OS X

macOS Sequoia Makes It Harder To Run Apps That Aren't Properly Signed or Notarized (9to5mac.com) 82

Ryan Christoffel writes via 9to5Mac: Since the Mac doesn't have the same locked-down app distribution system of iOS and iPadOS, Apple has created other tools meant to protect users. Some of those tools include app signing and notarization. Essentially, these provide a way for Apple to perform a level of vetting for macOS apps, even ones that don't hit the Mac App Store. The intent is to ultimately prevent harmful software from being inadvertently opened by Mac users. Trying to open an app that isn't correctly signed or notarized results in some scary warnings. But until now, power users could bypass those warnings -- and Apple's overall security process -- using a Control-click shortcut. But that shortcut is going away in macOS Sequoia.

According to a new post on the Apple Developer site: "In macOS Sequoia, users will no longer be able to Control-click to override Gatekeeper when opening software that isn't signed correctly or notarized. They'll need to visit System Settings > Privacy & Security to review security information for software before allowing it to run." The post then urges developers to make sure their software is properly signed so users won't need to jump through these hoops.

Apple

Apple Discontinues USB SuperDrive After 16 Years (9to5mac.com) 61

Apple is discontinuing its USB CD and DVD player accessory, the Apple USB SuperDrive. "As noted by one of our readers, it's no longer possible to buy an Apple USB SuperDrive online via the official Apple Store in the US," reports 9to5Mac. "The product's webpage says that it's 'Sold Out,' and given that it's a product introduced in 2008, it seems very unlikely that Apple will ever produce new units again." From the report: Customers can still use their location to see if there's still a unit available for pickup at one of the Apple Retail Stores. The product is still available in other countries such as the UK and Brazil. However, it's probably only a matter of time before Apple's USB SuperDrive disappears from all stores. The MacBook Air was the first MacBook without a built-in CD drive, which led the company to introduce an optical drive sold separately. Apple completely phased out optical drives from its computers in 2013, when all the Macs available in the lineup no longer had a CD reader.
AI

Apple's Hidden AI Prompts Discovered In macOS Beta 46

A Reddit user discovered the backend prompts for Apple Intelligence in the developer beta of macOS 15.1, offering a rare glimpse into the specific guidelines for Apple's AI functionalities. Some of the most notable instructions include: "Do not write a story that is religious, political, harmful, violent, sexual, filthy, or in any way negative, sad, or provocative"; "Do not hallucinate"; and "Do not make up factual information." MacRumors reports: For the Smart Reply feature, the AI is programmed to identify relevant questions from an email and generate concise answers. The prompt for this feature is as follows: "You are a helpful mail assistant which can help identify relevant questions from a given mail and a short reply snippet. Given a mail and the reply snippet, ask relevant questions which are explicitly asked in the mail. The answer to those questions will be selected by the recipient which will help reduce hallucination in drafting the response. Please output top questions along with set of possible answers/options for each of those questions. Do not ask questions which are answered by the reply snippet. The questions should be short, no more than 8 words. The answers should be short as well, around 2 words. Present your output in a json format with a list of dictionaries containing question and answers as the keys. If no question is asked in the mail, then output an empty list. Only output valid json and nothing else."

The Memories feature in Apple Photos, which creates video stories from user photos, follows another set of detailed guidelines. The AI is instructed to generate stories that are positive and free of any controversial or harmful content. The prompt for this feature is: "A conversation between a user requesting a story from their photos and a creative writer assistant who responds with a story. Respond in JSON with these keys and values in order: traits: list of strings, visual themes selected from the photos; story: list of chapters as defined below; cover: string, photo caption describing the title card; title: string, title of story; subtitle: string, safer version of the title. Each chapter is a JSON with these keys and values in order: chapter: string, title of chapter; fallback: string, generic photo caption summarizing chapter theme; shots: list of strings, photo captions in chapter. Here are the story guidelines you must obey: The story should be about the intent of the user; The story should contain a clear arc; The story should be diverse, that is, do not overly focus the entire story on one very specific theme or trait; Do not write a story that is religious, political, harmful, violent, sexual, filthy or in any way negative, sad or provocative. Here are the photo caption list guidelines you must obey.

