United States

Apple Very Likely to Face DOJ Antitrust Suit (theinformation.com) 36

Apple so far has avoided the worst outcome in its U.S. legal battle with Epic Games, but its antitrust woes remain. The Information: In the last several months the U.S. Department of Justice has accelerated its two-year-old antitrust probe of the iPhone maker, according to two people with knowledge of the investigation, increasing the likelihood of a lawsuit. Since summer, there has been a flurry of activity on the investigation as DOJ lawyers have asked Apple and its customers and competitors questions about how the company maintains its strict control over the iPhone, the people said. That includes a new round of subpoenas sent to Apple's business partners over the summer, according to people familiar with the matter.

The investigation is very likely to lead to a lawsuit, though the specifics are still in flux, one of the people said. The DOJ has also assigned more staff to the probe, that person said. In late July two insurance companies abandoned their merger following a DOJ lawsuit, and some of the lawyers on that case moved to the Apple probe, the person said. DOJ lawyers are uncovering what they believe are serious issues and the investigation remains ongoing, the person said.

Desktops (Apple)

macOS Monterey is Now Available To Download (theverge.com) 38

The latest version of macOS, Monterey, is now available to download, according to Apple. The software has been available in public beta for several months, but today's release means Apple thinks the software is ready for everyday use. From a report: As is tradition, Apple announced its latest version of macOS at WWDC in June. New features include the ability to set Macs as an AirPlay target to play content from iPhones and iPads, as well as Shortcuts, Apple's iOS automation software. There have also been improvements made to FaceTime, as well as a new Quick Note feature. For a full rundown of what's on the way, check out our preview from July, as well as Apple's own feature list.

Unfortunately, some of Monterey's biggest new additions, Universal Control and SharePlay, don't seem to be available at launch. Apple notes that both features will be available "later this fall." Universal Control allows files to be dragged and dropped between several different machines, as Apple's Craig Federighi demonstrated at WWDC. It also will let you control multiple Apple devices including Macs, MacBooks, and iPads, with the same mouse and keyboard. SharePlay will enable shared experiences of music, TV shows, movies, and more while connected over FaceTime. Once it's available, Apple says you can use the feature with Apple Music, Apple TV+ and unnamed "popular third-party services." It's better news when it comes to Safari's redesign, which by default now uses a more traditional interface rather than the controversial new tab design introduced at WWDC.

Facebook

Apple Once Threatened Facebook Ban Over Mideast Maid Abuse (apnews.com) 90

Two years ago, Apple threatened to pull Facebook and Instagram from its app store over concerns about the platform being used as a tool to trade and sell maids in the Mideast. From a report: After publicly promising to crack down, Facebook acknowledged in internal documents obtained by The Associated Press that it was "under-enforcing on confirmed abusive activity" that saw Filipina maids complaining on the social media site of being abused. Apple relented and Facebook and Instagram remained in the app store. But Facebook's crackdown seems to have had a limited effect. Even today, a quick search for "khadima," or "maids" in Arabic, will bring up accounts featuring posed photographs of Africans and South Asians with ages and prices listed next to their images. That's even as the Philippines government has a team of workers that do nothing but scour Facebook posts each day to try and protect desperate job seekers from criminal gangs and unscrupulous recruiters using the site.
The Almighty Buck

Apple Updates App Store Guidelines To Permit Devs To Contact Customers About Other Payment Methods (techcrunch.com) 8

TechCrunch's Sarah Perez writes about the new set of App Store Guidelines that Apple introduced today: One of the changes is the result of a previously announced settlement agreement with a class of U.S. app developers. It clarifies that developers are allowed to communicate with their customers about other payment methods available outside their app. Related to this, another new guideline explains that apps may request customer information like name and email, but the request must be optional for the user and shouldn't prevent them from using the app. The third guideline is unrelated to legal action, and simply details how developers can use a new App Store feature, called in-app events, which rolls out next week.

