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KDE

Linus Torvalds Tries KDE, Likes It So Far 289

Posted by timothy
from the harry-seldon dept.
sfcrazy writes "Linus Torvalds has never been a big fan of Gnome owing [to] its extreme simplicity. Even Gnome 3.x failed to impress the father of the Linux kernel. He has now given KDE a try after a long time. Linus using your software is double edged sword, especially if Linus doesn't like it — get ready for the harshest, yet the most honest and useful criticism. Interestingly, Linus has so far liked KDE, and for one simple reason: 'But ah, the ability to configure things. And I have wobbly windows again.' This should make KDE developers a bit happier." Evidently, Linus didn't get the message that desktop UIs for Linux don't matter any more, since he keeps acting like they do.
SuSE

OpenSUSE ARM Final Less Than a Week Away; RC2 Out Now 28

Posted by timothy
from the diversity-training dept.
Andy Prough writes "Jos Poortvliet of the openSUSE team has announced that openSUSE ARM RC2 is available for download and needs testing. The final version is due out on November 6th, and support has been expanded to include the following SoCs: Calxeda Highbank, CuBox, IMX 53, and Samsung Origen. Although Raspberry Pi is not yet supported, the openSUSE team plans to roll out support in the future. User Etam has posted a picture of it working without trouble in chroot on an N900, although Firefox is working "terribly slow" but not crashing."
Input Devices

Ask Slashdot: Digital Pens On Linux? 74

Posted by timothy
from the pen-envy dept.
New submitter Gonzalez_S writes "There are many digital pens out there, but none of them seem to work on Linux; unless you combine them with a tablet. I have contacted many vendors (Lifetrons, Dane-Elec, ApenUSA, IntelliPen..) and only Intellipen responded that there is very limited support for Linux. Do any of you know of a digital pen that works fine using Linux on normal paper? Some options to explore: can the pen work in real time on my PC screen? Can it function as a mouse? Can the pen work offline? Do I need a tablet (preferably not)? I would be happy if anyone shares a success story here, as they seem a great tool."
GUI

KDE Plasma Active: the Mobile Interface That Works 70

Posted by timothy
from the hold-it-in-your-hand dept.
jrepin writes "Bruce Byfield is not a fan of interfaces for mobile devices. At best, he finds them clumsy makeshifts, tolerable only because nothing better is available. The only exception is KDE's Plasma Active, which not only works well on tablets, but, with its recently released version 3.0, remains the only mobile-inspired interface he can tolerate on a workstation."
Software

CodeWeavers Announces Flock the Vote Software Giveaway 97

Posted by Soulskill
from the no-thanks-to-newman dept.
ywlke writes "This election year, CodeWeavers is repeating its 'Great American Lame Duck Presidential Challenge' from 2008, and will be giving away free one-year subscriptions to Crossover Linux and Mac. 'On Wednesday, Oct. 31, 2012, beginning at 00:00 Central Time (+6 GMT), anyone visiting CodeWeavers’ Flock The Vote promotional web site (flock.codeweavers.com) will be able to download a free, fully functional copy of either CrossOver Mac or CrossOver Linux. Each copy comes complete with 12 months of support and product upgrades. The offer will continue for 24 hours, from 00:00 to 23:59, Oct. 31, 2012. ... The company had recently launched its 'Flock the Vote' challenge – a voter turnout initiative in which CodeWeavers promised free software for 24 hours if 100,000 people pledged to vote in the 2012 Presidential election.'"
Games

Valve: Linux Better Than Windows 8 for Gaming 768

Posted by samzenpus
from the top-of-the-heap dept.
dartttt writes "In a presentation at Ubuntu Developer Summit currently going on in Denmark, Drew Bliss from Valve said that Linux is more viable than Windows 8 for gaming. Windows 8 ships with its own app store and it is not an open platform anymore and Linux has everything they need: good OpenGL, pulseaudio, OpenAL and input support."
Android

Microsoft's SmartGlass For Android Reviewed 107

Posted by samzenpus
from the check-it-out dept.
An anonymous reader writes "Microsoft has released their much anticipated SmartGlass application for Android, allowing the Linux-based mobile OS to act as an input device for their Xbox 360 game console. While the app has its share of annoying problems, it does offer a glimpse into a possible future where consumer electronics are no longer crippled by the artificial barriers of manufacturer or operating system."
GNU is Not Unix

Rare Photos: Gnu Crashing a Windows 8 Launch Event 313

Posted by Soulskill
from the somebody-call-attenborough dept.
New submitter Atticus Rex writes "Reporters and security guards at the Windows 8 launch event weren't sure how to react when they were greeted by a real, live gnu. The gnu — which, on closer inspection, was an activist in a gnu suit — had come for some early trick-or-treating. But instead of candy, she had free software for the eager journalists. The gnu and the Free Software Foundation campaigns team handed out dozens of copies of Trisquel, a fully free GNU/Linux distribution, along with press releases and stickers. Once they got over their confusion, the reporters were happy to see us and hear our message — that Windows 8 is a downgrade, not an upgrade, because it steals users' freedom, security and privacy."
Graphics

