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Catch up on stories from the past week (and beyond) at the Slashdot story archive

Programming

C++14 Is Set In Stone 192

Posted by timothy
from the but-it's-a-soft-stone dept.
jones_supa (887896) writes "Apart from minor editorial tweaks, the ISO C++14 standard can be considered completed. Implementations are already shipping by major suppliers. C++14 is mostly an incremental update over C++11 with some new features like function return type deduction, variable templates, binary literals, generic lambdas, and so on. The official C++14 specification release will arrive later in the year, but for now Wikipedia serves as a good overview of the feature set."
Chrome

Netflix Now Works On Linux With HTML5 DRM Video Support In Chrome 201

Posted by timothy
from the better-than-impossible dept.
An anonymous reader writes "Beginning with the Chrome 38 Beta it's now possible to watch Netflix without any Wine/Silverlight plug-ins but will work natively using Chrome's DRM-HTML5 video capabilities with Netflix. The steps just involve using the latest beta of Chrome and an HTTP user-agent switcher to tell Netflix you're a Windows Chrome user, due to Netflix arbitrarily blocking the Linux build."
Media

Open-Source Blu-Ray Library Now Supports BD-J Java 94

Posted by Soulskill
from the hack-it-until-it-works dept.
An anonymous reader writes: Updates to the open-source libbluray, libaacs, and libbdplus libraries have improved the open-source Blu-ray disc support to now enable the Blu-ray Java interactivity layer (BD-J). The Blu-ray Java code is in turn executed by OpenJDK or the Oracle JDK and is working well enough to play a Blu-ray disc on the Raspberry Pi when paired with the VLC media player."
Ubuntu

MicroxWin Creates Linux Distribution That Runs Debian/Ubuntu & Android Apps 42

Posted by samzenpus
from the all-in-one dept.
An anonymous reader writes VolksPC who developed MicroXwin as a lightweight X Window Server has come up with their own Linux distribution. Setting apart VolksPC's distribution from others is that it's based on both Debian and Android and has the capability to run Debian/Ubuntu/Android apps together in a native ARM experience. The implementation doesn't depend on VNC or other similar solutions of the past that have tried to join desktop apps with mobile Android apps. This distribution is also reportedly compatible with all Android applications. The distribution is expected to begin shipping on an ARM mini-PC stick.
X

X.Org Server 1.16 Brings XWayland, GLAMOR, Systemd Integration 226

Posted by Unknown Lamer
from the x11-will-outlast-us-all dept.
An anonymous reader writes The much anticipated Xorg Server 1.16 release is now available. The X.Org "Marionberry Pie" release features XWayland integration, GLAMOR support, systemd support, and many other features. XWayland support allows for legacy X11 support in Wayland environments via GL acceleration, GLAMOR provides generic 2D acceleration, non-PCI GPU device improvements, and countless other changes. The systemd integration finally allows the X server to run without root privileges, something in the works for a very long time. The non-PCI device improvements mean System-on-a-Chip graphics will work more smoothly, auto-enumerating just like PCI graphics devices do. As covered previously, GLAMOR (the pure OpenGL acceleration backend) has seen quite a bit of improvement, and now works with Xephyr and XWayland.
Networking

OpenWRT 14.07 RC1 Supports Native IPv6, Procd Init System 71

Posted by Unknown Lamer
from the bofh-excuse-#3847-replacing-router-os dept.
An anonymous reader writes Release Candidate One of OpenWRT 14.07 "Barrier Breaker" is released. Big for this tiny embedded Linux distribution for routers in 14.07 is native IPv6 support and the procd init system integration. The native IPv6 support is with the RA and DHCPv6+PD client and server support plus other changes. Procd is OpenWRT's new preinit, init, hotplug, and event system. Perhaps not too exciting is support for upgrading on devices with NAND, and file system snapshot/restore so you can experiment without fear of leaving your network broken. There's also experimental support for the musl standard C library.
Software

Qualcomm Takes Down 100+ GitHub Repositories With DMCA Notice 349

Posted by Soulskill
from the we-invented-the-for-loop dept.
An anonymous reader writes Qualcomm has forced GitHub to remove over 100 repositories due to "unauthorized publication, disclosure, and copying of highly sensitive, confidential, trade secret, and copyright-protected documents." Among the repositories taken down were for CyanogenMod and Sony Xperia. The issue though is that these "highly sensitive" and "confidential" files are Linux kernel code and reference/sample code files that can be easily found elsewhere, including the Android kernel, but GitHub has complied with Qualcomm's DMCA request.
Graphics

