmakers and regulators in U.S. and Europe looking to rein in power of big technology companies. Some app developers complain that Apple's standard App Store fees and others policies are unfair and designed to benefit the iPhone maker's own services.

"To be clear, Epic does not seek to force Apple to provide distribution and processing services for free, nor does Epic seek to enjoy Apple's services without paying for them," Epic said in a filing in federal court in Oakland, California. "What Epic wants is the freedom not to use Apple's App Store or in-app purchase, and instead to use and offer competing services." Apple released a statement maintaining it isn't backing down, adding that there's no chance of the companies working together as things stand.

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