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Comments: 487 +-   Ryan Gordon Wants To Bring Universal Binaries To Linux on Sunday October 25, @07:12AM

Posted by timothy on Sunday October 25, @07:12AM
from the grossly-obese-binaries dept.
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wisesifu writes "One of the interesting features of Mac OS X is its 'universal binaries' feature that allows a single binary file to run natively on both PowerPC and Intel x86 platforms. While this comes at a cost of a larger binary file, it's convenient on the end-user and on software vendors for distributing their applications. While Linux has lacked such support for fat binaries, Ryan Gordon has decided this should be changed."
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  • by Anonymous Coward on Sunday October 25, @07:15AM (#29863645)

    after the diminse of NeXTStep!

    (c)Innovation!!(tm)(R)

    • by TheRaven64 (641858) on Sunday October 25, @07:37AM (#29863763) Homepage Journal
      GNUstep has supported cross-platform app bundles for a long time. You can include Linux binaries for various architectures, FreeBSD, Windows, and even OS X-with-Cocoa binaries in the same .app, then drag it to your platform of choice and have it work. The down side of this approach is that it consumes a bit more disk space because you have a copy of all of the data (not just the code) in every binary. The advantage is that the same bundle will work on platforms that use ELF (Linux, *BSD, Solaris), Mach-O (OS X) and PE (Windows) binaries. Given how cheap disk space is, and how trivial it is to thin a bundle like this (NeXT's ditto tool could do it, but all you really need is to delete the folders for targets other than the one you want from the bundle) it's not really a big disadvantage. Fat binaries on Linux would mean you could run the same binary on Linux/x86 and Linux/ARM, for example, but that's not exactly a massive advantage.
      • by Grishnakh (216268) on Sunday October 25, @12:15PM (#29865419)

        The problem is that disk space is NOT cheap at all, or plentiful. ARM-based Linux is used on a lot of embedded devices where there's only 16 or 32MB of flash space, total. This "fatELF" idea makes no sense, because adding in x86, x86_64, MIPS, Alpha, and SPARC binaries to your ARM binary will make everything take so much space that much more (expensive) flash memory would be needed.

        This just isn't a very good idea. It makes sense for Apple, which only has to worry about 2 architectures on the desktop, and wants to make things easy for consumers, but that's it. It doesn't make sense for Linux. And I'll bet that Apple doesn't use this "universal binary" thing on their iPhone, either.

        • by TheUser0x58 (733947) on Sunday October 25, @01:18PM (#29865947) Homepage

          And I'll bet that Apple doesn't use this "universal binary" thing on their iPhone, either.

          You'd lose that bet. Apple provides complete support for universal binary on iPhone, allowing developers to compile for ARMv6 (compatible with every iDevice) and ARMv7 (newer ISA; works on iPhone 3GS + iPod Touch 3G).

          It makes sense for Apple, which only has to worry about 2 architectures on the desktop

          Actually, 4: PowerPC, PowerPC 64, x86, and x86 64. Though for the purposes of your argument its probably an immaterial difference.

    • by BuR4N (512430) on Sunday October 25, @07:39AM (#29863777) Homepage Journal
      NextStep isnt dead, it just got a new name when Next told Apple to buy them....
        • by Hal_Porter (817932) on Sunday October 25, @09:49AM (#29864559)

          When did VMS take-over Windows? Which iteration? NT5 (2000/XP) or NT6 (Vista/Win7)? Or earlier?

          Dave Cutler, the architect of VMS developed Windows NT. Lots of Windows NT kernel mode terminology - working sets, paged pools, IRQLs, IRPS and so come from VMS and were not present in 16 bit Windows (which didn't really have any architecture).

          http://windowsitpro.com/Windows/Articles/ArticleID/4494/pg/2/2.html [windowsitpro.com]

          If you take the next letter after V you get W, M you get N and S you get T, so W(indows)NT is a successor to VMS. The Windows NT kernel run on Dec's preferred Mips architecture (and later the Dec Alpha) before it run on x86. Much of the development of 64 bit Windows was done on Alpha.

