Programming

Does Generative AI Threaten the Open Source Ecosystem? (zdnet.com) 47

"Snippets of proprietary or copyleft reciprocal code can enter AI-generated outputs, contaminating codebases with material that developers can't realistically audit or license properly."

That's the warning from Sean O'Brien, who founded the Yale Privacy Lab at Yale Law School. ZDNet reports: Open software has always counted on its code being regularly replenished. As part of the process of using it, users modify it to improve it. They add features and help to guarantee usability across generations of technology. At the same time, users improve security and patch holes that might put everyone at risk. But O'Brien says, "When generative AI systems ingest thousands of FOSS projects and regurgitate fragments without any provenance, the cycle of reciprocity collapses. The generated snippet appears originless, stripped of its license, author, and context." This means the developer downstream can't meaningfully comply with reciprocal licensing terms because the output cuts the human link between coder and code. Even if an engineer suspects that a block of AI-generated code originated under an open source license, there's no feasible way to identify the source project. The training data has been abstracted into billions of statistical weights, the legal equivalent of a black hole.

The result is what O'Brien calls "license amnesia." He says, "Code floats free of its social contract and developers can't give back because they don't know where to send their contributions...."

"Once AI training sets subsume the collective work of decades of open collaboration, the global commons idea, substantiated into repos and code all over the world, risks becoming a nonrenewable resource, mined and never replenished," says O'Brien. "The damage isn't limited to legal uncertainty. If FOSS projects can't rely upon the energy and labor of contributors to help them fix and improve their code, let alone patch security issues, fundamentally important components of the software the world relies upon are at risk."

O'Brien says, "The commons was never just about free code. It was about freedom to build together." That freedom, and the critical infrastructure that underlies almost all of modern society, is at risk because attribution, ownership, and reciprocity are blurred when AIs siphon up everything on the Internet and launder it (the analogy of money laundering is apt), so that all that code's provenance is obscured.

PlayStation (Games)

25 Years Ago Today: A PlayStation Shopping Frenzy - But Would Microsoft's Xbox Make It Obsolete? (slashdot.org) 25

25 years ago today on Slashdot...

Hemos linked to a site called Joystick101 describing the crowd camping out to buy the limited number of just-released PlayStation 2 consoles (and games). "500,000 lucky members of the American gaming public are sneaking a few minutes of playing Madden 2001, Tekken, or Ridge Racer V before school or work..." wrote Joystick101. That same day CmdrTaco posted reports PS2s were selling for over $1,000 on eBay. And then Timothy updated that post to note someone saw one selling for $5,000.

But there was a third PS2 link posted on October 26, 2000... Hemos wrote a post titled "The PS2 — A Betamax In the Making?" — linking to an article by Mark Pesce (co-inventor of VRML and, in 1993, an Apple consulting engineer). "Microsoft promises Xbox will deliver ten times the performance of the PS2," Pesce wrote, noting Microsoft had partnered with Intel and "upstart video-chip developer Nvidia": The strangest thing about this battle of giants is that Microsoft has become a champion of open standards, encouraging developers to write Xbox titles without requiring them to pay any licensing fees. In comparison, Sony charges a minimum of $25,000 for access to the documentation and technology of the PlayStation2, plus a hefty license fee on every game sold. In the video-game industry, the Big Three — Sony, Nintendo, and Sega — sell the hardware at a loss (the PS2 costs nearly the $300 it will retail for) and recover their investment in the stiff licensing fees paid by game developers for the "key" that allows their software to work on Sony's platform...

Having committed an astounding $500 million to market the Xbox next Christmas, it's clear that Microsoft doesn't mind taking a short-term loss to ensure an eventual win. If Sony's not careful, this could turn into "Betamax, the Sequel." Twenty years ago, Sony tightly controlled the titles made available for its technically superior videocassette player — specifically, no adult content — and found themselves quickly locked out of an incredibly lucrative market for adult and family content. If Sony keeps a tight grip on the PS2, they may actually help Microsoft create the new VHS. But even if Sony loses this round (and no one wants to wager which way this battle will turn), they've already set their sights on the PlayStation3, to be released five years from now. Sony promises it will be a thousand times faster than the PS2.

