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Top Linux Developers Losing the Will To Code?
Posted by
CmdrTaco
on Mon Jul 02, 2007 10:19 AM
from the will-hack-for-food dept.
from the will-hack-for-food dept.
E5Rebel noted that Don Marti has a piece that talks about "Core Linux developers are finding themselves managing and checking, rather than coding, as the number of kernel contributors grows and the contributor network becomes more complex."
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Top Linux Developers Losing the Will To Code?
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This is Bad? (Score:4, Insightful)
(http://www.lastres0rt.com/ | Last Journal: Friday July 14 2006, @02:31PM)
Perhaps the less coding you do the higher you get up in the management ladder is for a reason, after all...
Re:This is Bad? (Score:5, Insightful)
(http://www.houghi.org/)
I also do not see this as a bad thing. One good coder with manager skills or manager with coding skills can be more productive when he manages people.
Getting older and coding (Score:5, Insightful)
As far as older, I don't think age has much to do with burnout. I started a major open-source project after the age of 40, my first big programming project after a career change. (I am one of the few managers that then became a coder.)
I am now pretty burned out. It isn't that I can't write code -- in fact, I am better than ever. I just don't *want* to write code any more.
Re:Getting older and coding (Score:4, Funny)
I feel your pain, brother! I've spent my entire career not wanting to write code. Thankfully, I took a dev position at SCO.
will has nothing to do with it (Score:5, Insightful)
"That's all I do, is read patches these days," he said during a discussion at the Linux Symposium in Ottawa last month.
This doesn't read "I don't want to code" it reads "I haven't time to code"
a good or bad thing? (Score:5, Interesting)
I think the question is more ... (Score:5, Insightful)
Once you become a guru coder, you may write less code yourself, but you may approve more code over all. That would be code written by other people that you check, tell them where the bugs are and they fix the bugs and re-submit the code.
When the code is up to your standards (and the evidence is the flat rate of bugs) then the code is included in the kernel.
There was a time (long ago) when Linus wrote ALL of the code himself. If you look at just that metric, Linus barely writes anything anymore (percentage-wise).
Re:I think the question is more ... (Score:4, Insightful)
This of course implies that code is now checked more times and more carefully BEFORE inclusion, which is a win for everyone.
So? (Score:3, Insightful)
This is what happens as projects get bigger. It's not that they lose the "will to code", it's that they spend all their time as managers of other coders. There's more to developing a large codebase than writing the code after all.
Will? (Score:5, Informative)
(http://seenonslash.com/ | Last Journal: Friday May 11 2007, @04:02PM)
Git (Score:3, Insightful)
I wonder are the rest using it... I wonder are the rest even delegating.
Re:Git (Score:5, Informative)
Re:Git (Score:5, Insightful)
Bouncing the patch back to the original author is exactly the correct thing to do. There's no way that Linus can be as familiar with the patch code as the person who wrote it, so why would he think that he could do a better job integrating than the original author?
It's just maturation: projects evolve (Score:3, Insightful)
Nothing to worry about. It's natural.
Everyone can help in some way. (Score:2)
Everyone can help in some way. The newbies who read the "Linux Recipes" online and point out areas of confusion are helping. I would even dare say the "Grammar Nazi" who helps correct documentation helps too.
Not loosing the will (Score:2, Interesting)
(http://datanytt.no/)
Re:Not loosing the will (Score:5, Funny)
I'm loosing the will to spell.
The Mythical Man Month (Score:5, Interesting)
Re:The Mythical Man Month (Score:5, Insightful)
It isn't. A few filesystem developers might have to make changes to elevator, or allocator code, but most developers of XXXXfs don't really need to make changes outside of that directory. Developers writing a driver for the XXXX model scsi controller, don't really need to interact with the people mucking with Alsa, or gart, or whatever.
The kernel might be contained in a single source repository, but it's really a few hundred, mostly-independent software projects.
Book needed (Score:2, Offtopic)
Granted if you're a good enough programmer you can traverse the source tree and pick up things on your own, but that is very time consuming versus "here's a quick overview" then look at the code for specifics.