          Actually before Cutler worked on Windows NT at Microsoft he worked on a project to run Unix and VMS binaries on a single kernel in separate subsystems. Orignally Windows NT supported Win32, Posix, OS/2 and Win16+Dos subsystems, though Win32 obviously ended up being by far the most important. In fact Windows NT was originally so CPU agnostic that it run Win16 and Dos applications using a software emulator on Risc chips before it run them using V86 mode on x86.

  • by dingen (958134) on Sunday October 25, @07:26AM (#29863679)

    If you have access to the source, you can always compile a version for your platform. The 'fat binary' principle is only useful for non-free applications, where the end-user can't compile the application himself and has to use the binary provided by the vendor.

    Since most apps for Linux are free and the source is available, this feature isn't as useful as it is on the Mac. Not that it shouldn't be created, but it makes sense to me why it took a while before someone started developing this for Linux.

    • Not everyone is skilled enough to compile the source on their own, especially for packages that must be patched to run on certain architectures. Personally, I would think this might be useful for distro maintainers who do not want to maintain separate packages across multiple architectures, although the benefits may not outweigh the costs.
      • Re: (Score:3, Interesting)

        But... "compiling for your platform" is just another way to install software. You could wrap this in a little application (call it "setup"), where you click "Next >" several times, and as a result you have a binary for your platform.
        For those who know what they are doing, there is always the "expert configuration" button.

        • by Teckla (630646) on Sunday October 25, @09:42AM (#29864521)

          But... "compiling for your platform" is just another way to install software. You could wrap this in a little application (call it "setup"), where you click "Next >" several times, and as a result you have a binary for your platform.

          Wow, the lack of grasp on reality around here really amazes me sometimes. But it looks like it worked for you. The open source fanatic fan boys shot your karma through the roof. Congratulations!

          Compiling non-trivial applications from source can take a long time. That fact alone can make precompiled binaries a big win for most users.

          I did the "compile from source" thing for a long time on FreeBSD before finally realizing the pointlessness of it all. Not only was I completely unnecessarily beating up on my hardware, but spending far too much time waiting for compiles to complete.

          These days, I grab precompiled packages whenever possible, and you know what? It's a hell of a lot better.

            • You can't tell me you've never run into the situation where installing a single open source package ends up taking you down a three hour maze of dependencies. Sure, sometimes you get lucky and everything just works, but many other types, you discover that application A needs libraries B and C installed, and B needs libraries D, F and G, and then the version of F you downloaded isn't compatible with package Y, so you try to upgrade Y only to discover that it doesn't work with package Z, until you say "fuck it" and just go try to find a binary.

      • by turbidostato (878842) on Sunday October 25, @07:49AM (#29863835)

        "Not everyone is skilled enough to compile the source on their own"

        By "end user" we can understand here "distribution maintainer" which already has the skills to compile the source (and that's not but a part in the lot of things that have to be done in order to integrate some software in a distribution).

        "I would think this might be useful for distro maintainers who do not want to maintain separate packages across multiple architectures"

        But they have to: they still must build and integrate for their supported platforms, then rebuild when bugs are found or the software is upgraded, then test... It's just the last step (producing the very binary packages) that changes so instead of multiple packages you'd end up with a single multplatform package. The distributor still need (almost) as much disk space and infrastructures as before, but then each and every user will end up with spending much more space in their hard disks (imagine the fat binary for, say, Debian, supporting eleven platforms).

        And then, please note that this will allow for single binaries for diferent hardware platforms but not for different version compilations (so it won't be useful to obtain binaries for, say, amd64 for Debian, Red Hat and SUSE).

        It seems it will only benefit to those that want to publish their software in an only binary form outside the framework of stablished distributions and that means closed source software. Of course they can look for their bussiness the way they feel better, it's only they don't get my simpathy so I don't give a damn about them.