Ironically, Pesce's warning about possible threats to the PS2's longevity was published by online magazine Feed-- which seven months later went out of business.

And this week it was announced that even Microsoft's Halo Campaign Evolved will now be coming to PlayStation 5, with Slashdot publishing six PlayStation-related stories in just the last three months in 2025.

Thanks to long-time Slashdot reader crunchy_one for suggesting a "25 Years Ago" Slashdot post.
AI

'Meet The People Who Dare to Say No to AI' (msn.com) 112

Thursday the Washington Post profiled "the people who dare to say no to AI," including a 16-year-old high school student in Virginia says "she doesn't want to off-load her thinking to a machine and worries about the bias and inaccuracies AI tools can produce..."

"As the tech industry and corporate America go all in on artificial intelligence, some people are holding back." Some tech workers told The Washington Post they try to use AI chatbots as little as possible during the workday, citing concerns about data privacy, accuracy and keeping their skills sharp. Other people are staging smaller acts of resistance, by opting out of automated transcription tools at medical appointments, turning off Google's chatbot-style search results or disabling AI features on their iPhones. For some creatives and small businesses, shunning AI has become a business strategy. Graphic designers are placing "not by AI" badges on their works to show they're human-made, while some small businesses have pledged not to use AI chatbots or image generators...

Those trying to avoid AI share a suspicion of the technology with a wide swath of Americans. According to a June survey by the Pew Research Center, 50% of U.S. adults are more concerned than excited about the increased use of AI in everyday life, up from 37% in 2021.

The Post includes several examples, including a 36-year-old software engineer in Chicago who uses DuckDuckGo partly because he can turn off its AI features more easily than Google — and disables AI on every app he uses. He was one of several tech workers who spoke anonymously partly out of fear that criticisms could hurt them at work. "It's become more stigmatized to say you don't use AI whatsoever in the workplace. You're outing yourself as potentially a Luddite."

But he says GitHub Copilot reviews all changes made to his employer's code — and recently produced one review that was completely wrong, requiring him to correct and document all its errors. "That actually created work for me and my co-workers. I'm no longer convinced it's saving us any time or making our code any better." And he also has to correct errors made by junior engineers who've been encouraged to use AI coding tools.

"Workers in several industries told The Post they were concerned that junior employees who leaned heavily on AI wouldn't master the skills required to do their jobs and become a more senior employee capable of training others."
Microsoft

28 Years After 'Clippy', Microsoft Upgrades Copilot With Cartoon Assistant 'Micu' (apnews.com) 19

"Clippy, the animated paper clip that annoyed Microsoft Office users nearly three decades ago, might have just been ahead of its time," writes the Associated Press: Microsoft introduced a new artificial intelligence character called Mico (pronounced MEE'koh) on Thursday, a floating cartoon face shaped like a blob or flame that will embody the software giant's Copilot virtual assistant and marks the latest attempt by tech companies to imbue their AI chatbots with more of a personality... "When you talk about something sad, you can see Mico's face change. You can see it dance around and move as it gets excited with you," said Jacob Andreou, corporate vice president of product and growth for Microsoft AI, in an interview with The Associated Press. "It's in this effort of really landing this AI companion that you can really feel."

In the U.S. only so far, Copilot users on laptops and phone apps can speak to Mico, which changes colors, spins around and wears glasses when in "study" mode. It's also easy to shut off, which is a big difference from Microsoft's Clippit, better known as Clippy and infamous for its persistence in offering advice on word processing tools when it first appeared on desktop screens in 1997. "It was not well-attuned to user needs at the time," said Bryan Reimer, a research scientist at the Massachusetts Institute of Technology. "Microsoft pushed it, we resisted it and they got rid of it. I think we're much more ready for things like that today..."