Specifically, Apple deleted a clause from guideline 3.1.3 which had previously said developers were not permitted to use information obtained within their app to target individual users outside of the app to use purchasing methods other than Apple's own in-app purchases. The old rule had also said this would include sending out emails to the address on file obtained when the customer signed up for the app. With this clause gone, developers are no longer barred from those sorts of communications. Apple also added a new section to guideline 5.1.1 (x) which explains further how developers may go about requesting user contact information. It says: "Apps may request basic contact information (such as name and email address) so long as the request is optional for the user, features and services are not conditional on providing the information, and it complies with all other provisions of these guidelines, including limitations on collecting information from kids."

Portables (Apple)

New 16-Inch MacBook Pro With M1 Max to Feature 'High Power Mode' for Intensive Workloads (macrumors.com) 88

The new 16-inch MacBook Pro with the M1 Max Apple Silicon chip will feature a new High Power Mode for intensive, sustained workloads, according to Apple. MacRumors reports: This new setting is the opposite of "Low Power Mode," which aims to decrease system performance to prolong battery life. The new mode will only be available on the 16-inch MacBook Pro with the M1 Max chip, not the 14-inch model or models with the M1 Pro. Text within the macOS Monterey beta reads, "Your Mac will optimize performance to better support resource-intensive tasks. This may result in louder fan noise." The new mode is not likely to be used in typical work cases, but instead when users may be rendering larger files or graphically intensive tasks that require an added boost of performance. The new 14-inch and 16-inch MacBook Pros both include improved thermal architecture, but Apple says the new and improved fans are not likely to be used by most users in day-to-day use.
Apple

Apple's Product Design Has Improved Since Jony Ive Left (bloomberg.com) 125

Bloomberg: There was a sense that, without the moderating influence of the late Steve Jobs, perhaps Jony Ive started to prioritize aesthetics a little too much. Since he stepped down as chief designer at the end of 2019, Apple seems to have reemphasized function. From the iPhone to Apple TV to the Macbook, gone are the days of "The user be damned, we think this looks cool." Monday's unveiling of a new Macbook Pro lineup of laptops provides evidence of the shift. Headline features released five years ago under Ive's aegis have been scrapped. Gone is the so-called "butterfly" keyboard, which rendered the device thinner but whose clunky mechanics made typing more difficult; farewell too to the Touch Bar, a touch sensitive strip display along the top of the keyboard which could show functions for the web browser one moment and mixing tools for music apps the next, but was almost impossible to use without looking; back are HDMI ports, which let you plug the computer into high-definition displays without using an adapter. Perhaps this would have happened under Ive, but Evans Hankey, who now heads the industrial design team, has overseen plenty of other tweaks that seem to indicate a change of philosophy.

[...] But there is merit in sometimes listening to your customers, particularly when the pendulum has swung too far away from function and towards form. After all, you're liable to lose professional customers -- architects, musicians, film-makers -- if they can't plug their laptops into external monitors. And professional users can afford to pay for the top-of-the-range devices that are more profitable to Apple. Dieter Rams, a significant influence on Ive, compiled 10 principles for "Good Design." Number three was "good design is aesthetic." Apple seems to have remembered numbers two and four: "good design makes a product useful" and "good design makes a product understandable."

Portables (Apple)

The New MacBook Pro Seems To Have an HDMI 2.0 Port, Not 2.1 (arstechnica.com) 107

An anonymous reader quotes a report from Ars Technica: The newly announced 14-inch and 16-inch MacBook Pro models have HDMI ports, but they have a limitation that could be frustrating for many users over the long term, according to Apple's specs page for both machines and as noted by Paul Haddad on Twitter. The page says the HDMI port has "support for one display with up to 4K resolution at 60 Hz." That means users with 4K displays at 120 Hz (or less likely, 8K displays at 60 Hz) won't be able to tap the full capability of those displays through this port. It implies limited throughput associated with an HDMI 2.0 port instead of the most recent HDMI 2.1 standard, though there are other possible explanations for the limitation besides the port itself, and we don't yet know which best describes the situation.
Desktops (Apple)