Apple's AI tools also include a general directive to avoid hallucination. For instance, the Writing Tools feature has the following prompt: "You are an assistant which helps the user respond to their mails. Given a mail, a draft response is initially provided based on a short reply snippet. In order to make the draft response nicer and complete, a set of question and its answer are provided. Please write a concise and natural reply by modifying the draft response to incorporate the given questions and their answers. Please limit the reply within 50 words. Do not hallucinate. Do not make up factual information."
Apple

Apple Thinks Bing is Pretty Bad (theverge.com) 86

U.S. Judge Amit Mehta released a 286-page ruling Monday in the Google search antitrust case, revealing key details of the tech giant's business practices. The document is packed with factual findings and legal conclusions and some amazing comments. Here's one, for instance: Google pays Apple billions of dollars a year to be the default search engine in Safari. But according to Eddy Cue, Apple's senior vice president of services, there's no other meaningful alternative. During the trial, he said that "there's no price that Microsoft could ever offer" to Apple to get the company to preload Bing in Safari. "I don't believe there's a price in the world that Microsoft could offer us," Cue said at another point. "They offered to give us Bing for free. They could give us the whole company."

For Google, this is a sign that they've earned their default status (which, incidentally, they pay Apple gobs of money to maintain). Judge Mehta says that this is an indication that the "market reality is that Google is the only real choice as the default GSE [general search engine]." (Of course, Cue's opinion doesn't mean Bing is objectively bad. Elsewhere, the opinion notes that Bing's search quality is comparable to Google's on desktop, though it falls behind on mobile.)

The Almighty Buck

iPhone Driver's License Support Coming Soon To California (macrumors.com) 60

iPhone and Apple Watch users in California will soon be able to add their digital ID and driver's license to the Wallet app, as revealed by new landing pages on the state DMV website. This feature follows a slow rollout since its announcement, with only five states currently supporting it. MacRumors reports: "Now you can add your California driver's license or state ID to Apple Wallet on iPhone and Apple Watch so you can present it easily and securely in person and in app," reads the landing page, which contains broken links and placeholder images, and is still missing a proper website security certificate. The webpages were discovered on Sunday by Jimmy Obomsawin, after someone added a link to the landing pages in an Apple Wallet Wikipedia entry last Wednesday.
Safari

Apple Debuts New 'Distraction Control' Feature For Safari (9to5mac.com) 31

Apple has introduced a new feature for Safari that allows users to block distracting elements on web pages, such as sign-in popups, some autoplay videos and even ads (temporarily). The feature is called "Distraction Control" and is rolling out today in iOS 18 beta 5. 9to5Mac reports: Distraction Control is accessible via the same Page Menu interface in Safari as Reader and Viewer. Here, users will find a new "Hide Distracting Items" option to enable Distraction Control. Users will then be prompted to select different elements on a webpage that they feel are distracting. Users will have to manually choose each item on a webpage that they wish to hide. Distraction Control will persist through page refreshes and reloads, assuming that the hidden item does not change. Apple says that nothing is proactively hidden with this feature; only items that a user manually selects are hidden.

Apple also emphasizes that this feature is not meant to serve as an ad blocker. While a user can technically use Distraction Control to hide an ad on a website temporarily, that ad will re-appear when the page is refreshed or otherwise reloaded. In fact, the first time a user activates Distraction Control, Safari will display a pop-up that emphasizes the feature will not permanently remove ads or other areas of a website that frequently change. If a user chooses to hide something like a GDPR banner or a cookies request pop-up, Distraction Control behaves in the same way as if the user manually clicked to dismiss that pop-up. This means Distraction Control will serve as neither an "Accept" nor "Decline" for that cookies request. Finally, if a user wishes to unhide an item, they can click back into the Page Menu interface in Safari and choose "Show Hidden Items."

Portables (Apple)

Apple Is Finally Sending Out Payments For Its Defective Macbook Butterfly Keyboards (9to5mac.com) 26

An anonymous Slashdot reader shared this report from the blog 9to5Mac: In 2022, Apple agreed to pay a $50 million dollar settlement for certain eligible 2015-2019 MacBook owners who experienced problems with their butterfly keyboards. The claims process opened in late 2022, and the settlement got final approval last May. Starting today, eligible MacBook owners are finally receiving their payouts...

