goruka writes with news that a new game engine has been made available to Free Software developers under the permissive MIT license "Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can deploy to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn. Godot was born as an in-house engine, and was used to publish several work-for-hire commercial titles. With more than half a million lines of code, Godot is one of the most complex Open Source game engines at the moment, and one of the largest commitments to open source software in recent years. It allows developers to make games under Linux (and other unix variants), Windows and OSX." The source is available via Github, and, according to Phoronix, it's about as featureful as the Unity engine.
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jones_supa writes "At FOSDEM 2014 some recent developments of GNU Hurd were discussed (PDF slides). In the name of freedom, GNU Hurd has now the ability to run device drivers from user-space via the project's DDE layer. Among the mentioned use-cases for the GNU Hurd DDE are allowing VPN traffic to just one application, mounting one's own files, redirecting a user's audio, and more flexible hardware support. You can also run Linux kernel drivers in Hurd's user-space. Hurd developers also have working IDE support, X.Org / graphics support, an AHCI driver for Serial ATA, and a Xen PV DomU. Besides the 64-bit support not being in a usable state, USB and sound support is still missing. As some other good news for GNU Hurd, around 79% of the Debian archive is now building for GNU Hurd, including the Xfce desktop (GNOME and KDE soon) and Firefox web browser."
sfcrazy writes "Bdale Garbee,chairman of the Debian Technical Committee, called for a ballot from the TC to chose the default init system. The votes are in systemd is the clear winner here. Bdale himself voted for systemd."
cold fjord writes "IEEE Spectrum reports, "About once a year, the Linux Foundation analyzes the online repository that holds the source code of the kernel, or core, of the Linux operating system. As well as tracking the increasing complexity of the ever-evolving kernel over a series of releases from versions 3.0 to 3.10, the report also reveals who is contributing code, and the dominant role corporations now play in what began as an all-volunteer project in 1991. While volunteer contributors still represent a plurality among developers, over 80 percent of code is contributed by people who are paid for their work. ""
sfcrazy writes "Linus Torvalds has had some harsh words for Nvidia in the past. Their failure to work constructively with the Linux community is especially disappointing in light of the company's large presence in the Android market. That said, where there is life, there is change, and that is just what happened yesterday. Torvalds publicly gave a thumbs-up to Nvidia for contributing basic support for the recently released Nvidia K1 processor to Nouveau; something that was totally unexpected but received with open arms. 'Hey, this time I'm raising a thumb for nvidia. Good times,' said Linus."
David W. White writes "Years ago ago those of us who used any *nix desktop ('every morning when you wake up, the house is a little different') were seen as willing to embrace change and spend hours tinkering and configuring until we got new desktop versions to work the way we wanted, while there was an opposite perception of desktop users over in the Mac world ('it just works') and the Windows world ('it's a familiar interface'). However, a recent article in Datamation concludes that 'for better or worse, [Linux desktop users] know what they want — a classic desktop — and the figures consistently show that is what they are choosing in far greater numbers than GNOME, KDE, or any other single graphical interface.' Has the profile of the Linux desktop user changed to a more pragmatic one? Or is it just the psychology of user inertia at work, when one considers the revolt against changes in the KDE, GNOME, UNITY and Windows 8 interfaces in recent times?"
An anonymous reader writes: "It doesn't take a Columbo to figure out that the 'previous employer, a small browser vendor that decided to abandon its own rendering engine and browser stack' is referring to Opera in this comment answering the question 'Do you actually use the product you are working on?' It appears to originate from Andreas Tolfsen, a former Opera developer who is now part of the Mozilla project. From releasing a unified architecture browser including Linux support since 2001, Opera decided to put Linux development on indefinite hold, communicated through blog comments, and focus on Windows and Mac for their browser rewrite centered around the Blink engine that had its first beta release last spring. The promise to bring back the Linux version in due time was met with growing skepticism as the months went by, and clear answers have been avoided in the developer blog. The uncertainty has spawned user projects such as Otter browser in an attempt to recreate the Opera UI in a free application. Tolfsen's statement seem to be in line with what users have suspected all along: Opera for Linux is not something for the near future."