Microsoft's product releases Thursday include a new option to invite Copilot into a group chat, an idea that resembles how AI has been integrated into social media platforms like Snapchat, where Andreou used to work, or Meta's WhatsApp and Instagram. But Andreou said those interactions have often involved bringing in AI as a joke to "troll your friends," in contrast to Microsoft's designs for an "intensely collaborative" AI-assisted workplace.

IT

Some Startups Are Demanding 12-Hour Days, Six Days a Week from Workers (msn.com) 151

The Washington Post reports on 996, "a term popularized in China that refers to a rigid work schedule in which people work from 9 a.m. to 9 p.m., six days a week..." As the artificial intelligence race heats up, many start-ups in Silicon Valley and New York are promoting hardcore culture as a way of life, pushing the limits of work hours, demanding that workers move fast to be first in the market. Some are even promoting 996 as a virtue in the hiring process and keeping "grind scores" of companies... Whoever builds first in AI will capture the market, and the window of opportunity is two to three years, "so you better run faster than everyone else," said Inaki Berenguer, managing partner of venture-capital firm LifeX Ventures.

At San Francisco-based AI start-up Sonatic, the grind culture also allows for meal, gym and pickleball time, said Kinjal Nandy, its CEO. Nandy recently posted a job opening on X that requires in-person work seven days a week. He said working 10-hour days sounds like a lot but the company also offers its first hires perks such as free housing in a hacker house, food delivery credits and a free subscription to the dating service Raya... Mercor, a San Francisco-based start-up that uses AI to match people to jobs, recently posted an opening for a customer success engineer, saying that candidates should have a willingness to work six days a week, and it's not negotiable. "We know this isn't for everyone, so we want to put it up top," the listing reads.

Being in-person rather than remote is a requirement at some start-ups. AI start-up StarSling had two engineering job descriptions that required six days a week of in-person work. In a job description for an engineer, Rilla, an AI company in New York, said candidates should not work at the company if they're not excited about working about 70 hours a week in person. One venture capitalist even started tracking "grind scores." Jared Sleeper, a partner at New York-based venture capital firm Avenir, recently ranked public software companies' "grind score" in a post on X, which went viral. Using data from Glassdoor, it ranks the percentage of employees who have a positive outlook for the company compared with their views on work-life balance.

"At Google's AI division, cofounder Sergey Brin views 60 hours per week as the 'sweet spot' for productivity," notes the Independent: Working more than 55 hours a week, compared with a standard 35-40-hour week, is linked to a 35 percent higher risk of stroke and a 17 percent higher risk of death from heart disease, according to the World Health Organization. Productivity also suffers. A British study shows that working beyond 60 hours a week can reduce overall output, slow cognitive performance, and impair tasks ranging from call handling to problem-solving.

Shorter workweeks, in contrast, appear to boost productivity. Microsoft Japan saw a roughly 40% increase in output after adopting a four-day work week. In a UK trial, 61 companies that tested a four-day schedule reported revenue gains, with 92 percent choosing to keep the policy, according to Bloomberg.

Microsoft

Microsoft Teams Will Start Tracking Office Attendance (tomsguide.com) 86

An anonymous reader quotes a report from Tom's Guide: Microsoft Teams is about to deal a heavy blow to those who like to work from home for peace and quiet. In a new feature update rolling out December 2025, the platform will track a worker's location using the office Wi-Fi, to see whether you're actually there or not. From a boss' perspective, this would eliminate any of that confusion as to where your team actually is. But for those people who have found their own sanctuary of peaceful productivity by working from home, consider this a warning that Teams is about to tattle on you. According to the Microsoft 365 roadmap: "When users connect to their organization's Wi-Fi, Teams will automatically set their work location to reflect the building they are working in." The location of that worker will apparently update automatically upon connecting.

