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PS3 Linux Now Installable
Posted by
Zonk
on Fri Nov 17, 2006 11:26 AM
from the yes-because-it's-a-supercomputer dept.
from the yes-because-it's-a-supercomputer dept.
Quinton writes "Around midnight Pacific time on the 17th, Sony updated their Open Platform website needed to install PPC Linux on the PS3. The FTP Site contains the CELL Linux ADDON CD image, which has the bootloader (kboot/otheros.bld) and instructions needed to install Fedora Core 5, PPC. A full install from DVD takes about two hours. Most all hardware is supported except for graphics accelerator support (framebuffer only, up to 1920x1200)."
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neato (Score:2, Funny)
nothing like a cluster of $10,000 nodes [ebay.com]..
PowerPC? (Score:3, Interesting)
Re:PowerPC? (Score:5, Informative)
The same thing that prevented people from installing the PPC OS X on any other non-Apple PPC hardware. Namely, lack of support for the hardware itself. (Hint: just because the code is compiled to a specific processor doesn't mean that it automatically has hardware support for all of the other various chipset components--it just means it knows how to talk to the processor.)
Parent
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http://www.maconlinux.org/ [maconlinux.org]
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Too bad you're wrong about that binary format. The Cell's PPE is a PowerPC; the SPEs are the cell execution units.
Well, you might be right, but just not because it's not PowerPC, because it is PowerPC; however, AFAIK it's a somewhat stripped PPC. It's certainly no G4, let alone G5.
Almost (Score:5, Interesting)
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The PS3 will boot any OS, but it runs under the hypervisor.
Yeah (Score:5, Funny)
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"Yeah, but does it run BSD?"; a new Slashdot meme is born!
Cool (Score:4, Insightful)
Most except... (Score:5, Funny)
So...everything but the thing that makes the machine be what it is? That's great. At least you can play nethack...
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Its all about gameplay man, all about gameplay.
(Or wait.. its Friday. Do we like high resolution graphics again today on Slahdot? I forget.)
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-Q
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This is encouraging news. (Score:2, Interesting)
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http://crystaltips.typepad.com/wonderland/2005/03
Re:This is encouraging news. (Score:5, Insightful)
>Why do people like the cell processor?
It's not about the games. It's more important than that: The Cell points in the direction in which we can expect all computing to move. The Cell has a lot of hype which should be taken with your-daily-recommended-value-of-sodium-chloride, but I think it's true that it represents a legitimate effort by a company to put R&D into a new architecture designed around multiple cores. That matters.
Up front: A gaming machine might be the wrong application for the Cell. A lot of the buzz surrounding the Cell actually has to do with using the processors for scientific computation: The supercomputing market. I'm sure IBM et al didn't design the Cell with that in mind, since it's only a 32-bit chip (and serious scientific computation tends to require more precision than that), but I've heard rumors of a new 64-bit Cell (if IBM didn't scrap that project when they gutted their PowerPC/microprocessor teams of late).
But the Cell represents an important direction in processor design because, frankly, it looks like we can't make the chips much faster: We're already switching logic at microwave frequencies! It used to be that we could keep making transistors smaller and smaller and they'd get faster and faster -- but now, scaling is bottoming out: oxide thicknesses are 4 atoms! Since we can't push the transistors much more (I'm not counting on finFETs to save the day), we need to start paying attention to the architecture. I'm glad that someone is doing something a little innovative.
And you know: Maybe it's ok for games too. It was always my fantasy to do realtime raytracing. How about radiosity or photon mapping at interactive framerates? Those algorithms parallelize pretty well! ;-)
Parent
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funny... I write my ai code in C... game developers usually use whatever they're coding their games in... I still don't see how poor handling of branch prediction* (or no handling of it at all) is going to have any effect on whether or not a coder can code in an ai using a language that completely and utterly abstracts that low level crap away? There's a difference between not being able to easily code something, and not having your code run in quite the optimized way that it used to. The former simply isn'
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It may not happen right away, but dedicating a processor or two to artificial intelligence will undoubtedly lead to gameplay that
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Rumors of the PS2 Linux kit circulated before the PS2 release and I think they may have even been confirmed before launch day. It took a while for the kit to come out, but come out it did - and it had the same flaw THIS kit does, which is to say a lack of graphics support.
In other words, this is not really a credible attempt to deliver Li
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PS3... Linux... Sony... (Score:2, Funny)
Linux... Good!
Sony... Bad!
but but... which is greater...?
*head explodes*
How long for MythTV, MAME etc.? (Score:4, Interesting)
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I expect a whole cottage industry will spring up to add functionality to the various libs that does just that.
IBM has a huge amount of Cell resources online (Score:5, Informative)
http://www-128.ibm.com/developerworks/power/cell/
Best option is getting the $499 20gig model and buying a 100+ gig drive to upgrade the machine. The PS3 will partition the disk for you right from a menu and then you just follow the instructions they give you for the distro of your choice. People who just got their machines this morning already have things going and are posting pictures and results.
There is a full set of all the normal Linux dev tools that you get with any distro but there also is the Cell devkit - which you can get right now to check out although you won't be able to run anything of course.
Cell programming is incredibly cool...
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Any chance of any links to these pictures and results, I for one would be interested.
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If I recall correctly (it's been a year) they still only have an x86 emulator, not a PPC emulator. However, it's a full-featured environment and very useful. Of course, it's only designed to work with Fedora, which is where I was involved--I successfully ported it to several other linux distros, but there wasn't a lot of demand for the patch I had, so I've moved on to other things.
Ok so it runs linux... (Score:2)
If not, hopefully someone can port it.
If BSD can run on a toaster, surely it can run on the "most powerfull games machine ever created" (or so says sony PR)
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Gentoo (Score:2, Interesting)
ps2 (Score:2)
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This is different, it requires no additional hardware, is free, and is available at launch.
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The PS3 doesn't require you buy anything extra, or even use a specially "blessed" version of Linux. Just plug in any USB mouse and keyboard, burn any Linux for PS3 onto CD and install. I expect that Fedora, Ubuntu, YDL and specialist Myth / Mame Linuces will ap
Java? (Score:2)
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Re:Graphics Chip will never work (Score:4, Interesting)
With out the graphics chip it is impossible to run any good games in Linux.
If Sony opened up the graphics chip then people could create games without Sony's okay.
On a bright note it opens up the critter to emulators
MAME PS/3 anyone?
When it calms down and the price drops I might get one.
Parent
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It would be impossible anyway. The only advantage you'd have is using that Linux to try to bootstrap a pirated game, but since they were obviously lying about the PS3 including Linux on the hard drive when it ships, no PS3 game is going to be written to run under Linux -- they'll all be running on the bare metal.
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A lot of people highly doubted that Sony was serious about this Linux thing, and here it is on launch day. It's likely that Sony hasn't had time to write graphics chip drivers yet since they've been busy with... other things. For console devs they probably just provided bare-metal access and moved on.
From the looks of it, Sony built support for non-game OS from the very beginning, and most of the wor
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Compute Cluster? (Score:3, Interesting)
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How long before they accidentally break Linux in an "update" then?
(Just poking fun. I think it's cool, if it really works.)