jfruh writes "Tip4Commit is a new service that allows anyone to link a tip for a developer to GitHub commits for open source projects. The tips are denominated in Bitcoin — and it appears that some developers aren't interested, with almost 40% of the total value tipped going uncollected. One dev who hasn't collected his $136 in tips is Linux inventor Linus Torvalds. It's not clear if the devs who aren't collecting their tips are opposed to the concept of tipping on open source projects or just don't want to deal with Bitcoin."
monkeyhybrid writes "Following a tweet from the developer of Maia (a cross platform game soon to hit Steam) that Linux was bringing him more game sales than OS X. Gaming On Linux decided to investigate further by reaching out to multiple developers for platform sales statistics. Although the findings and developer comments show Linux sales to still be sitting in third place, behind those of OS X and Windows, they are showing promise. Developer feedback certainly appears to be positive about the platform's future. With Steam OS on its way, surely leading to more big title releases making their way to the Linux platform, could Linux gaming be set to take the number two spot from Apple?"
SmartAboutThings writes "We are less than a month away from seeing the first ever Tizen smartphone from Samsung. The leaked image points toward a Feb. 24th launch date at MWC 2014 in Barcelona. The phone design is very similar to Galaxy phones, while the UI reminds us of Windows Phone 8. Samsung is also one of the world's top smartphone vendors, so it should have a decent chance at developing a mobile OS of its own, don't you think?"
enharmonix writes "I have a big decision to make. I am probably going to buy a laptop that I will primarily use for music. I would prefer an OEM distro so I don't need to install the OS myself (not that I mind), but I have no preference between open- and closed-source software as an end-user; I just care about the quality of the product. There are two applications that I absolutely must have: 1) a standard notation transcription program with quality auditioning (i.e., playback with quality sound fonts or something similar, better than your standard MIDI patches) that can also accept recorded audio in lieu of MIDI playback, and 2) a capable synthesizer (the more options, the better). If there's software out there that does both 1 and 2 in the same app, that's even better. I've played with some of Ubuntu's offerings for music a few years ago and some are very good, though not all of them are self-explanatory and the last time I checked, none of them really met my needs. I am not so worried about number 2 because I think I could pretty easily develop my own in .NET/Mono, which I think would be a fun project (which would be open source, of course). I am a Gnome fan so if I go with Linux, I will almost certainly go with standard Ubuntu over Kubuntu, but Gnome seems to rule out Rosegarden which was the best FOSS transcription software out there the last time I checked. The other solution I've thought of is to just shell out the $600 for Finale, which I'm more than willing to do, but I'm not so sure I want Windows 8 and I'm just not sure I can afford to go with a Mac on top of the $600 for Finale. I don't intend to put more than one OS on my laptop, either. Any slashdotters out there dabble in composing/recording, using MIDI, sound fonts, recorded audio, and/or synthesizers? What setup of hardware/OS/software works for you? Can FOSS music software compete with their pricier closed source competitors?" The KXStudio apps installed over Debian or Ubuntu tend to be pretty nice (better session handling that gladish provides at least).
An anonymous reader writes "A Pennsylvania school district is going Linux and building an open source high school with the help of student technology apprentices. As part of a 1:1 laptop learning program, 1725 high school students at Penn Manor School District are receiving new laptops running Ubuntu and open source software exclusively. Central to the program is a student help desk where student programmers created a Linux multicast imaging system titled Fast Linux Deployment Toolkit. The district posted pictures of the imaging process in action. Working alongside school IT staff, students also developed help desk software and other programs in support of the 1:1 student laptop program. The student tech apprentices also provide peer support for fellow students."
sfcrazy writes "Valve Software, the makers of Steam OS, is already winning praise from the larger free and open source community – mainly because of their pro-community approach. Now the company is 'giving back' to Debian by offering free subscription to Debian developers. This subscription will offer full access to current and future games produced by Valve. Since Steam OS is based on Debian GNU/Linux it's a nice way for Valve to say 'thank you' to Debian developers."
postbigbang writes "Imagine having thousands of images on disparate machines. many are dupes, even among the disparate machines. It's impossible to delete all the dupes manually and create a singular, accurate photo image base? Is there an app out there that can scan a file system, perhaps a target sub-folder system, and suck in the images-- WITHOUT creating duplicates? Perhaps by reading EXIF info or hashes? I have eleven file systems saved, and the task of eliminating dupes seems impossible."