It's set to launch on Windows and macOS, with rollout starting at the end of this year. "This feature will be off by default," notes Microsoft. But "tenant admins will decide whether to enable it and require end-users to opt-in."
PlayStation (Games)

Halo Heads To PlayStation 5 With Another Halo: Combat Evolved Remake (polygon.com) 18

Halo Studios (formerly 343 Industries) has announced Halo: Campaign Evolved, a full Unreal Engine 5 remake of the original Halo: Combat Evolved campaign, coming in 2026 for Xbox Series X, Windows PC, and -- shockingly -- PlayStation 5. "It's really a new era -- Halo is on PlayStation going forward," Halo Studios community director Brian Jarrard said on a livestream today. Polygon reports: Halo: Campaign Evolved is a from-the-ground-up remake of the first Halo game's campaign. It's being built in Unreal Engine 5 -- unlike previous Halo games, which have been developed with proprietary software. It aims to modernize the game without changing it on a fundamental level. [...]

As signaled by the name, Campaign Evolved will not feature PvP multiplayer, as its focus is on the campaign (Combat Evolved had splitscreen competitive multiplayer modes). However, you'll still be able to play Halo: Campaign Evolved with your buddies. It'll support splitscreen two-player local co-op as well as four-player online. Most notably, it'll support full crossplay and cross-progression.

Gameplay is being changed in ways that are more aligned with later entries in the series. Master Chief will be able to pick up and use enemy weapons that he couldn't use until later Halo games, like the iconic Energy Sword. He'll be able to pilot the Covenant Wraith tank in the original game for the first time, and can hijack vehicles (or get hijacked). Campaign Evolved is also implementing a sprint button, altering the way players can move about the battlefield.
You can watch a reveal video for the game on YouTube.
Network

A Single Point of Failure Triggered the Amazon Outage Affecting Million (arstechnica.com) 32

An anonymous reader quotes a report from Ars Technica: The outage that hit Amazon Web Services and took out vital services worldwide was the result of a single failure that cascaded from system to system within Amazon's sprawling network, according to a post-mortem from company engineers. [...] Amazon said the root cause of the outage was a software bug in software running the DynamoDB DNS management system. The system monitors the stability of load balancers by, among other things, periodically creating new DNS configurations for endpoints within the AWS network. A race condition is an error that makes a process dependent on the timing or sequence events that are variable and outside the developers' control. The result can be unexpected behavior and potentially harmful failures.

In this case, the race condition resided in the DNS Enactor, a DynamoDB component that constantly updates domain lookup tables in individual AWS endpoints to optimize load balancing as conditions change. As the enactor operated, it "experienced unusually high delays needing to retry its update on several of the DNS endpoints." While the enactor was playing catch-up, a second DynamoDB component, the DNS Planner, continued to generate new plans. Then, a separate DNS Enactor began to implement them. The timing of these two enactors triggered the race condition, which ended up taking out the entire DynamoDB. [...] The failure caused systems that relied on the DynamoDB in Amazon's US-East-1 regional endpoint to experience errors that prevented them from connecting. Both customer traffic and internal AWS services were affected.

The damage resulting from the DynamoDB failure then put a strain on Amazon's EC2 services located in the US-East-1 region. The strain persisted even after DynamoDB was restored, as EC2 in this region worked through a "significant backlog of network state propagations needed to be processed." The engineers went on to say: "While new EC2 instances could be launched successfully, they would not have the necessary network connectivity due to the delays in network state propagation." In turn, the delay in network state propagations spilled over to a network load balancer that AWS services rely on for stability. As a result, AWS customers experienced connection errors from the US-East-1 region. AWS network functions affected included the creating and modifying Redshift clusters, Lambda invocations, and Fargate task launches such as Managed Workflows for Apache Airflow, Outposts lifecycle operations, and the AWS Support Center.
Amazon has temporarily disabled its DynamoDB DNS Planner and DNS Enactor automation globally while it fixes the race condition and add safeguards against incorrect DNS plans. Engineers are also updating EC2 and its network load balancer.

Further reading: Amazon's AWS Shows Signs of Weakness as Competitors Charge Ahead
Youtube

Hackers Used Thousands of YouTube Videos To Spread Malware 15

Hackers have been spreading malware through more than 3,000 YouTube videos advertising cracked software and game hacks, cybersecurity firm Check Point warned this week. The campaign, active since at least 2021, tripled its video production in 2025. The videos promoted free versions of Adobe Photoshop, FL Studio, Microsoft Office, and game cheats for titles like Roblox. Fake comments created the appearance of legitimacy, the researchers found.