Open-Source NVIDIA Driver Steps Up Its Game & Runs Much Faster 143

Posted by timothy
from the when-factors-combine dept.
An anonymous reader writes "With the Linux 3.16 kernel the Nouveau driver now supports re-clocking for letting the NVIDIA GPU cores and video memory on this reverse-engineered NVIDIA driver run at their designed frequencies. Up to now the Nouveau driver has been handicapped to running at whatever (generally low) clock frequencies the video BIOS programmed the hardware to at boot time, but with Linux 3.16 is experimental support for up-clocking to the hardware-rated speeds. The results show the open-source NVIDIA driver running multiple times faster, but it doesn't work for all NVIDIA hardware, causes lock-ups for some GPUs at some frequencies, and isn't yet dynamically controlled. However, it appears to be the biggest break-through in years for this open-source NVIDIA driver that up to now has been too slow for most Linux games."
GUI

3D Windowing System Developed Using Wayland, Oculus Rift 72

Posted by timothy
from the mind-the-vertigo dept.
An anonymous reader writes Developed as part of a university master thesis is this "truly 3D" windowing system environment. The 3D desktop was developed as a Qt Wayland compositor and output to an Oculus Rift display and then controlled using a high-precision Razer mouse. Overall, it's interesting research for bringing 2D windows into a 3D workspace using Wayland and the Oculus Rift. The code is hosted as the Motorcar Compositor. A video demonstration is on YouTube.
X

X Window System Turns 30 Years Old 204

Posted by timothy
from the wax-nostalgic-below dept.
An anonymous reader writes "One of the oldest pieces of the Linux desktop stack still widely in use today is the X Window System that today is commonly referred to as X11 or in recent years the X.Org Server. The X Window System predates the Linux kernel, the Free Software Foundation, GCC, and other key pieces of the Linux infrastructure — or most software widely-used in general. Today marks 30 years since the announcement of X at MIT when it was introduced to Project Athena." X wasn't new when I first saw it, on Sun workstations the summer before I started college. When did you first encounter it?
AMD

NVIDIA Is Better For Closed-Source Linux GPU Drivers, AMD Wins For Open-Source 185

Posted by Soulskill
from the best-of-different-worlds dept.
An anonymous reader writes "Phoronix last week tested 65 graphics cards on open source drivers under Linux and the best result was generally with the open source AMD Radeon drivers. This week they put out a 35-graphics-card comparison using the proprietary AMD/NVIDIA drivers (with the other 30 cards being too old for the latest main drivers) under Ubuntu 14.04. The winner for proprietary GPU driver support on Linux was NVIDIA, which shouldn't come as much of a surprise given that Valve and other Linux game developers are frequently recommending NVIDIA graphics for their game titles while AMD Catalyst support doesn't usually come to games until later. The Radeon OpenGL performance with Catalyst had some problems, but at least its performance per Watt was respectable. Open-source fans are encouraged to use AMD hardware on Linux while those just wanting the best performance and overall experience should see NVIDIA with their binary driver."
Graphics

Mesa 10.2 Improves Linux's Open-Source Graphics Drivers 58

Posted by Soulskill
from the onward-and-upward dept.
An anonymous reader writes "Mesa 10.2 was introduced this week as the new shining example of what open source graphics (and open source projects in general) are capable of achieving. The latest release of this often underrepresented open source graphics driver project has many new OpenGL and driver features including a number of new OpenGL 4 extensions. The reverse-engineered Freedreno driver now poses serious competition to Qualcomm's Adreno driver, an OpenMAX implementation was added for Radeon video encoding support, Intel Broadwell support now works better, the software rasterizer supports OpenGL 3.3, and many other changes are present."
Classic Games (Games)

id Software's Original 'Softdisk' Games Open Sourced 100

Posted by Soulskill
from the free-as-in-antique-fun dept.
An anonymous reader writes "The original games developed by John Carmack, John Romero, and Adrian Carmack at Softdisk, where the legendary programmers originally met and went on to start id Software, have been open-sourced under the GPLv2. The games are now owned by Flat Rock Software and the open-source titles available are Catacomb, The Catacomb, Catacomb 3D, Catacomb Abyss, and Hovertank3D. The oldest of these games are written in Borland Turbo Pascal while the others are in Borland C++. The source-code can be downloaded from GitHub."
Graphics