diegocg writes "Linux kernel 3.13 has been released. This release includes nftables (the successor of iptables); a revamp of the block layer designed for high-performance SSDs; a framework to cap power consumption in Intel RAPL devices; improved squashfs performance; AMD Radeon power management enabled by default and automatic AMD Radeon GPU switching; improved NUMA and hugepage performance; TCP Fast Open enabled by default; support for NFC payments; support for the High-Availability Seamless Redundancy protocol; new drivers; and many other small improvements. Here's the full list of changes."
jones_supa writes "OpenGL debugging has always lagged behind DirectX, mainly because of the excellent DX graphics debugging tools shipping with Visual Studio and GL being left with APITrace. Valve's Linux initiatives are making game companies to think about OpenGL, and the video game company wants to create a good open source OpenGL debugger to improve the ecosystem. AMD and Nvidia have already expressed interest in helping them out. Valve has been developing VOGL mostly on Ubuntu-based distributions under Qt Creator. The software currently supports tracing OpenGL 1.0 through 3.3 (core and compatibility), and is expected to eventually support OpenGL 4.x. Many more details on VOGL can be found at Valve's Rich Geldreich's blog." This looks much nicer than BuGLe. Valve is using Mercurial for version control and they plan to throw it up on bitbucket under an unspecified open source license soon. It works with clang and gcc, but debugging with gcc is currently very slow (hopefully something that can be fixed once the source is available and the gcc hackers can see what's going on). The tracer's internal binary log format can be converted into JSON for use with other tools as well.
darthcamaro writes "What follows in the footsteps of Heisenbug, Spherical Cow and Beefy Miracle? Apparently the answer is 'null' as is nothing. Fedora Linux 21 could well have no funky new name as its past predecessors have all had, thanks to a recent vote by the Fedora board to move away from the existing naming practices. Fedora 21 itself will not be out in the first half of 2014 either, instead the plan is now for a release sometime around August. A delayed release however doesn't mean something is wrong as Red Hat's community Linux distro aims to re-invent itself."
An anonymous reader writes "CES has come and gone, and we've gotten a chance to see many different models of Valve's Steam Machines. They're being marketed as a device for a living room, and people are wondering if they'll be able to compete with the Big-3 console manufacturers. But this article argues that Valve isn't going after the consoles — instead, Steam Machines are part of a long-term plan to keep the PC gaming industry healthy. Quoting: 'Over the years, Valve has gone from simply evangelizing the PC platform — it once flew journalists in from around the world pretty much just to tell them it was great — to actively protecting it, and what we're seeing now is just the beginning of that push. Take SteamOS. To you and me, it's a direct interface for Steam based on Linux that currently has poor software support. To Valve, though, it's a first step in levering development, publishing, gameplay and community away from their reliance on Windows and DirectX (and to a lesser extent Mac OS), systems that cannot be relied upon in the long term. ... As for Steam Machines, they are a beachhead, not an atom bomb. They are meant to sell modestly. ... The answer is that Valve is thinking in decades, not console generations.'"
sfcrazy writes "The openSUSE Forums were hijacked yesterday. An alleged Pakistani hacker who goes by handle H4x0r HuSsY reportedly exploited a vulnerability in the vBulletin 4.2.1 software SuSE uses to host the forum. vBulletin is a proprietary forum software. The openSUSE team notes that user passwords were not compromised. 'Credentials for your openSUSE login are not saved in our application databases as we use a single-sign-on system (Access Manager from NetIQ) for all our services. This is a completely separate system and it has not been compromised by this crack. What the cracker reported as compromised passwords where indeed random, automatically set strings that are in no way connected to your real password.' It's shocking to learn that SUSE/openSUSE are using proprietary forum software vBulleting as well as proprietary single sign on solution." SuSE was using vBulletin 4.x which has no known fix for the security hole, and they are leaving the forums offline for now. It seems likely they'll be upgrading to the 5.x series.
An anonymous reader writes with news that Red Hat and the CentOS project are "joining forces" to develop the next version of CentOS. For years, CentOS has been a popular choice for users who want to use Red Hat Enterprise Linux without having to pay for it. Some of the CentOS developers are moving to Red Hat, but they won't be working on RHEL — they say the "firewall" between the two distros will remain in place. CentOS Project Chair Karanbir Singh said, 'The changes we make are going to be community inclusive, and promoted, proposed, formalised, and actioned in an open community centric manner on the centos-devel mailing list. And I highly encourage everyone to come along and participate.'