Users who downloaded archives from Dropbox, Google Drive, or MediaFire were instructed to disable Windows Defender before opening files. The downloads contained malware including Lumma and Rhadamanthys, which steal passwords and cryptocurrency wallet information. The hackers hijacked existing accounts and created new ones. One compromised channel with 129,000 subscribers posted a cracked Photoshop video that reached 291,000 views. Another video for FL Studio received over 147,000 views.
AI

Fedora Approves AI-Assisted Contributions 15

The Fedora Council has approved a new policy allowing AI-assisted code contributions, provided contributors fully disclose and take responsibility for any AI-generated work. Phoronix reports: AI-assisted code contributions can be used but the contributor must take responsibility for that contribution, it must be transparent in disclosing the use of AI such as with the "Assisted-by" tag, and that AI can help in assisting human reviewers/evaluation but must not be the sole or final arbiter. This AI policy also doesn't cover large-scale initiatives which will need to be handled individually with the Fedora Council. [...] The Fedora Council does expect that this policy will need to be updated over time for staying current with AI technologies.
First Person Shooters (Games)

Programmer Gets Doom Running On a Space Satellite (zdnet.com) 28

An Icelandic programmer successfully ran Doom on the European Space Agency's OPS-SAT satellite, proving that the iconic 1993 shooter can now run not just everywhere on Earth -- but in orbit. ZDNet reports: Olafur Waage, a senior software developer from Iceland who now works in Norway, explained at Ubuntu Summit 25.10 how he, a self-described "professional keyboard typist" and maker of funny videos, ended up making what is perhaps the game's most outlandish port yet: Doom running on a real satellite in orbit, the European Space Agency (ESA) OPS-SAT satellite. OPS-SAT, a "flying laboratory" for testing novel onboard computing techniques, was equipped with an experimental computer approximately 10 times more powerful than the norm for spacecraft. Waag explained, "OPS-SAT was the first of its kind, devoted to demonstrating drastically improved mission control capabilities when satellites can fly more powerful onboard computers. The point was to break the curse of being too risk-averse with multi-million-dollar spacecraft." (The satellite was decommissioned in 2024.) [...]

Running Doom in orbit was partly a challenge of portability and partly a challenge of the limitations of space hardware and mission control. The on-board ARM dual-core Cortex-A9 processor, while hot stuff for space computing hardware (which tends to be low-powered and radiation-hardened), was slow even by Earth-bound standards. Waage chose Chocolate Doom 2.3, a popular open-source version of Doom, for its compatibility with the Ubuntu 18.04 Long Term Support (LTS) distro, which was already running on OPS-SAT. Besides, Waage noted, "We picked Chocolate Doom 2.3 because of the libraries available for 18.04 -- that was the last one that would actually build.

Updating software in orbit is extremely difficult, so relatively little code would have to be uploaded. As Waage said, "Doom is relatively straightforward C with a few external dependencies." In other words, it's easy to port. [...] The only sign that Doom was running in space at first was a lone log entry. So, the team used the satellite's camera to snap real-time images of the Earth, then swapped Doom's Mars skybox for actual satellite photos. "The idea was to take a screenshot from the satellite and use that as the sky, all rendered in software using the game's restricted 256-color palette," explained Waage. Even this posed unexpected difficulties: "Trying to draw all of these beautiful colors with those colors," said Waage, "it's probably not going to work right off. But we tried gradient tests, NASA demo photos. It took quite a bit of tweaking." Eventually, instead of a fantasy Mars as the sky background, they got a good-looking, real Earth in the game's sky. The game itself ran flawlessly. After all, Waage said, "It ran beautifully. It's on Ubuntu."

Businesses

OpenAI Buys AI Startup That Built Interface For Apple Computers 11

OpenAI has acquired Software Applications Incorporated, the 12-person startup behind Sky -- an AI interface for Mac computers that can understand on-screen context and perform tasks across apps. The deal follows OpenAI's recent acquisitions of Statsig and Jony Ive's io. CNBC reports: The startup's product called Sky allows users of Mac computers to prompt it with natural language to get help with writing, coding, planning and managing their days, OpenAI said in a blog post. Sky can take actions through apps and understands what's on a user's screen.

