Crytek Ports CRYENGINE To Linux Support Ahead of Steam Machines Launch 132
probain was the first to submit news that Crytek has officially announced the port of their CRYENGINE game engine to Linux and will be demoing it at the Game Developers Conference next week. Quoting: "During presentations and hands-on demos at Crytek's GDC booth, attendees can see for the first time ever full native Linux support in the new CRYENGINE. The CRYENGINE all-in-one game engine is also updated with the innovative features used to recreate the stunning Roman Empire seen in Ryse – including the brand new Physically Based Shading render pipeline, which uses real-world physics simulation to create amazingly realistic lighting and materials in CRYENGINE games."
Cryopreservation? (Score:3, Funny)
Re:Cryopreservation? (Score:5, Funny)
I genuinely want to know what you think you just read.
Re:Is gaming on Linux actually going to take off? (Score:3, Funny)
It almost seems like it's finally going to happen
Not on your distro. Sorry.
Re:Cryopreservation? (Score:5, Funny)
Could this result in cryopreservation becoming mainstream and generating massively increased lifespans for people who are wealthy enough to afford it? Would you trust a for-profit corporation to not pull the plug on you in 30 or 40 years when the new board of directors takes over?
Not to mention that this greedy corporation has an unfair market advantage: they've already developed the necessary defrosting technology to re-animate all those wealthy frozen clients,. The government really should look into the activities of this "Steam" business.
Re:A 10 year old rendering engine? (Score:5, Funny)
No, this is CRYENGINE not CryEngine.
It's basically CryEngine 4, but they decided to drop the number and capitalise the lot, apparently because of how big a departure it is from CryEngines 1 through 3.
Re:I think it's time we all said... (Score:5, Funny)
So long as the cost is paid by Microsoft in the form of decreased OS market share, I don't see the problem.