MacOS Monterey Will Have the Old Safari Tab Design (theverge.com) 20

An anonymous reader shares a report: Apple debuted a controversial new Safari tab design this summer at WWDC 2021, and since then, it has tweaked that look and even let you turn off many of the changes. With macOS Monterey, however, the company is going back to the way tabs looked before. On Apple's official page for the upcoming software update, if you scroll down to the section titled "Access Tab Groups anywhere," you can just barely see Safari's older (and arguably better) design in the example screenshots on both a Mac and on an iPad (via Daring Fireball). From earlier this month: Daring Fireball's criticism of the Safari tab design.
OS X

macOS Monterey Is Finally Rolling Out On October 25th (gizmodo.com) 87

Along with new MacBook Pro models, Apple announced during its Mac event today that macOS Monterey will be available on Monday, Oct. 25. Gizmodo reports: As with macOS Big Sur before it, Monterey represents a renewed effort by Apple to streamline its operating systems, with new Focus profiles for limiting notifications and helping you be more productive just like in iOS 15 and iPadOS 15. Shortcuts, Apple's automation app, is now available on desktop for the first time. Monterey also represents the first time users will be able to AirPlay content from a Mac, a function that iPhone users have long enjoyed. If you've already downloaded iOS 15, updating to Monterey just makes sense -- these devices are so much more functional when they work seamlessly with each other.

But perhaps the most anticipated feature Monterey is supposed to bring us is Universal Control, which allows you to use a single mouse/trackpad and keyboard to control multiple Macs and iPads simultaneously. While the new feature wasn't initially included in the public beta rollout of Monterey, that omission has only allowed the hype to grow. It's unclear when Universal Control will come to macOS, only that it won't be available to use at launch. FaceTime's new SharePlay feature, which is also expected to arrive in iOS 15, will also not be ready to try at launch. That feature will allow you to share music or watch shows with folks over FaceTime.
The devices that support macOS Monterey include: iMac (late 2015 and newer), iMac Pro (2017 and newer), Mac Pro (late 2013 and newer), Mac Mini (late 2014 and newer), MacBook Pro (early 2015 and newer), MacBook Air (early 2015 and newer), and MacBook (early 2016 and newer).

Further reading: macOS Monterey Release Candidate Undoes Safari Changes, Reintroduces Old Tab Design
Music

Apple's 3rd-Generation AirPods Arrives Next Week With a New Design, Spatial Audio (arstechnica.com) 9

At its Fall Mac event today, Apple announced the new third-generation AirPods, featuring a slightly revamped design with shorter stems and touch-based "force sensor" and support for spatial audio. Ars Technica reports: The new AirPods retain their usual hard plastic finish and do not have in-ear tips like the AirPods Pro, though Apple says they are now officially IPX4-rated for sweat and water resistance. Apple says the earbuds have six hours of battery life and up to 30 hours when including the charging case. (That's compared to five and 24 hours, respectively, on the second-gen model.) The included case supports MagSafe and wireless charging, though the earbuds do not feature active noise cancellation or a transparency mode like their pricier siblings.

Though the second-gen AirPods were renowned more for their ease of use than their audio quality, Apple says it has updated them with a redesigned driver and an adaptive EQ feature that automatically tunes your music based on the AirPods' fit in your ear. The earbuds will also use Apple's spatial audio tech, which makes audio sound like it is coming from around the user's head. To help with that, the new AirPods support dynamic head tracking like the AirPods Pro and the over-ear AirPods Max. The third-gen AirPods cost $179 and are available to order online today, with in-store availability starting October 26. Notably, Apple will continue to sell the existing second-gen AirPods for $129 alongside the new pair.

Apple

Apple Introduces M1 Pro and M1 Max (apple.com) 201

Apple today announced M1 Pro and M1 Max, its new chips for the Mac. Apple: M1 Pro and M1 Max introduce a system-on-a-chip (SoC) architecture to pro systems for the first time. The chips feature fast unified memory, industry-leading performance per watt, and incredible power efficiency, along with increased memory bandwidth and capacity. M1 Pro offers up to 200GB/s of memory bandwidth with support for up to 32GB of unified memory. M1 Max delivers up to 400GB/s of memory bandwidth -- 2x that of M1 Pro and nearly 6x that of M1 -- and support for up to 64GB of unified memory. And while the latest PC laptops top out at 16GB of graphics memory, having this huge amount of memory enables graphics-intensive workflows previously unimaginable on a notebook. The efficient architecture of M1 Pro and M1 Max means they deliver the same level of performance whether MacBook Pro is plugged in or using the battery. M1 Pro and M1 Max also feature enhanced media engines with dedicated ProRes accelerators specifically for pro video processing. M1 Pro and M1 Max are by far the most powerful chips Apple has ever built.