"Sky's deep integration with the Mac accelerates our vision of bringing AI directly into the tools people use every day," Nick Turley, the head of ChatGPT at OpenAI, said in a statement. Software Applications was founded in 2023, and the company unveiled Sky in May. OpenAI CEO Sam Altman contributed to the startup's $6.5 million seed funding round, according to its website.
Transportation

A SiriusXM Update Sent Some Audi Screens Into a Forced-Reboot Loop For Months (thedrive.com) 29

An anonymous reader quotes a report from The Drive: This week, a reader wrote to us sharing that the infotainment in their 2020 Audi A4 had been "rebooting every five minutes all year." It looks like the problem was caused by a compatibility issue with a SiriusXM app update. Audi tells us the situation's been rectified, but it illustrates a serious pain point in modern cars -- myriad apps interacting with a diverse population of in-car software systems. Our reader was not the only Audi owner affected. "Randomly restarting" Audi infotainment screens have been discussed on Reddit, the Audiworld forum, and elsewhere, going back many months. Audi's recall notice and related service action only went out this summer.

It looks like this particular problem was caused when the satellite radio app pushed an update that was supposed to work on the latest version of Audi's infotainment software, but not all cars were running that. Then SiriusXM reverted, which, I guess, did not solve the problem for every owner. Audi now states that the problem has been fixed and originated with the SiriusXM app, but really, the automaker bears more than a little blame, too. [...] I dropped our own contacts at Audi a note about how and why this might have happened, and they added this clarification: "At the beginning of the year, SiriusXM did a programming update which was addressed via a software update to the MMI. However, as not all customers had their cars updated and SiriusXM then reverted back to the previous category numbering. Nonetheless, a MMI update is recommended as the two versions do seem to cause the issue."

Operating Systems

OpenBSD 7.8 Released (phoronix.com) 24

OpenBSD 7.8 has been released, adding Raspberry Pi 5 support, enhanced AMD Secure Encrypted Virtualization (SEV-ES) capabilities, and expanded hardware compatibility including new Qualcomm, Rockchip, and Apple ARM drivers. Phoronix reports: OpenBSD 7.8 also brings multiple improvements around enabling AMD Secure Encrypted Virtualization (AMD SEV) support with support for the PSP ioctl for encrypting and measuring state for SEV-ES, a new VMD option to run guests in SEV-ES mode, and other enablement work pertaining to that AMD SEV work in SEV-ES form at this point as a precursor to SEV-SNP. AMD SEV-ES should be working to start confidential virtual machines (VMs) when using the VMM/VMD hypervisor and the OpenBSD guests with KVM/QEMU.

OpenBSD 7.8 also improves compatibility of the FUSE file-system support with the Linux implementation, suspend/hibernate improvements, SMP improvements, updating to the Linux 6.12.50 DRM graphics drivers, several new Rockchip drivers, Raspberry Pi RP1 drivers, H.264 video support for the uvideo driver, and many network driver improvements.
The changelog and download page can be found via OpenBSD.org.
Android

Samsung Galaxy XR Is the First Android XR Headset (arstechnica.com) 21

Samsung has officially launched the Galaxy XR, the first Android headset powered by Google's new Android XR platform. Priced at $1,800 without controllers, the device features dual 4.3K Micro-OLED displays, a Snapdragon XR2+ Gen 2 chip, extensive camera tracking, and deep Gemini AI integration. Ars Technica reports: Galaxy XR is a fully enclosed headset with passthrough video. It looks similar to the Apple Vision Pro, right down to the battery pack at the end of a cable. It packs solid hardware, including 16GB of RAM, 256GB of storage, and a Snapdragon XR2+ Gen 2 processor. That's a slightly newer version of the chip powering Meta's Quest 3 headset, featuring six CPU cores and an Adreno GPU that supports up to dual 4.3K displays. The new headset has a pair of 3,552 x 3,840 Micro-OLED displays with a 109-degree field of view. That's marginally more pixels than the Vision Pro and almost three times as many as the Quest 3. The displays can refresh at up to 90Hz, but the default is 72Hz to save power.