Apple finally moved away from the butterfly keyboard on the 16-inch MacBook Pro in late 2019. By mid 2020, the 13-inch MacBook Pro and MacBook Air also moved to the new Magic Keyboard. However, that wouldn't be the end of the story for Apple... In mid 2022, Apple was required to pay a $50 million settlement. The claims process started later that year, although there were some caveats. For one, you could only claim this settlement if you lived in California, Florida, Illinois, Michigan, New Jersey, New York, or Washington. This excludes 43 US states, so a good number of people with butterfly keyboards weren't even covered. Additionally, the estimated payout amount varied depending on the severity of your keyboard problems:

- Up to $395 for 2 or more top case replacements
- Up to $125 for 1 top case replacement
- Up to $50 for keycap replacements

Obviously, this wasn't the most ideal outcome for customers, but if you were eligible and filed a claim (or multiple), you're in luck!

The original goal "was to make the keyboards thinner and the laptops slimmer," remembers ZDNet. This backfired spectacularly as MacBook owners started complaining that the keys would easily stick or get jammed by dust, crumbs, or other tiny objects. Noted tech blogger John Gruber even called the new keyboards "the worst products in Apple's history."
Gruber's headline? "Appl Still Hasn't Fixd Its MacBook Kyboad Problm"
Privacy

Epic Games CEO Criticized For Calling Apple's 'Find My' Feature 'Super Creepy' (macrumors.com) 176

Slashdot reader Applehu Akbar shared this report from MacRumors: Epic Games CEO Tim Sweeney commented on Apple's 'Find My' service, referring to it as "super creepy surveillance tech" that "shouldn't exist." Sweeney went on to explain that several years ago, "a kid" stole a Mac laptop out of his car. Years later, Sweeney was checking Find My, and as the Mac was still connected to his Apple ID account, it showed him the location where the thief lived.
When someone asked Sweeney if he'd at least gotten his laptop back, Sweeney answered "No. I was creeped the hell out by having unexpectedly received the kid's address, and turned off Find My iPhone on all of my devices."

Slashdot reader crmarvin42 quipped "Tell me you are stupidly rich, without telling me you are stupidly rich... Next someone will be saying that it is 'Creepy' to have security footage of someone taking your Amazon packages off of your porch." And they also questioned Sweeney's sincerity, suggesting that he's "just saying that to try and make Apple look bad because of all the lawsuits going on."

MacRumors followed the ensuing discussion: Sweeney said that the location of a device in someone's possession can't be tracked without tracking the person, and "people have a right to privacy." ["This right applies to second hand device buyers and even to thieves."] He claims that detection and recovery of a lost or stolen device should be "mediated by due process of law" and not exposed to the device owner "in vigilante fashion."
Some responded to Sweeney's comments by sharing the headline of a Vox news story about Epic's own privacy polices. ("Fortnite maker Epic Games has to pay $520 million for tricking kids and violating their privacy.")

MacRumors cited a 2014 report that thefts of iPhones dropped after the introduction of Apple's "Activation Lock" feature (which prevents the disabling of 'Find My' without a password).

But when the blog AppleInsider accused Sweeney of "an incredibly bad leap of logic" — Sweeney responded. "You're idealizing this issue as good guys tracking criminals to their lairs, but when Find My or Google's similar tech points a device owner to a device possessor's home, one must anticipate the presence of families and kids and innocent used device buyers, and ask whether it's really appropriate for a platform to use GPS and shadowy mesh network tech to set up physical confrontations among individuals."

Sweeney also posted a quote from Steve Jobs about how at Apple, "we worry that some 14-year-old is going to get stalked and something terrible is going to happen because of our phone."
Businesses

iPad Sales Help 'Bail Out' Apple Amid a Continued iPhone Slide (techcrunch.com) 44

Apple reported a new June quarter revenue record of $85.8 billion, up 5 percent from a year ago, fueled largely by new iPad sales. iPad "saw the biggest category increase for the quarter, up from $5.8 billion to $7.2 billion year-over-year," reports TechCrunch. It helped counter slowed iPhone revenue, "which dropped from $39.7 billion to $39.3 billion year-on-year." From the report: In spite of a drop for the quarter, iPhone remained Apple's most important category by a wide margin, followed by service, which includes software offerings like iCloud, Apple TV+ and Apple Music. That category continued to grow, up to $24.2 billion from $21.2 billion over the same three-month period last year. Much of the iPhone slowdown can be attributed to the greater China region. Overall, the region dropped from $15.8 billion to $14.7 billion for the quarter. Canalys figures from last week show a marked decline in iPhone sales, down 6.7% from 10.4 million to 9.7 million for the quarter, Reuters reported.

