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Portal Now Available On Linux

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  • Re:So Jealous! (Score:4, Interesting)

    by duguk (589689) <dug@nosPaM.frag.co.uk> on Sunday May 05, 2013 @02:57PM (#43635885) Homepage Journal
    The thing I found weird about this, is I've been running Portal in Wine for ages, and it seems to run better than it does under Windows!
  • by liamdawe (2492806) on Sunday May 05, 2013 @03:00PM (#43635895)
    Since Phoronix claimed originally it was both just to clear it up only Portal 1 is out for Linux, there are no hints about Portal 2 despite this article stating it and linking to a source for Portal 2 (the source of that info is an idiot). Daily linux gaming news can be found on www.gamingonlinux.com [gamingonlinux.com] by the way :) where we actually check facts properly ;)
  • Re: So Jealous! (Score:2, Interesting)

    by Anonymous Coward on Sunday May 05, 2013 @03:53PM (#43636181)

    And yet if the game looks the same and plays the same, then what were those functions even being used for in the first place?

    They were the delay loops Microsoft put in to ensure the Xbox ran faster on slower hardware.

    Less sarcastically, it's hard to not produce a feature-complete Direct3D now because most of the work is done with shaders. To emulate it, you have to take the DirectX shaders and convert them to OpenGL shaders, and everything should look the same. This is probably why Wine's implementation of new Direct3D versions seems to run more games than the older versions with lots of fixed-function APIs.

  • Nice (Score:3, Interesting)

    by Culture20 (968837) on Sunday May 05, 2013 @09:56PM (#43638055)
    Let me know when there's a DRM free version; preferably FOSS.

Mathematicians stand on each other's shoulders. -- Gauss

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