Like other XR (extended reality) devices, the Galaxy XR is covered with cameras. There are two 6.5 MP stereoscopic cameras that stream your surroundings to the high-quality screens, allowing the software to add virtual elements on top. There are six more outward-facing cameras for headset positioning and hand tracking. Four more cameras are on the inside for eye-tracking, and they can scan your iris for secure unlocking and password fill (in select apps). Samsung says the Galaxy XR has enough juice for two hours of general use or two and a half hours of video. That's not terribly long, but you may not want to wear the 545 grams (1.2 pounds) headset for even two hours. That's even a little heavier than the Quest 3, which has an integrated battery. However, both pale in comparison to the 800 g (1.7 pounds) second-generation Vision Pro.

Google

Google's Quantum Computer Makes a Big Technical Leap (nytimes.com) 30

Google announced Wednesday that its quantum computer achieved the first verifiable quantum advantage, running a new algorithm 13,000 times faster than a top supercomputer. The algorithm, called Quantum Echoes, was published in the journal Nature. The results can be replicated on another quantum computer of similar quality, something Google had not demonstrated before. The quantum computer uses a chip called Willow, which was announced in December 2024. Hartmut Neven, head of Google's Quantum AI research lab, called the work a demonstration of the first algorithm with verifiable quantum advantage and a milestone on the software track.

Michel H. Devoret, who won this year's Nobel Prize in Physics and joined Google in 2023, said future quantum computers will run calculations impossible with classical algorithms. Google stopped short of claiming the work would have practical uses on its own. Instead, the company said Quantum Echoes demonstrated a technique that could be applied to other algorithms in drug discovery and materials science.

A second paper published Wednesday on arXiv showed how the method could be applied to nuclear magnetic resonance. The experiment involved a relatively small quantum system that fell short of full practical quantum advantage because it was not able to work faster than a traditional computer. Google exhaustively red-teamed the research, putting some researchers to work trying to disprove its own results.

Prineha Narang, a professor at UCLA, called the advance meaningful. The quantum computer tested two molecules, one with 15 atoms and another with 28 atoms. Results on the quantum computer matched traditional NMR and revealed information not usually available from NMR. Google's research competes against Microsoft, IBM, universities and efforts in China. The Chinese government has committed more than $15.2 billion to quantum research. Previous claims of quantum advantage have been met with skepticism.
Transportation

GM To End Production of Electric Chevy Brightdrop Vans (theverge.com) 93

General Motors is ending production of its Chevy BrightDrop electric delivery vans after sluggish demand and the expiration of key EV tax credits. "This is not a decision we made lightly because of the impact on our employees," GM CEO Mary Barra said during the company's third quarter earnings call Tuesday. "However the commercial electric van market has been developing much slower than expected, and changes to the regulatory framework and fleet incentives has made the business even more challenging." The Verge reports: Brightdrop first launched in 2021 as GM's effort to capture a large portion of the commercial EV market, starting with a pair of electric vans, as well as fleet management software and electric-powered carts for goods delivery. The automaker made deals with Walmart, FedEx, and other major retailers to add the van to their delivery fleets. But after trying to make a go of it as a standalone brand, GM reabsorbed BrightDrop in 2023, and then later assigned it to Chevy in order to tap into the brand's sales and service dealer network.

Now the van will stand as yet another casualty of the expiration of the $7,500 federal EV tax credit, which ended on September 30th. In addition to the consumer credit, there was also a $7,500 discount for commercial EVs under 18,000 lbs -- which Brightdrop was eligible for. The van was a range leader, but also was more expensive than its most prominent competitor. Brightdrop's vans started at $74,000, while Ford's E-Transit van with extended battery range sold for $51,600.