        • I agree that fat binaries are not appropriate for applications in the distribution's archive. And I agree that the first port of call for any user should be apt-get / up2date / etc.

          However there are many kinds of app that might not get into the distro archive, for all kinds or reasons. Maybe it's of really niche interest, maybe it's too new, maybe the distro-maintainer just interested in it. Or maybe it's proprietary. Some people are willing to compromise on freedom.

          The last application I had trouble installing on Linux, due to glibc versioning problems, was a profiler for WebMethods Integration Server. Something like that is never going to get into the APT repository.

          • by tyldis (712367) on Sunday October 25, @08:36AM (#29864097)

            Please elaborate.

            I too agree that this is pointless for the end user in Linux, at least when it comes to free software. Only closed binary blobs will benefit, which IMHO is not something worth putting effort towards helping. They did their design choices and accepted the reality in doing so.

            As for the end user, she should just use the package manager of her distro and find whatever she needs. Not worrying about neither compiling nor platforms.
            For example, in Debian/Ubuntu you could more easilly package your installer to simply drop a file in /etc/apt/sources.d. Not only will the user be able to use the package manager to install your app like any other, she will also get security updates you publish.

            Let the package system handle these things, they do it well and does not bloat your boat.

              • by turbidostato (878842) on Sunday October 25, @02:57PM (#29866719)

                "Package managers are a necessary evil."

                Your opinion. I've extensively managed software installations on Linux and Windows and even if package managers are a necessary evil, they are much better than the alternatives. By far.

                "If I want software [...] I don't have to hope that the company I bought the operating system has put it in their database."

                You forget that one thing is a package manager and a very different one a package source. Any company that cares can provide its own tigthly integrated package source for a distribution without permission or cooperation from the operating source vendor (yes: even closed source vendors can do that). And by using the package manager the end user gets for free centralized software inventory and upgrades without the need to go after each and every vendor's procedures as they reinvent the wheel.

                "Package managers are only necessary because of the fragmented nature of the Linux universe."

                Oh! that certainly explains why on the Windows side they have reinvented them (control panel's install/unistall app, install shield, windows update, msi files...) only worse.

        • by Tacvek (948259) on Sunday October 25, @10:25AM (#29864753) Journal

          Just the other day I tried to compile Berkley SPICE for under Linux. That was a real pain in the ass, since it apparently not only predates Linux, but it also predates ANSI C and POSIX being wide-spread enough to depend on them. By default it assumed that void* pointers where not available, so it used char* pointers, unless a specific #define was used, in which case some but not all of the erroneous char*'s were converted to void*. It made incorrect assumptions about what header files included a function (relying on header files implicitly including other header files when they are not required to), in some cases, bypassed including header files, and just added extern function declarations. Since this was K&R C the function declarations (prototypes) did not list the arguments, but they still managed to use return types different from those specified in POSIX. And in a few cases, the arguments passed were of the wrong type because apparently they were specified differently in early UNIX.

          That is not counting the places where a function returned a local array, rather than a copy of the array. (In fairness, the author did comment this asking if it should have been returning a copy instead.

          Some of the function names conflicted with those used in C99, which they obviously could not have predicted, but did mean I needed to compile with "-std=c89 -posix", which took me a little while to realize. Etc.

          So despite the code being targeted at a Unix, it took me several hours to compile it for Linux. This just goes to show that porting can be a real pain, and end users should not be required to compile programs themselves. Now, locally compiling programs can be a valid install strategy, as seen in Gentoo, but a ported must have checked on each targeted platform that the code compiles as-is, or provided patches if needed. It also is a pain if the system you are installing on does not have compilation tools for some reason, such as being an embedded system with limited space.