Utilizing the industry-leading 5-nanometer process technology, M1 Pro packs in 33.7 billion transistors, more than 2x the amount in M1. A new 10-core CPU, including eight high-performance cores and two high-efficiency cores, is up to 70 percent faster than M1, resulting in unbelievable pro CPU performance. Compared with the latest 8-core PC laptop chip, M1 Pro delivers up to 1.7x more CPU performance at the same power level and achieves the PC chip's peak performance using up to 70 percent less power. Even the most demanding tasks, like high-resolution photo editing, are handled with ease by M1 Pro. M1 Pro has an up-to-16-core GPU that is up to 2x faster than M1 and up to 7x faster than the integrated graphics on the latest 8-core PC laptop chip.1 Compared to a powerful discrete GPU for PC notebooks, M1 Pro delivers more performance while using up to 70 percent less power. And M1 Pro can be configured with up to 32GB of fast unified memory, with up to 200GB/s of memory bandwidth, enabling creatives like 3D artists and game developers to do more on the go than ever before.

M1 Max features the same powerful 10-core CPU as M1 Pro and adds a massive 32-core GPU for up to 4x faster graphics performance than M1. With 57 billion transistors -- 70 percent more than M1 Pro and 3.5x more than M1 -- M1 Max is the largest chip Apple has ever built. In addition, the GPU delivers performance comparable to a high-end GPU in a compact pro PC laptop while consuming up to 40 percent less power, and performance similar to that of the highest-end GPU in the largest PC laptops while using up to 100 watts less power.2 This means less heat is generated, fans run quietly and less often, and battery life is amazing in the new MacBook Pro. M1 Max transforms graphics-intensive workflows, including up to 13x faster complex timeline rendering in Final Cut Pro compared to the previous-generation 13-inch MacBook Pro. M1 Max also offers a higher-bandwidth on-chip fabric, and doubles the memory interface compared with M1 Pro for up to 400GB/s, or nearly 6x the memory bandwidth of M1. This allows M1 Max to be configured with up to 64GB of fast unified memory. With its unparalleled performance, M1 Max is the most powerful chip ever built for a pro notebook.

Businesses

Apple Introduces New Polishing Cloth For All Devices, Sold Separately for $19 (9to5mac.com) 105

Alongside the new MacBook Pros, Apple has added a new first party polishing cloth to the Apple Store. The new polishing cloth is a soft white with an embossed Apple logo. From a report: Apple does not specify what material it is made out of. It's priced at $19.00 and Apple says it's compatible with every single device they make.
Portables (Apple)

Apple's MacBook Pro Models Get a Redesign, New Chips and MagSafe Charging (techcrunch.com) 180

Apple just dropped a new version of the MacBook Pro that draws a much clearer line between the system and its perennial favorite thin-and-light sibling. From a report: The new system is powered by the new M1 Pro and Max, souped up versions of the chip the company unveiled at today's event. The company says the 10-core chip is capable of allowing up to 3x the memory bandwidth and up to of the M1, coupled with a 16 core GPU. The Max, meanwhile, bumps the GPU up to 32 cores. What's clear is that the company is targeting its bread and butter creative pro demographic in ways it didn't with last year's models. Unlike last year's model, the new models, which are available in 14- and 16-inch models offer entirely new redesigns. They also feature built-in fans for high-performance applications, though the company says it will rarely turn on. The system also marks the end of the middling-received Touchbar, with a full function key in its place.