Transportation

US Investigates Waymo Robotaxis Over Safety Around School Buses (reuters.com) 45

U.S. regulators have opened a new investigation into about 2,000 Waymo self-driving cars after reports that one of the company's robotaxis illegally passed a stopped school bus with flashing lights and children disembarking.

Waymo says it's "already developed and implemented improvements related to stopping for school buses and will land additional software updates in our next software release." The company added "driving safely around children has always been one of Waymo's highest priorities. ... [Waymo] approached the school bus from an angle where the flashing lights and stop sign were not visible and drove slowly around the front of the bus before driving past it, keeping a safe distance from children." Reuters reports: NHTSA opened the investigation after a recent media report aired video of an incident in Georgia in which a Waymo did not remain stationary when approaching a school bus with its red lights flashing and stop arm deployed. The report said the Waymo vehicle initially stopped then maneuvered around the bus, passing the extended stop arm while students were disembarking. Waymo's automated driving system surpassed 100 million miles of driving in July and is logging 2 million miles per week, the agency said. "Based on NHTSA's engagement with Waymo on this incident and the accumulation of operational miles, the likelihood of other prior similar incidents is high," the agency said. NHTSA said the vehicle involved was equipped with Waymo's fifth-generation Automated Driving System and was operating without a human safety driver at the time of the incident.
Cloud

Amazon's DNS Problem Knocked Out Half the Web, Likely Costing Billions 103

An anonymous reader quotes a report from Ars Technica: On Monday afternoon, Amazon confirmed that an outage affecting Amazon Web Services' cloud hosting, which had impacted millions across the Internet, had been resolved. Considered the worst outage since last year's CrowdStrike chaos, Amazon's outage caused "global turmoil," Reuters reported. AWS is the world's largest cloud provider and, therefore, the "backbone of much of the Internet," ZDNet noted. Ultimately, more than 28 AWS services were disrupted, causing perhaps billions in damages, one analyst estimated for CNN.

[...] Amazon's problems originated at a US site that is its "oldest and largest for web services" and often "the default region for many AWS services," Reuters noted. The same site has experienced two outages before in 2020 and 2021, but while the tech giant had confirmed that those prior issues had been "fully mitigated," apparently the fixes did not ensure stability into 2025. ZDNet noted that Amazon's first sign of the outage was "increased error rates and latency across numerous key services" tied to its cloud database technology. Although "engineers later identified a Domain Name System (DNS) resolution problem" as the root of these issues and quickly fixed it, "other AWS services began to fail in its wake, leaving the platform still impaired" as more than two dozen AWS services shut down. At the peak of the outage on Monday, Down Detector tracked more than 8 million reports globally from users panicked by the outage, ZDNet reported.
Ken Birman, a computer science professor at Cornell University, told Reuters that "software developers need to build better fault tolerance."

"When people cut costs and cut corners to try to get an application up, and then forget that they skipped that last step and didn't really protect against an outage, those companies are the ones who really ought to be scrutinized later."
Bug

Windows 11 Update Breaks Recovery Environment, Making USB Keyboards and Mice Unusable (tomshardware.com) 95

"Windows Recovery Environment (RE), as the name suggests, is a built-in set of tools inside Windows that allow you to troubleshoot your computer, including booting into the BIOS, or starting the computer in safe mode," writes Tom's Hardware.

"It's a crucial piece of software that has now, unfortunately, been rendered useless (for many) as part of the latest Windows update." A new bug discovered in Windows 11's October build, KB5066835, makes it so that your USB keyboard and mouse stop working entirely, so you cannot interact with the recovery UI at all.

This problem has already been recognized and highlighted by Microsoft, who clarified that a fix is on its way to address this issue. Any plugged-in peripherals will continue to work just fine inside the actual operating system, but as soon as you go into Windows RE, your USB keyboard and mouse will become unresponsive. It's important to note that if your PC fails to start-up for any reason, it defaults to the recovery environment to, you know, recover and diagnose any issues that might've been preventing it from booting normally.

Note that those hanging onto old PS/2-connector equipped keyboards and mice seem to be unaffected by this latest Windows software gaffe.

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