Re:Book needed (Score:5, Informative)
(http://www.backfire.net/)
Re:Book needed (Score:5, Insightful)
(http://www.lingula.org.uk/)
This is why the current fluid kernel/driver interface specification is unsustainable and unmanagable in the long term (and why ultimately the kernel development process will bog down).
The solution? Simple, separate the core kernel from the drivers and produce a specification for the interface which only changes with the major kernel version. Then the kernel developers can concentrate on the pure internals of the kernel which no-one but them should need to know about and the work which currently takes place to recode the hundreds of drivers each time there's a tweek to the driver interface could be redirected to more productive efforts... and the patch load should be less as well.
There is a side benefit to this as well, the energy barrier for 3rd parties to write drivers would be lower and hence it would be far more likely that they'd actually write them rather than management seeing the driver maintenance and support costs being too high to bother because of the constant code churn.
I know that there are many people who will veremently disagree with this because of the dogma saying, "the kernel hackers know best about the kernel so they should be the same people as those who write the drivers." There will also be those who believe the dogma of, "but the driver interface needs to change often so as to be Better(tm) so you can't set the interface in stone."
An inevitable outcome of growth (Score:2)
(http://www.conversal.co.uk/)
Maximize value (Score:2)
(http://slashdot.org/)
As much as technical guys don't want to think about it, good management is an excellent productivity multiplier, alternatively no/poor management is a productivity destroyer.
Some well directed management and control will often result in the team getting more additional work being done than if the "manager" did it himself.
Think about all the times the senior guy, or the suits rejected blocked or otherwise stopped something you thought had great value. You should consider that perhaps if YOU were the manager, some of those good things would happen, you might be more useful doing the managing than technical work.
Not only is this natural but it is also Good (Score:2)
I am sure that they miss coding but are they working on linux to satisfy their own coding desires or to make linux a better product. If it is the former then they have no reason to be in management, but if it is the later then they are needed where the are. As the network gets bigger and more complex we are going to need people who have a better grasp of the BIG picture. Without this linux will die.
this always happens (Score:2)
(http://www.solussd.com/)
Welcome to programming (Score:3, Insightful)
Where's the beef? (Score:3, Insightful)
(http://cuba.calyx.nl/ | Last Journal: Wednesday August 13 2003, @11:12PM)
BillSF
Not news, this is normal (Score:2)
(http://slashdot.org/)
- Samba (for example): Which is more important now, for the original coders to write new code, or do be able to oversee the current code base and insure nothing that M$ can use as a "we own the patent" hammer creeps into the code.
- Data quality and security conformance to government rules: which is more important for the talented programmer, to write new code, or make sure that the code as written and the data rules as written meet Sarbanes Oxley compliance?
The other aspect of code oversight being a role for the most talented is the fact that programmers in the 18-35 age range tend to be willing and able to put in the extreme hours of coding time required for prodigious quantities of code, but there is no guarantee of quality without oversight by a more experienced hand. So one senior coding guru's guidance of many newer programmers is a much better use of time.Circle of life! (Score:2)
Stop the presses! (Score:2)
(http://192.168.0.1/)
Wow.
Management is just another form of coding (Score:3, Insightful)
(Last Journal: Monday September 06 2004, @05:06PM)
Decaf ! (Score:3, Funny)
http://web.archive.org/web/20030620163003/http://
Reviews are important (Score:2)
(http://zdzichubg.jogger.pl/ | Last Journal: Friday July 18 2003, @02:30PM)
Reviewers are often unrewarded for their work. At the end of the day, person who wrote code takes credit, not all those nitpickers who helped raise the code quality.
Wii? (Score:2)
(http://www.cafepress.com/gotmpg)
Fundamental Flaws (Score:5, Insightful)
(http://teasphere.wordpress.com/)
Some examples: OS X. In ten years or so a fairly small team has taken BSD and turned it into what it is. In over 12 with Linux I still see many of the same issues and problems persist... why? Because Apple *focuses* their efforts and the entire project is properly managed and steered. Imagine with the same focus and direction what the huge amount of OSS talent could accomplish?
Interoperability. Most applications are one-off programs made with no thought or care as to how it fits in the bigger picture. Unification, interoperability, and consistency are very important.