    • by Monkey-Man2000 (603495) on Sunday October 25, @07:34AM (#29863737)
      While this is true, of course a lot of free software can run on OS X as well. Compiling this is nearly as easy as Linux, but it's still quite useful just to download a universal binary of the full application if it's available. Smaller apps aren't a big problem, but for bigger ones it can become an unnecessary hassle. For example, I just had to compile Inkscape from scratch on Snow Leopard and I spent an afternoon tracking down and compiling all the dependencies because the universal binary doesn't currently run on 10.6. I really would have benefited from the universal binary if I wasn't so bleeding edge.
    • Well, that's an important point but the author of this defends himself:

      • Distributions no longer need to have separate downloads for various platforms. Given enough disc space, there's no reason you couldn't have one DVD .iso that installs an x86-64, x86, PowerPC, SPARC, and MIPS system, doing the right thing at boot time. You can remove all the confusing text from your website about "which installer is right for me?"
      • You no longer need to have separate /lib, /lib32, and /lib64 trees.
      • Third party packagers no longer have to publish multiple .deb/.rpm/etc for different architectures. Installers like MojoSetup [icculus.org] benefit, too.
      • A download that is largely data and not executable code, such as a large video game [icculus.org], doesn't need to use disproportionate amounts of disk space and bandwidth to supply builds for multiple architectures. Just supply one, with a slightly larger binary with the otherwise unchanged hundreds of megabytes of data.
      • You no longer need to use shell scripts and flakey logic to pick the right binary and libraries to load. Just run it, the system chooses the best one to run.
      • The ELF OSABI for your system changes someday? You can still support your legacy users.
      • Ship a single shared library that provides bindings for a scripting language and not have to worry about whether the scripting language itself is built for the same architecture as your bindings.
      • Ship web browser plugins that work out of the box with multiple platforms.
      • Ship kernel drivers for multiple processors in one file.
      • Transition to a new architecture in incremental steps.
      • Support 64-bit and 32-bit compatibility binaries in one file.
      • No more ia32 compatibility libraries! Even if your distro doesn't make a complete set of FatELF binaries available, they can still provide it for the handful of packages you need for 99% of 32-bit apps you want to run on a 64-bit system.
      • Have a CPU that can handle different byte orders? Ship one binary that satisfies all configurations!
      • Ship one file that works across Linux and FreeBSD (without a platform compatibility layer on either of them).
      • One hard drive partition can be booted on different machines with different CPU architectures, for development and experimentation. Same root file system, different kernel and CPU architecture.
      • Prepare your app on a USB stick for sneakernet, know it'll work on whatever Linux box you are likely to plug it into.

      While you may be able to claim none of those points are overly compelling and target a very small part of the population, you have to recognize there's more than just satisfying non-free applications. Furthermore, I think you mean to say that it's "only useful for non-open source applications" as there are tons of free software applications out there that are not open source but are free (like Microsoft's Express editions of Visual Studio).

      • by koiransuklaa (1502579) on Sunday October 25, @08:12AM (#29863959)

        The whole Linux distribution and installation system (such as, with apt-get) is great for setting up a server, but it's very awkward and unnatural for desktop apps. Apple is far ahead in that respect, and I see no reason why Linux shouldn't follow their lead.

        You've got to be kidding? Super-easy installation and automatic security updates for all applications is 'awkward'?

        If I understood you correctly, your suggestion is that desktop software should be hard to find, it should be installed from whatever website I happen to ultimately find and it shouldn't automatically get security updates. Sounds fabulous.

        Don't get me wrong, I agree that package management systems have their flaws (even inherent ones) but you just aren't making a good case against them... You could start with explaining what's unnatural about "Open 'Add applications', check what you want, click Install", and then continue with explaining what's awkward about totally automatic security updates.

        • The whole Linux distribution and installation system (such as, with apt-get) is great for setting up a server, but it's very awkward and unnatural for desktop apps. Apple is far ahead in that respect, and I see no reason why Linux shouldn't follow their lead.

          You've got to be kidding? Super-easy installation and automatic security updates for all applications is 'awkward'?