The drop in Apple's third-largest region (behind the Americas and Europe) had a clear impact on the company's bottom line. The company aggressively discounted iPhone prices in China starting in May, as competition intensified from domestic rivals. The strategy resulted in strong iPhone sales that month, up close to 40% from a year prior. [...] Q3 marked the second consecutive quarter decline for global iPhone sales. The news puts additional pressure on the generative AI strategy that the company laid out at WWDC in June.

Apple

Apple Arcade Developers Say Working With Apple Is Like Being In an 'Abusive Relationship' (appleinsider.com) 59

Mobile game developers have voiced increasing frustration with Apple, citing reduced payments, delayed compensation, poor communication, and inadequate support, particularly with the Apple Vision Pro. Apple Insider reports: In February, game developers began expressing frustration over Apple Arcade. They pointed out that while the service was initially profitable, Apple had begun decreasing upfront payments and the per-play "bonus pool." Additionally, the tech giant began to axe projects with little to no warning. According to Mobilegamer.biz, developers continue to be unhappy with how Apple's running its "pay once, play all you want" game subscription service. Developers point out how Apple has delayed payments -- sometimes up to six months -- which has put smaller studios in precarious situations.

Devs are also unhappy with Apple's communication -- or lack thereof. "We can go weeks without hearing from Apple at all and their general response time to emails is three weeks, if they reply at all," one developer told Mobilegamer.biz. Some have even called Apple's tech support "miserable" and the worst they'd seen anywhere. Even the QA and update process is frustrating, prompting some developers to avoid updating their games altogether. [...] One particularly frustrated developer spoke out against Apple Arcade, saying, "It's like an abusive relationship where the abused stays in the relationship hoping the other partner will change and become the person you know they could be."
When it comes to the Apple Vision Pro, many game developers are increasingly frustrated with the headset's struggles to run demanding games. And, while Apple wants indie developers to create new games for their new headset, the company "does not provide compensation or make any promises to promote or market the game once it is finished," says Apple Insider.
Television

Apple In Talks To Bring Ads To Apple TV+ (macrumors.com) 32

Following in the footsteps of competitors Netflix and Disney+, Apple is reportedly working on bringing advertisements to Apple TV+ through an ad-supported tier. MacRumors reports: Apple has apparently been in discussions with the UK's Broadcaster's Audience Research Board (BARB) to explore the necessary data collection techniques for monitoring advertising results. Currently, BARB provides viewing statistics for major UK networks including the BBC, ITV, Channel 4, and Sky, as well as Apple TV+ programming.

While BARB already monitors viewing time for Apple TV+ content, additional techniques are required to track advertising metrics accurately. This data is vital for advertisers to assess the reach and impact of their campaigns on the platform. In addition to the UK, Apple has also reportedly held similar discussions with ratings organizations in the United States. Apple has already included limited advertising in its live sports events, such as last year's Major League Soccer coverage, where ads were incorporated even for Season Pass holders. It is also notable that in March Apple hired Joseph Cady, a former advertising executive from NBCUniversal, to bolster its video advertising team.

AI

Apple's AI Features Rollout Will Miss Upcoming iPhone Software Overhaul (yahoo.com) 4

Apple's upcoming AI features will arrive later than anticipated, missing the initial launch of its upcoming iPhone and iPad software overhauls but giving the company more time to fix bugs. Bloomberg: The company is planning to begin rolling out Apple Intelligence to customers as part of software updates coming by October, according to people with knowledge of the matter. That means the AI features will arrive a few weeks after the initial iOS 18 and iPadOS 18 releases planned for September, said the people, who declined to be identified discussing unannounced release details.