Testing 65 Different GPUs On Linux With Open Source Drivers 134

Posted by Soulskill
from the line-'em-up-and-knock-'em-down dept.
An anonymous reader writes "How good are open source graphics drivers in 2014 given all the Linux gaming and desktop attention? Phoronix has tested 65 different GPUs using the latest open source drivers covering Intel HD Graphics, NVIDIA GeForce, AMD Radeon, and AMD FirePro hardware. Of the 65 GPUs tested, only 50 of them had good enough open source driver support for running OpenGL games and benchmarks. Across the NVIDIA and AMD hardware were several pages of caveats with different driver issues encountered on Linux 3.15 and Mesa 10.3 loaded on Ubuntu 14.04. Intel graphics on Linux were reliable but slow while AMD's open-source Linux support was recommended over the NVIDIA support that doesn't currently allow for suitable graphics card re-clocking. Similar tests are now being done with the proprietary Linux drivers."
Graphics

NVIDIA Adds Open-Source Gallium3D Support For the Tegra K1 17

Posted by Soulskill
from the being-a-better-citizen dept.
An anonymous reader writes "NVIDIA's latest rare open-source contribution is adding Gallium3D support for the Tegra K1 SoC to the Nouveau Mesa driver. After they added support for the Tegra K1's 'GK20A' Kepler GPU to the Nouveau DRM kernel driver, it was just a small step to get it working with the Gallium3D user-space code as it builds upon work done by the Nouveau developers earlier with reverse-engineering the existing Kepler GeForce graphics cards. When it comes to desktop graphics, NVIDIA is still predominantly pushing their proprietary Linux driver but they have begun contributing hardware and information to Nouveau developers."
Graphics

Mesa 10.2 Will Feature Better Adreno Driver, OpenMAX, Cherryview Support 21

Posted by Unknown Lamer
from the windows-now-10%-wobblier dept.
Via Phoronix comes news that Mesa 10.2 will be released in a few days with several interesting new features. Highlights include OpenGL 2.1 support for Freedreno (the driver for the Qualcomm graphics chips), video encoding and decoding on GCN Radeons using the new OpenMAX state tracker, and initial support for Intel's upcoming Cherryview Atom SoC. Progress is being made toward OpenGL 4 support, and the llvmpipe software rasterizer finally supports OpenGL 3.2. The release won't feature a few things: the Intel Sandybridge driver still does not support OpenGL 3.3, the R9 290 Radeons are still not working (despite claims by AMD a couple of years ago that cards starting with the Radeon 8000 series would be supported by the Free Software driver at hardware release time), and OpenCL support is still experimental.
Graphics

Haiku Gains Support For Current Radeon HD Cards 70

Posted by timothy
from the old-and-new-together dept.
As reported by Phoronix, the Haiku operating system "has added (untested) support for the newest AMD Radeon graphics cards to its open-source driver for the BeOS-compatible operating system." (Specifically, that support is for the "Mullins" and "Hawaii" graphics processors.) Impressive that this project keeps the BeOS flag raised and continues to modernize; Haiku has been around since 2001 — years longer than Be, Inc. itself lasted.
Software

Wayland 1.5 Released 179

Posted by Soulskill
from the onward-and-upward dept.
An anonymous reader writes "Wayland 1.5 has been released, along with Weston Compositor 1.5. Wayland/Weston 1.5 carry many new user features, with a new libinput back-end, XWayland support, a full-screen shell, and many other changes. This release is particularly important as Fedora 21 will run on GNOME Wayland and X.Org Server 1.16 will be released this summer with integrated XWayland support."
Data Storage

Tux3 File System Could Finally Make It Into the Mainline Linux Kernel 121

Posted by Soulskill
from the voted-onto-the-island dept.
An anonymous reader writes "The Tux3 file-system that's been in development since 2008 as the public replacement to the patent-blocked Tux2 file-system is now under review for inclusion into the Linux kernel. Tux3 tries to act as a 'light, tight, modern file-system. We offer a fresh approach to some ancient problems,' according to its lead developer, Daniel Phillips. Tux3 strives for minimal resource consumption but lacks enterprise-grade reliability at this point. Tux3, at the end of the day, tries to be 'robust, fast, and simple' with the Linux FS reportedly being as fast as other well known file-systems. Details on the project are at Tux3.org."
Graphics

Crytek Open-Sources Their 'Renderdoc' 3D Debugger 20

Posted by Soulskill
from the more-tools-more-power dept.
An anonymous reader writes "Game studios now seem to be forming a habit out of opening up their debugger / development utilities. After Valve's notable VOGL debugger, Crytek has now decided to open source their Renderdoc debugger. Renderdoc had been available for free use since earlier in the year but now they have posted an MIT-licensed version of the code to GitHub. Renderdoc builds on both Windows and Linux but for now just targets the Direct3D 11 graphics API while OpenGL support is being expected later."

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