          Neither Linux on the desktop nor OS X is perfect when it comes to software installation and both should borrow from the other. Right now Ubuntu, probably the front runner for usability in desktop Linux, still has multiple programs used to manage packages and fails to handle installation from Web sites or disks well. It cannot run application off a flash drive easily and reliably, and frankly it sucks for installation of commercial software. A lot of commercial and noncommercial software is simply not in the repositories and I end up running a binary installer by hand or I have to resort to complex CLI copy and paste in order to get what I want running. But they're working on it and the new RC has a new package manager they eventually intend to solve some of these problems. Both OpenStep and multiple binaries would further the goal of having more usable application installation. For example, one could install an application on a flash drive then plug that drive into multiple computers with different architectures and run it without having to install it on the machines themselves (which is often not even an option).

          If I understood you correctly, your suggestion is that desktop software should be hard to find, it should be installed from whatever website I happen to ultimately find and it shouldn't automatically get security updates. Sounds fabulous.

          Like it or not, regardless of the platform I'm running, when I want new software I usually turn to Google. I read Web pages and reviews and comparisons and look at the developer's Web site. It follows then that an easier workflow is to directly install from a Web site by clicking a link in the Web browser. Ideally, this link should be a link to a software repository that will pull the application into my package manager and this is possible in some package managers but almost never used because there is not a single standard for package management on Linux. A less useful workflow is what I normally use. That is, I go through the process of deciding what software I want to use by looking at Web pages, then I open my package manager and copy and paste the name into the package manager. Then I sometimes find it and install from there with only on wasted step, but often I don't find it so I go back to my browser and install by hand using whatever method is necessary.

          In short, there's a lot of room for improvement and multiple binaries are one way to make an improvement for desktop use, but which may well never happen because Linux development is still dominated by the server role.

        • by BitZtream (692029) on Sunday October 25, @10:50AM (#29864915)

          You've got to be kidding? Super-easy installation and automatic security updates for all applications is 'awkward'?

          On my mac, I just download the app. Run it. If the app supports auto updating, it just hooks in on first run.

          No package manager required. No dependency tracking, it just works. When I want to uninstall it, I just delete it and it cleans itself up on its own, sometimes not completely until next login.

          A great example of this is CrossOver for Mac.

          A package manager is nice for finding apps however, but trying to say that Apples system is bad in comparison is just silly. When you get a bunch of commercial vendor together, putting them all on the same 'repository' gets to be a bitch, they fight too much. This is why its rare for commercial software unless they can buy their way to the front of the display list.

          No one is suggesting it be hard to find, not even Apple, which is why they have their own site with the common Mac software you can buy or download if its free or has a trial.

          You can't compare Linux package managers which are practically designed to be anti-commercial to a commercial environment. Its just not the same ballgame.

      • by dingen (958134) on Sunday October 25, @08:47AM (#29864177)

        No, my example wasn't a Linux one. Who cares. The main point is that it's not just that easy to build from source.

        Well, since TFA is about a fat binary system for Linux, it is kinda relevant to narrow your scope to just Linux. How stuff in Windows or any other operating system work has nothing to do with this new Linux-specific feature.

        That said, Windows is probably the worst platform for consumers wanting to compile their own applications. It doesn't provide any tools to do so by itself and if the source you want to compile doesn't include something like a Visual Studio project file, you're in for a very hard time. Linux doesn't suffer this fate at all. Compiling an application is in most cases nothing more complex than typing "./configure && make" and you're good to go.

        Besides, what is so horrible about having fat binaries on Linux?

        Nothing. I'm not saying it is. In fact, I'm saying it isn't. It just doesn't surprise me that it took a long time before someone started to develop something like this, while other platforms had this feature for quite a few years, because the need for this on Linux isn't on the same level as it was for Mac OS X back when Universal Binaries made their entry.

  • by GreatBunzinni (642500) on Sunday October 25, @07:27AM (#29863691)
    Some people may claim that Linux may have some shortcomings but certainly the way that distributions handle support for multiple platforms and also the availability of binaries targeted at a certain platform surely isn't one of them. Linux already runs on a long list of platforms and software distributions already handle themselves quite nicely by building platform-specific packages, which also include all sorts of platform-specific binaries the applications will ever need. So, besides the empty "but Apple has them" rational, exactly what drives the need for universal binaries on linux?
      • by PeterBrett (780946) on Sunday October 25, @08:48AM (#29864183) Homepage

        Well, the effort of packaging a application (a) to different platforms and (b) to different distributions is quite a duplicate one, involving a lot of people (and time).