Still, the iPhone maker is planning to make Apple Intelligence available to software developers for the first time for early testing as soon as this week via iOS 18.1 and iPadOS 18.1 betas, they added. The strategy is atypical as the company doesn't usually release previews of follow-up updates until around the time the initial version of the new software generation is released publicly. The stakes are higher than usual. In order to ensure a smooth consumer release of its big bet on AI, Apple needs support from developers to help iron out issues and test features on a wider scale. Concerns over the stability of Apple Intelligence features, in part, led the company to split the features from the initial launch of iOS 18 and iPadOS 18.

IT

Apple Makes Its Very First Labor Agreement With a Union (cnn.com) 17

"Apple and the union representing retail workers at its store in Towson, Maryland, agreed to a tentative labor deal late Friday," reports CNN, "in the first US labor agreement not only for an Apple store but for any US workers of the tech giant." Workers at the Apple store in Towson had voted to join the International Association of Machinists union in June 2022 and have since been seeking their first contract. In May, they voted to authorize a strike without providing a deadline. The labor deal, which needs to be ratified by a vote of the 85 rank-and-file members at the store before it can take effect, is a significant milestone. Other high-profile union organizing efforts, such as those at Starbucks and Amazon, have yet to produce deals for those workers, even though workers at those companies voted to join unions well before the workers at the Apple store in Maryland.

There are not many legal requirements to force a company to reach a labor agreement with a new union once that union has been recognized by the National Labor Relations Board, the government body that oversees labor relations for most US business. But the process can take a long time, as one recent study by Bloomberg Law found the average time for reaching a first contract is 465 days, or roughly 15 months. In many cases, it can take longer. A separate 2023 academic study found 43% of new unions were still seeking their first contract two years after winning a representation election.

The union said their deal includes pay increases of 10% over the three-year life of the contract and guaranteed severance packages for laid-off workers.
AI

White House Announces New AI Actions As Apple Signs On To Voluntary Commitments 4

The White House announced that Apple has "signed onto the voluntary commitments" in line with the administration's previous AI executive order. "In addition, federal agencies reported that they completed all of the 270-day actions in the Executive Order on schedule, following their on-time completion of every other task required to date." From a report: The executive order "built on voluntary commitments" was supported by 15 leading AI companies last year. The White House said the agencies have taken steps "to mitigate AI's safety and security risks, protect Americans' privacy, advance equity and civil rights, stand up for consumers and workers, promote innovation and competition, advance American leadership around the world, and more." It's a White House effort to mobilize government "to ensure that America leads the way in seizing the promise and managing the risks of artificial intelligence," according to the White House.
Iphone

Apple Moves Forward With Foldable iPhone (theinformation.com) 77

Apple is advancing its plans for a foldable iPhone, with potential release as early as 2026, The Information reported Tuesday. The iPhone-maker has begun engaging with Asian suppliers for component production, the report added. The proposed device is said to feature a clamshell design, reminiscent of Samsung's Galaxy Z Flip series.

The company faces considerable technical hurdles, including display crease issues and achieving optimal device thickness. Despite these challenges, the assignment of an internal codename, V68, suggests the project has progressed beyond the conceptual stage, the report added.
Operating Systems

Rivian CEO Says CarPlay Isn't Going To Happen (theverge.com) 143

In an interview with The Verge's Nilay Patel, Rivian founder and CEO RJ Scaringe said the automaker has no plans to adopt Apple CarPlay in its vehicles. "We have a great relationship with Apple," he said. "As much as I love their products, there's a reason that ironically is very consistent with Apple ethos for us to want to control the ecosystem." CarPlay isn't "consistent with how we think about really creating a pure product experience," Scaringe said. From the report: One example given by Scaringe includes CarPlay's inability to "leverage other parts of the vehicle experience," which would require Rivian customers to leave the app in order to do things like open the vehicle's front trunk. "We've taken the view of the digital experience in the vehicle wants to feel consistent and holistically harmonious across every touchpoint," said Scaringe. Instead, the Rivian CEO says the company will eventually add CarPlay's most desirable features "but on an a la carte basis."