A Proposal To Fix the Full-Screen X11 Window Mess 358

Posted by Unknown Lamer
from the just-run-windowed dept.
jones_supa writes "The SDL developers Ryan Gordon and Sam Lantinga have proposed a window manager change to work out the full-screen X11 window mess, primarily for games. The proposal is to come up with a _NET_WM_STATE_FULLSCREEN_EXCLUSIVE window manager hint that works out the shortcomings of the full-screen hint used currently by most games, _NET_WM_STATE_FULLSCREEN. Ryan and Sam have already worked out an initial patch for SDL but they haven't tried hooking it to any window manager yet. Those interested in the details, information is available from this mailing list message. One of the key changes is that software would make the request to the window manager to change the resolution, rather than tapping RandR or XVidMode directly. Martin Gräßlin of KDE was rather wary about the patch and said that games changing the resolution just tend to mess up the desktop." Seems like a reasonable idea, given a bit of time to mature as a spec. In KDE's case, a separate daemon from the window manager handles resolution changes so going through the WM would add complexity, and the plasma shell still has no way to realize that it shouldn't reflow the desktop widgets. Setting window properties seems like a sensible IPC method for communicating intent though (without making yet another aspect of the X desktop reliant upon the not-very-network-transparent dbus): "hey, I need to resize, but just for me so don't reshuffle the desktop and docks."
Bug

EXT4 Data Corruption Bug Hits Linux Kernel 249

Posted by Soulskill
from the plenty-of-time-to-fix dept.
An anonymous reader writes "An EXT4 file-system data corruption issue has reached the stable Linux kernel. The latest Linux 3.4, 3.5, 3.6 stable kernels have an EXT4 file-system bug described as an apparent serious progressive ext4 data corruption bug. Kernel developers have found and bisected the kernel issue but are still working on a proper fix for the stable Linux kernel. The EXT4 file-system can experience data loss if the file-system is remounted (or the system rebooted) too often."
GNOME

OpenGL Becoming a Requirement For the Linux Desktop 229

Posted by Unknown Lamer
from the economic-stimulus-plan dept.
An anonymous reader writes "Modern Linux desktops like Ubuntu's Unity and the GNOME Shell have placed a requirement on OpenGL 2.0+ support for handling their compositing window managers and desktop effects. Wayland's Weston also needs OpenGL ES 2.0 support. Now with modern Linux distributions like Ubuntu 12.10, rather than falling back to a 2D unaccelerated desktop if you don't have a sufficient GPU or graphics driver, users are being forced to run LLVMpipe as a CPU-based software rasterizer. LLVMpipe works fine if you are on a new PC with a fast x86-64 CPU, but the OpenGL-based Linux desktops are causing growing pains for ARM hardware, virtual machines, servers, multi-seat computers, and of course all older hardware. LLVMpipe is a Mesa Gallium3D driver that uses LLVM for run-time code generation as an attempt at accelerating graphics faster on the CPU. So much for Linux being good for old computers?" The KMS based graphics stack is already effectively unusable on AGP systems (if you have SMP + AGP, there are race conditions somewhere leading to really hard crashes that appeared a couple of years ago and dozens of years old open bugs with no resolution other than "use PCI mode" which cuts bus bandwidth by 4 or 8 times, and still doesn't work with SMP), but for those with older PCIe/IGP systems you could always runs Window Maker, Sawfish, Enlightenment, Open Box, or one of many other window managers without a compositor. Of course then you lose compositing, and there aren't any usable external compositors for some reason. The flipside to this is that moving to OpenGL as the primary interface to the GPU means one fewer driver that has to be written, and will probably lead to an overall improved experience for those with supported hardware given the limited resources Free Software drivers authors have.
Open Source

ARM Code for Raspberry Pi Goes Open Source (Video) 91

Posted by Roblimo
from the more-open-than-ever-before dept.
"The Raspberry Pi project relies heavily on Open Source and Free Software — heck, it's targeted by more than one Linux distro. But some of the hardware stack that makes up the Pi itself needs closed-source code to run; the code that runs all kinds of low-level hardware is often closed source and closed off. I got wind from project instigator and lead Eben Upton that the system-on-a-chip at the Raspberry Pi's heart is about to get a lot more open. Says Upton: "We're about to open source all of the remaining closed source ARM code for the Pi. This will make BCM2835 the first ARM multimedia SoC with a fully-open-source ARM user and kernel implementation." I spoke for a few minutes with Alex Bradbury, who runs the Linux software work for the project, about licensing and what the new code means not only for Raspberry Pi but for users and other OS projects." (Note: the sound quality on this translantic Skype call is poor. We suggest reading the transcript.) Get the code while it's hot.
Games

Team Fortress 2 Beta Patch Adds Files Referring To Linux Support 58

Posted by Soulskill
from the let-the-speculation-commence dept.
New submitter spacenet writes "Valve has quietly released an update to the beta version of its popular online FPS Team Fortress 2. Among the modified files are some Linux-related files including a hardware driver compatibility list, optimal graphics settings, and a shell script launcher (previously only for OS X, now with a case for Linux as well). Valve has not updated their TF2 beta changelog, but has acknowledged the update in a forum post."

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