        Firstly, this proposal has absolutely no relevance to the difficulty of packaging to different distributions.

        Secondly, packaging to different platforms has been solved. Most distributions now have compile farms where you submit a package specification (usually a very simple compilation script and a set of distribution-specific patches) and packages for all the various architectures get spat out automatically.

        This proposal is a solution looking for a problem, as far as Free software is concerned. The only utility is where the application is closed-source and can't go through a Linux distribution's normal package compilation and distribution workflow.

  • by Jim Hall (2985) on Sunday October 25, @07:27AM (#29863695) Homepage

    We don't need the universal binary, so much as we need the "1-file install" idea that MacOS has. This would greatly simplify installing a standalone application.

    For those of you who don't know, if you download an app for MacOSX (say, Firefox) you are presented with one icon to drag into your "Applications" folder. This is really a payload, a "Firefox.app" directory that contains the program and its [static?] libraries. But to the user, you have dragged a single "file" or "app" into your "Applications" folder - thus, installing it.

    It's dead simple. We need something like this in Linux.

    • by John Hasler (414242) on Sunday October 25, @07:34AM (#29863739)

      > It's dead simple. We need something like this in Linux.

      "aptitude install " (or the pointy-clicky equivalent) works for me.

      • by jonbryce (703250) on Sunday October 25, @08:40AM (#29864123) Homepage

        That is great for software supplied by your distro's repository, and most distros have lots of software available in their "contrib" or equivalent repository. Firefox of course usually comes installed out of the box, so it isn't an issue.

        Where this could be beneficial is for software that isn't popular enough for the distros to package. At the moment, you have to publish different packages for each distro and for each architecture, and you probably won't bother about much beyond i386 and amd64.

    • by TheRaven64 (641858) on Sunday October 25, @07:45AM (#29863817) Homepage Journal
      As I get tired of repeating, GNUstep has had this on Linux (and *BSD, and Solaris, and Windows) for many years. It supports NeXT-style bundles with different binaries (and, optionally, different resources) for different systems, so you can easily store Linux, Mac, FreeBSD, and Windows binaries in the same bundle.
  • ...it's convenient on the end-user and on software vendors for distributing their applications.

    Sofwtare vendors? This only makes life easier for _closed source_ software makers. For everyone else this is a solution looking for a problem as package management and repositories don't really have a problem with different arches and versions.

    I'm not saying this is useless (people do want to run closed source software), but the kernel, glibc and other patches better be good and non-invasive if this guy wants them to land...

    • "For everyone else this is a solution looking for a problem as package management and repositories don't really have a problem with different arches and versions."

      Actually, having to maintain packages across several architectures can be tricky at times. Some packages need to be patched to run correctly on different architectures, and the upstream maintainers can accidentally break those patches (e.g. if they are not personally testing on a given architecture). It could even be the case that different a
      • "Actually, having to maintain packages across several architectures can be tricky at times."

        Of course yes. But let's see if the single fat binary reduces complexity.

        "Some packages need to be patched to run correctly on different architectures"

        And they still will need that. Or do you thing that the ability to produce a single binary will magically make those incompatibilities to disapear?

        "the upstream maintainers can accidentally break those patches (e.g. if they are not personally testing on a given architecture)"

        That can happen too with a single binary exactly the same way.

        "It could even be the case that different architectures have different versions of the same packages, because the distro maintainers are busy trying to get everything to work."

        Probably with a reason (like new version needs to be patched to work on this or that platform). How do you think going with a single binary will avoid that problem? It's arguably that in this situation you would end up worse. At least with different binaries you can take the decision of staying with foo 1.1 on arm but promote foo 1.2 on amd64 in the meantime; with a single binary it would mean foo 1.1 for everybody.