Scaringe says that excluding CarPlay will allow the company to be more selective about features like routing and mapping charging points, noting that Rivian had acquired route planning app maker Iternio last year to facilitate that. "We recognize that it'll take us time to fully capture every feature that's in CarPlay, and hopefully, customers are seeing that. I think it often gets more noise than it deserves," Scaringe said in the interview. "The other thing beyond mapping that's coming is better integration with texting. We know that needs to come, and it's something that teams are actively working on."

Media

Apple Vision Pro's Content Drought Improves With New 3D Videos (arstechnica.com) 17

More than a dozen new Immersive Videos are coming to Vision Pro, with the first, titled Boundless, launching last night. "The announcement follows a long, slow period for new Vision Pro-specific video content from Apple," writes Ars Technica's Samuel Axon. "The headset launched in early February with a handful of Immersive Video episodes ranging from five to 15 minutes each. Since then, only three new videos have been added." From the report: Tonight's Boundless episode will allow viewers to see what it's like to ride in a hot air balloon over sweeping vistas. Another episode titled "Arctic Surfing" will arrive this fall, Apple says. Sometime next month, Apple will publish the second episode of its real wildlife documentary, simply titled Wild Life. The episode will focus on elephants in Kenya's Sheldrick Wildlife Trust. Another episode is in the works, too. "Later this year," Apple writes in its newsroom post, "viewers will brave the deep with a bold group of divers in the Bahamas, who come face-to-face with apex predators and discover creatures much more complex than often portrayed."

In September, we'll see the debut of a new Immersive Video series titled Elevated. Apple describes it as an "aerial travel series" in which viewers will fly over places of interest. The first episode will take viewers to Hawaii, while another planned for later this year will go to New England. Apple is additionally partnering with Red Bull for a look at surfing called Red Bull: Big-Wave Surfing. In addition to those documentary episodes, there will be three short films by year's end. One will be a musical experience featuring The Weeknd, and another will take basketball fans inside the 2024 NBA All-Star Weekend. There will also be Submerged, the first narrative fictional Immersive Video on the platform. It's an action short film depicting struggles on a submarine during World War II.

IOS

'The DOJ's Assault On Apple Will Harm Consumers' (reason.com) 104

Longtime Slashdot reader SonicSpike shares an op-ed from Reason, written by Sen. Rand Paul: In America, we do not punish businesses for their success. We certainly do not punish businesses because their competitors are struggling to keep pace. Sadly, that is exactly what the Department of Justice (DOJ) is attempting to do in its recent lawsuit against Apple. In March, the DOJ, joined by 15 states and the District of Columbia, filed a lawsuit aimed at penalizing Apple for successfully competing in the market for smartphones. However, like much of the Biden administration's approach to antitrust enforcement, the DOJ's lawsuit is focused on punishing Apple for its success rather than addressing any real harm to consumers. Instead of fostering innovation and competition, this approach threatens to stifle the very progress that benefits Americans.

In its lawsuit, the DOJ makes the unsubstantiated claim that Apple has "willfully monopolized" the smartphone market through "exclusionary" and "anticompetitive" conduct. In particular, it accuses Apple of exercising unwarranted control over the creation, distribution, and functioning of apps within the iPhone operating system. What the complaint ignores, however, is that this control is not simply a lawful business practice by a privately held company; it is an indispensable part of Apple's business model. Far from being an "anticompetitive" practice that harms consumers, Apple's careful approach to app integration is a pro-competitive way in which it meets its users' demands.

Privacy, security, and seamless integration have been the core of Apple's operational strategy for years. Back in 2010, Steve Jobs explained that "when selling to people who want their devices to just work, we think integrated wins every time." That "open systems don't always work," and Apple was "committed to the integrated approach." What makes Apple products so unique is their ease of use and consistency over time. While no product will ever be perfect, Apple's goal is to deliver a seamless, integrated experience that users can rely on time after time without giving it a second thought. How does Apple do this? By carefully exercising the very control that the DOJ is trying to punish. As economist Alex Tabarrok explains in Marginal Revolution: "Apple's promise to iPhone users is that it will be a gatekeeper. Gatekeeping is what allows Apple to promise greater security, privacy, usability and reliability. Gatekeeping is Apple's brand promise. Gatekeeping is what the consumer's are buying." [...]
"Digital markets do not need more government regulation; they need more companies willing to innovate and compete," concludes Sen. Paul. "The DOJ should not waste taxpayer-provided resources targeting a company that has earned its success through excellence in the marketplace. An Apple a day may keep the doctor away, but it seems that all of the pro-competitive justifications in the world cannot keep a politically motivated antitrust enforcer at bay."
IOS