Fleeting Nature. Projects worked on while in college, hosted on random servers, work/girlfriends/distractions. These all can bring even successful and popular projects down overnight.
What needs to happen is to work under a single focus to create the most perfect distribution possible with clearly defined goals and concepts. Democracy, choice, and chaos have their place and they can be utilized still... just with some oversight and management before it goes live. Once there is a very good foundation (such as how OS X is now) then folks can branch out and work on their own projects and offshoots. I'm not suggesting that all choice needs to be eradicated, just that instead of trying to build a million individual sandcastles on a foundation of Jell-o we could be building a mansion on a sheet of bedrock.
The talent is here, the passion is here, the momentum is here... the oversight and direction is not.
Microkernel (Score:1, Offtopic)
No brainer ...there are too many lines of code... (Score:1)
I can only imagine the mutex nightmares Linux will have when 64 cores become the standard.
At what point do you sacrifice percentage points of performance for huge savings in complexity and huge increases in stability and maintainability?
I'd put my money on a microkernel revival in the near future.
Natural Evolution (Score:2)
Once the product / project grows, the early gurus are needed to lead the direction of the larger group of developers brought in as the company expands. The new guys don't have the understanding of the big picture, so they focus on a specific area, and the best of them bubble up as they get more experience.
In open source, you don't have the same strict reporting relationship, where the leader can order people to go do X,Y,Z. So, the dynamic is a bit different in the Linux kernel model. There is seems to be more of a review process. The guys at the top of that heap are making sure the right things get included in the kernel.
Don't feed the Taco troll (Score:2)
When you see a post with the name TACO on it, you automatically know there is a 70%(I guessed) chance it is taking at least a subtle jab at Linux or pushing Apple.
Where is the feature to moderate the Taco and Gang? (some are better than others)
Re:Should have used Eiffel (Score:3, Interesting)
That's why people still use languages like C. It's quick to get a program together, even if it doesn't do exactly what you wanted first time. You fix the mistakes and try again. Each time you go around the loop, there should be fewer bugs (but Sod's Law says that each one will take longer to find). After just a few generations, you end up with a mostly-usable program.
With all these fancy-arsed "designed so mistakes are impossible" languages, you can spend longer trying to write a "demonstrably-correct-first-time" program than you would chasing down bugs in a nearly-right one. Or at least, that's what it feels like.
Re:Should have used Eiffel (Score:4, Insightful)
Perhaps you need to get a little deeper into kernel development to find out why Eiffel is a bad choice:
In summary languages that do stuff for you behind the scenes suck for kernel development.
Re:Should have used Eiffel (Score:4, Informative)
(http://theari.com/)
You're right, you wouldn't. People who spell it the modern way, Lisp, however, would [wikipedia.org].
Oh, please (Score:2)
(Last Journal: Friday December 01 2006, @10:51AM)
Re:As time goes on, it sounds very similar to (Score:1)
If you had happened to read even a couple of comments posted before yours here (or thought about it for a while or RTFA or something else unthinkable), you might have found out that they aren't coding because someone else is doing the coding and the big names are spending all their time managing those coders.
Your evidence seems to have lost its compass.
Re:Should have used Eiffel (Score:2)
In my frequent Java work I get by just fine with its DbC, that is its type system, Eclipse' static analysis, 'final' keyword, and assertions. I can't remember the last time I had a non-trivial bug.
When I was forced into Eiffel work in uni, bugs were aplenty because of the braindead design of the base library, and extremely low-level language constructs. It doesn't even have any 'for' for chrissakes, you have to do a complete from..until..do..end, and manage things like iterators manually. I had to build higher and higher abstractions manually just to make at least some level of source moderately clean, even though I was repeating what should be the compiler's work. Java isn't *much* better in that regard, but still better, and with a lot more machine assistance from good IDEs.
I'm not saying C is a fantastic language, but it's the best-suited to the kind of work they're doing. There have been dozens of supposed C-killers, and no kernel devs have taken them up with any notable interest. And they're the ones really aching for a more expressive language, so they would know one when they see one.
Re:Time for a.. (Score:1)
there you go.