        "I am not saying that this "universal binary" solution is the answer, but it might help streamline the build process at the distro level."

        Still you didn't produce any argument about *how* it could help.

  • you know, just trick the good ol' .DEB package format to include several archs, then let to dpkg decide wich binaries to extract.

    is not that in linux the binaries are one big blob with binaries, libs, images, videos, heplfiles, etc. all ditributed in as a single "file" which is actualy a directory with metadata that the finder hides as being a "program file".

    being able to copy a binary ELF from one box to another doesn't guarantee it'll work, specially if it's GUI apps that may require other support files, so fat binaries in linux would be simply a useless gimmick. either distribute fat .DEBs, or just do the Right Thing(tm): distribute the source.

  • Not scalable (Score:5, Insightful)

    by gdshaw (1015745) on Sunday October 25, @07:45AM (#29863815) Homepage

    To a first approximation, the size of the binary will increase in proportion to the number of architectures supported.

    This is something you might decide to ignore if you are only supporting two architectures. Debian Lenny supports twelve architectures, and I've lost count of how many the Linux kernel itself has been ported to. I really don't think this idea makes sense.

    (Besides, what's wrong with simply shipping two or more binaries in the same package or tarball?)

  • by Alain Williams (2972) on Sunday October 25, @08:40AM (#29864121) Homepage
    Architecture Neutral Distribution Format [wikipedia.org] was tried some 20 years ago. The idea was to have a binary that could be installed on any machine. From what I can remember it involved compiling to some intermediate form and when installed compilation to the target machine code was done.

    It never really flew.

    If someone wants to do this then something like Java would be good enough for many types of software. There will always be some things for which a binary tied to the specific target is all that would work; I think that it would be better to adopt something that works for most software rather than trying to achieve 100%.

    • by dkf (304284) <donal.k.fellows@manchester.ac.uk> on Sunday October 25, @07:28AM (#29863701) Homepage

      Could this technology also help binaries to link against multiple versions of standard libraries (glibc, libstdc++)?

      Probably not. Or not without getting headaches like you get with assemblies on Vista. Keying off the system architecture (32-bit x86 vs. 64-bit ia64) is much simpler than keying off library versions.

      The fix with standard libraries is for the makers of them to stop screwing around and stick with ABI compatibility for a good number of years. OK, this does tend to codify some poor decisions but is enormously more supportive of application programmers. Note that I differentiate from API compat.; rebuilding against a later version of the API can result in a different - later - part of the ABI being used, and it's definitely possible to extend the ABI if structure and offset versioning is done right. But overall, it takes a lot of discipline (i.e., commitment to being a foundational library) from the part of the authors of the standard libs, and some languages make that hard (it's easier in C than in C++, for example).

    • by martin-boundary (547041) on Sunday October 25, @07:30AM (#29863719)

      Could this technology also help binaries to link against multiple versions of standard libraries (glibc, libstdc++)?

      I think FatELF is too skinny for that. You want SantaELF, which links all those libraries statically in each binary...

      • Re: (Score:3, Interesting)

        While your reply sounds a bit like flame-bait, I basically have to agree. The format isn't a universal binary that gets translated to each machine architecture when installed. Instead, it's basically an archive of pre-compiled binaries for each platform you support. So, for example, my stupid Qt application has to be compiled separately for Fedora and Ubuntu. This technology would in theory allow me to merge the binaries into a single FatELF binary. Personally, I'd rather just provide separate .deb and

        • Java (Score:4, Insightful)

          by CarpetShark (865376) on Sunday October 25, @12:17PM (#29865439)

          However, the idea of a universal binary is cool. We could do something like the old p-Code, where we compile to a virtual architecture, and then translate it to the machine during installation.

          Kind of like Java then.

            • by Thuktun (221615) on Sunday October 25, @10:14AM (#29864693) Homepage Journal

              Now why would I want to do anything that fucktarded, when I can just use the source? And if I needed cross-platform that badly, I can always ship ONE java app with ONE instance of data. The '90s called, they want their obsolete fat and universal binaries back.