As one feature leaves, an old favorite returns. Magsafe is back. The third-gen charger sports a proprietary port, but users will be able to continue charging via the Thunderbolt/USB-C ports. And, yes, this thing has ports. Three thunderbolt 4, HDMI and an SDXC card slot, to be exact. The bezel has been reduced, instead opting for an iPhone-style notch at the top to house the webcam. The camera has -- thankfully -- been upgraded for these teleconferencing days at 1080p (no 4k, sadly, but an improvement over the long-standing model) with a larger sensor and wider aperture.
The 14-inch starts at $1,999, while the 16-inch runs $2,499. The Max version of the M1 is available as an upgrade, adding an additional $200 for the 24-core GPU and $400 for the 36-core version.
Apple

South Korea Targets Apple Over New App Store Regulation (reuters.com) 9

Apple was on a collision course with South Korea on Friday over new requirements that it stop forcing app developers to use its payment systems, with a government official warning of a possible investigation into the iPhone maker's compliance. From a report: The development comes after South Korea amended the Telecommunication Business Act in August to try to curb the tech majors' market dominance and stop the big app store operators such as Apple and Alphabet's Google from charging commissions on in-app purchases. The law went into effect last month but Apple had told the South Korean government that it was already complying and did not need to change its app store policy, a Korea Communications Commission (KCC) official in charge of the matter told Reuters. "This goes against the purpose of the amended law," the official said, requesting anonymity as the KCC was still in talks with Apple on compliance.
Apple

Apple Takes Down Koran App in China (bbc.com) 78

Apple has taken down one of the world's most popular Koran apps in China, following a request from officials. From a report: Quran Majeed is available across the world on the App Store -- and has nearly 150,000 reviews. It is used by millions of Muslims. The BBC understands that the app was removed for hosting illegal religious texts. The Chinese government has not responded to the BBC's request for comment. The deletion of the app was first noticed by Apple Censorship -- a website that monitors apps on Apple's App Store globally. In a statement from the app's maker, PDMS, the company said: "According to Apple, our app Quran Majeed has been removed from the China App store because it includes content that requires additional documentation from Chinese authorities."

"We are trying to get in touch with the Cyberspace Administration of China and relevant Chinese authorities to get this issue resolved." The company said it had close to one million users in China. The Chinese Communist Party officially recognises Islam as a religion in the country. However, China has been accused of human rights violations, and even genocide, against the mostly Muslim Uyghur ethnic group in Xinjiang. Earlier this year the BBC reported that Uyghur imams had been targeted in China's Xinjiang crackdown. Apple declined to comment, but directed the BBC to its Human Rights Policy, which states: "We're required to comply with local laws, and at times there are complex issues about which we may disagree with governments."

Firefox

PowerPC Fork of Firefox Reaches End of the Road (arstechnica.com) 50

Andrew Cunningham writes via Ars Technica: It has been well over a decade since PowerPC Macs roamed the earth -- so long that the Intel Macs that replaced them are themselves being replaced by something else. But to this day, there's a small community of people still developing software for PowerPC Macs and Mac OS 9. One of those projects was TenFourFox, a fork of the Firefox browser for G3, G4, and G5-based PowerPC Macs running Mac OS X 10.4 or 10.5. Maintained primarily by Cameron Kaiser, the TenFourFox project sprang up in late 2010 after Mozilla pulled PowerPC support from Firefox 4 during its development. And amazingly, the browser has continued to trundle on ever since.

But continuing to backport Firefox features to aging, stuck-in-time PowerPC processors only got more difficult as time went on. And in March of this year, Kaiser announced that TenFourFox updates would be ending after over a decade of development. The final planned release of TenFourFox was earlier this month. Kaiser's full post is long, but it's worth a read for vintage-computer enthusiasts or anyone who works on software -- Kaiser expresses frustration with the realities of developing and supporting a niche app, but he also highlights TenFourFox's impressive technical achievements and ruminates on the nature of the modern Internet and open source software development [...].

