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Submission + - Developing games on and for Linux/SteamOS ( 1

An anonymous reader writes: With the release of SteamOS developing video game engines for Linux is a subject with increasing interest. Developing games on and for Linux/SteamOS is a lightweight reading and an initiation guide on the tools, pros and cons of Linux as a platform for developing game engines. This article evolves around OpenGL and drivers, CPU and GPU profiling, compilers, build systems, IDEs, debuggers, platform abstraction layers and other.
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Developing games on and for Linux/SteamOS

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  • The article appears to be an overview of tools for developing games on desktop Linux. Game developers new to GNU/Linux might find it useful, but there really isn't anything specific to SteamOS in the article.

"Of course power tools and alcohol don't mix. Everyone knows power tools aren't soluble in alcohol..." -- Crazy Nigel