              The elusive (+1 Insightful, -1 Flamebait) post makes a brief appearance, flashing its brightly-colored plumage, before disappearing back into the brush.

    • Apple is still using it for x86/x86_64 fat binaries in Snow Leopard.

    • Re:Apple dropped it (Score:5, Informative)

      by PenguSven (988769) on Sunday October 25, @07:44AM (#29863809)

      Ask PPC owners that want to get the latest version of OS X.

      No, Apple didn't drop support for Universal Binaries. Most apps available for Mac today are universal binaries and work on PPC or Intel macs, and in some cases support PPC 32, PPC 64, Intel 32 and Intel 64. Just because a new OS doesn't support an older CPU architecture doesn't mean the functionality for Universal or "Fat" binaries is not supported.

        • Re:Apple dropped it (Score:4, Interesting)

          by peragrin (659227) on Sunday October 25, @09:24AM (#29864419)

          Apple does that. when 10.3 came out apple stopped installing OS 9 classic by default as well. Support backwards compatibility for 2-3 generations and then phase it out. First phase is simply not installing it by default. Second phase is not to supply it. Snow leopard is the 3rd generation of OS after Rosetta came out. installed by default in tiger, and Leopard, they stopped installing it by default for 10.6.

          personally I wish MSFT would do the same thing. I get really pissed when my "new application" requires the same installer that win95 had, and in order to run it I have to reboot into safe mode as my antivirus won't let it run. Seriously why does an Application built in 2009 still require the win16 subsystem to run? Why aren't the coders moveing onto new toolkits? Apple nudges and then pushes programers forward. MSFT let's them stay in the previous century and use bare metal knife switches to turn on the lights.

    • Read the fine website:

      Benefits:

      [...]
              * You no longer need to have separate /lib, /lib32, and /lib64 trees.
              * Third party packagers no longer have to publish multiple .deb/.rpm/etc for different architectures. Installers like MojoSetup benefit, too.
      [...]
              * Ship a single shared library that provides bindings for a scripting language and not have to worry about whether the scripting language itself is built for the same architecture as your bindings.
              * Ship web browser plugins that work out of the box with multiple platforms.
      [...]
              * No more ia32 compatibility libraries! Even if your distro doesn't make a complete set of FatELF binaries available, they can still provide it for the handful of packages you need for 99% of 32-bit apps you want to run on a 64-bit system.
      [...]

    • You are confusing NeXT and Apple's approaches, I think. Apple puts both all of the different architectures in the same file. Your code is compiled twice, but it's only linked once. The PowerPC {32,64} and x86 {32,64} code all goes in different segments in the binary, but data is shared between all of them, so it takes less space than having 2-4 independent binary files. To support this on Linux would not require any changes to the kernel, only to the loader (which is a GNU project, and not actually part of Linux).
      • Somebody didn't read the article...

        Q: Do you have to read the entire FatELF file to load it?
        A: Nope! Just a few bytes at the start, and then the specific ELF object we want is read directly. The other ELF objects in the file are ignored, so the disk bandwidth overhead is almost non-existent.

        Q: So this...adds PowerPC support to my Intel box?
        A: No. FatELF is not an emulator, it just glues ELF binaries together. If you have a FatELF binary with PowerPC and Intel records, then PowerPC and Intel boxes will pick the right one and do the right thing, and other platforms will refuse to load the binary, like they would anyway.

        Q: Does this let me run 32-bit code on a 64-bit system or vice versa?
        A: No. This doesn't let 32-bit and 64-bit code coexist, it just lets them both reside in the file so the platform can choose 32 or 64 bits as necessary.

        Q: Do I need to have PowerPC (MIPS, ARM, whatever) support in my FatELF file?
        A: No. Put whatever you want in there. The most popular scenario will probably be x86 plus x86_64, to aid in transition to 64-bit systems.

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