Kaiser doesn't intend to fully halt work on the browser, but he is downshifting it into what he calls "hobby mode." He will continue to backport security patches from newer ESR releases of Firefox and post them to the TenFourFox Github page, but anyone who wants to use these will need to build the app themselves. Kaiser also won't commit to providing support for these additions or providing them on any kind of schedule. Other developers are also welcome to continue to release TenFourFox builds on their own.

Programming

Apple Joins Blender's Development Fund To Support 3D Graphics Tool (macrumors.com) 51

Blender today announced that Apple has joined the Blender Development Fund to support continued development of the free open source 3D graphics tool. From a report: Alongside a contribution to the Development Fund, Apple will provide engineering expertise and additional resources to Blender and its broader development community to help support Blender artists and developers, according to the announcement. Blender CEO Ton Roosendaal said the announcement means that "macOS will be back as a complete supported Blender platform."
Android

Apple Argues Against Allowing App Sideloading By Pointing Out Android's Malware Figures (therecord.media) 66

Apple said today that one of the reasons it does not allow app sideloading or the use of third-party app stores on iOS is because of privacy and security reasons, pointing to the fact that Android sees between 15 to 47 times more malware compared to its app ecosystem. The Record reports: Apple says that the reason its iOS devices are locked into the App Store as the only way to install applications is for security reasons, as this allows its security teams to scan applications for malicious content before they reach users. Apple cited statements from multiple sources (DHS, ENISA, Europol, Interpol, NIST, Kaspersky, Wandera, and Norton), all of which had previously warned users against installing apps from outside official app stores, a process known as app sideloading.

Apple's report then goes on to list multiple malware campaigns targeting Android devices where the threat actors asked users to sideload malicious apps hosted on internet sites or third-party app stores. [...] The list includes a host of threats, such as mundane adware, dangerous ransomware, funds-stealing banking trojans, commercial spyware, and even nation-state malware, which Apple said threat actors have spread by exploiting the loophole in Android's app installation process that allows anyone to install apps from anywhere on the internet. Today's 31-page report (PDF) is the second iteration of the same report, with a first version (PDF) being published back in June, shortly after EU authorities announced their investigation.

Iphone

Apple Set to Cut iPhone Production Goals Due to Chip Crunch (bloomberg.com) 27

Apple is likely to slash its projected iPhone 13 production targets for 2021 by as many as 10 million units as prolonged chip shortages hit its flagship product. Bloomberg reports: The company had expected to produce 90 million new iPhone models in the last three months of the year, but it's now telling manufacturing partners that the total will be lower because Broadcom and Texas Instruments are struggling to deliver enough components [...]. The technology giant is one of the world's largest chip buyers and sets the annual rhythm for the electronics supply chain. But even with strong buying power, Apple is grappling with the same supply disruptions that have wreaked havoc on industries around the world. Major chipmakers have warned that demand will continue to outpace supply throughout next year and potentially beyond. Apple gets display parts from Texas Instruments, while Broadcom is its longtime supplier of wireless components. One TI chip in short supply for the latest iPhones is related to powering the OLED display. Apple also is facing component shortages from other suppliers.
Iphone

Robotics Engineer Adds a Working USB-C Port To An iPhone (appleinsider.com) 32

Ken Pillonel, a robotics engineer on YouTube, replaced an iPhone's Lightning port with a working USB-C port. AppleInsider reports: In a YouTube Short titled "World's First USB-C iPhone," Ken Pillonel claims to have installed the component into the iPhone X, replacing Lightning in the process. In the video, the iPhone is said to receive power via the connection, as well as being able to handle data transfers over a USB-C cable. In the description of the video, Pillonel says he reverse-engineered Apple's C94 connector, in order to make a PCB with a female USB-C port. After the schematics were set in place, it then became a challenge to shrink it down and install it into an iPhone.

Pillonel has spent a few months on his creation, with a blog post from May showing the thinking behind the replacement, and the challenges of replacing the Lightning port itself. A video at that time showed a DIY prototype that worked and laid out the work ahead to make it small enough to work within an iPhone enclosure. A late September update advised he had designed and ordered a flexible PCB, a key component in enabling the port switch to occur. He adds a future video is in production, explaining how the board was made and squeezed into the iPhone itself.

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