iOS 18 Could 'Sherlock' $400 Million In App Revenue (techcrunch.com) 43

An anonymous reader quotes a report from TechCrunch: Apple's practice of leveraging ideas from its third-party developer community to become new iOS and Mac features and apps has a hefty price tag, a new report indicates. Ahead of its fall release, you can download the public beta for iOS 18 right now to get a firsthand look at Apple's changes, which may affect apps that today have an estimated $393 million in revenue and have been downloaded roughly 58 million times over the past year, according to an analysis by app intelligence firm Appfigures. Every June at Apple's Worldwide Developers Conference, the iPhone maker teases the upcoming releases of its software and operating systems, which often include features previously only available through third-party apps. The practice is so common now it's even been given a name: "sherlocking" -- a reference to a 1990s search app for Mac that borrowed features from a third-party app known as Watson. Now when Apple launches a new feature that was before the domain of a third-party app, it's said to have "sherlocked" the app. [...]

In an analysis of third-party apps that generated more than 1,000 downloads per year, Appfigures discovered several genres that had found themselves in Apple's crosshairs in 2024. In terms of worldwide gross revenue, these categories have generated significant income over the past 12 months, with the trail app category making the most at $307 million per year, led by market leader and 2023 Apple "App of the Year" AllTrails. Grammar helper apps, like Grammarly and others, also generated $35.7 million, while math helpers and password managers earned $23.4 million and $20.3 million, respectively. Apps for making custom emoji generated $7 million, too. Of these, trail apps accounted for the vast majority of "potentially sherlocked" revenue, or 78%, noted Appfigures, as well as 40% of downloads of sherlocked apps. In May 2024, they accounted for an estimated $28.8 million in gross consumer spending and 2.5 million downloads, to give you an idea of scale.

Many of these app categories were growing quickly, with math solvers having seen revenue growth of 43% year-over-year followed by grammar helpers (+40%), password managers (+38%) and trail apps (+28%). Emoji-making apps, however, were seeing declines at -17% year-over-year. By downloads, grammar helpers had seen 9.4 million installs over the past 12 months, followed by emoji makers (10.6 million), math-solving apps (9.5 million) and password managers (457,000 installs).
"Although these apps certainly have dedicated user bases that may not immediately choose to switch to a first-party offering, Apple's ability to offer similar functionality built-in could be detrimental to their potential growth," concludes TechCrunch's Sarah Perez. "Casual users may be satisfied by Apple's 'good enough' solutions and won't seek out alternatives."
AI

Apple, Nvidia, Anthropic Used Thousands of Swiped YouTube Videos To Train AI (wired.com) 52

AI companies are generally secretive about their sources of training data, but an investigation by Proof News found some of the wealthiest AI companies in the world have used material from thousands of YouTube videos to train AI. Companies did so despite YouTube's rules against harvesting materials from the platform without permission. From a report: Our investigation found that subtitles from 173,536 YouTube videos, siphoned from more than 48,000 channels, were used by Silicon Valley heavyweights, including Anthropic, Nvidia, Apple, and Salesforce. The dataset, called YouTube Subtitles, contains video transcripts from educational and online learning channels like Khan Academy, MIT, and Harvard. The Wall Street Journal, NPR, and the BBC also had their videos used to train AI, as did The Late Show With Stephen Colbert, Last Week Tonight With John Oliver, and Jimmy Kimmel Live.

Proof News also found material from YouTube megastars, including MrBeast (289 million subscribers, two videos taken for training), Marques Brownlee (19 million subscribers, seven videos taken), Jacksepticeye (nearly 31 million subscribers, 377 videos taken), and PewDiePie (111 million subscribers, 337 videos taken). Some of the material used to train AI also promoted conspiracies such as the "flat-earth theory."
Further reading: YouTube Says OpenAI Training Sora With Its Videos Would Break Rules.

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